#include <epoxy/gl.h>
#undef Success
#include <movit/effect_chain.h>
+#include <movit/flat_input.h>
#include <functional>
#include "bmusb.h"
};
struct DisplayFrame {
- GLuint texnum;
- RefCountedGLsync ready_fence; // Asserted when the texture is done rendering.
+ // The chain for rendering this frame. To render a display frame,
+ // first wait for <ready_fence>, then call <setup_chain>
+ // to wire up all the inputs, and then finally call
+ // chain->render_to_screen() or similar.
+ movit::EffectChain *chain;
+ std::function<void()> setup_chain;
+
+ // Asserted when all the inputs are ready; you cannot render the chain
+ // before this.
+ RefCountedGLsync ready_fence;
+
+ // Holds on to all the input frames needed for this display frame,
+ // so they are not released while still rendering.
+ std::vector<RefCountedFrame> input_frames;
+
+ // Textures that should be released back to the resource pool
+ // when this frame disappears, if any.
+ // TODO: Refcount these as well?
+ std::vector<GLuint> temp_textures;
};
// Implicitly frees the previous one if there's a new frame available.
bool get_display_frame(Output output, DisplayFrame *frame) {
QSurface *mixer_surface, *h264_encoder_surface;
std::unique_ptr<movit::ResourcePool> resource_pool;
std::unique_ptr<movit::EffectChain> chain;
+ std::unique_ptr<movit::EffectChain> display_chain;
std::unique_ptr<movit::EffectChain> preview_chain;
GLuint cbcr_program_num; // Owned by <resource_pool>.
std::unique_ptr<H264Encoder> h264_encoder;
movit::Effect *resample_effect, *resample2_effect;
movit::Effect *padding_effect, *padding2_effect;
+ // Effects part of <display_chain>. Owned by <display_chain>.
+ movit::FlatInput *display_input;
+
// Effects part of <preview_chain>. Owned by <preview_chain>.
movit::YCbCrInput *preview_input;
class OutputChannel {
public:
- void output_frame(GLuint tex, RefCountedGLsync fence);
+ void output_frame(DisplayFrame frame);
bool get_display_frame(DisplayFrame *frame);
void set_frame_ready_callback(new_frame_ready_callback_t callback);
void set_size(int width, int height); // Ignored for OUTPUT_LIVE.