* sdl.c : SDL audio output plugin for vlc
*****************************************************************************
* Copyright (C) 2000-2002 VideoLAN
- * $Id: sdl.c,v 1.6 2002/08/25 09:40:00 sam Exp $
+ * $Id$
*
* Authors: Michel Kaempf <maxx@via.ecp.fr>
- * Samuel Hocevar <sam@zoy.org>
+ * Sam Hocevar <sam@zoy.org>
* Pierre Baillet <oct@zoy.org>
- *
+ * Christophe Massiot <massiot@via.ecp.fr>
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* It describes the specific properties of an audio device.
*****************************************************************************/
struct aout_sys_t
-{
- mtime_t call_time;
+{
+ mtime_t next_date;
mtime_t buffer_time;
};
*****************************************************************************/
static int Open ( vlc_object_t * );
static void Close ( vlc_object_t * );
-
-static int SetFormat ( aout_instance_t * );
static void Play ( aout_instance_t * );
-
-static void SDLCallback ( void *, Uint8 *, int );
+static void SDLCallback ( void *, byte_t *, int );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
vlc_module_begin();
- set_description( _("Simple DirectMedia Layer audio module") );
+ set_shortname( "SDL" );
+ set_description( _("Simple DirectMedia Layer audio output") );
set_capability( "audio output", 40 );
+ set_category( CAT_AUDIO );
+ set_subcategory( SUBCAT_AUDIO_AOUT );
+ add_shortcut( "sdl" );
set_callbacks( Open, Close );
vlc_module_end();
static int Open ( vlc_object_t *p_this )
{
aout_instance_t *p_aout = (aout_instance_t *)p_this;
- aout_sys_t * p_sys;
-
- Uint32 i_flags = SDL_INIT_AUDIO;
+ SDL_AudioSpec desired, obtained;
+ int i_nb_channels;
+ vlc_value_t val, text;
+ /* Check that no one uses the DSP. */
+ uint32_t i_flags = SDL_INIT_AUDIO;
if( SDL_WasInit( i_flags ) )
{
return VLC_EGENERIC;
}
- /* Allocate structure */
- p_aout->output.p_sys = p_sys = malloc( sizeof( aout_sys_t ) );
- if( p_sys == NULL )
- {
- msg_Err( p_aout, "out of memory" );
- return VLC_ENOMEM;
- }
-
- p_aout->output.pf_setformat = SetFormat;
- p_aout->output.pf_play = Play;
-
#ifndef WIN32
- /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
+ /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet */
i_flags |= SDL_INIT_EVENTTHREAD;
#endif
#ifdef DEBUG
if( SDL_Init( i_flags ) < 0 )
{
msg_Err( p_aout, "cannot initialize SDL (%s)", SDL_GetError() );
- free( p_sys );
return VLC_EGENERIC;
}
- return VLC_SUCCESS;
-}
-
-/*****************************************************************************
- * SetFormat: reset the audio device and sets its format
- *****************************************************************************/
-static int SetFormat( aout_instance_t *p_aout )
-{
- aout_sys_t * p_sys = p_aout->output.p_sys;
-
- /* TODO: finish and clean this */
- SDL_AudioSpec desired;
+ if ( var_Type( p_aout, "audio-device" ) != 0 )
+ {
+ /* The user has selected an audio device. */
+ vlc_value_t val;
+ var_Get( p_aout, "audio-device", &val );
+ if ( val.i_int == AOUT_VAR_STEREO )
+ {
+ p_aout->output.output.i_physical_channels
+ = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
+ }
+ else if ( val.i_int == AOUT_VAR_MONO )
+ {
+ p_aout->output.output.i_physical_channels = AOUT_CHAN_CENTER;
+ }
+ }
+ i_nb_channels = aout_FormatNbChannels( &p_aout->output.output );
+ if ( i_nb_channels > 2 )
+ {
+ /* SDL doesn't support more than two channels. */
+ i_nb_channels = 2;
+ p_aout->output.output.i_physical_channels
+ = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
+ }
desired.freq = p_aout->output.output.i_rate;
desired.format = AUDIO_S16SYS;
- desired.channels = p_aout->output.output.i_channels;
+ desired.channels = i_nb_channels;
desired.callback = SDLCallback;
desired.userdata = p_aout;
desired.samples = FRAME_SIZE;
- /* Open the sound device - FIXME : get the "natural" parameters */
- if( SDL_OpenAudio( &desired, NULL ) < 0 )
+ /* Open the sound device. */
+ if( SDL_OpenAudio( &desired, &obtained ) < 0 )
{
return VLC_EGENERIC;
}
- p_aout->output.output.i_format = AOUT_FMT_S16_NE;
- p_aout->output.i_nb_samples = FRAME_SIZE;
+ SDL_PauseAudio( 0 );
- p_sys->call_time = 0;
- p_sys->buffer_time = (mtime_t)FRAME_SIZE * 1000000
- / p_aout->output.output.i_rate;
+ /* Now have a look at what we got. */
+ switch ( obtained.format )
+ {
+ case AUDIO_S16LSB:
+ p_aout->output.output.i_format = VLC_FOURCC('s','1','6','l'); break;
+ case AUDIO_S16MSB:
+ p_aout->output.output.i_format = VLC_FOURCC('s','1','6','b'); break;
+ case AUDIO_U16LSB:
+ p_aout->output.output.i_format = VLC_FOURCC('u','1','6','l'); break;
+ case AUDIO_U16MSB:
+ p_aout->output.output.i_format = VLC_FOURCC('u','1','6','b'); break;
+ case AUDIO_S8:
+ p_aout->output.output.i_format = VLC_FOURCC('s','8',' ',' '); break;
+ case AUDIO_U8:
+ p_aout->output.output.i_format = VLC_FOURCC('u','8',' ',' '); break;
+ }
+ /* Volume is entirely done in software. */
+ aout_VolumeSoftInit( p_aout );
- SDL_PauseAudio( 0 );
+ if ( obtained.channels != i_nb_channels )
+ {
+ p_aout->output.output.i_physical_channels = (obtained.channels == 2 ?
+ AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT :
+ AOUT_CHAN_CENTER);
+
+ if ( var_Type( p_aout, "audio-device" ) == 0 )
+ {
+ var_Create( p_aout, "audio-device",
+ VLC_VAR_INTEGER | VLC_VAR_HASCHOICE );
+ text.psz_string = _("Audio Device");
+ var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL );
+
+ val.i_int = (obtained.channels == 2) ? AOUT_VAR_STEREO :
+ AOUT_VAR_MONO;
+ text.psz_string = (obtained.channels == 2) ? N_("Stereo") :
+ N_("Mono");
+ var_Change( p_aout, "audio-device",
+ VLC_VAR_ADDCHOICE, &val, &text );
+ var_AddCallback( p_aout, "audio-device", aout_ChannelsRestart,
+ NULL );
+ }
+ }
+ else if ( var_Type( p_aout, "audio-device" ) == 0 )
+ {
+ /* First launch. */
+ var_Create( p_aout, "audio-device",
+ VLC_VAR_INTEGER | VLC_VAR_HASCHOICE );
+ text.psz_string = _("Audio Device");
+ var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL );
+
+ val.i_int = AOUT_VAR_STEREO;
+ text.psz_string = N_("Stereo");
+ var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
+ val.i_int = AOUT_VAR_MONO;
+ text.psz_string = N_("Mono");
+ var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
+ if ( i_nb_channels == 2 )
+ {
+ val.i_int = AOUT_VAR_STEREO;
+ }
+ else
+ {
+ val.i_int = AOUT_VAR_MONO;
+ }
+ var_Change( p_aout, "audio-device", VLC_VAR_SETDEFAULT, &val, NULL );
+ var_AddCallback( p_aout, "audio-device", aout_ChannelsRestart, NULL );
+ }
+
+ val.b_bool = VLC_TRUE;
+ var_Set( p_aout, "intf-change", val );
+
+ p_aout->output.output.i_rate = obtained.freq;
+ p_aout->output.i_nb_samples = obtained.samples;
+ p_aout->output.pf_play = Play;
return VLC_SUCCESS;
}
*****************************************************************************/
static void Close ( vlc_object_t *p_this )
{
- aout_instance_t *p_aout = (aout_instance_t *)p_this;
- aout_sys_t * p_sys = p_aout->output.p_sys;
-
SDL_PauseAudio( 1 );
SDL_CloseAudio();
SDL_QuitSubSystem( SDL_INIT_AUDIO );
-
- free( p_sys );
}
/*****************************************************************************
static void SDLCallback( void * _p_aout, byte_t * p_stream, int i_len )
{
aout_instance_t * p_aout = (aout_instance_t *)_p_aout;
- aout_sys_t * p_sys = p_aout->output.p_sys;
+ aout_buffer_t * p_buffer;
- aout_buffer_t * p_buffer;
+ /* SDL is unable to call us at regular times, or tell us its current
+ * hardware latency, or the buffer state. So we just pop data and throw
+ * it at SDL's face. Nah. */
- /* We try to stay around call_time + buffer_time/2. This is kludgy but
- * unavoidable because SDL is completely unable to 1. tell us about its
- * latency, and 2. call SDLCallback at regular intervals. */
- if( mdate() < p_sys->call_time + p_sys->buffer_time / 2 )
- {
- /* We can't wait too much, because SDL will be lost, and we can't
- * wait too little, because we are not sure that there will be
- * samples in the queue. */
- mwait( p_sys->call_time + p_sys->buffer_time / 4 );
- p_sys->call_time += p_sys->buffer_time;
- }
- else
- {
- p_sys->call_time = mdate() + p_sys->buffer_time / 4;
- }
-
- /* Tell the output we're playing samples at call_time + 2*buffer_time */
- p_buffer = aout_OutputNextBuffer( p_aout, p_sys->call_time
- + 2 * p_sys->buffer_time, VLC_TRUE );
-
- if ( i_len != FRAME_SIZE * sizeof(s16)
- * p_aout->output.output.i_channels )
- {
- msg_Err( p_aout, "SDL doesn't know its buffer size (%d)", i_len );
- }
+ vlc_mutex_lock( &p_aout->output_fifo_lock );
+ p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
+ vlc_mutex_unlock( &p_aout->output_fifo_lock );
if ( p_buffer != NULL )
{