#import "Windows.h"
#import "intf.h"
#import "CoreInteraction.h"
+#import "ControlsBar.h"
+#import "VideoView.h"
/*****************************************************************************
* VLCWindow
}
}
+- (VLCVoutView *)videoView
+{
+ if ([[self contentView] class] == [VLCVoutView class])
+ return (VLCVoutView *)[self contentView];
+
+ return nil;
+}
+
+
@end
* Common code for main window, detached window and extra video window
*****************************************************************************/
+@interface VLCVideoWindowCommon (Internal)
+- (void)customZoom:(id)sender;
+- (void)hasBecomeFullscreen;
+- (void)leaveFullscreenAndFadeOut:(BOOL)fadeout;
+- (void)hasEndedFullscreen;
+@end
+
@implementation VLCVideoWindowCommon
+@synthesize videoView=o_video_view;
+@synthesize controlsBar=o_controls_bar;
+
+#pragma mark -
+#pragma mark Init
+
- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask
backing:(NSBackingStoreType)backingType defer:(BOOL)flag
{
/* we want to be moveable regardless of our style */
[self setMovableByWindowBackground: YES];
+ [self setCanBecomeKeyWindow:YES];
+
+ o_temp_view = [[NSView alloc] init];
+ [o_temp_view setAutoresizingMask:NSViewHeightSizable | NSViewWidthSizable];
return self;
}
+- (void)dealloc
+{
+ [o_temp_view release];
+ [super dealloc];
+}
+
+- (void)setTitle:(NSString *)title
+{
+ if (!title || [title length] < 1)
+ return;
+
+ if (b_dark_interface && o_titlebar_view)
+ [o_titlebar_view setWindowTitle: title];
+
+ [super setTitle: title];
+}
+
+#pragma mark -
+#pragma mark zoom / minimize / close
+
- (BOOL)validateMenuItem:(NSMenuItem *)menuItem
{
SEL s_menuAction = [menuItem action];
[self setFrame: maxRect display: YES animate: YES];
}
+#pragma mark -
+#pragma mark Video window resizing logic
+
+- (NSRect)getWindowRectForProposedVideoViewSize:(NSSize)size
+{
+ NSSize windowMinSize = [self minSize];
+ NSRect screenFrame = [[self screen] visibleFrame];
+
+ NSPoint topleftbase = NSMakePoint(0, [self frame].size.height);
+ NSPoint topleftscreen = [self convertBaseToScreen: topleftbase];
+
+ unsigned int i_width = size.width;
+ unsigned int i_height = size.height;
+ if (i_width < windowMinSize.width)
+ i_width = windowMinSize.width;
+ if (i_height < f_min_video_height)
+ i_height = f_min_video_height;
+
+ /* Calculate the window's new size */
+ NSRect new_frame;
+ new_frame.size.width = [self frame].size.width - [o_video_view frame].size.width + i_width;
+ new_frame.size.height = [self frame].size.height - [o_video_view frame].size.height + i_height;
+ new_frame.origin.x = topleftscreen.x;
+ new_frame.origin.y = topleftscreen.y - new_frame.size.height;
+
+ /* make sure the window doesn't exceed the screen size the window is on */
+ if (new_frame.size.width > screenFrame.size.width) {
+ new_frame.size.width = screenFrame.size.width;
+ new_frame.origin.x = screenFrame.origin.x;
+ }
+ if (new_frame.size.height > screenFrame.size.height) {
+ new_frame.size.height = screenFrame.size.height;
+ new_frame.origin.y = screenFrame.origin.y;
+ }
+ if (new_frame.origin.y < screenFrame.origin.y)
+ new_frame.origin.y = screenFrame.origin.y;
