/*****************************************************************************
* waveout.c : Windows waveOut plugin for vlc
*****************************************************************************
- * Copyright (C) 2001 VideoLAN
- * $Id: waveout.c,v 1.17 2003/02/17 22:19:24 gbazin Exp $
+ * Copyright (C) 2001 the VideoLAN team
+ * $Id$
+ *
+ * Authors: Gildas Bazin <gbazin@videolan.org>
*
- * Authors: Gildas Bazin <gbazin@netcourrier.com>
- *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#include <windows.h>
#include <mmsystem.h>
-#define FRAME_SIZE 1024 /* The size is in samples, not in bytes */
-#define FRAMES_NUM 4
+#define FRAME_SIZE 4096 /* The size is in samples, not in bytes */
+#define FRAMES_NUM 8
/*****************************************************************************
* Useful macros
*****************************************************************************/
#ifdef UNDER_CE
# define DWORD_PTR DWORD
+# ifdef waveOutGetDevCaps
+# undef waveOutGetDevCaps
+ MMRESULT WINAPI waveOutGetDevCaps(UINT, LPWAVEOUTCAPS, UINT);
+# endif
#endif
#ifndef WAVE_FORMAT_IEEE_FLOAT
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
#endif
-#include <initguid.h>
-#ifndef KSDATAFORMAT_SUBTYPE_IEEE_FLOAT
-DEFINE_GUID( KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, WAVE_FORMAT_IEEE_FLOAT, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
-#endif
-#ifndef KSDATAFORMAT_SUBTYPE_PCM
-DEFINE_GUID( KSDATAFORMAT_SUBTYPE_PCM, WAVE_FORMAT_PCM, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
-#endif
-#ifndef KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF
-DEFINE_GUID( KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF, WAVE_FORMAT_DOLBY_AC3_SPDIF, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 );
-#endif
+static const GUID __KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = {WAVE_FORMAT_IEEE_FLOAT, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
+static const GUID __KSDATAFORMAT_SUBTYPE_PCM = {WAVE_FORMAT_PCM, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
+static const GUID __KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF = {WAVE_FORMAT_DOLBY_AC3_SPDIF, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};
/*****************************************************************************
* Local prototypes
static void Close ( vlc_object_t * );
static void Play ( aout_instance_t * );
+/*****************************************************************************
+ * notification_thread_t: waveOut event thread
+ *****************************************************************************/
+typedef struct notification_thread_t
+{
+ VLC_COMMON_MEMBERS
+ aout_instance_t *p_aout;
+
+} notification_thread_t;
+
/* local functions */
static void Probe ( aout_instance_t * );
static int OpenWaveOut ( aout_instance_t *, int, int, int, int, vlc_bool_t );
static int OpenWaveOutPCM( aout_instance_t *, int*, int, int, int, vlc_bool_t );
-static void CheckReordering( aout_instance_t *, int );
static int PlayWaveOut ( aout_instance_t *, HWAVEOUT, WAVEHDR *,
aout_buffer_t * );
static void CALLBACK WaveOutCallback ( HWAVEOUT, UINT, DWORD, DWORD, DWORD );
+static void WaveOutThread( notification_thread_t * );
-static void InterleaveFloat32( float *, int *, int );
-static void InterleaveS16( int16_t *, int *, int );
+static int VolumeInfos( aout_instance_t *, audio_volume_t * );
+static int VolumeGet( aout_instance_t *, audio_volume_t * );
