if (p_sys->at_getRenderPosition(&hal, &dsp, MUSIC))
return -1;
- hal = (uint32_t)((uint64_t)hal * p_sys->rate / 44100);
-
if (p_sys->samples_written == 0) {
- p_sys->initial = hal;
+ p_sys->initial = dsp;
return -1;
}
- hal -= p_sys->initial;
- if (hal == 0)
+ dsp -= p_sys->initial;
+ if (dsp == 0)
return -1;
if (delay)
- *delay = ((mtime_t)p_sys->samples_written - hal) * CLOCK_FREQ / p_sys->rate;
+ *delay = ((mtime_t)p_sys->samples_written - dsp) * CLOCK_FREQ / p_sys->rate;
return 0;
}