/*****************************************************************************
* quicktime.c: a quicktime decoder that uses the QT library/dll
*****************************************************************************
- * Copyright (C) 2003, 2008 - 2009 the VideoLAN team
+ * Copyright (C) 2003, 2008 - 2009 VLC authors and VideoLAN
* $Id$
*
* Authors: Laurent Aimar <fenrir at via.ecp.fr>
* Derk-Jan Hartman <hartman at videolan.org>>
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
#include <vlc_common.h>
#include <vlc_plugin.h>
-#include <vlc_aout.h>
#include <vlc_codec.h>
#if !defined (__APPLE__) && !defined(WIN32)
static int OpenAudio( decoder_t * );
static int OpenVideo( decoder_t * );
-static aout_buffer_t *DecodeAudio( decoder_t *, block_t ** );
+static block_t *DecodeAudio( decoder_t *, block_t ** );
#ifndef WIN32
static picture_t *DecodeVideo( decoder_t *, block_t ** );
#endif
/*****************************************************************************
* DecodeAudio:
*****************************************************************************/
-static aout_buffer_t *DecodeAudio( decoder_t *p_dec, block_t **pp_block )
+static block_t *DecodeAudio( decoder_t *p_dec, block_t **pp_block )
{
decoder_sys_t *p_sys = p_dec->p_sys;
- block_t *p_block = *pp_block;
+ block_t *p_block;
int i_error;
#ifdef LOADER
}
#endif
- if( p_block == NULL )
+ if( pp_block == NULL || *pp_block == NULL )
{
return NULL;
}
+ p_block = *pp_block;
if( p_sys->i_out_frames > 0 && p_sys->i_out >= p_sys->i_out_frames )
{
if( p_sys->i_out < p_sys->i_out_frames )
{
- aout_buffer_t *p_out;
+ block_t *p_out;
int i_frames = __MIN( p_sys->i_out_frames - p_sys->i_out, 1000 );
p_out = decoder_NewAudioBuffer( p_dec, i_frames );
p_sys->i_late = 0;
}
#ifndef NDEBUG
- msg_Dbg( p_dec, "bufsize: %d", (int)p_block->i_buffer);
+ msg_Dbg( p_dec, "bufsize: %zu", p_block->i_buffer);
#endif
if( p_sys->i_late > 10 )