/*****************************************************************************
* AudioOutput.cpp: BeOS audio output
*****************************************************************************
- * Copyright (C) 1999, 2000, 2001 VideoLAN
- * $Id: AudioOutput.cpp,v 1.28 2003/05/07 19:20:23 titer Exp $
+ * Copyright (C) 1999, 2000, 2001 the VideoLAN team
+ * $Id$
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
-#include <stdio.h>
-#include <stdlib.h> /* malloc(), free() */
#include <malloc.h>
-#include <string.h>
#include <SoundPlayer.h>
#include <media/MediaDefs.h>
-#include <vlc/vlc.h>
-#include <vlc/aout.h>
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_common.h>
+#include <vlc_aout.h>
extern "C"
{
#include <aout_internal.h>
* aout_sys_t: BeOS audio output method descriptor
*****************************************************************************/
-typedef struct latency_t
+typedef struct aout_sys_t
{
- VLC_COMMON_MEMBERS
-
BSoundPlayer * p_player;
mtime_t latency;
-} latency_t;
-
-typedef struct aout_sys_t
-{
- BSoundPlayer * p_player;
- latency_t * p_latency;
-
} aout_sys_t;
/*****************************************************************************
static void Play ( void * p_aout, void * p_buffer, size_t size,
const media_raw_audio_format & format );
static void DoNothing ( aout_instance_t * p_aout );
-static int CheckLatency ( latency_t * p_latency );
/*****************************************************************************
* OpenAudio
*****************************************************************************/
-int E_(OpenAudio) ( vlc_object_t * p_this )
+int OpenAudio ( vlc_object_t * p_this )
{
aout_instance_t * p_aout = (aout_instance_t*) p_this;
p_aout->output.p_sys = (aout_sys_t*) malloc( sizeof( aout_sys_t ) );
if( p_aout->output.p_sys == NULL )
{
- msg_Err( p_aout, "Not enough memory" );
+ msg_Err( p_aout, "out of memory" );
return -1;
}
aout_sys_t * p_sys = p_aout->output.p_sys;
p_aout->output.output.i_physical_channels
= AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
}
-
+
media_raw_audio_format * p_format;
p_format = (media_raw_audio_format*)
malloc( sizeof( media_raw_audio_format ) );
-
+
p_format->channel_count = i_nb_channels;
- p_format->frame_rate = p_aout->output.output.i_rate;
+ p_format->frame_rate = p_aout->output.output.i_rate;
p_format->format = media_raw_audio_format::B_AUDIO_FLOAT;
#ifdef WORDS_BIGENDIAN
p_format->byte_order = B_MEDIA_BIG_ENDIAN;
return -1;
}
- /* FIXME
- * We should check BSoundPlayer Latency() everytime we call
- * aout_OutputNextBuffer(). Unfortunatly, it does not seem to work
- * correctly: on my computer, it hangs for about 5 seconds at the
- * beginning of the file. This is not acceptable, so we will start
- * playing the file with a default latency (my computer's one ;p )
- * and we create a thread which is going to update it ASAP. */
- p_sys->p_latency = (latency_t*) vlc_object_create( p_aout, sizeof(latency_t) );
- p_sys->p_latency->p_player = p_sys->p_player;
- p_sys->p_latency->latency = 27613;
- if( vlc_thread_create( p_sys->p_latency, "latency", CheckLatency,
- VLC_THREAD_PRIORITY_LOW, VLC_FALSE ) )
- {
- msg_Err( p_aout, "cannot create Latency thread" );
- }
-
+ /* Start playing */
+ p_sys->latency = p_sys->p_player->Latency();
p_sys->p_player->Start();
p_sys->p_player->SetHasData( true );
/*****************************************************************************
* CloseAudio
*****************************************************************************/
-void E_(CloseAudio) ( vlc_object_t * p_this )
+void CloseAudio ( vlc_object_t * p_this )
{
aout_instance_t * p_aout = (aout_instance_t *) p_this;
aout_sys_t * p_sys = (aout_sys_t *) p_aout->output.p_sys;
- /* Stop the latency thread */
- p_sys->p_latency->b_die = VLC_TRUE;
- vlc_thread_join( p_sys->p_latency );
- vlc_object_destroy( p_sys->p_latency );
-
/* Clean up */
p_sys->p_player->Stop();
delete p_sys->p_player;
aout_instance_t * p_aout = (aout_instance_t*) _p_aout;
float * p_buffer = (float*) _p_buffer;
aout_sys_t * p_sys = (aout_sys_t*) p_aout->output.p_sys;
-
- /* FIXME (see above) */
- mtime_t play_time = mdate() + p_sys->p_latency->latency;
-
- aout_buffer_t * p_aout_buffer =
- aout_OutputNextBuffer( p_aout, play_time, VLC_FALSE );
+ aout_buffer_t * p_aout_buffer;
+
+ p_aout_buffer = aout_OutputNextBuffer( p_aout,
+ mdate() + p_sys->latency,
+ false );
if( p_aout_buffer != NULL )
{
- p_aout->p_vlc->pf_memcpy( p_buffer, p_aout_buffer->p_buffer, i_size );
+ vlc_memcpy( p_buffer, p_aout_buffer->p_buffer,
+ MIN( i_size, p_aout_buffer->i_nb_bytes ) );
+ if( p_aout_buffer->i_nb_bytes < i_size )
+ {
+ vlc_memset( p_buffer + p_aout_buffer->i_nb_bytes,
+ 0, i_size - p_aout_buffer->i_nb_bytes );
+ }
aout_BufferFree( p_aout_buffer );
}
else
{
- p_aout->p_vlc->pf_memset( p_buffer, 0, i_size );
+ vlc_memset( p_buffer, 0, i_size );
}
}
/*****************************************************************************
- * DoNothing
+ * DoNothing
*****************************************************************************/
static void DoNothing( aout_instance_t *p_aout )
{
return;
}
-
-/*****************************************************************************
- * CheckLatency
- *****************************************************************************/
-static int CheckLatency( latency_t * p_latency )
-{
- while( !p_latency->b_die )
- {
- p_latency->latency = p_latency->p_player->Latency();
- snooze( 5000 );
- }
- return VLC_SUCCESS;
-}