+static int VolumeSet( aout_instance_t *, audio_volume_t );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
+#define FLOAT_TEXT N_("Use float32 output")
+#define FLOAT_LONGTEXT N_( \
+ "The option allows you to enable or disable the high-quality float32 " \
+ "audio output mode (which is not well supported by some soundcards)." )
+
vlc_module_begin();
- set_description( _("Win32 waveOut extension module") );
- set_capability( "audio output", 100 );
+ set_shortname( "WaveOut" );
+ set_description( _("Win32 waveOut extension output") );
+ set_capability( "audio output", 50 );
+ set_category( CAT_AUDIO );
+ set_subcategory( SUBCAT_AUDIO_AOUT );
+ add_bool( "waveout-float32", 1, 0, FLOAT_TEXT, FLOAT_LONGTEXT, VLC_TRUE );
set_callbacks( Open, Close );
vlc_module_end();
WAVEHDR waveheader[FRAMES_NUM];
+ notification_thread_t *p_notif; /* WaveOutThread id */
+ HANDLE event;
+
int i_buffer_size;
byte_t *p_silence_buffer; /* buffer we use to play silence */
vlc_bool_t b_chan_reorder; /* do we need channel reordering */
- int *pi_chan_table;
+ int pi_chan_table[AOUT_CHAN_MAX];
};
-static const uint32_t pi_channels_in[] =
+static const uint32_t pi_channels_src[] =
{ AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT,
+ AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT,
AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT,
- AOUT_CHAN_CENTER, AOUT_CHAN_LFE };
+ AOUT_CHAN_CENTER, AOUT_CHAN_LFE, 0 };
+static const uint32_t pi_channels_in[] =
+ { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT,
+ SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT,
+ SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT,
+ SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY, 0 };
static const uint32_t pi_channels_out[] =
{ SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT,
+ SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY,
SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT,
- SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY };
-static const uint32_t pi_channels_ordered[] =
- { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT, SPEAKER_FRONT_CENTER,
- SPEAKER_LOW_FREQUENCY,
- SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT };
+ SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT, 0 };
/*****************************************************************************
* Open: open the audio device
}
p_aout->output.pf_play = Play;
- p_aout->output.p_sys->pi_chan_table = NULL;
p_aout->b_die = VLC_FALSE;
if( var_Type( p_aout, "audio-device" ) == 0 )
return VLC_EGENERIC;
}
+ var_Create( p_aout, "waveout-float32", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
+
/* Open the device */
- if( !strcmp( val.psz_string, N_("A/52 over S/PDIF") ) )
+ if( val.i_int == AOUT_VAR_SPDIF )
{
p_aout->output.output.i_format = VLC_FOURCC('s','p','d','i');
- free( val.psz_string );
if( OpenWaveOut( p_aout, VLC_FOURCC('s','p','d','i'),
p_aout->output.output.i_physical_channels,
}
else
{
- if( !strcmp( val.psz_string, N_("5.1") ) )
+ WAVEOUTCAPS wocaps;
+
+ if( val.i_int == AOUT_VAR_5_1 )
{
p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER
| AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT
| AOUT_CHAN_LFE;
}
- else if( !strcmp( val.psz_string, N_("2 Front 2 Rear") ) )
+ else if( val.i_int == AOUT_VAR_2F2R )
{
p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT
| AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT;
}
