]> git.sesse.net Git - vlc/blobdiff - modules/gui/macosx/vout.m
Quick patch to make pda.c inteface compile again. It disables the management of the...
[vlc] / modules / gui / macosx / vout.m
index 2ac420181cf255ce16312204e2022e17a3402454..0e49c72c9a7b315d4035b80d6cde928ada0d70aa 100644 (file)
@@ -1,13 +1,13 @@
 /*****************************************************************************
  * vout.m: MacOS X video output module
  *****************************************************************************
- * Copyright (C) 2001-2003 VideoLAN
+ * Copyright (C) 2001-2005 VideoLAN
  * $Id$
  *
  * Authors: Colin Delacroix <colin@zoy.org>
  *          Florian G. Pflug <fgp@phlo.org>
  *          Jon Lech Johansen <jon-vl@nanocrew.net>
- *          Derk-Jan Hartman <thedj@users.sourceforge.net>
+ *          Derk-Jan Hartman <hartman at videolan dot org>
  *          Eric Petit <titer@m0k.org>
  *
  * This program is free software; you can redistribute it and/or modify
 #include <stdlib.h>                                                /* free() */
 #include <string.h>                                            /* strerror() */
 
+/* BeginFullScreen, EndFullScreen */
 #include <QuickTime/QuickTime.h>
 
-#include <OpenGL/OpenGL.h>
-#include <OpenGL/gl.h>
-#include <OpenGL/glext.h>
-
 #include <vlc_keys.h>
 
 #include "intf.h"
 #include "vout.h"
 
-#define QT_MAX_DIRECTBUFFERS 10
-#define VL_MAX_DISPLAYS 16
-
-#define OPENGL_EFFECT_NONE             1
-#define OPENGL_EFFECT_CUBE             2
-#define OPENGL_EFFECT_TRANSPARENT_CUBE 4
-
-struct picture_sys_t
-{
-    void *p_info;
-    unsigned int i_size;
-
-    /* When using I420 output */
-    PlanarPixmapInfoYUV420 pixmap_i420;
-};
-
 /*****************************************************************************
- * Local prototypes
+ * VLCWindow implementation
  *****************************************************************************/
+@implementation VLCWindow
 
-static int  InitVideo           ( vout_thread_t * );
-static void EndVideo            ( vout_thread_t * );
-static int  ManageVideo         ( vout_thread_t * );
-static void DisplayVideo        ( vout_thread_t *, picture_t * );
-static int  ControlVideo        ( vout_thread_t *, int, va_list );
-
-static int  CoCreateWindow      ( vout_thread_t * );
-static int  CoDestroyWindow     ( vout_thread_t * );
-static int  CoToggleFullscreen  ( vout_thread_t * );
-
-static void VLCHideMouse        ( vout_thread_t *, BOOL );
-
-static void QTScaleMatrix       ( vout_thread_t * );
-static int  QTCreateSequence    ( vout_thread_t * );
-static void QTDestroySequence   ( vout_thread_t * );
-static int  QTNewPicture        ( vout_thread_t *, picture_t * );
-static void QTFreePicture       ( vout_thread_t *, picture_t * );
-
-/*****************************************************************************
- * OpenVideo: allocates MacOS X video thread output method
- *****************************************************************************
- * This function allocates and initializes a MacOS X vout method.
- *****************************************************************************/
-int E_(OpenVideo) ( vlc_object_t *p_this )
-{   
-    vout_thread_t * p_vout = (vout_thread_t *)p_this;
-    vlc_value_t val;
-    OSErr err;
+- (id)initWithVout:(vout_thread_t *)_p_vout frame:(NSRect *)s_frame
+{
     int i_timeout;
+    vlc_value_t value_drawable;
 
-    p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
-    if( p_vout->p_sys == NULL )
-    {
-        msg_Err( p_vout, "out of memory" );
-        return( 1 );
-    }
+    p_vout = _p_vout;
 
-    memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
+    var_Get( p_vout->p_vlc, "drawable", &value_drawable );
 
-    /* Wait for a MacOS X interface to appear. Timeout is 2 seconds. */
-    for( i_timeout = 20 ; i_timeout-- ; )
+    /* We only wait for NSApp to initialise if we're not embedded (as in the
+     * case of the Mozilla plugin).  We can tell whether we're embedded or not
+     * by examining the "drawable" value: if it's zero, we're running in the
+     * main Mac intf; if it's non-zero, we're embedded. */
+    if( value_drawable.i_int == 0 )
     {
+        /* Wait for a MacOS X interface to appear. Timeout is 2 seconds. */
+        for( i_timeout = 20 ; i_timeout-- ; )
+        {
+            if( NSApp == NULL )
+            {
+                msleep( INTF_IDLE_SLEEP );
+            }
+        }
+
         if( NSApp == NULL )
         {
-            msleep( INTF_IDLE_SLEEP );
+            /* No MacOS X intf, unable to communicate with MT */
+            msg_Err( p_vout, "no MacOS X interface present" );
+            return NULL;
         }
     }
 
-    if( NSApp == NULL )
+    /* p_real_vout: the vout we have to use to check for video-on-top
+       and a few other things. If we are the QuickTime output, it's us.
+       It we are the OpenGL provider, it is our parent. */
+    if( p_vout->i_object_type == VLC_OBJECT_OPENGL )
     {
-        /* no MacOS X intf, unable to communicate with MT */
-        msg_Err( p_vout, "no MacOS X interface present" );
-        free( p_vout->p_sys );
-        return( 1 );
+        p_real_vout = (vout_thread_t *) p_vout->p_parent;
+    }
+    else
+    {
+        p_real_vout = p_vout;
     }
 
-    p_vout->pf_init = InitVideo;
-    p_vout->pf_end = EndVideo;
-    p_vout->pf_manage = ManageVideo;
-    p_vout->pf_render = NULL;
-    p_vout->pf_display = DisplayVideo;
-    p_vout->pf_control = ControlVideo;
-
-    p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
-    p_vout->p_sys->b_mouse_moved = VLC_TRUE;
-    p_vout->p_sys->i_time_mouse_last_moved = mdate();
+    p_fullscreen_state = NULL;
+    i_time_mouse_last_moved = mdate();
 
-    /* set original window size */
-    p_vout->p_sys->s_rect.size.width = p_vout->i_window_width;
-    p_vout->p_sys->s_rect.size.height = p_vout->i_window_height;
+    NSScreen * o_screen;
+    vlc_bool_t b_main_screen;
 
-    var_Create( p_vout, "macosx-vout", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
     var_Create( p_vout, "macosx-vdev", VLC_VAR_INTEGER | VLC_VAR_DOINHERIT );
     var_Create( p_vout, "macosx-fill", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
     var_Create( p_vout, "macosx-stretch", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
     var_Create( p_vout, "macosx-opaqueness", VLC_VAR_FLOAT | VLC_VAR_DOINHERIT );
-    var_Create( p_vout, "macosx-opengl-effect", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
-    
-    /* Check if we should use QuickTime or OpenGL */
-    var_Get( p_vout, "macosx-vout", &val);
-
-    if( !strncmp( val.psz_string, "auto", 4 ) )
-    {
-        p_vout->p_sys->i_opengl = CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay );
-    }
-    else if( !strncmp( val.psz_string, "opengl", 6 ) )
-    {
-        p_vout->p_sys->i_opengl = VLC_TRUE;
-    }
-    else
-    {
-        p_vout->p_sys->i_opengl = VLC_FALSE;
-    }
-    free( val.psz_string );
-    
-    if( !p_vout->p_sys->i_opengl )
-    {
-        /* Initialize QuickTime */
-        p_vout->p_sys->h_img_descr = 
-            (ImageDescriptionHandle)NewHandleClear( sizeof(ImageDescription) );
-        p_vout->p_sys->p_matrix =
-            (MatrixRecordPtr)malloc( sizeof(MatrixRecord) );
-        p_vout->p_sys->p_fullscreen_state = NULL;
-
-        if( ( err = EnterMovies() ) != noErr )
-        {
-            msg_Err( p_vout, "EnterMovies failed: %d", err );
-            free( p_vout->p_sys->p_matrix );
-            DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
-            free( p_vout->p_sys );
-            return VLC_EGENERIC;
-        }
-
-        /* Damn QT isn't thread safe. so keep a lock in the p_vlc object */
-        vlc_mutex_lock( &p_vout->p_vlc->quicktime_lock );
-
-        /* Can we find the right chroma ? */
-        err = FindCodec( kYUV420CodecType, bestSpeedCodec,
-                            nil, &p_vout->p_sys->img_dc );
-        
-        vlc_mutex_unlock( &p_vout->p_vlc->quicktime_lock );
-        
-        if( err == noErr && p_vout->p_sys->img_dc != 0 )
-        {
-            p_vout->output.i_chroma = VLC_FOURCC('I','4','2','0');
-            p_vout->p_sys->i_codec = kYUV420CodecType;
-        }
-        else
-        {
-            msg_Err( p_vout, "failed to find an appropriate codec" );
-        }
-
-        if( p_vout->p_sys->img_dc == 0 )
-        {
-            free( p_vout->p_sys->p_matrix );
-            DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
-            free( p_vout->p_sys );
-            return VLC_EGENERIC;        
-        }
-        msg_Dbg( p_vout, "using Quartz mode" );
-    }
-    else
-    {
-        p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
-        msg_Dbg( p_vout, "using OpenGL mode" );
-    }
 