+
+ CGFloat right_screen_point = screenFrame.origin.x + screenFrame.size.width;
+ CGFloat right_window_point = new_frame.origin.x + new_frame.size.width;
+ if (right_window_point > right_screen_point)
+ new_frame.origin.x -= (right_window_point - right_screen_point);
+
+ return new_frame;
+}
+
+- (void)resizeWindow
+{
+ if ([[VLCMainWindow sharedInstance] fullscreen])
+ return;
+
+ NSRect window_rect = [self getWindowRectForProposedVideoViewSize:nativeVideoSize];
+ [[self animator] setFrame:window_rect display:YES];
+}
+
+- (void)setNativeVideoSize:(NSSize)size
+{
+ nativeVideoSize = size;
+
+ if (var_InheritBool(VLCIntf, "macosx-video-autoresize") && !var_InheritBool(VLCIntf, "video-wallpaper"))
+ [self resizeWindow];
+}
+
+- (NSSize)windowWillResize:(NSWindow *)window toSize:(NSSize)proposedFrameSize
+{
+ if (![[VLCMain sharedInstance] activeVideoPlayback] || nativeVideoSize.width == 0. || nativeVideoSize.height == 0. || window != self)
+ return proposedFrameSize;
+
+ // needed when entering lion fullscreen mode
+ if ([[VLCMainWindow sharedInstance] fullscreen])
+ return proposedFrameSize;
+
+ if ([[VLCCoreInteraction sharedInstance] aspectRatioIsLocked]) {
+ NSRect videoWindowFrame = [self frame];
+ NSRect viewRect = [o_video_view convertRect:[o_video_view bounds] toView: nil];
+ NSRect contentRect = [self contentRectForFrameRect:videoWindowFrame];
+ float marginy = viewRect.origin.y + videoWindowFrame.size.height - contentRect.size.height;
+ float marginx = contentRect.size.width - viewRect.size.width;
+ if (o_titlebar_view && b_dark_interface)
+ marginy += [o_titlebar_view frame].size.height;
+
+ proposedFrameSize.height = (proposedFrameSize.width - marginx) * nativeVideoSize.height / nativeVideoSize.width + marginy;
+ }
+
+ return proposedFrameSize;
+}
+
+#pragma mark -
+#pragma mark Fullscreen Logic
+
+- (void)lockFullscreenAnimation
+{
+ [o_animation_lock lock];
+}
+
+- (void)unlockFullscreenAnimation
+{
+ [o_animation_lock unlock];
+}
+
+- (void)enterFullscreen
+{
+ NSMutableDictionary *dict1, *dict2;
+ NSScreen *screen;
+ NSRect screen_rect;
+ NSRect rect;
+ BOOL blackout_other_displays = var_InheritBool(VLCIntf, "macosx-black");
+
+ screen = [NSScreen screenWithDisplayID:(CGDirectDisplayID)var_InheritInteger(VLCIntf, "macosx-vdev")];
+ [self lockFullscreenAnimation];
+
+ if (!screen) {
+ msg_Dbg(VLCIntf, "chosen screen isn't present, using current screen for fullscreen mode");
+ screen = [self screen];
+ }
+ if (!screen) {
+ msg_Dbg(VLCIntf, "Using deepest screen");
+ screen = [NSScreen deepestScreen];
+ }
+
+ screen_rect = [screen frame];
+
+ if (o_controls_bar)
+ [o_controls_bar setFullscreenState:YES];
+ [[[VLCMainWindow sharedInstance] controlsBar] setFullscreenState:YES];
+
+ [[VLCMainWindow sharedInstance] recreateHideMouseTimer];
+
+ if (blackout_other_displays)
+ [screen blackoutOtherScreens];
+
+ /* Make sure we don't see the window flashes in float-on-top mode */
+ i_originalLevel = [self level];
+ [self setLevel:NSNormalWindowLevel];
+ /* Only create the o_fullscreen_window if we are not in the middle of the zooming animation */
