#include <vlc_plugin.h>
#include <vlc_codec.h>
#include <vlc_sout.h>
+#include <vlc_memory.h>
#include <vlc_bits.h>
}
p_region->p_pixbuf = malloc( i_height * i_width );
+ assert( p_region->p_pixbuf );
p_region->i_depth = 0;
b_fill = true;
}
/* We create a new object */
p_region->i_object_defs++;
- p_region->p_object_defs =
- realloc( p_region->p_object_defs,
+ p_region->p_object_defs = realloc_or_free( p_region->p_object_defs,
sizeof(dvbsub_objectdef_t) * p_region->i_object_defs );
+ assert( p_region->p_object_defs );
/* We parse object properties */
p_obj = &p_region->p_object_defs[p_region->i_object_defs - 1];
if( p_region->p_object_defs[i].i_id != i_id ) continue;
p_region->p_object_defs[i].psz_text =
- realloc( p_region->p_object_defs[i].psz_text,
+ realloc_or_free( p_region->p_object_defs[i].psz_text,
i_number_of_codes + 1 );
+ assert( p_region->p_object_defs[i].psz_text );
/* FIXME 16bits -> char ??? See Preamble */
for( j = 0; j < i_number_of_codes; j++ )
#ifndef RANDOM_DITHERING
pi_delta = malloc( ( p_region->p_picture->p[0].i_pitch + 1 )
* sizeof(int) * 4 );
+ assert( pi_delta );
for( i = 0; i < (p_region->p_picture->p[0].i_pitch + 1) * 4 ; i++ )
{
pi_delta[ i ] = 0;
{
encoder_region_t region;
region.i_width = region.i_height = 0;
- p_sys->p_regions =
- realloc( p_sys->p_regions, sizeof(encoder_region_t) *
- (p_sys->i_regions + 1) );
+ p_sys->p_regions = realloc_or_free( p_sys->p_regions,
+ sizeof(encoder_region_t) * (p_sys->i_regions + 1) );
+ assert( p_sys->p_regions );
p_sys->p_regions[p_sys->i_regions++] = region;
}