     /* Setup the menuitem for the multiple displays. Read the vlc preference (macosx-vdev) for the primary display */
     NSArray * o_screens = [NSScreen screens];
-    if( [o_screens count] > 0 && var_Type( p_vout, "video-device" ) == 0 )
+    if( [o_screens count] > 0 && var_Type( p_real_vout, "video-device" ) == 0 )
     {
         int i = 1;
-        vlc_value_t val2, text;
+        vlc_value_t val, val2, text;
         NSScreen * o_screen;
 
-        var_Get( p_vout, "macosx-vdev", &val );
+        var_Get( p_real_vout, "macosx-vdev", &val );
 
-        var_Create( p_vout, "video-device", VLC_VAR_INTEGER |
-                                            VLC_VAR_HASCHOICE ); 
+        var_Create( p_real_vout, "video-device", VLC_VAR_INTEGER |
+                                            VLC_VAR_HASCHOICE );
         text.psz_string = _("Video device");
-        var_Change( p_vout, "video-device", VLC_VAR_SETTEXT, &text, NULL );
-        
+        var_Change( p_real_vout, "video-device", VLC_VAR_SETTEXT, &text, NULL );
+
         NSEnumerator * o_enumerator = [o_screens objectEnumerator];
 
         while( (o_screen = [o_enumerator nextObject]) != NULL )
@@ -232,434 +122,73 @@ int E_(OpenVideo) ( vlc_object_t *p_this )
             char psz_temp[255];
             NSRect s_rect = [o_screen frame];
 
-            snprintf( psz_temp, sizeof(psz_temp)/sizeof(psz_temp[0])-1, 
+            snprintf( psz_temp, sizeof(psz_temp)/sizeof(psz_temp[0])-1,
                       "%s %d (%dx%d)", _("Screen"), i,
-                      (int)s_rect.size.width, (int)s_rect.size.height ); 
+                      (int)s_rect.size.width, (int)s_rect.size.height );
 
             text.psz_string = psz_temp;
             val2.i_int = i;
-            var_Change( p_vout, "video-device",
+            var_Change( p_real_vout, "video-device",
                         VLC_VAR_ADDCHOICE, &val2, &text );
 
             if( ( i - 1 ) == val.i_int )
             {
-                var_Set( p_vout, "video-device", val2 );
+                var_Set( p_real_vout, "video-device", val2 );
             }
             i++;
         }
 
-        var_AddCallback( p_vout, "video-device", vout_VarCallback,
+        var_AddCallback( p_real_vout, "video-device", vout_VarCallback,
                          NULL );
 