- else if( !strcmp( val.psz_string, "Mono" ) )
+ else if( val.i_int == AOUT_VAR_MONO )
{
p_aout->output.output.i_physical_channels = AOUT_CHAN_CENTER;
}
p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
}
- free( val.psz_string );
if( OpenWaveOutPCM( p_aout, &p_aout->output.output.i_format,
p_aout->output.output.i_physical_channels,
p_aout->output.output.i_bytes_per_frame;
aout_VolumeSoftInit( p_aout );
+
+ /* Check for hardware volume support */
+ if( waveOutGetDevCaps( (UINT_PTR)p_aout->output.p_sys->h_waveout,
+ &wocaps, sizeof(wocaps) ) == MMSYSERR_NOERROR &&
+ wocaps.dwSupport & WAVECAPS_VOLUME )
+ {
+ DWORD i_dummy;
+ if( waveOutGetVolume( p_aout->output.p_sys->h_waveout, &i_dummy )
+ == MMSYSERR_NOERROR )
+ {
+ p_aout->output.pf_volume_infos = VolumeInfos;
+ p_aout->output.pf_volume_get = VolumeGet;
+ p_aout->output.pf_volume_set = VolumeSet;
+ }
+ }
}
memset( p_aout->output.p_sys->p_silence_buffer, 0,
p_aout->output.p_sys->i_buffer_size );
+ /* Now we need to setup our waveOut play notification structure */
+ p_aout->output.p_sys->p_notif =
+ vlc_object_create( p_aout, sizeof(notification_thread_t) );
+ p_aout->output.p_sys->p_notif->p_aout = p_aout;
+ p_aout->output.p_sys->event = CreateEvent( NULL, FALSE, FALSE, NULL );
+
+ /* Then launch the notification thread */
+ if( vlc_thread_create( p_aout->output.p_sys->p_notif,
+ "waveOut Notification Thread", WaveOutThread,
+ VLC_THREAD_PRIORITY_HIGHEST, VLC_FALSE ) )
+ {
+ msg_Err( p_aout, "cannot create WaveOutThread" );
+ }
+
/* We need to kick off the playback in order to have the callback properly
* working */
for( i = 0; i < FRAMES_NUM; i++ )
{
p_aout->output.p_sys->waveheader[i].dwFlags = WHDR_DONE;
+ p_aout->output.p_sys->waveheader[i].dwUser = 0;
}
PlayWaveOut( p_aout, p_aout->output.p_sys->h_waveout,
&p_aout->output.p_sys->waveheader[0], NULL );
*****************************************************************************/
static void Probe( aout_instance_t * p_aout )
{
- vlc_value_t val;
+ vlc_value_t val, text;
int i_format;
unsigned int i_physical_channels;
- var_Create( p_aout, "audio-device", VLC_VAR_STRING | VLC_VAR_HASCHOICE );
-
- /* Test for SPDIF support */
- if ( AOUT_FMT_NON_LINEAR( &p_aout->output.output ) )
- {
- if( OpenWaveOut( p_aout, VLC_FOURCC('s','p','d','i'),
- p_aout->output.output.i_physical_channels,
- aout_FormatNbChannels( &p_aout->output.output ),
- p_aout->output.output.i_rate, VLC_TRUE )
- == VLC_SUCCESS )
- {
- msg_Dbg( p_aout, "device supports A/52 over S/PDIF" );
- val.psz_string = N_("A/52 over S/PDIF");
- var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val );
- }
- }
+ var_Create( p_aout, "audio-device", VLC_VAR_INTEGER | VLC_VAR_HASCHOICE );
+ text.psz_string = _("Audio Device");
+ var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL );
/* Test for 5.1 support */
i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT |
p_aout->output.output.i_rate, VLC_TRUE )
== VLC_SUCCESS )
{
- val.psz_string = N_("5.1");
- var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val );
+ val.i_int = AOUT_VAR_5_1;
+ text.psz_string = N_("5.1");
+ var_Change( p_aout, "audio-device",
+ VLC_VAR_ADDCHOICE, &val, &text );
msg_Dbg( p_aout, "device supports 5.1 channels" );
}
}
p_aout->output.output.i_rate, VLC_TRUE )
== VLC_SUCCESS )
{
- val.psz_string = N_("2 Front 2 Rear");
- var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val );
+ val.i_int = AOUT_VAR_2F2R;
