#define BUTTON_LONGTEXT N_( \
"Trigger button for mouse gestures." )
+#if defined (HAVE_MAEMO)
+# define BUTTON_DEFAULT "left"
+#else
+# define BUTTON_DEFAULT "right"
+#endif
+
static const char *const button_list[] = { "left", "middle", "right" };
static const char *const button_list_text[] =
{ N_("Left"), N_("Middle"), N_("Right") };
set_subcategory( SUBCAT_INTERFACE_CONTROL )
add_integer( "gestures-threshold", 30, NULL,
THRESHOLD_TEXT, THRESHOLD_LONGTEXT, true )
- add_string( "gestures-button", "right", NULL,
+ add_string( "gestures-button", BUTTON_DEFAULT, NULL,
BUTTON_TEXT, BUTTON_LONGTEXT, false )
change_string_list( button_list, button_list_text, 0 )
set_description( N_("Mouse gestures control interface") )
static void RunIntf( intf_thread_t *p_intf )
{
intf_sys_t *p_sys = p_intf->p_sys;
- playlist_t * p_playlist = NULL;
int canc = vlc_savecancel();
input_thread_t *p_input;
*/
if( p_sys->b_got_gesture )
{
- vlc_value_t val;
int i_interval = 0;
/* Do something */
/* If you modify this, please try to follow this convention:
Start with LEFT, RIGHT for playback related commands
and UP, DOWN, for other commands */
+ playlist_t * p_playlist = pl_Hold( p_intf );
switch( p_sys->i_pattern )
{
case LEFT:
msg_Dbg( p_intf, "Go backward in the movie!" );
- p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_intf );
if( p_input )
{
i_interval = config_GetInt( p_intf , "short-jump-size" );
if ( i_interval > 0 )
{
- val.i_time = ( (mtime_t)( -i_interval ) * 1000000L);
- var_Set( p_input, "time-offset", val );
+ mtime_t i_time = ( (mtime_t)( -i_interval ) * 1000000L);
+ var_SetTime( p_input, "time-offset", i_time );
}
vlc_object_release( p_input );
}
case RIGHT:
msg_Dbg( p_intf, "Go forward in the movie!" );
- p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_intf );
-
if( p_input )
{
i_interval = config_GetInt( p_intf , "short-jump-size" );
if ( i_interval > 0 )
{
- val.i_time = ( (mtime_t)( i_interval ) * 1000000L);
- var_Set( p_input, "time-offset", val );
+ mtime_t i_time = ( (mtime_t)( i_interval ) * 1000000L);
+ var_SetTime( p_input, "time-offset", i_time );
}
vlc_object_release( p_input );
}
case GESTURE(LEFT,UP,NONE,NONE):
msg_Dbg( p_intf, "Going slower." );
- p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_intf );
if( p_input )
{
- var_SetVoid( p_input, "rate-slower" );
+ var_TriggerCallback( p_input, "rate-slower" );
vlc_object_release( p_input );
}
break;
case GESTURE(RIGHT,UP,NONE,NONE):
msg_Dbg( p_intf, "Going faster." );
- p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_intf );
if( p_input )
{
- var_SetVoid( p_input, "rate-faster" );
+ var_TriggerCallback( p_input, "rate-faster" );
vlc_object_release( p_input );
}
break;
case GESTURE(LEFT,RIGHT,NONE,NONE):
case GESTURE(RIGHT,LEFT,NONE,NONE):
msg_Dbg( p_intf, "Play/Pause" );
- p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_intf );
if( p_input )
{
- var_Get( p_input, "state", &val);
- val.i_int = ( val.i_int != PLAYING_S ) ? PLAYING_S : PAUSE_S;
- var_Set( p_input, "state", val);
