// Fix ourselves ColorSync headers that gets included in ApplicationServices.
#define DisposeCMProfileIterateUPP(a) DisposeCMProfileIterateUPP(CMProfileIterateUPP userUPP __attribute__((unused)))
#define DisposeCMMIterateUPP(a) DisposeCMMIterateUPP(CMProfileIterateUPP userUPP __attribute__((unused)))
+#define __MACHINEEXCEPTIONS__
#import <ApplicationServices/ApplicationServices.h>
#import <OpenGL/OpenGL.h>