         val2.b_bool = VLC_TRUE;
-        var_Set( p_vout, "intf-change", val2 );
-    }
-
-    /* Spawn window */
-    if( CoCreateWindow( p_vout ) )
-    {
-        msg_Err( p_vout, "unable to create a window" );
-        if( !p_vout->p_sys->i_opengl )
-        {
-            free( p_vout->p_sys->p_matrix );
-            DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
-        }
-        free( p_vout->p_sys ); 
-        return VLC_EGENERIC;
-    }
-
-    return VLC_SUCCESS;
-}
-
-/*****************************************************************************
- * CloseVideo: destroy video thread output method
- *****************************************************************************/
-void E_(CloseVideo) ( vlc_object_t *p_this )
-{
-    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init]; 
-    vout_thread_t * p_vout = (vout_thread_t *)p_this;
-
-    if( CoDestroyWindow( p_vout ) )
-    {
-        msg_Err( p_vout, "unable to destroy window" );
-    }
-
-    if ( p_vout->p_sys->p_fullscreen_state != NULL )
-    {
-        EndFullScreen ( p_vout->p_sys->p_fullscreen_state, NULL );
-    }
-
-    if( !p_vout->p_sys->i_opengl )
-    {
-        /* Clean Up Quicktime environment */
-        ExitMovies();
-        free( p_vout->p_sys->p_matrix );
-        DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
-    }
-    else
-    {
-        [p_vout->p_sys->o_glview cleanUp];
-    }
-
-    [o_pool release];
-    free( p_vout->p_sys );
-}
-
-/*****************************************************************************
- * InitVideo: initialize video thread output method
- *****************************************************************************/
-static int InitOpenGL   ( vout_thread_t *p_vout );
-static int InitQuickTime( vout_thread_t *p_vout );
-static int InitVideo    ( vout_thread_t *p_vout )
-{
-    I_OUTPUTPICTURES = 0;
-
-    /* Initialize the output structure; we already found a codec,
-     * and the corresponding chroma we will be using. Since we can
-     * arbitrary scale, stick to the coordinates and aspect. */
-    p_vout->output.i_width  = p_vout->render.i_width;
-    p_vout->output.i_height = p_vout->render.i_height;
-    p_vout->output.i_aspect = p_vout->render.i_aspect;
-
-    if( p_vout->p_sys->i_opengl )
-    {
-        return InitOpenGL( p_vout );
-    }
-    else
-    {
-        return InitQuickTime( p_vout );    
-    }
-}
-
-static int InitOpenGL( vout_thread_t *p_vout )
-{
-    picture_t *p_pic = NULL;
-    int i_bytes;
-    int i_index;
-    
-    /* Apple OpenGL extensions only accept YUV as YUY2 */
-    p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
-    p_vout->output.i_rmask  = 0xFF0000;
-    p_vout->output.i_gmask  = 0x00FF00;
-    p_vout->output.i_bmask  = 0x0000FF;
-
-    /* Allocate our 2 picture buffers */
-    i_bytes = 2 * p_vout->output.i_width * p_vout->output.i_height;
-    p_vout->p_sys->p_data[0] = vlc_memalign(
-            &p_vout->p_sys->p_data_orig[0], 16, i_bytes );
-    p_vout->p_sys->p_data[1] = vlc_memalign(
-            &p_vout->p_sys->p_data_orig[1], 16, i_bytes );
-    p_vout->p_sys->i_cur_pic = 1;
-
-    /* We declare only one picture and will switch buffers manually */
-    while( I_OUTPUTPICTURES < 1 )
-    {
-        /* Find an empty picture slot */
-        for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
-        {
-            if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
-            {
-                p_pic = p_vout->p_picture + i_index;
-                break;
-            }
-        }
-        if( p_pic == NULL )
-        {
-            break;
-        }
-
-        vout_InitPicture( VLC_OBJECT( p_vout ), p_pic,
-                p_vout->output.i_chroma, p_vout->output.i_width,
-                p_vout->output.i_height, p_vout->output.i_aspect );
-        p_pic->p_data = p_vout->p_sys->p_data[0];
-        p_pic->p[0].p_pixels = p_pic->p_data;
-        for( i_index = 1; i_index < p_pic->i_planes; i_index++ )
-        {
-            p_pic->p[i_index].p_pixels =
-                p_pic->p[i_index-1].p_pixels +
-                p_pic->p[i_index-1].i_lines *
-                p_pic->p[i_index-1].i_pitch;
-        }
-
-        p_pic->i_status = DESTROYED_PICTURE;
-        p_pic->i_type   = DIRECT_PICTURE;
-
-        PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
-        I_OUTPUTPICTURES++;
-    }
-
-    [p_vout->p_sys->o_glview lockFocus];
-    [p_vout->p_sys->o_glview initTextures];
-    [p_vout->p_sys->o_glview reshape];
-    [p_vout->p_sys->o_glview unlockFocus];
-
-    return 0;
-}
-
-static int InitQuickTime( vout_thread_t *p_vout )
-{
-    picture_t *p_pic;
-    int i_index;
-
-    SetPort( p_vout->p_sys->p_qdport );
-    QTScaleMatrix( p_vout );
-
-    if( QTCreateSequence( p_vout ) )
-    {
-        msg_Err( p_vout, "unable to create sequence" );
-        return( 1 );
-    }
-
-    /* Try to initialize up to QT_MAX_DIRECTBUFFERS direct buffers */
-    while( I_OUTPUTPICTURES < QT_MAX_DIRECTBUFFERS )
-    {
-        p_pic = NULL;
-
-        /* Find an empty picture slot */
-        for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
-        {
-            if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
-            {
-                p_pic = p_vout->p_picture + i_index;
-                break;
-            }
-        }
-
-        /* Allocate the picture */
-        if( p_pic == NULL || QTNewPicture( p_vout, p_pic ) )
-        {
-            break;
-        }
-
-        p_pic->i_status = DESTROYED_PICTURE;
-        p_pic->i_type   = DIRECT_PICTURE;
-
-        PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
-        I_OUTPUTPICTURES++;
-    }
-    return 0;
-}
-
-/*****************************************************************************
- * EndVideo: terminate video thread output method
- *****************************************************************************/
-static void EndVideo( vout_thread_t *p_vout )
-{
-    int i_index;
-
-    if( !p_vout->p_sys->i_opengl )
-    {
-        QTDestroySequence( p_vout );
-    }
-
-    /* Free the direct buffers we allocated */
-    for( i_index = I_OUTPUTPICTURES; i_index; )
-    {
-        i_index--;
-        if( !p_vout->p_sys->i_opengl )
-        {
-            QTFreePicture( p_vout, PP_OUTPUTPICTURE[ i_index ] );
-        }
-        else
-        {
-            free( p_vout->p_sys->p_data_orig[0] );
-            free( p_vout->p_sys->p_data_orig[1] );
-        }
+        var_Set( p_real_vout, "intf-change", val2 );
     }
-}
-
-/*****************************************************************************
- * ManageVideo: handle events
- *****************************************************************************
- * This function should be called regularly by video output thread. It manages
- * console events. It returns a non null value on error.
- *****************************************************************************/
-static int ManageVideo( vout_thread_t *p_vout )
-{
-    if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
-    {
-        if( CoToggleFullscreen( p_vout ) )  
-        {
-            return( 1 );
-        }
-
-        p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
-    }
-
-    if( p_vout->i_changes & VOUT_SIZE_CHANGE ) 
-    {
-        if( !p_vout->p_sys->i_opengl )
-        {
-            QTScaleMatrix( p_vout );
-            SetDSequenceMatrix( p_vout->p_sys->i_seq, 
-                                p_vout->p_sys->p_matrix );
-        }
-        p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
-    }
-
-    /* hide/show mouse cursor 
-     * this code looks unnecessarily complicated, but is necessary like this.
-     * it has to deal with multiple monitors and therefore checks a lot */
-    if( !p_vout->p_sys->b_mouse_moved && p_vout->b_fullscreen )
-    {
-        if( mdate() - p_vout->p_sys->i_time_mouse_last_moved > 3000000 )
-        {
-            VLCHideMouse( p_vout, YES );
-        }
-    }
-    else if ( p_vout->p_sys->b_mouse_moved && p_vout->b_fullscreen )
-    {
-        VLCHideMouse( p_vout, NO );
-    }
-    
-    /* disable screen saver */
-    UpdateSystemActivity( UsrActivity );
-    
-    return( 0 );
-}
-
-/*****************************************************************************
- * vout_Display: displays previously rendered output
- *****************************************************************************
- * This function sends the currently rendered image to the display.
- *****************************************************************************/
-static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
-{
-    if( !p_vout->p_sys->i_opengl )
-    {
-        OSErr err;
-        CodecFlags flags;
-
-        if( ( err = DecompressSequenceFrameS( 
-                        p_vout->p_sys->i_seq,
-                        p_pic->p_sys->p_info,
-                        p_pic->p_sys->i_size,                    
-                        codecFlagUseImageBuffer, &flags, nil ) != noErr ) )
-        {
-            msg_Warn( p_vout, "DecompressSequenceFrameS failed: %d", err );
-        }
-        else
-        {
-            QDFlushPortBuffer( p_vout->p_sys->p_qdport, nil );
-        }
-    }
-    else
-    {
-        if( [p_vout->p_sys->o_glview lockFocusIfCanDraw] )
-        {
-            int i_index;
-            int i_old = p_vout->p_sys->i_cur_pic;
-            int i_new = ( i_old + 1 ) % 2;
-            /* Draw the new picture */
-            p_vout->p_sys->i_cur_pic = i_new;
-            [p_vout->p_sys->o_glview drawRect:
-                [p_vout->p_sys->o_glview bounds]];
-           
-            /* Reload the other texture. Textures have to be reloaded
-               before the buffer is filled (thanks to gcc from
-               arstechnica forums) */
-            [p_vout->p_sys->o_glview reloadTexture: i_old];
-
-            /* Switch buffers */
-            p_pic->p_data = p_vout->p_sys->p_data[i_old];
-            p_pic->p[0].p_pixels = p_pic->p_data;
-            for( i_index = 1; i_index < p_pic->i_planes; i_index++ )
-            {
-                p_pic->p[i_index].p_pixels =
-                    p_pic->p[i_index-1].p_pixels +
-                    p_pic->p[i_index-1].i_lines *
-                    p_pic->p[i_index-1].i_pitch;
-            }
-            [p_vout->p_sys->o_glview unlockFocus];
-        }
-    }
-}
-
-/*****************************************************************************
- * ControlVideo: control facility for the vout
- *****************************************************************************/
-static int ControlVideo( vout_thread_t *p_vout, int i_query, va_list args )
-{
-    switch( i_query )
-    {
-        case VOUT_SET_ZOOM:
-            return VLC_SUCCESS;
-
-        case VOUT_SET_STAY_ON_TOP:
-            return VLC_SUCCESS;
-
-        case VOUT_CLOSE:
-        case VOUT_REPARENT:
-        default:
-            return vout_vaControlDefault( p_vout, i_query, args );
-    }
-}
-
-/*****************************************************************************
- * CoCreateWindow: create new window 
- *****************************************************************************
- * Returns 0 on success, 1 otherwise
- *****************************************************************************/
-static int CoCreateWindow( vout_thread_t *p_vout )
-{
-    vlc_value_t val;
-    NSScreen * o_screen;
-    vlc_bool_t b_main_screen;
-    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
-
-    /* Allocate the window. It will be autoreleased when it receives 'close' */
-    p_vout->p_sys->o_window = [VLCWindow alloc];
-    [p_vout->p_sys->o_window setReleasedWhenClosed: YES];
 
     /* Find out on which screen to open the window */
-    var_Get( p_vout, "video-device", &val );
-    if( val.i_int < 0 )
+    int i_device = var_GetInteger( p_real_vout, "video-device" );
+    if( i_device < 0 )
     {
-        /* No preference specified. Use the main screen */
+         /* No preference specified. Use the main screen */
         o_screen = [NSScreen mainScreen];
         b_main_screen = 1;
     }
     else
     {
         NSArray *o_screens = [NSScreen screens];
-        unsigned int i_index = val.i_int;
         
-        if( [o_screens count] < i_index )
+        if( [o_screens count] < (unsigned) i_device )
         {
             o_screen = [NSScreen mainScreen];
             b_main_screen = 1;
         }
         else
         {
-            i_index--;
-            o_screen = [o_screens objectAtIndex: i_index];
-            val.i_int = i_index;
-            var_Set( p_vout, "macosx-vdev", val );
-            b_main_screen = (i_index == 0);
+            i_device--;
+            o_screen = [o_screens objectAtIndex: i_device];
+            var_SetInteger( p_real_vout, "macosx-vdev", i_device );
+            b_main_screen = ( i_device == 0 );
         }
-    } 
+    }
+
+    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
     if( p_vout->b_fullscreen )
     {
         NSRect screen_rect = [o_screen frame];
         screen_rect.origin.x = screen_rect.origin.y = 0;
 
