/*****************************************************************************
- * fluidsynth.c: Software MIDI synthetizer using libfluidsynth
+ * fluidsynth.c: Software MIDI synthesizer using libfluidsynth
*****************************************************************************
* Copyright © 2007 Rémi Denis-Courmont
* $Id$
#include <vlc_dialog.h>
#include <vlc_charset.h>
+#ifdef HAVE_UNISTD_H
+# include <unistd.h>
+#endif
+#ifdef _POSIX_VERSION
+# include <glob.h>
+#endif
+
/* On Win32, we link statically */
#ifdef WIN32
# define FLUIDSYNTH_NOT_A_DLL
#include <fluidsynth.h>
-#define SOUNDFONT_TEXT N_("Sound fonts (required)")
+#if (FLUIDSYNTH_VERSION_MAJOR < 1) \
+ || (FLUIDSYNTH_VERSION_MAJOR == 1 && FLUIDSYNTH_VERSION_MINOR < 1)
+# define FLUID_FAILED (-1)
+# define fluid_synth_sysex(synth, ptr, len, d, e, f, g) (FLUID_FAILED)
+# define fluid_synth_system_reset(synth) (FLUID_FAILED)
+# define fluid_synth_channel_pressure(synth, channel, p) (FLUID_FAILED)
+#endif
+
+#define SOUNDFONT_TEXT N_("Sound fonts")
#define SOUNDFONT_LONGTEXT N_( \
"A sound fonts file is required for software synthesis." )
static void Close (vlc_object_t *);
vlc_module_begin ()
- set_description (N_("FluidSynth MIDI synthetizer"))
+ set_description (N_("FluidSynth MIDI synthesizer"))
set_capability ("decoder", 100)
set_shortname (N_("FluidSynth"))
set_category (CAT_INPUT)
set_subcategory (SUBCAT_INPUT_ACODEC)
set_callbacks (Open, Close)
- add_file ("soundfont", "", NULL,
- SOUNDFONT_TEXT, SOUNDFONT_LONGTEXT, false);
+ add_loadfile ("soundfont", "",
+ SOUNDFONT_TEXT, SOUNDFONT_LONGTEXT, false);
vlc_module_end ()
static int Open (vlc_object_t *p_this)
{
decoder_t *p_dec = (decoder_t *)p_this;
- decoder_sys_t *p_sys;
if (p_dec->fmt_in.i_codec != VLC_CODEC_MIDI)
return VLC_EGENERIC;
+ decoder_sys_t *p_sys = malloc (sizeof (*p_sys));
+ if (unlikely(p_sys == NULL))
+ return VLC_ENOMEM;
+
+ p_sys->settings = new_fluid_settings ();
+ p_sys->synth = new_fluid_synth (p_sys->settings);
+ p_sys->soundfont = -1;
+
char *font_path = var_InheritString (p_this, "soundfont");
- if (font_path == NULL)
+ if (font_path != NULL)
{
- msg_Err (p_this, "sound font file required for synthesis");
- dialog_Fatal (p_this, _("MIDI synthesis not set up"),
- _("A sound font file (.SF2) is required for MIDI synthesis.\n"
- "Please install a sound font and configure it "
- "from the VLC preferences (Codecs / Audio / FluidSynth).\n"));
- return VLC_EGENERIC;
- }
+ const char *lpath = ToLocale (font_path);
- p_dec->pf_decode_audio = DecodeBlock;
- p_sys = p_dec->p_sys = malloc (sizeof (*p_sys));
- if (p_sys == NULL)
- {
+ p_sys->soundfont = fluid_synth_sfload (p_sys->synth, font_path, 1);
+ LocaleFree (lpath);
+ if (p_sys->soundfont == -1)
+ msg_Err (p_this, "cannot load sound fonts file %s", font_path);
free (font_path);
- return VLC_ENOMEM;
}
+#ifdef _POSIX_VERSION
+ else
+ {
+ glob_t gl;
+
+ if (!glob ("/usr/share/sounds/sf2/*.sf2", GLOB_NOESCAPE, NULL, &gl))
+ {
+ for (size_t i = 0; i < gl.gl_pathc; i++)
+ {
+ const char *path = gl.gl_pathv[i];
+
+ p_sys->soundfont = fluid_synth_sfload (p_sys->synth, path, 1);
+ if (p_sys->soundfont != -1)
+ break; /* it worked! */
+ msg_Err (p_this, "cannot load sound fonts file %s", path);
+ }
+ globfree (&gl);
+ }
+ }
+#endif
- p_sys->settings = new_fluid_settings ();
- p_sys->synth = new_fluid_synth (p_sys->settings);
- /* FIXME: I bet this is not thread-safe */
- const char *lpath = ToLocale (font_path);
- p_sys->soundfont = fluid_synth_sfload (p_sys->synth, font_path, 1);
- LocaleFree (lpath);
if (p_sys->soundfont == -1)
{
- msg_Err (p_this, "cannot load sound fonts file %s", font_path);
- Close (p_this);
+ msg_Err (p_this, "sound font file required for synthesis");
dialog_Fatal (p_this, _("MIDI synthesis not set up"),
- _("The specified sound font file (%s) is incorrect.\n"
- "Please install a valid sound font and reconfigure it "
- "from the VLC preferences (Codecs / Audio / FluidSynth).\n"),
- font_path);
- free (font_path);
+ _("A sound font file (.SF2) is required for MIDI synthesis.\n"
+ "Please install a sound font and configure it "
+ "from the VLC preferences "
+ "(Input / Codecs > Audio codecs > FluidSynth).\n"));
+ delete_fluid_synth (p_sys->synth);
+ delete_fluid_settings (p_sys->settings);
+ free (p_sys);
return VLC_EGENERIC;
}
- free (font_path);
p_dec->fmt_out.i_cat = AUDIO_ES;
p_dec->fmt_out.audio.i_rate = 44100;
date_Init (&p_sys->end_date, p_dec->fmt_out.audio.i_rate, 1);
date_Set (&p_sys->end_date, 0);
+ p_dec->p_sys = p_sys;
+ p_dec->pf_decode_audio = DecodeBlock;
return VLC_SUCCESS;
}
{
decoder_sys_t *p_sys = ((decoder_t *)p_this)->p_sys;
- if (p_sys->soundfont != -1)
- fluid_synth_sfunload (p_sys->synth, p_sys->soundfont, 1);
+ fluid_synth_sfunload (p_sys->synth, p_sys->soundfont, 1);
delete_fluid_synth (p_sys->synth);
delete_fluid_settings (p_sys->settings);
free (p_sys);
case 0xC0:
fluid_synth_program_change (p_sys->synth, channel, p1);
break;
- case 0xA0:
+ case 0xD0:
fluid_synth_channel_pressure (p_sys->synth, channel, p1);
break;
case 0xE0:
unsigned samples =
(p_block->i_pts - date_Get (&p_sys->end_date)) * 441 / 10000;
if (samples == 0)
- return NULL;
+ goto drop;
p_out = decoder_NewAudioBuffer (p_dec, samples);
if (p_out == NULL)