+ text.psz_string = N_("2 Front 2 Rear");
+ var_Change( p_aout, "audio-device",
+ VLC_VAR_ADDCHOICE, &val, &text );
msg_Dbg( p_aout, "device supports 4 channels" );
}
}
p_aout->output.output.i_rate, VLC_TRUE )
== VLC_SUCCESS )
{
- val.psz_string = N_("Stereo");
- var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val );
- var_Set( p_aout, "audio-device", val );
+ val.i_int = AOUT_VAR_STEREO;
+ text.psz_string = N_("Stereo");
+ var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
msg_Dbg( p_aout, "device supports 2 channels" );
}
p_aout->output.output.i_rate, VLC_TRUE )
== VLC_SUCCESS )
{
- val.psz_string = N_("Mono");
- var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val );
+ val.i_int = AOUT_VAR_MONO;
+ text.psz_string = N_("Mono");
+ var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
msg_Dbg( p_aout, "device supports 1 channel" );
}
+ /* Test for SPDIF support */
+ if ( AOUT_FMT_NON_LINEAR( &p_aout->output.output ) )
+ {
+ if( OpenWaveOut( p_aout, VLC_FOURCC('s','p','d','i'),
+ p_aout->output.output.i_physical_channels,
+ aout_FormatNbChannels( &p_aout->output.output ),
+ p_aout->output.output.i_rate, VLC_TRUE )
+ == VLC_SUCCESS )
+ {
+ msg_Dbg( p_aout, "device supports A/52 over S/PDIF" );
+ val.i_int = AOUT_VAR_SPDIF;
+ text.psz_string = N_("A/52 over S/PDIF");
+ var_Change( p_aout, "audio-device",
+ VLC_VAR_ADDCHOICE, &val, &text );
+ if( config_GetInt( p_aout, "spdif" ) )
+ var_Set( p_aout, "audio-device", val );
+ }
+ }
+
+ var_Change( p_aout, "audio-device", VLC_VAR_CHOICESCOUNT, &val, NULL );
+ if( val.i_int <= 0 )
+ {
+ /* Probe() has failed. */
+ var_Destroy( p_aout, "audio-device" );
+ return;
+ }
+
var_AddCallback( p_aout, "audio-device", aout_ChannelsRestart, NULL );
val.b_bool = VLC_TRUE;
* This doesn't actually play the buffer. This just stores the buffer so it
* can be played by the callback thread.
*****************************************************************************/
-static void Play( aout_instance_t *p_aout )
+static void Play( aout_instance_t *_p_aout )
{
}
static void Close( vlc_object_t *p_this )
{
aout_instance_t *p_aout = (aout_instance_t *)p_this;
+ aout_sys_t *p_sys = p_aout->output.p_sys;
/* Before calling waveOutClose we must reset the device */
p_aout->b_die = VLC_TRUE;
- /* Wait for the waveout buffers to be freed */
- while( VLC_TRUE )
- {
- int i;
- vlc_bool_t b_not_done = VLC_FALSE;
+ waveOutReset( p_sys->h_waveout );
- for( i = 0; i < FRAMES_NUM; i++ )
- {
- if( !(p_aout->output.p_sys->waveheader[i].dwFlags & WHDR_DONE) )
- b_not_done = VLC_TRUE;
- }
-
- if( !b_not_done )
- break;
-
- msleep( 1000 );
- }
-
- waveOutReset( p_aout->output.p_sys->h_waveout );
+ /* wake up the audio thread */
+ SetEvent( p_sys->event );
+ vlc_thread_join( p_sys->p_notif );
+ vlc_object_destroy( p_sys->p_notif );
+ CloseHandle( p_sys->event );
/* Close the device */
- if( waveOutClose( p_aout->output.p_sys->h_waveout ) != MMSYSERR_NOERROR )
+ if( waveOutClose( p_sys->h_waveout ) != MMSYSERR_NOERROR )
{
msg_Err( p_aout, "waveOutClose failed" );
}
- free( p_aout->output.p_sys->p_silence_buffer );
- if( p_aout->output.p_sys->pi_chan_table )
- free( p_aout->output.p_sys->pi_chan_table );
- free( p_aout->output.p_sys );
+ free( p_sys->p_silence_buffer );
+ free( p_sys );
}
/*****************************************************************************
#define waveformat p_aout->output.p_sys->waveformat
waveformat.dwChannelMask = 0;