-        if ( b_main_screen && p_vout->p_sys->p_fullscreen_state == NULL )
-            BeginFullScreen( &p_vout->p_sys->p_fullscreen_state, NULL, 0, 0,
-                             NULL, NULL, fullScreenAllowEvents );
-
         /* Creates a window with size: screen_rect on o_screen */
-        [p_vout->p_sys->o_window 
-            initWithContentRect: screen_rect
-            styleMask: NSBorderlessWindowMask
-            backing: NSBackingStoreBuffered
-            defer: NO screen: o_screen];
-
-        [p_vout->p_sys->o_window setVout: p_vout];
-        p_vout->p_sys->b_mouse_moved = YES;
-        p_vout->p_sys->i_time_mouse_last_moved = mdate();
+        [self initWithContentRect: screen_rect
+              styleMask: NSBorderlessWindowMask
+              backing: NSBackingStoreBuffered
+              defer: YES screen: o_screen];
+
+        if( b_main_screen )
+        {
+            BeginFullScreen( &p_fullscreen_state, NULL, 0, 0,
+                             NULL, NULL, fullScreenAllowEvents );
+        }
     }
     else
     {
@@ -667,397 +196,105 @@ static int CoCreateWindow( vout_thread_t *p_vout )
                                    NSMiniaturizableWindowMask |
                                    NSClosableWindowMask |
                                    NSResizableWindowMask;
-        
-        if ( p_vout->p_sys->p_fullscreen_state != NULL )
-            EndFullScreen ( p_vout->p_sys->p_fullscreen_state, NULL );
-        p_vout->p_sys->p_fullscreen_state = NULL;
-
-        [p_vout->p_sys->o_window 
-            initWithContentRect: p_vout->p_sys->s_rect
-            styleMask: i_stylemask
-            backing: NSBackingStoreBuffered
-            defer: NO screen: o_screen];
-
-        [p_vout->p_sys->o_window setVout: p_vout];
-        var_Get( p_vout, "macosx-opaqueness", &val);
-        [p_vout->p_sys->o_window setAlphaValue: val.f_float];
-        
-        var_Get( p_vout, "video-on-top", &val );
-        if( val.b_bool ) [p_vout->p_sys->o_window setLevel: NSStatusWindowLevel];
-
-        if( !p_vout->p_sys->b_pos_saved ) [p_vout->p_sys->o_window center];
-    }
 
-    if( !p_vout->p_sys->i_opengl )
-    {
-#define o_qtview p_vout->p_sys->o_qtview
-        o_qtview = [[VLCQTView alloc] init];
-        [p_vout->p_sys->o_window setContentView: o_qtview];
-        [o_qtview autorelease];
-
-        /* Retrieve the QuickDraw port */
-        [o_qtview lockFocus];
-        p_vout->p_sys->p_qdport = [o_qtview qdPort];
-        [o_qtview unlockFocus];
-#undef o_qtview
-    }
-    else
-    {
-#define o_glview p_vout->p_sys->o_glview
-        o_glview = [[VLCGLView alloc] initWithFrame: p_vout->p_sys->s_rect vout: p_vout];
-        [p_vout->p_sys->o_window setContentView: o_glview];
-        [o_glview autorelease];
-#undef o_glview
-    }
-    
-    [p_vout->p_sys->o_window updateTitle];
-    [p_vout->p_sys->o_window makeKeyAndOrderFront: nil];
-    
-    [o_pool release];
-    return( 0);
-}
-
-/*****************************************************************************
- * CoDestroyWindow: destroy window 
- *****************************************************************************
- * Returns 0 on success, 1 otherwise
- *****************************************************************************/
-static int CoDestroyWindow( vout_thread_t *p_vout )
-{
-    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
-    VLCHideMouse( p_vout, NO );
-
-    if( !p_vout->b_fullscreen )
-    {
         NSRect s_rect;
+        if( !s_frame )
+        {
+            s_rect.size.width  = p_vout->i_window_width;
+            s_rect.size.height = p_vout->i_window_height;
+        }
+        else
+        {
+            s_rect = *s_frame;
+        }
+       
+        [self initWithContentRect: s_rect
+              styleMask: i_stylemask
+              backing: NSBackingStoreBuffered
+              defer: YES screen: o_screen];
 
-        /* remember the window position before we enter fullscreen */
-        s_rect = [[p_vout->p_sys->o_window contentView] frame];
-        p_vout->p_sys->s_rect.size = s_rect.size;
+        [self setAlphaValue: var_GetFloat( p_vout, "macosx-opaqueness" )];
 
-        s_rect = [p_vout->p_sys->o_window frame];
-        p_vout->p_sys->s_rect.origin = s_rect.origin;
+        if( var_GetBool( p_real_vout, "video-on-top" ) )
+        {
+            [self setLevel: NSStatusWindowLevel];
+        }
 
-        p_vout->p_sys->b_pos_saved = YES;
+        if( !s_frame )
+        {
+            [self center];
+        }
     }
+
+    [self updateTitle];
+    [self makeKeyAndOrderFront: nil];
+    [self setReleasedWhenClosed: YES];
+
+    /* We'll catch mouse events */
+    [self setAcceptsMouseMovedEvents: YES];
+    [self makeFirstResponder: self];
     
-    p_vout->p_sys->p_qdport = nil;
-    [p_vout->p_sys->o_window close];
-    p_vout->p_sys->o_window = nil;
     [o_pool release];
-    return 0;
+    return self;
 }
 
-/*****************************************************************************
- * CoToggleFullscreen: toggle fullscreen 
- *****************************************************************************
- * Returns 0 on success, 1 otherwise
- *****************************************************************************/
-static int CoToggleFullscreen( vout_thread_t *p_vout )
+- (void)close
 {
-    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
-
-    if( !p_vout->p_sys->i_opengl )
-    {
-        QTDestroySequence( p_vout );
-    }
-
-    if( CoDestroyWindow( p_vout ) )
-    {
-        msg_Err( p_vout, "unable to destroy window" );
-        return( 1 );
-    }
-    
-    p_vout->b_fullscreen = !p_vout->b_fullscreen;
-
-    if( CoCreateWindow( p_vout ) )
+    if( p_fullscreen_state )
     {
-        msg_Err( p_vout, "unable to create window" );
-        return( 1 );
+        EndFullScreen( p_fullscreen_state, 0 );
     }
+    [super close];
+}
 
-    if( p_vout->p_sys->i_opengl )
+- (void)setOnTop:(BOOL)b_on_top
+{
+    if( b_on_top )
     {
-        [p_vout->p_sys->o_glview lockFocus];
-        [p_vout->p_sys->o_glview initTextures];
-        [p_vout->p_sys->o_glview reshape];
-        [p_vout->p_sys->o_glview drawRect:
-        [p_vout->p_sys->o_glview bounds]];
-        [p_vout->p_sys->o_glview unlockFocus];
+        [self setLevel: NSStatusWindowLevel];
     }
     else
     {
-        SetPort( p_vout->p_sys->p_qdport );
-        QTScaleMatrix( p_vout );
-
-        if( QTCreateSequence( p_vout ) )
-        {
-            msg_Err( p_vout, "unable to create sequence" );
-            return( 1 ); 
-        } 
+        [self setLevel: NSNormalWindowLevel];
     }
-
-    [o_pool release];
-    return( 0 );
 }
 
-/*****************************************************************************
- * VLCHideMouse: if b_hide then hide the cursor
- *****************************************************************************/
-static void VLCHideMouse ( vout_thread_t *p_vout, BOOL b_hide )
+- (void)hideMouse:(BOOL)b_hide
 {
     BOOL b_inside;
-    NSRect s_rect;
     NSPoint ml;
-    NSWindow *o_window = p_vout->p_sys->o_window;
-    NSView *o_contents = [o_window contentView];
+    NSView *o_contents = [self contentView];
     
-    s_rect = [o_contents bounds];
-    ml = [o_window convertScreenToBase:[NSEvent mouseLocation]];
+    ml = [self convertScreenToBase:[NSEvent mouseLocation]];
     ml = [o_contents convertPoint:ml fromView:nil];
-    b_inside = [o_contents mouse: ml inRect: s_rect];
+    b_inside = [o_contents mouse: ml inRect: [o_contents bounds]];
     
-    if ( b_hide && b_inside )
+    if( b_hide && b_inside )
     {
-        /* only hide if mouse over VLCQTView */
         [NSCursor setHiddenUntilMouseMoves: YES];
     }
-    else if ( !b_hide )
+    else if( !b_hide )
     {
         [NSCursor setHiddenUntilMouseMoves: NO];
     }
-    p_vout->p_sys->b_mouse_moved = NO;
-    p_vout->p_sys->i_time_mouse_last_moved = mdate();
-    return;
 }
 
