/*****************************************************************************
*
*****************************************************************************/
+#if defined(LIBAVCODEC_AUDIO_LAYOUT)
static const uint64_t pi_channels_map[][2] =
{
{ CH_FRONT_LEFT, AOUT_CHAN_LEFT },
{ CH_STEREO_LEFT, 0 },
{ CH_STEREO_RIGHT, 0 },
};
+#else
+static const uint64_t pi_channels_map[][2] =
+{
+ { 0, AOUT_CHAN_LEFT },
+ { 0, AOUT_CHAN_RIGHT },
+ { 0, AOUT_CHAN_CENTER },
+ { 0, AOUT_CHAN_LFE },
+ { 0, AOUT_CHAN_REARLEFT },
+ { 0, AOUT_CHAN_REARRIGHT },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, AOUT_CHAN_REARCENTER },
+ { 0, AOUT_CHAN_MIDDLELEFT },
+ { 0, AOUT_CHAN_MIDDLERIGHT },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, 0 },
+ { 0, 0 },
+};
+#endif
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT( 52, 2, 0 )
# define LIBAVCODEC_AUDIO_LAYOUT
p_dec->fmt_out.audio.i_channels = p_sys->p_context->channels;
/* */
- if( p_sys->i_previous_channels == p_sys->p_context->channels )
- return;
#if defined(LIBAVCODEC_AUDIO_LAYOUT)
- if( p_sys->i_previous_layout == p_sys->p_context->channel_layout )
+ if( p_sys->i_previous_channels == p_sys->p_context->channels &&
+ p_sys->i_previous_layout == p_sys->p_context->channel_layout )
+ return;
+#else
+ if( p_sys->i_previous_channels == p_sys->p_context->channels )
return;
#endif
if( b_trust )