- for( i = 0; i < sizeof(pi_channels_in)/sizeof(uint32_t); i++ )
+ for( i = 0; i < sizeof(pi_channels_src)/sizeof(uint32_t); i++ )
{
- if( i_channels & pi_channels_in[i] )
- waveformat.dwChannelMask |= pi_channels_out[i];
+ if( i_channels & pi_channels_src[i] )
+ waveformat.dwChannelMask |= pi_channels_in[i];
}
switch( i_format )
{
case VLC_FOURCC('s','p','d','i'):
i_nb_channels = 2;
+ /* To prevent channel re-ordering */
+ waveformat.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
waveformat.Format.wBitsPerSample = 16;
waveformat.Samples.wValidBitsPerSample =
waveformat.Format.wBitsPerSample;
waveformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
- waveformat.SubFormat = KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF;
+ waveformat.SubFormat = __KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF;
break;
case VLC_FOURCC('f','l','3','2'):
waveformat.Samples.wValidBitsPerSample =
waveformat.Format.wBitsPerSample;
waveformat.Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
- waveformat.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
+ waveformat.SubFormat = __KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
break;
case VLC_FOURCC('s','1','6','l'):
waveformat.Samples.wValidBitsPerSample =
waveformat.Format.wBitsPerSample;
waveformat.Format.wFormatTag = WAVE_FORMAT_PCM;
- waveformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
+ waveformat.SubFormat = __KSDATAFORMAT_SUBTYPE_PCM;
break;
}
return VLC_EGENERIC;
}
- CheckReordering( p_aout, i_nb_channels );
+ p_aout->output.p_sys->b_chan_reorder =
+ aout_CheckChannelReorder( pi_channels_in, pi_channels_out,
+ waveformat.dwChannelMask, i_nb_channels,
+ p_aout->output.p_sys->pi_chan_table );
+
+ if( p_aout->output.p_sys->b_chan_reorder )
+ {
+ msg_Dbg( p_aout, "channel reordering needed" );
+ }
return VLC_SUCCESS;
int i_channels, int i_nb_channels, int i_rate,
vlc_bool_t b_probe )
{
- if( OpenWaveOut( p_aout, VLC_FOURCC('f','l','3','2'),
- i_channels, i_nb_channels, i_rate, b_probe )
+ vlc_value_t val;
+
+ var_Get( p_aout, "waveout-float32", &val );
+
+ if( !val.b_bool || OpenWaveOut( p_aout, VLC_FOURCC('f','l','3','2'),
+ i_channels, i_nb_channels, i_rate, b_probe )
!= VLC_SUCCESS )
{
if ( OpenWaveOut( p_aout, VLC_FOURCC('s','1','6','l'),
}
}
-/*****************************************************************************
- * CheckReordering: Check if we need to do some channel re-ordering (the ac3
- * channel order is different from the one chosen by
- * Microsoft).
- *****************************************************************************/
-static void CheckReordering( aout_instance_t *p_aout, int i_nb_channels )
-{
- int i, j, k, l;
-
-#define waveformat p_aout->output.p_sys->waveformat
-#define pi_chan_table p_aout->output.p_sys->pi_chan_table
-
- p_aout->output.p_sys->b_chan_reorder = VLC_FALSE;
-
- pi_chan_table = malloc( i_nb_channels * sizeof(int) );
- if( !pi_chan_table )
- {
- return;
- }
-
- for( i = 0, j = 0;
- i < (int)(sizeof(pi_channels_out)/sizeof(uint32_t)); i++ )
- {
- if( waveformat.dwChannelMask & pi_channels_out[i] )
- {
- for( k = 0, l = 0;
- pi_channels_out[i] != pi_channels_ordered[k]; k++ )
- {
- if( waveformat.dwChannelMask & pi_channels_ordered[k] )
- {
- l++;
- }
- }
-
- pi_chan_table[j] = l;
-
- j++;
- }
- }
-
- for( i = 0; i < i_nb_channels; i++ )
- {
- if( pi_chan_table[i] != i )
- {
- p_aout->output.p_sys->b_chan_reorder = VLC_TRUE;
- }
- }
