int initDone;
}
-- (id) initWithFrame: (NSRect) frame vout: (vout_thread_t*) p_vout;
+- (id) initWithFrame: (NSRect) frame vout: (vout_thread_t*) p_vout;
- (void) initTextures;
- (void) reloadTexture: (int) index;
-
-@end
-
-/*****************************************************************************
- * VLCVout interface
- *****************************************************************************/
-@interface VLCVout : NSObject
-{
-}
-
-- (void)createWindow:(NSValue *)o_value;
-- (void)destroyWindow:(NSValue *)o_value;
+- (void) cleanUp;
@end
*****************************************************************************/
struct vout_sys_t
{
- int i_opengl;
-
+ NSAutoreleasePool *o_pool;
NSRect s_rect;
- int b_pos_saved;
VLCWindow * o_window;
+ VLCQTView * o_qtview;
+ int i_opengl;
+ int b_pos_saved;
+
vlc_bool_t b_mouse_moved;
mtime_t i_time_mouse_last_moved;