p_spu->i_stop = p_block->i_pts + p_block->i_length;
p_spu->b_ephemer = (p_block->i_length == 0);
p_spu->b_absolute = false;
- p_spu->b_pausable = true;
dbg((p_dec, "%ld --> %ld\n", (long int) p_block->i_pts/100000, (long int)p_block->i_length/100000));
block_Release( p_block );