-/*****************************************************************************
- * QTScaleMatrix: scale matrix 
- *****************************************************************************/
-static void QTScaleMatrix( vout_thread_t *p_vout )
+- (void)manage
 {
-    Rect s_rect;
-    vlc_value_t val;
-    unsigned int i_width, i_height;
-    Fixed factor_x, factor_y;
-    unsigned int i_offset_x = 0;
-    unsigned int i_offset_y = 0;
-
-    GetPortBounds( p_vout->p_sys->p_qdport, &s_rect );
-
-    i_width = s_rect.right - s_rect.left;
-    i_height = s_rect.bottom - s_rect.top;
-
-    var_Get( p_vout, "macosx-stretch", &val );
-    if( val.b_bool )
-    {
-        factor_x = FixDiv( Long2Fix( i_width ),
-                           Long2Fix( p_vout->output.i_width ) );
-        factor_y = FixDiv( Long2Fix( i_height ),
-                           Long2Fix( p_vout->output.i_height ) );
-                           
-    }
-    else if( i_height * p_vout->output.i_aspect < i_width * VOUT_ASPECT_FACTOR )
+    if( p_fullscreen_state )
     {
-        int i_adj_width = i_height * p_vout->output.i_aspect /
-                          VOUT_ASPECT_FACTOR;
-
-        factor_x = FixDiv( Long2Fix( i_adj_width ),
-                           Long2Fix( p_vout->output.i_width ) );
-        factor_y = FixDiv( Long2Fix( i_height ),
-                           Long2Fix( p_vout->output.i_height ) );
-
-        i_offset_x = (i_width - i_adj_width) / 2;
+        if( mdate() - i_time_mouse_last_moved > 3000000 )
+        {
+            [self hideMouse: YES];
+        }
     }
     else
     {
-        int i_adj_height = i_width * VOUT_ASPECT_FACTOR /
-                           p_vout->output.i_aspect;
-
-        factor_x = FixDiv( Long2Fix( i_width ),
-                           Long2Fix( p_vout->output.i_width ) );
-        factor_y = FixDiv( Long2Fix( i_adj_height ),
-                           Long2Fix( p_vout->output.i_height ) );
-
-        i_offset_y = (i_height - i_adj_height) / 2;
+        [self hideMouse: NO];
     }
-    
-    SetIdentityMatrix( p_vout->p_sys->p_matrix );
-
-    ScaleMatrix( p_vout->p_sys->p_matrix,
-                 factor_x, factor_y,
-                 Long2Fix(0), Long2Fix(0) );
-                 
-    TranslateMatrix( p_vout->p_sys->p_matrix,
-                 Long2Fix(i_offset_x), Long2Fix(i_offset_y) );
-}
 
-/*****************************************************************************
- * QTCreateSequence: create a new sequence 
- *****************************************************************************
- * Returns 0 on success, 1 otherwise
- *****************************************************************************/
-static int QTCreateSequence( vout_thread_t *p_vout )
-{
-    OSErr err;
-    ImageDescriptionPtr p_descr;
-
-    HLock( (Handle)p_vout->p_sys->h_img_descr );
-    p_descr = *p_vout->p_sys->h_img_descr;
-
-    p_descr->idSize = sizeof(ImageDescription);
-    p_descr->cType = p_vout->p_sys->i_codec;
-    p_descr->version = 1;
-    p_descr->revisionLevel = 0;
-    p_descr->vendor = 'appl';
-    p_descr->width = p_vout->output.i_width;
-    p_descr->height = p_vout->output.i_height;
-    p_descr->hRes = Long2Fix(72);
-    p_descr->vRes = Long2Fix(72);
-    p_descr->spatialQuality = codecLosslessQuality;
-    p_descr->frameCount = 1;
-    p_descr->clutID = -1;
-    p_descr->dataSize = 0;
-    p_descr->depth = 24;
-
-    HUnlock( (Handle)p_vout->p_sys->h_img_descr );
-
-    if( ( err = DecompressSequenceBeginS( 
-                              &p_vout->p_sys->i_seq,
-                              p_vout->p_sys->h_img_descr,
-                              NULL, 0,
-                              p_vout->p_sys->p_qdport,
-                              NULL, NULL,
-                              p_vout->p_sys->p_matrix,
-                              0, NULL,
-                              codecFlagUseImageBuffer,
-                              codecLosslessQuality,
-                              p_vout->p_sys->img_dc ) ) )
-    {
-        msg_Err( p_vout, "DecompressSequenceBeginS failed: %d", err );
-        return( 1 );
-    }
-
-    return( 0 );
-}
-
-/*****************************************************************************
- * QTDestroySequence: destroy sequence 
- *****************************************************************************/
-static void QTDestroySequence( vout_thread_t *p_vout )
-{
-    CDSequenceEnd( p_vout->p_sys->i_seq );
-}
-
-/*****************************************************************************
- * QTNewPicture: allocate a picture
- *****************************************************************************
- * Returns 0 on success, 1 otherwise
- *****************************************************************************/
-static int QTNewPicture( vout_thread_t *p_vout, picture_t *p_pic )
-{
-    int i_width  = p_vout->output.i_width;
-    int i_height = p_vout->output.i_height;
-
-    /* We know the chroma, allocate a buffer which will be used
-     * directly by the decoder */
-    p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
-
-    if( p_pic->p_sys == NULL )
-    {
-        return( -1 );
-    }
-
-    switch( p_vout->output.i_chroma )
-    {
-        case VLC_FOURCC('I','4','2','0'):
-
-            p_pic->p_sys->p_info = (void *)&p_pic->p_sys->pixmap_i420;
-            p_pic->p_sys->i_size = sizeof(PlanarPixmapInfoYUV420);
-
-            /* Allocate the memory buffer */
-            p_pic->p_data = vlc_memalign( &p_pic->p_data_orig,
-                                          16, i_width * i_height * 3 / 2 );
-
-            /* Y buffer */
-            p_pic->Y_PIXELS = p_pic->p_data; 
-            p_pic->p[Y_PLANE].i_lines = i_height;
-            p_pic->p[Y_PLANE].i_pitch = i_width;
-            p_pic->p[Y_PLANE].i_pixel_pitch = 1;
-            p_pic->p[Y_PLANE].i_visible_pitch = i_width;
-
-            /* U buffer */
-            p_pic->U_PIXELS = p_pic->Y_PIXELS + i_height * i_width;
-            p_pic->p[U_PLANE].i_lines = i_height / 2;
-            p_pic->p[U_PLANE].i_pitch = i_width / 2;
-            p_pic->p[U_PLANE].i_pixel_pitch = 1;
-            p_pic->p[U_PLANE].i_visible_pitch = i_width / 2;
-
-            /* V buffer */
-            p_pic->V_PIXELS = p_pic->U_PIXELS + i_height * i_width / 4;
-            p_pic->p[V_PLANE].i_lines = i_height / 2;
-            p_pic->p[V_PLANE].i_pitch = i_width / 2;
-            p_pic->p[V_PLANE].i_pixel_pitch = 1;
-            p_pic->p[V_PLANE].i_visible_pitch = i_width / 2;
-
-            /* We allocated 3 planes */
-            p_pic->i_planes = 3;
-
-#define P p_pic->p_sys->pixmap_i420
-            P.componentInfoY.offset = (void *)p_pic->Y_PIXELS
-                                       - p_pic->p_sys->p_info;
-            P.componentInfoCb.offset = (void *)p_pic->U_PIXELS
-                                        - p_pic->p_sys->p_info;
-            P.componentInfoCr.offset = (void *)p_pic->V_PIXELS
-                                        - p_pic->p_sys->p_info;
-
-            P.componentInfoY.rowBytes = i_width;
-            P.componentInfoCb.rowBytes = i_width / 2;
-            P.componentInfoCr.rowBytes = i_width / 2;
-#undef P
-
-            break;
-
-    default:
-        /* Unknown chroma, tell the guy to get lost */
-        free( p_pic->p_sys );
-        msg_Err( p_vout, "never heard of chroma 0x%.8x (%4.4s)",
-                 p_vout->output.i_chroma, (char*)&p_vout->output.i_chroma );
-        p_pic->i_planes = 0;
-        return( -1 );
-    }
-
-    return( 0 );
-}
-
-/*****************************************************************************
- * QTFreePicture: destroy a picture allocated with QTNewPicture
- *****************************************************************************/
-static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
-{
-    switch( p_vout->output.i_chroma )
-    {
-        case VLC_FOURCC('I','4','2','0'):
-            free( p_pic->p_data_orig );
-            break;
-    }
-
-    free( p_pic->p_sys );
-}
-
-/*****************************************************************************
- * VLCWindow implementation
- *****************************************************************************/
-@implementation VLCWindow
-
-- (void)setVout:(vout_thread_t *)_p_vout
-{
-    p_vout = _p_vout;
-}
-
-- (vout_thread_t *)getVout
-{
-    return( p_vout );
+    /* Disable screensaver */
+    UpdateSystemActivity( UsrActivity );
 }
 
 - (void)scaleWindowWithFactor: (float)factor
@@ -1073,18 +310,18 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
         topleftbase.y = [self frame].size.height;
         topleftscreen = [self convertBaseToScreen: topleftbase];
         