+ int i_state = var_GetInteger( p_input, "state" );
+ var_SetInteger( p_input, "state", ( i_state != PLAYING_S )
+ ? PLAYING_S : PAUSE_S );
vlc_object_release( p_input );
}
break;
case GESTURE(LEFT,DOWN,NONE,NONE):
- p_playlist = pl_Hold( p_intf );
playlist_Prev( p_playlist );
- pl_Release( p_intf );
break;
case GESTURE(RIGHT,DOWN,NONE,NONE):
- p_playlist = pl_Hold( p_intf );
playlist_Next( p_playlist );
- pl_Release( p_intf );
break;
case UP:
msg_Dbg(p_intf, "Louder");
- aout_VolumeUp( p_intf, 1, NULL );
+ aout_VolumeUp( p_playlist, 1, NULL );
break;
case DOWN:
msg_Dbg(p_intf, "Quieter");
- aout_VolumeDown( p_intf, 1, NULL );
+ aout_VolumeDown( p_playlist, 1, NULL );
break;
case GESTURE(UP,DOWN,NONE,NONE):
case GESTURE(DOWN,UP,NONE,NONE):
msg_Dbg( p_intf, "Mute sound" );
- aout_VolumeMute( p_intf, NULL );
+ aout_ToggleMute( p_playlist, NULL );
break;
case GESTURE(UP,RIGHT,NONE,NONE):
{
- vlc_value_t val, list, list2;
- int i_count, i;
+ vlc_value_t list, list2;
+ int i_count, i, i_audio_es;
- p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_intf );
-
if( !p_input )
break;
- var_Get( p_input, "audio-es", &val );
+ i_audio_es = var_GetInteger( p_input, "audio-es" );
var_Change( p_input, "audio-es", VLC_VAR_GETCHOICES,
&list, &list2 );
i_count = list.p_list->i_count;
}
for( i = 0; i < i_count; i++ )
{
- if( val.i_int == list.p_list->p_values[i].i_int )
+ if( i_audio_es == list.p_list->p_values[i].i_int )
break;
}
/* value of audio-es was not in choices list */
i = 1;
else
i++;
- var_Set( p_input, "audio-es", list.p_list->p_values[i] );
+ var_SetInteger( p_input, "audio-es", list.p_list->p_values[i].i_int );
var_FreeList( &list, &list2 );
vlc_object_release( p_input );
}
break;
case GESTURE(DOWN,RIGHT,NONE,NONE):
{
- vlc_value_t val, list, list2;
- int i_count, i;
+ vlc_value_t list, list2;
+ int i_count, i, i_spu_es;
- p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_intf );
-
if( !p_input )
break;
- var_Get( p_input, "spu-es", &val );
+ i_spu_es = var_GetInteger( p_input, "spu-es" );
var_Change( p_input, "spu-es", VLC_VAR_GETCHOICES,
&list, &list2 );
}
for( i = 0; i < i_count; i++ )
{
- if( val.i_int == list.p_list->p_values[i].i_int )
+ if( i_spu_es == list.p_list->p_values[i].i_int )
{
break;
}
i = 0;
else
i++;
- var_Set( p_input, "spu-es", list.p_list->p_values[i] );
+ var_SetInteger( p_input, "spu-es", list.p_list->p_values[i].i_int);
var_FreeList( &list, &list2 );
vlc_object_release( p_input );
}
case GESTURE(UP,LEFT,NONE,NONE):
if( p_sys->p_vout )
{
- var_Get( p_sys->p_vout, "fullscreen", &val );
- val.b_bool = !val.b_bool;
- var_Set( p_sys->p_vout, "fullscreen", val );
+ var_ToggleBool( p_sys->p_vout, "fullscreen" );
}
break;
p_sys->i_num_gestures = 0;
p_sys->i_pattern = 0;
p_sys->b_got_gesture = false;
+ pl_Release( p_intf );
}
/*
if( p_sys->p_vout == NULL )
{
- p_playlist = pl_Hold( p_intf );
+ playlist_t *p_playlist = pl_Hold( p_intf );
p_input = playlist_CurrentInput( p_playlist );
pl_Release( p_intf );
if( p_input )