+ if (!o_fullscreen_window) {
+ /* We can't change the styleMask of an already created NSWindow, so we create another window, and do eye catching stuff */
+
+ rect = [[o_video_view superview] convertRect: [o_video_view frame] toView: nil]; /* Convert to Window base coord */
+ rect.origin.x += [self frame].origin.x;
+ rect.origin.y += [self frame].origin.y;
+ o_fullscreen_window = [[VLCWindow alloc] initWithContentRect:rect styleMask: NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:YES];
+ [o_fullscreen_window setBackgroundColor: [NSColor blackColor]];
+ [o_fullscreen_window setCanBecomeKeyWindow: YES];
+ [o_fullscreen_window setCanBecomeMainWindow: YES];
+
+ if (![self isVisible] || [self alphaValue] == 0.0) {
+ /* We don't animate if we are not visible, instead we
+ * simply fade the display */
+ CGDisplayFadeReservationToken token;
+
+ if (blackout_other_displays) {
+ CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &token);
+ CGDisplayFade(token, 0.5, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES);
+ }
+
+ NSApplicationPresentationOptions presentationOpts = [NSApp presentationOptions];
+ if ([screen hasMenuBar])
+ presentationOpts |= NSApplicationPresentationAutoHideMenuBar;
+ if ([screen hasMenuBar] || [screen hasDock])
+ presentationOpts |= NSApplicationPresentationAutoHideDock;
+ [NSApp setPresentationOptions:presentationOpts];
+
+ [[o_video_view superview] replaceSubview:o_video_view with:o_temp_view];
+ [o_temp_view setFrame:[o_video_view frame]];
+ [o_fullscreen_window setContentView:o_video_view];
+
+ [o_fullscreen_window makeKeyAndOrderFront:self];
+ [o_fullscreen_window orderFront:self animate:YES];
+
+ [o_fullscreen_window setFrame:screen_rect display:YES animate:YES];
+ [o_fullscreen_window setLevel:NSNormalWindowLevel];
+
+ if (blackout_other_displays) {
+ CGDisplayFade(token, 0.3, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO);
+ CGReleaseDisplayFadeReservation(token);
+ }
+
+ /* Will release the lock */
+ [self hasBecomeFullscreen];
+
+ return;
+ }
+
+ /* Make sure we don't see the o_video_view disappearing of the screen during this operation */
+ NSDisableScreenUpdates();
+ [[o_video_view superview] replaceSubview:o_video_view with:o_temp_view];
+ [o_temp_view setFrame:[o_video_view frame]];
+ [o_fullscreen_window setContentView:o_video_view];
+ [o_fullscreen_window makeKeyAndOrderFront:self];
+ NSEnableScreenUpdates();
+ }
+
+ /* We are in fullscreen (and no animation is running) */
+ if ([[VLCMainWindow sharedInstance] fullscreen]) {
+ /* Make sure we are hidden */
+ [self orderOut: self];
+
+ [self unlockFullscreenAnimation];
+ return;
+ }
+
+ if (o_fullscreen_anim1) {
+ [o_fullscreen_anim1 stopAnimation];
+ [o_fullscreen_anim1 release];
+ }
+ if (o_fullscreen_anim2) {
+ [o_fullscreen_anim2 stopAnimation];
+ [o_fullscreen_anim2 release];
+ }
+
+ NSApplicationPresentationOptions presentationOpts = [NSApp presentationOptions];
+ if ([screen hasMenuBar])
+ presentationOpts |= NSApplicationPresentationAutoHideMenuBar;
+ if ([screen hasMenuBar] || [screen hasDock])
+ presentationOpts |= NSApplicationPresentationAutoHideDock;