-
- if( p_aout->output.p_sys->b_chan_reorder )
- {
- msg_Dbg( p_aout, "channel reordering needed" );
- }
-
-#undef pi_chan_table
-#undef waveformat
-}
-
/*****************************************************************************
* PlayWaveOut: play a buffer through the WaveOut device
*****************************************************************************/
/* Use silence buffer instead */
p_waveheader->lpData = p_aout->output.p_sys->p_silence_buffer;
- p_waveheader->dwUser = (DWORD_PTR)p_buffer;
+ p_waveheader->dwUser = p_buffer ? (DWORD_PTR)p_buffer : (DWORD_PTR)1;
p_waveheader->dwBufferLength = p_aout->output.p_sys->i_buffer_size;
p_waveheader->dwFlags = 0;
DWORD dwParam1, DWORD dwParam2 )
{
aout_instance_t *p_aout = (aout_instance_t *)_p_aout;
- WAVEHDR *p_waveheader = (WAVEHDR *)dwParam1;
- aout_buffer_t *p_buffer = NULL;
- vlc_bool_t b_sleek;
int i, i_queued_frames = 0;
if( uMsg != WOM_DONE ) return;
- /* Unprepare and free the buffer which has just been played */
- waveOutUnprepareHeader( h_waveout, p_waveheader, sizeof(WAVEHDR) );
- if( p_waveheader->dwUser )
- aout_BufferFree( (aout_buffer_t *)p_waveheader->dwUser );
-
if( p_aout->b_die ) return;
- /* We don't want any resampling when using S/PDIF */
- b_sleek = p_aout->output.output.i_format == VLC_FOURCC('s','p','d','i');
-
/* Find out the current latency */
for( i = 0; i < FRAMES_NUM; i++ )
{
}
}
- /* Try to fill in as many frame buffers as possible */
- for( i = 0; i < FRAMES_NUM; i++ )
+ /* Don't wake up the thread too much */
+ if( i_queued_frames < FRAMES_NUM / 2 )
+ SetEvent( p_aout->output.p_sys->event );
+}
+
+/*****************************************************************************
+ * WaveOutThread: this thread will capture play notification events.
+ *****************************************************************************
+ * We use this thread to feed new audio samples to the sound card because
+ * we are not authorized to use waveOutWrite() directly in the waveout
+ * callback.
+ *****************************************************************************/
+static void WaveOutThread( notification_thread_t *p_notif )
+{
+ aout_instance_t *p_aout = p_notif->p_aout;
+ aout_sys_t *p_sys = p_aout->output.p_sys;
+ aout_buffer_t *p_buffer = NULL;
+ WAVEHDR *p_waveheader = p_sys->waveheader;
+ int i, i_queued_frames;
+ vlc_bool_t b_sleek;
+
+ /* We don't want any resampling when using S/PDIF */
+ b_sleek = p_aout->output.output.i_format == VLC_FOURCC('s','p','d','i');
+
+ while( 1 )
{
- /* Check if frame buf is available */
- if( p_aout->output.p_sys->waveheader[i].dwFlags & WHDR_DONE )
- {
- /* Take into account the latency */
- p_buffer = aout_OutputNextBuffer( p_aout,
- mdate() + 1000000 * i_queued_frames /
- p_aout->output.output.i_rate * p_aout->output.i_nb_samples,
- b_sleek );
+ WaitForSingleObject( p_sys->event, INFINITE );
- if( !p_buffer && i_queued_frames )
+ /* Cleanup and find out the current latency */
+ i_queued_frames = 0;
+ for( i = 0; i < FRAMES_NUM; i++ )
+ {
+ if( (p_waveheader[i].dwFlags & WHDR_DONE) &&
+ p_waveheader[i].dwUser )
{
- /* We aren't late so no need to play a blank sample */
- return;
+ /* Unprepare and free the buffers which has just been played */
+ waveOutUnprepareHeader( p_sys->h_waveout, &p_waveheader[i],
+ sizeof(WAVEHDR) );
+
+ if( p_waveheader[i].dwUser != 1 )
+ aout_BufferFree( (aout_buffer_t *)p_waveheader[i].dwUser );
+
+ p_waveheader[i].dwUser = 0;
