* float32tos16.c : converter from float32 to signed 16 bits integer
*****************************************************************************
* Copyright (C) 2002 VideoLAN
- * $Id: float32tos16.c,v 1.2 2002/08/09 23:47:22 massiot Exp $
+ * $Id: float32tos16.c,v 1.6 2002/08/13 22:42:23 massiot Exp $
*
* Authors: Christophe Massiot <massiot@via.ecp.fr>
*
aout_filter_t * p_filter = (aout_filter_t *)p_this;
if ( p_filter->input.i_format != AOUT_FMT_FLOAT32
- && p_filter->output.i_format != AOUT_FMT_S16_NE )
+ || p_filter->output.i_format != AOUT_FMT_S16_NE )
{
return -1;
}
float * p_in = (float *)p_in_buf->p_buffer;
s16 * p_out = (s16 *)p_out_buf->p_buffer;
- for ( i = 0; i < p_in_buf->i_nb_samples * p_filter->input.i_channels; i++ )
+ for ( i = p_in_buf->i_nb_samples * p_filter->input.i_channels ; i-- ; )
{
+#if 0
+ /* Slow version */
if ( *p_in >= 1.0 ) *p_out = 32767;
else if ( *p_in < -1.0 ) *p_out = -32768;
else *p_out = *p_in * 32768.0;
+#else
+ /* This is walken's trick based on IEEE float format. */
+ float f_in = *p_in + 384.0;
+ s32 i_in;
+ i_in = *(s32 *)&f_in;
+ if ( i_in > 0x43c07fff ) *p_out = 32767;
+ else if ( i_in < 0x43bf8000 ) *p_out = -32768;
+ else *p_out = i_in - 0x43c00000;
+#endif
p_in++; p_out++;
}