+ [NSApp setPresentationOptions:presentationOpts];
+
+ dict1 = [[NSMutableDictionary alloc] initWithCapacity:2];
+ dict2 = [[NSMutableDictionary alloc] initWithCapacity:3];
+
+ [dict1 setObject:self forKey:NSViewAnimationTargetKey];
+ [dict1 setObject:NSViewAnimationFadeOutEffect forKey:NSViewAnimationEffectKey];
+
+ [dict2 setObject:o_fullscreen_window forKey:NSViewAnimationTargetKey];
+ [dict2 setObject:[NSValue valueWithRect:[o_fullscreen_window frame]] forKey:NSViewAnimationStartFrameKey];
+ [dict2 setObject:[NSValue valueWithRect:screen_rect] forKey:NSViewAnimationEndFrameKey];
+
+ /* Strategy with NSAnimation allocation:
+ - Keep at most 2 animation at a time
+ - leaveFullscreen/enterFullscreen are the only responsible for releasing and alloc-ing
+ */
+ o_fullscreen_anim1 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObject:dict1]];
+ o_fullscreen_anim2 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObject:dict2]];
+
+ [dict1 release];
+ [dict2 release];
+
+ [o_fullscreen_anim1 setAnimationBlockingMode: NSAnimationNonblocking];
+ [o_fullscreen_anim1 setDuration: 0.3];
+ [o_fullscreen_anim1 setFrameRate: 30];
+ [o_fullscreen_anim2 setAnimationBlockingMode: NSAnimationNonblocking];
+ [o_fullscreen_anim2 setDuration: 0.2];
+ [o_fullscreen_anim2 setFrameRate: 30];
+
+ [o_fullscreen_anim2 setDelegate: self];
+ [o_fullscreen_anim2 startWhenAnimation: o_fullscreen_anim1 reachesProgress: 1.0];
+
+ [o_fullscreen_anim1 startAnimation];
+ /* fullscreenAnimation will be unlocked when animation ends */
+}
+
+- (void)hasBecomeFullscreen
+{
+ if ([[o_video_view subviews] count] > 0)
+ [o_fullscreen_window makeFirstResponder: [[o_video_view subviews] objectAtIndex:0]];
+
+ [o_fullscreen_window makeKeyWindow];
+ [o_fullscreen_window setAcceptsMouseMovedEvents: YES];
+
+ /* tell the fspanel to move itself to front next time it's triggered */
+ [[[VLCMainWindow sharedInstance] fsPanel] setVoutWasUpdated: o_fullscreen_window];
+ [[[VLCMainWindow sharedInstance] fsPanel] setActive: nil];
+
+ if ([self isVisible])
+ [self orderOut: self];
+
+ [[VLCMainWindow sharedInstance] setFullscreen:YES];
+ [self unlockFullscreenAnimation];
+}
+
+- (void)leaveFullscreen
+{
+ [self leaveFullscreenAndFadeOut: NO];
+}
+
+- (void)leaveFullscreenAndFadeOut: (BOOL)fadeout
+{
+ NSMutableDictionary *dict1, *dict2;
+ NSRect frame;
+ BOOL blackout_other_displays = var_InheritBool(VLCIntf, "macosx-black");
+
+ [self lockFullscreenAnimation];
+
+ if (o_controls_bar)
+ [o_controls_bar setFullscreenState:NO];
+ [[[VLCMainWindow sharedInstance] controlsBar] setFullscreenState:NO];
+
+ /* We always try to do so */
+ [NSScreen unblackoutScreens];
+
+ vout_thread_t *p_vout = getVoutForActiveWindow();
+ if (p_vout) {
+ if (var_GetBool(p_vout, "video-on-top"))
+ [[o_video_view window] setLevel: NSStatusWindowLevel];
+ else
+ [[o_video_view window] setLevel: NSNormalWindowLevel];
+ vlc_object_release(p_vout);
+ }
+ [[o_video_view window] makeKeyAndOrderFront: nil];
+
+ /* Don't do anything if o_fullscreen_window is already closed */
+ if (!o_fullscreen_window) {
+ [self unlockFullscreenAnimation];
+ return;