-        if( p_vout->output.i_height * p_vout->output.i_aspect > 
-                        p_vout->output.i_width * VOUT_ASPECT_FACTOR )
+        if( p_vout->render.i_height * p_vout->render.i_aspect > 
+                        p_vout->render.i_width * VOUT_ASPECT_FACTOR )
         {
-            i_corrected_width = p_vout->output.i_height * p_vout->output.i_aspect /
+            i_corrected_width = p_vout->render.i_height * p_vout->render.i_aspect /
                                             VOUT_ASPECT_FACTOR;
             newsize.width = (int) ( i_corrected_width * factor );
             newsize.height = (int) ( p_vout->render.i_height * factor );
         }
         else
         {
-            i_corrected_height = p_vout->output.i_width * VOUT_ASPECT_FACTOR /
-                                            p_vout->output.i_aspect;
+            i_corrected_height = p_vout->render.i_width * VOUT_ASPECT_FACTOR /
+                                            p_vout->render.i_aspect;
             newsize.width = (int) ( p_vout->render.i_width * factor );
             newsize.height = (int) ( i_corrected_height * factor );
         }
@@ -1099,25 +336,23 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
 - (void)toggleFloatOnTop
 {
     vlc_value_t val;
+
     if( var_Get( p_vout, "video-on-top", &val )>=0 && val.b_bool)
     {
         val.b_bool = VLC_FALSE;
-        var_Set( p_vout, "video-on-top", val );
-        [p_vout->p_sys->o_window setLevel: NSNormalWindowLevel];
     }
     else
     {
         val.b_bool = VLC_TRUE;
-        var_Set( p_vout, "video-on-top", val );
-        [p_vout->p_sys->o_window setLevel: NSStatusWindowLevel];
     }
+    var_Set( p_vout, "video-on-top", val );
 }
 
 - (void)toggleFullscreen
 {
     vlc_value_t val;
-    val.b_bool = !p_vout->b_fullscreen;
-    var_Set( p_vout, "fullscreen", val );
+    val.b_bool = !p_real_vout->b_fullscreen;
+    var_Set( p_real_vout, "fullscreen", val );
 }
 
 - (BOOL)isFullscreen
@@ -1125,16 +360,22 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
     return( p_vout->b_fullscreen );
 }
 
+- (void)snapshot
+{
+    vout_Control( p_vout, VOUT_SNAPSHOT );
+}
+
 - (BOOL)canBecomeKeyWindow
 {
-    return( YES );
+    return YES;
 }
-/*
+
+/* Sometimes crashes VLC....
 - (BOOL)performKeyEquivalent:(NSEvent *)o_event
 {
-    return [[VLCMain sharedInstance] hasDefinedShortcutKey:o_event];
-}
-*/
+        return [[VLCMain sharedInstance] hasDefinedShortcutKey:o_event];
+}*/
+
 - (void)keyDown:(NSEvent *)o_event
 {
     unichar key = 0;
@@ -1167,13 +408,9 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
         }
         else if ( key == ' ' )
         {
-             playlist_t *p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
-                                                     FIND_ANYWHERE );
-             if ( p_playlist != NULL )
-             {
-                 playlist_Pause( p_playlist );
-                 vlc_object_release( p_playlist);
-             }
+            vlc_value_t val;
+            val.i_int = config_GetInt( p_vout, "key-play-pause" );
+            var_Set( p_vout->p_vlc, "key-pressed", val );
         }
         else
         {
@@ -1189,36 +426,46 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
 
 - (void)updateTitle
 {
-    NSMutableString * o_title;
-    playlist_t * p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
-                                                       FIND_ANYWHERE );
+    NSMutableString * o_title,* o_mrl;
+    input_thread_t * p_input;
     
-    if( p_playlist == NULL )
+    if( p_vout == NULL )
+    {
+        return;
+    }
+    
+    p_input = vlc_object_find( p_vout, VLC_OBJECT_INPUT,
+                                                FIND_PARENT );
+    
+    if( p_input == NULL )
     {
         return;
     }
 
-    vlc_mutex_lock( &p_playlist->object_lock );
-    o_title = [NSMutableString stringWithUTF8String: 
-        p_playlist->pp_items[p_playlist->i_index]->input.psz_uri]; 
-    vlc_mutex_unlock( &p_playlist->object_lock );
-
-    vlc_object_release( p_playlist );
+    if( p_input->input.p_item->psz_name != NULL )
+        o_title = [NSMutableString stringWithUTF8String:
+            p_input->input.p_item->psz_name];
+    if( p_input->input.p_item->psz_uri != NULL )
+        o_mrl = [NSMutableString stringWithUTF8String:
+            p_input->input.p_item->psz_uri];
+    if( o_title == nil )
+        o_title = o_mrl;
 
-    if( o_title != nil )
+    vlc_object_release( p_input );
+    if( o_mrl != nil )
     {
-        NSRange prefix_range = [o_title rangeOfString: @"file:"];
-        if( prefix_range.location != NSNotFound )
+        if( p_input->input.p_access && !strcmp( p_input->input.p_access->p_module->psz_shortname, "File" ) )
         {
-            [o_title deleteCharactersInRange: prefix_range];
+            NSRange prefix_range = [o_mrl rangeOfString: @"file:"];
+            if( prefix_range.location != NSNotFound )
+                [o_mrl deleteCharactersInRange: prefix_range];
+            [self setRepresentedFilename: o_mrl];
         }
-
-        [self setTitleWithRepresentedFilename: o_title];
+        [self setTitle: o_title];
     }
     else
     {
-        [self setTitle:
-            [NSString stringWithCString: VOUT_TITLE " (QuickTime)"]];
+        [self setTitle: [NSString stringWithCString: VOUT_TITLE]];
     }
 }
 
@@ -1239,620 +486,203 @@ static void QTFreePicture( vout_thread_t *p_vout, picture_t *p_pic )
     return NO;
 }
 
-@end
-
-/* Common QT and OpenGL code to catch mouse events */
-#define CATCH_MOUSE_EVENTS \
-- (BOOL)acceptsFirstResponder \
-{ \
-    return( YES ); \
-} \
- \
-- (BOOL)becomeFirstResponder \
-{ \
-    id o_window = [self window]; \
-     \
-    [o_window setAcceptsMouseMovedEvents: YES]; \
-    return( YES ); \
-} \
- \
-- (BOOL)resignFirstResponder \
-{ \
-    vout_thread_t * vout; \
-    id o_window = [self window]; \
-    vout = (vout_thread_t *)[o_window getVout]; \
-     \
-    [o_window setAcceptsMouseMovedEvents: NO]; \
-    VLCHideMouse( vout, NO ); \
-    return( YES ); \
-} \
- \
-- (void)mouseDown:(NSEvent *)o_event \
-{ \
-    vout_thread_t * vout; \
-    id o_window = [self window]; \
-    vout = (vout_thread_t *)[o_window getVout]; \
-    vlc_value_t val; \
- \
-    switch( [o_event type] ) \
-    {         \
-        case NSLeftMouseDown: \
-        { \
-            var_Get( vout, "mouse-button-down", &val ); \
-            val.i_int |= 1; \
-            var_Set( vout, "mouse-button-down", val ); \
-        } \
-        break; \
-         \
-        default: \
-            [super mouseDown: o_event]; \
-        break; \
-    } \
-} \
- \
-- (void)otherMouseDown:(NSEvent *)o_event \
-{ \
-    vout_thread_t * vout; \
-    id o_window = [self window]; \
-    vout = (vout_thread_t *)[o_window getVout]; \
-    vlc_value_t val; \
- \
-    switch( [o_event type] ) \
-    { \
-        case NSOtherMouseDown: \
-        { \
-            var_Get( vout, "mouse-button-down", &val ); \
-            val.i_int |= 2; \
-            var_Set( vout, "mouse-button-down", val ); \
-        } \
-        break; \
-         \
-        default: \
-            [super mouseDown: o_event]; \
-        break; \
-    } \
-} \
- \
-- (void)rightMouseDown:(NSEvent *)o_event \
-{ \
-    vout_thread_t * vout; \
-    id o_window = [self window]; \
-    vout = (vout_thread_t *)[o_window getVout]; \
-    vlc_value_t val; \
- \
-    switch( [o_event type] ) \
-    { \
-        case NSRightMouseDown: \
-        { \
-            var_Get( vout, "mouse-button-down", &val ); \
-            val.i_int |= 4; \
-            var_Set( vout, "mouse-button-down", val ); \
-        } \
-        break; \
-         \
-        default: \
-            [super mouseDown: o_event]; \
-        break; \
-    } \
-} \
- \
-- (void)mouseUp:(NSEvent *)o_event \
-{ \
-    vout_thread_t * vout; \
-    id o_window = [self window]; \
-    vout = (vout_thread_t *)[o_window getVout]; \
-    vlc_value_t val; \
- \
-    switch( [o_event type] ) \
-    { \
-        case NSLeftMouseUp: \
-        { \
-            vlc_value_t b_val; \
-            b_val.b_bool = VLC_TRUE; \
-            var_Set( vout, "mouse-clicked", b_val ); \
-             \
-            var_Get( vout, "mouse-button-down", &val ); \
-            val.i_int &= ~1; \
-            var_Set( vout, "mouse-button-down", val ); \
-        } \
-        break; \
-                 \
-        default: \
-            [super mouseUp: o_event]; \
-        break; \
-    } \
-} \
- \
-- (void)otherMouseUp:(NSEvent *)o_event \
-{ \
-    vout_thread_t * vout; \
-    id o_window = [self window]; \
-    vout = (vout_thread_t *)[o_window getVout]; \
-    vlc_value_t val; \
- \
-    switch( [o_event type] ) \
-    { \
-        case NSOtherMouseUp: \
-        { \
-            var_Get( vout, "mouse-button-down", &val ); \
-            val.i_int &= ~2; \
-            var_Set( vout, "mouse-button-down", val ); \
-        } \
-        break; \
-                 \
-        default: \
-            [super mouseUp: o_event]; \
-        break; \
-    } \
-} \
- \
-- (void)rightMouseUp:(NSEvent *)o_event \
-{ \
-    vout_thread_t * vout; \
-    id o_window = [self window]; \
-    vout = (vout_thread_t *)[o_window getVout]; \
-    vlc_value_t val; \
- \
-    switch( [o_event type] ) \
-    { \
-        case NSRightMouseUp: \
-        { \
-            var_Get( vout, "mouse-button-down", &val ); \
-            val.i_int &= ~4; \
-            var_Set( vout, "mouse-button-down", val ); \
-        } \
-        break; \
-         \
-        default: \
-            [super mouseUp: o_event]; \
-        break; \
-    } \
-} \
- \
-- (void)mouseDragged:(NSEvent *)o_event \
-{ \
-    [self mouseMoved:o_event]; \
-} \
- \
-- (void)otherMouseDragged:(NSEvent *)o_event \
-{ \
-    [self mouseMoved:o_event]; \
-} \
- \
-- (void)rightMouseDragged:(NSEvent *)o_event \
-{ \
-    [self mouseMoved:o_event]; \
+- (BOOL)acceptsFirstResponder
+{
+    return YES;
 }
 
