Ask for a new audio output buffer and make sure
we get one.
*/
- p_aout_buffer = p_dec->pf_aout_buffer_new( p_dec,
+ p_aout_buffer = decoder_NewAudioBuffer( p_dec,
p_sys->p_header->frame_size );
if ( !p_aout_buffer || p_aout_buffer->i_nb_bytes == 0 )
{
return NULL;
p_aout_buffer =
- p_dec->pf_aout_buffer_new( p_dec, p_sys->p_header->frame_size );
+ decoder_NewAudioBuffer( p_dec, p_sys->p_header->frame_size );
if( !p_aout_buffer )
{
return NULL;