+ }
+
+ if (fadeout) {
+ /* We don't animate if we are not visible, instead we
+ * simply fade the display */
+ CGDisplayFadeReservationToken token;
+
+ if (blackout_other_displays) {
+ CGAcquireDisplayFadeReservation(kCGMaxDisplayReservationInterval, &token);
+ CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0, 0, 0, YES);
+ }
+
+ [[[VLCMainWindow sharedInstance] fsPanel] setNonActive: nil];
+ [NSApp setPresentationOptions: NSApplicationPresentationDefault];
+
+ /* Will release the lock */
+ [self hasEndedFullscreen];
+
+ /* Our window is hidden, and might be faded. We need to workaround that, so note it
+ * here */
+ b_window_is_invisible = YES;
+
+ if (blackout_other_displays) {
+ CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0, 0, 0, NO);
+ CGReleaseDisplayFadeReservation(token);
+ }
+
+ return;
+ }
+
+ [self setAlphaValue: 0.0];
+ [self orderFront: self];
+ [[o_video_view window] orderFront: self];
+
+ [[[VLCMainWindow sharedInstance] fsPanel] setNonActive: nil];
+ [NSApp setPresentationOptions:(NSApplicationPresentationDefault)];
+
+ if (o_fullscreen_anim1) {
+ [o_fullscreen_anim1 stopAnimation];
+ [o_fullscreen_anim1 release];
+ }
+ if (o_fullscreen_anim2) {
+ [o_fullscreen_anim2 stopAnimation];
+ [o_fullscreen_anim2 release];
+ }
+
+ frame = [[o_temp_view superview] convertRect: [o_temp_view frame] toView: nil]; /* Convert to Window base coord */
+ frame.origin.x += [self frame].origin.x;
+ frame.origin.y += [self frame].origin.y;
+
+ dict2 = [[NSMutableDictionary alloc] initWithCapacity:2];
+ [dict2 setObject:self forKey:NSViewAnimationTargetKey];
+ [dict2 setObject:NSViewAnimationFadeInEffect forKey:NSViewAnimationEffectKey];
+
+ o_fullscreen_anim2 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict2, nil]];
+ [dict2 release];
+
+ [o_fullscreen_anim2 setAnimationBlockingMode: NSAnimationNonblocking];
+ [o_fullscreen_anim2 setDuration: 0.3];
+ [o_fullscreen_anim2 setFrameRate: 30];
+
+ [o_fullscreen_anim2 setDelegate: self];
+
+ dict1 = [[NSMutableDictionary alloc] initWithCapacity:3];
+
+ [dict1 setObject:o_fullscreen_window forKey:NSViewAnimationTargetKey];
+ [dict1 setObject:[NSValue valueWithRect:[o_fullscreen_window frame]] forKey:NSViewAnimationStartFrameKey];
+ [dict1 setObject:[NSValue valueWithRect:frame] forKey:NSViewAnimationEndFrameKey];
+
+ o_fullscreen_anim1 = [[NSViewAnimation alloc] initWithViewAnimations:[NSArray arrayWithObjects:dict1, nil]];
+ [dict1 release];
+
+ [o_fullscreen_anim1 setAnimationBlockingMode: NSAnimationNonblocking];
+ [o_fullscreen_anim1 setDuration: 0.2];
+ [o_fullscreen_anim1 setFrameRate: 30];
+ [o_fullscreen_anim2 startWhenAnimation: o_fullscreen_anim1 reachesProgress: 1.0];
+
+ /* Make sure o_fullscreen_window is the frontmost window */
+ [o_fullscreen_window orderFront: self];
+
+ [o_fullscreen_anim1 startAnimation];
+ /* fullscreenAnimation will be unlocked when animation ends */
+}
+
+- (void)hasEndedFullscreen
+{
+ [[VLCMainWindow sharedInstance] setFullscreen:NO];
+
+ /* This function is private and should be only triggered at the end of the fullscreen change animation */
