* Open: open cdda device or image file and initialize structures
* for subsequent operations.
*****************************************************************************/
-int E_(CDDAOpen) ( vlc_object_t * );
+int CDDAOpen ( vlc_object_t * );
/*****************************************************************************
* CDDAClose: closes cdda and frees any resources associded with it.
*****************************************************************************/
-void E_(CDDAClose) ( vlc_object_t * );
+void CDDAClose ( vlc_object_t * );