-/*****************************************************************************
- * VLCQTView implementation
- *****************************************************************************/
-@implementation VLCQTView
-
-- (void)drawRect:(NSRect)rect
+- (BOOL)becomeFirstResponder
 {
-    vout_thread_t * p_vout;
-    id o_window = [self window];
-    p_vout = (vout_thread_t *)[o_window getVout];
-    
-    [[NSColor blackColor] set];
-    NSRectFill( rect );
-    [super drawRect: rect];
-
-    p_vout->i_changes |= VOUT_SIZE_CHANGE;
+    return YES;
 }
 
-CATCH_MOUSE_EVENTS
-
-- (void)mouseMoved:(NSEvent *)o_event
+- (BOOL)resignFirstResponder
 {
-    NSPoint ml;
-    NSRect s_rect;
-    BOOL b_inside;
-
-    vout_thread_t * p_vout;
-    id o_window = [self window];
-    p_vout = (vout_thread_t *)[o_window getVout];
+    /* We need to stay the first responder or we'll miss some
+       events */
+    return NO;
+}
 
-    s_rect = [self bounds];
-    ml = [self convertPoint: [o_event locationInWindow] fromView: nil];
-    b_inside = [self mouse: ml inRect: s_rect];
+- (void)mouseDown:(NSEvent *)o_event
+{
+    vlc_value_t val;
 
-    if( b_inside )
+    switch( [o_event type] )
     {
-        vlc_value_t val;
-        int i_width, i_height, i_x, i_y;
-        
-        vout_PlacePicture( p_vout, (unsigned int)s_rect.size.width,
-                                   (unsigned int)s_rect.size.height,
-                                   &i_x, &i_y, &i_width, &i_height );
-
-        val.i_int = ( ((int)ml.x) - i_x ) * 
-                    p_vout->render.i_width / i_width;
-        var_Set( p_vout, "mouse-x", val );
+        case NSLeftMouseDown:
+        {
+            var_Get( p_vout, "mouse-button-down", &val );
+            val.i_int |= 1;
+            var_Set( p_vout, "mouse-button-down", val );
+        }
+        break;
 
-        val.i_int = ( ((int)ml.y) - i_y ) * 
-                    p_vout->render.i_height / i_height;
-        var_Set( p_vout, "mouse-y", val );
-            
-        val.b_bool = VLC_TRUE;
-        var_Set( p_vout, "mouse-moved", val );
-        p_vout->p_sys->i_time_mouse_last_moved = mdate();
-        p_vout->p_sys->b_mouse_moved = YES;
+        default:
+            [super mouseDown: o_event];
+        break;
     }
-
-    [super mouseMoved: o_event];
 }
 
-@end
-
-/*****************************************************************************
- * VLCGLView implementation
- *****************************************************************************/
-@implementation VLCGLView
-
-
-- (id) initWithFrame: (NSRect) frame vout: (vout_thread_t*) _p_vout
+- (void)otherMouseDown:(NSEvent *)o_event
 {
     vlc_value_t val;
-    p_vout = _p_vout;
-    
-    NSOpenGLPixelFormatAttribute attribs[] =
-    {
-        NSOpenGLPFAAccelerated,
-        NSOpenGLPFANoRecovery,
-        NSOpenGLPFAColorSize, 24,
-        NSOpenGLPFAAlphaSize, 8,
-        NSOpenGLPFADepthSize, 24,
-        NSOpenGLPFAWindow,
-        0
-    };
-
-    NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
-        initWithAttributes: attribs];
-
-    if( !fmt )
-    {
-        msg_Warn( p_vout, "Cannot create NSOpenGLPixelFormat" );
-        return nil;
-    }
-
-    self = [super initWithFrame:frame pixelFormat: fmt];
-    [fmt release];
-
-    [[self openGLContext] makeCurrentContext];
-    [[self openGLContext] update];
-
-    /* Black background */
-    glClearColor( 0.0, 0.0, 0.0, 0.0 );
 
-    /* Check if the user asked for useless visual effects */
-    var_Get( p_vout, "macosx-opengl-effect", &val );
-    if( !val.psz_string || !strcmp( val.psz_string, "none" ))
+    switch( [o_event type] )
     {
-        i_effect = OPENGL_EFFECT_NONE;
-    }
-    else if( !strcmp( val.psz_string, "cube" ) )
-    {
-        i_effect = OPENGL_EFFECT_CUBE;
-
-        glEnable( GL_DEPTH_TEST );
-    }
-    else if( !strcmp( val.psz_string, "transparent-cube" ) )
-    {
-        i_effect = OPENGL_EFFECT_TRANSPARENT_CUBE;
-
-        glDisable( GL_DEPTH_TEST );
-        glEnable( GL_BLEND );
-        glBlendFunc( GL_SRC_ALPHA, GL_ONE );
-    }
-    else
-    {
-        msg_Warn( p_vout, "no valid opengl effect provided, using "
-                  "\"none\"" );
-        i_effect = OPENGL_EFFECT_NONE;
-    }
-    if( val.psz_string ) free( val.psz_string );
+        case NSOtherMouseDown:
+        {
+            var_Get( p_vout, "mouse-button-down", &val );
+            val.i_int |= 2;
+            var_Set( p_vout, "mouse-button-down", val );
+        }
+        break;
 
-    if( i_effect & ( OPENGL_EFFECT_CUBE |
-                OPENGL_EFFECT_TRANSPARENT_CUBE ) )
-    {
-        /* Set the perpective */
-        glMatrixMode( GL_PROJECTION );
-        glLoadIdentity();
-        glFrustum( -1.0, 1.0, -1.0, 1.0, 3.0, 20.0 );
-        glMatrixMode( GL_MODELVIEW );
-        glLoadIdentity();
-        glTranslatef( 0.0, 0.0, - 5.0 );
+        default:
+            [super mouseDown: o_event];
+        break;
     }
-
-    pi_textures[0] = 0;
-    pi_textures[1] = 0;
-    initDone       = 0;
-
-    return self;
 }
 
-- (void)reshape
+- (void)rightMouseDown:(NSEvent *)o_event
 {
     vlc_value_t val;
-    NSRect bounds;
-
-    if( !initDone )
-    {
-        return;
-    }
-    
-    [[self openGLContext] makeCurrentContext];
-
-    bounds = [self bounds];
-    glViewport( 0, 0, (GLint) bounds.size.width,
-                (GLint) bounds.size.height );
 