+ /* Make sure we don't see the o_video_view disappearing of the screen during this operation */
+ NSDisableScreenUpdates();
+ [o_video_view retain];
+ [o_video_view removeFromSuperviewWithoutNeedingDisplay];
+ [[o_temp_view superview] replaceSubview:o_temp_view with:o_video_view];
+ [o_video_view release];
+ [o_video_view setFrame:[o_temp_view frame]];
+ if ([[o_video_view subviews] count] > 0)
+ [self makeFirstResponder: [[o_video_view subviews] objectAtIndex:0]];
+
+ [super makeKeyAndOrderFront:self]; /* our version (in main window) contains a workaround */
+
+ [o_fullscreen_window orderOut: self];
+ NSEnableScreenUpdates();
+
+ [o_fullscreen_window release];
+ o_fullscreen_window = nil;
+ [self setLevel:i_originalLevel];
+ [self setAlphaValue: config_GetFloat(VLCIntf, "macosx-opaqueness")];
+
+ // if we quit fullscreen because there is no video anymore, make sure non-embedded window is not visible
+ if (![[VLCMain sharedInstance] activeVideoPlayback] && [self class] != [VLCMainWindow class])
+ [self orderOut: self];
+
+ [self unlockFullscreenAnimation];
+}
+
+- (void)animationDidEnd:(NSAnimation*)animation
+{
+ NSArray *viewAnimations;
+ if (o_makekey_anim == animation) {
+ [o_makekey_anim release];
+ return;
+ }
+ if ([animation currentValue] < 1.0)
+ return;
+
+ /* Fullscreen ended or started (we are a delegate only for leaveFullscreen's/enterFullscren's anim2) */
+ viewAnimations = [o_fullscreen_anim2 viewAnimations];
+ if ([viewAnimations count] >=1 &&
+ [[[viewAnimations objectAtIndex: 0] objectForKey: NSViewAnimationEffectKey] isEqualToString:NSViewAnimationFadeInEffect]) {
+ /* Fullscreen ended */
+ [self hasEndedFullscreen];
+ } else
+ /* Fullscreen started */
+ [self hasBecomeFullscreen];
+}
+
+#pragma mark -
+#pragma mark Accessibility stuff
+
+- (NSArray *)accessibilityAttributeNames
+{
+ if (!b_dark_interface || !o_titlebar_view)
+ return [super accessibilityAttributeNames];
+
+ static NSMutableArray *attributes = nil;
+ if (attributes == nil) {
+ attributes = [[super accessibilityAttributeNames] mutableCopy];
+ NSArray *appendAttributes = [NSArray arrayWithObjects: NSAccessibilitySubroleAttribute,
+ NSAccessibilityCloseButtonAttribute,
+ NSAccessibilityMinimizeButtonAttribute,
+ NSAccessibilityZoomButtonAttribute,
+ nil];
+
+ for(NSString *attribute in appendAttributes) {
+ if (![attributes containsObject:attribute])
+ [attributes addObject:attribute];
+ }
+ }
+ return attributes;
+}
+
+- (id)accessibilityAttributeValue: (NSString*)o_attribute_name
+{
+ if (b_dark_interface && o_titlebar_view) {
+ VLCMainWindowTitleView *o_tbv = o_titlebar_view;
+
+ if ([o_attribute_name isEqualTo: NSAccessibilitySubroleAttribute])
+ return NSAccessibilityStandardWindowSubrole;
+
+ if ([o_attribute_name isEqualTo: NSAccessibilityCloseButtonAttribute])
+ return [[o_tbv closeButton] cell];
+
+ if ([o_attribute_name isEqualTo: NSAccessibilityMinimizeButtonAttribute])
+ return [[o_tbv minimizeButton] cell];
+
+ if ([o_attribute_name isEqualTo: NSAccessibilityZoomButtonAttribute])
+ return [[o_tbv zoomButton] cell];
+ }
+
+ return [super accessibilityAttributeValue: o_attribute_name];
+}
@end