p_spu = p_dec->pf_spu_buffer_new( p_dec );
if( !p_spu ) return NULL;
- p_spu->i_x = p_sys->i_x_start;
- p_spu->i_y = p_sys->i_y_start;
p_spu->i_start = p_data->i_pts;
p_spu->i_stop = p_data->i_pts + p_sys->i_duration;
p_spu->b_ephemer = true;
p_region->fmt.i_aspect = VOUT_ASPECT_FACTOR;
p_spu->p_region = p_region;
- p_region->i_x = p_region->i_y = 0;
+ p_region->i_x = p_sys->i_x_start;
+ p_region->i_y = p_sys->i_y_start;
/* Build palette */
fmt.p_palette->i_entries = 4;