}
- /* Do the channel reordering here */
- if( p_buffer && p_aout->output.p_sys->b_chan_reorder )
+ /* Check if frame buf is available */
+ if( !(p_waveheader[i].dwFlags & WHDR_DONE) )
{
- if( p_aout->output.output.i_format ==
- VLC_FOURCC('s','1','6','l') )
- InterleaveS16( (int16_t *)p_buffer->p_buffer,
- p_aout->output.p_sys->pi_chan_table,
- aout_FormatNbChannels( &p_aout->output.output ) );
- else
- InterleaveFloat32( (float *)p_buffer->p_buffer,
- p_aout->output.p_sys->pi_chan_table,
- aout_FormatNbChannels( &p_aout->output.output ) );
+ i_queued_frames++;
}
+ }
- PlayWaveOut( p_aout, h_waveout,
- &p_aout->output.p_sys->waveheader[i] , p_buffer );
+ if( p_aout->b_die ) return;
- i_queued_frames++;
+ /* Try to fill in as many frame buffers as possible */
+ for( i = 0; i < FRAMES_NUM; i++ )
+ {
+ /* Check if frame buf is available */
+ if( p_waveheader[i].dwFlags & WHDR_DONE )
+ {
+ /* Take into account the latency */
+ p_buffer = aout_OutputNextBuffer( p_aout,
+ mdate() + 1000000 * i_queued_frames /
+ p_aout->output.output.i_rate * p_aout->output.i_nb_samples,
+ b_sleek );
+
+ if( !p_buffer && i_queued_frames )
+ {
+ /* We aren't late so no need to play a blank sample */
+ break;
+ }
+
+ /* Do the channel reordering */
+ if( p_buffer && p_sys->b_chan_reorder )
+ {
+ aout_ChannelReorder( p_buffer->p_buffer,
+ p_buffer->i_nb_bytes,
+ p_sys->waveformat.Format.nChannels,
+ p_sys->pi_chan_table,
+ p_sys->waveformat.Format.wBitsPerSample );
+ }
+
+ PlayWaveOut( p_aout, p_sys->h_waveout,
+ &p_waveheader[i], p_buffer );
+
+ i_queued_frames++;
+ }
}
}
}
-/*****************************************************************************
- * InterleaveFloat32/S16: change the channel order to the Microsoft one.
- *****************************************************************************/
-static void InterleaveFloat32( float *p_buf, int *pi_chan_table,
- int i_nb_channels )
+static int VolumeInfos( aout_instance_t * p_aout, audio_volume_t * pi_soft )
{
- int i, j;
- float p_tmp[10];
+ *pi_soft = AOUT_VOLUME_MAX / 2;
+ return 0;
+}
- for( i = 0; i < FRAME_SIZE; i++ )
- {
- for( j = 0; j < i_nb_channels; j++ )
- {
- p_tmp[pi_chan_table[j]] = p_buf[i*i_nb_channels + j];
- }
+static int VolumeGet( aout_instance_t * p_aout, audio_volume_t * pi_volume )
+{
+ DWORD i_waveout_vol;
- memcpy( &p_buf[i*i_nb_channels], p_tmp,
- i_nb_channels * sizeof(float) );
- }
+#ifdef UNDER_CE
+ waveOutGetVolume( 0, &i_waveout_vol );
+#else
+ waveOutGetVolume( p_aout->output.p_sys->h_waveout, &i_waveout_vol );
+#endif
+
+ i_waveout_vol &= 0xFFFF;
+ *pi_volume = p_aout->output.i_volume =
+ (i_waveout_vol * AOUT_VOLUME_MAX + 0xFFFF /*rounding*/) / 2 / 0xFFFF;
+ return 0;
}
-static void InterleaveS16( int16_t *p_buf, int *pi_chan_table,
- int i_nb_channels )
+static int VolumeSet( aout_instance_t * p_aout, audio_volume_t i_volume )
{
- int i, j;
- int16_t p_tmp[10];
+ unsigned long i_waveout_vol = i_volume * 0xFFFF * 2 / AOUT_VOLUME_MAX;
+ i_waveout_vol |= (i_waveout_vol << 16);
- for( i = 0; i < FRAME_SIZE; i++ )
- {
- for( j = 0; j < i_nb_channels; j++ )
- {
- p_tmp[pi_chan_table[j]] = p_buf[i*i_nb_channels + j];
- }
+#ifdef UNDER_CE
+ waveOutSetVolume( 0, i_waveout_vol );
+#else
+ waveOutSetVolume( p_aout->output.p_sys->h_waveout, i_waveout_vol );
+#endif
- memcpy( &p_buf[i*i_nb_channels], p_tmp,
- i_nb_channels * sizeof(int16_t) );
- }
+ p_aout->output.i_volume = i_volume;
+ return 0;
}