-    var_Get( p_vout, "macosx-stretch", &val );
-    if( val.b_bool )
+    switch( [o_event type] )
     {
-        f_x = 1.0;
-        f_y = 1.0;
-    }
-    else
-    {
-        /* Quad size is set in order to preserve the aspect ratio */
-        var_Get( p_vout, "macosx-fill", &val );
-        int fill = ( val.b_bool && p_vout->b_fullscreen );
-        int large = ( bounds.size.height * p_vout->output.i_aspect <
-                      bounds.size.width * VOUT_ASPECT_FACTOR );
-        if( ( large && !fill ) || ( !large && fill ) )
-        {
-            f_x = bounds.size.height * p_vout->output.i_aspect /
-                VOUT_ASPECT_FACTOR / bounds.size.width;
-            f_y = 1.0;
-        }
-        else
+        case NSRightMouseDown:
         {
-            f_x = 1.0;
-            f_y = bounds.size.width * VOUT_ASPECT_FACTOR /
-                p_vout->output.i_aspect / bounds.size.height;
+            var_Get( p_vout, "mouse-button-down", &val );
+            val.i_int |= 4;
+            var_Set( p_vout, "mouse-button-down", val );
         }
+        break;
+
+        default:
+            [super mouseDown: o_event];
+        break;
     }
 }
 
-- (void)initTextures
+- (void)mouseUp:(NSEvent *)o_event
 {
-    int i;
-    [[self openGLContext] makeCurrentContext];
+    vlc_value_t val;
 
-    /* Free previous texture if any */
-    if( initDone )
+    switch( [o_event type] )
     {
-        glDeleteTextures( 2, pi_textures );
-    }
-
-    glEnable( GL_TEXTURE_RECTANGLE_EXT );
-    glEnable( GL_UNPACK_CLIENT_STORAGE_APPLE );
-
-    glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
-    glPixelStorei( GL_UNPACK_ROW_LENGTH, p_vout->output.i_width );
-
-    /* Tell the driver not to make a copy of the texture but to use
-       our buffer */
-    glPixelStorei( GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE );
+        case NSLeftMouseUp:
+        {
+            vlc_value_t b_val;
+            b_val.b_bool = VLC_TRUE;
+            var_Set( p_vout, "mouse-clicked", b_val );
 
-    /* Create textures */
-    glGenTextures( 2, pi_textures );
+            var_Get( p_vout, "mouse-button-down", &val );
+            val.i_int &= ~1;
+            var_Set( p_vout, "mouse-button-down", val );
+        }
+        break;
 
-    for( i = 0; i < 2; i++ )
-    {
-        glBindTexture( GL_TEXTURE_RECTANGLE_EXT, pi_textures[i] );
-        glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE );
-
-        /* Linear interpolation */
-        glTexParameteri( GL_TEXTURE_RECTANGLE_EXT,
-                GL_TEXTURE_MIN_FILTER, GL_LINEAR );
-        glTexParameteri( GL_TEXTURE_RECTANGLE_EXT,
-                GL_TEXTURE_MAG_FILTER, GL_LINEAR );
-
-        /* Use VRAM texturing */
-        glTexParameteri( GL_TEXTURE_RECTANGLE_EXT,
-                GL_TEXTURE_STORAGE_HINT_APPLE, GL_STORAGE_CACHED_APPLE );
-
-        glTexImage2D( GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGB8,
-                p_vout->output.i_width, p_vout->output.i_height, 0,
-                GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
-                p_vout->p_sys->p_data[i] );
+        default:
+            [super mouseUp: o_event];
+        break;
     }
-
-    /* Swap buffers only during the vertical retrace of the monitor.
-       http://developer.apple.com/documentation/GraphicsImaging/
-       Conceptual/OpenGL/chap5/chapter_5_section_44.html */
-    long params[] = { 1 };
-    CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
-                     params );
-
-    initDone = 1;
 }
 
-- (void)reloadTexture: (int) index
+- (void)otherMouseUp:(NSEvent *)o_event
 {
-    if( !initDone )
+    vlc_value_t val;
+
+    switch( [o_event type] )
     {
-        return;
+        case NSOtherMouseUp:
+        {
+            var_Get( p_vout, "mouse-button-down", &val );
+            val.i_int &= ~2;
+            var_Set( p_vout, "mouse-button-down", val );
+        }
+        break;
+
+        default:
+            [super mouseUp: o_event];
+        break;
     }
-    
-    [[self openGLContext] makeCurrentContext];
-
-    glBindTexture( GL_TEXTURE_RECTANGLE_EXT, pi_textures[index] );
-    glPixelStorei( GL_UNPACK_ROW_LENGTH, p_vout->output.i_width );
-
-    /* glTexSubImage2D is faster than glTexImage2D
-       http://developer.apple.com/samplecode/Sample_Code/Graphics_3D/
-       TextureRange/MainOpenGLView.m.htm */
-    glTexSubImage2D( GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0,
-            p_vout->output.i_width, p_vout->output.i_height,
-            GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
-            p_vout->p_sys->p_data[index] );
 }
 
-- (void) cleanUp
+- (void)rightMouseUp:(NSEvent *)o_event
 {
-    initDone = 0;
+    vlc_value_t val;
+
+    switch( [o_event type] )
+    {
+        case NSRightMouseUp:
+        {
+            var_Get( p_vout, "mouse-button-down", &val );
+            val.i_int &= ~4;
+            var_Set( p_vout, "mouse-button-down", val );
+        }
+        break;
+
+        default:
+            [super mouseUp: o_event];
+        break;
+    }
 }
 
-- (void) drawQuad
+- (void)mouseDragged:(NSEvent *)o_event
 {
-    glBegin( GL_QUADS );
-        /* Top left */
-        glTexCoord2f( 0.0, 0.0 );
-        glVertex2f( - f_x, f_y );
-        /* Bottom left */
-        glTexCoord2f( 0.0, (float) p_vout->output.i_height );
-        glVertex2f( - f_x, - f_y );
-        /* Bottom right */
-        glTexCoord2f( (float) p_vout->output.i_width,
-                      (float) p_vout->output.i_height );
-        glVertex2f( f_x, - f_y );
-        /* Top right */
-        glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
-        glVertex2f( f_x, f_y );
-    glEnd();
+    [self mouseMoved: o_event];
 }
 
-- (void) drawCube
+- (void)otherMouseDragged:(NSEvent *)o_event
 {
-    glBegin( GL_QUADS );
-        /* Front */
-        glTexCoord2f( 0.0, 0.0 );
-        glVertex3f( - 1.0, 1.0, 1.0 );
-        glTexCoord2f( 0.0, (float) p_vout->output.i_height );
-        glVertex3f( - 1.0, - 1.0, 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width,
-                      (float) p_vout->output.i_height );
-        glVertex3f( 1.0, - 1.0, 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
-        glVertex3f( 1.0, 1.0, 1.0 );
-
-        /* Left */
-        glTexCoord2f( 0.0, 0.0 );
-        glVertex3f( - 1.0, 1.0, - 1.0 );
-        glTexCoord2f( 0.0, (float) p_vout->output.i_height );
-        glVertex3f( - 1.0, - 1.0, - 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width,
-                      (float) p_vout->output.i_height );
-        glVertex3f( - 1.0, - 1.0, 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
-        glVertex3f( - 1.0, 1.0, 1.0 );
-
-        /* Back */
-        glTexCoord2f( 0.0, 0.0 );
-        glVertex3f( 1.0, 1.0, - 1.0 );
-        glTexCoord2f( 0.0, (float) p_vout->output.i_height );
-        glVertex3f( 1.0, - 1.0, - 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width,
-                      (float) p_vout->output.i_height );
-        glVertex3f( - 1.0, - 1.0, - 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
-        glVertex3f( - 1.0, 1.0, - 1.0 );
-
-        /* Right */
-        glTexCoord2f( 0.0, 0.0 );
-        glVertex3f( 1.0, 1.0, 1.0 );
-        glTexCoord2f( 0.0, (float) p_vout->output.i_height );
-        glVertex3f( 1.0, - 1.0, 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width,
-                      (float) p_vout->output.i_height );
-        glVertex3f( 1.0, - 1.0, - 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
-        glVertex3f( 1.0, 1.0, - 1.0 );
-
-        /* Top */
-        glTexCoord2f( 0.0, 0.0 );
-        glVertex3f( - 1.0, 1.0, - 1.0 );
-        glTexCoord2f( 0.0, (float) p_vout->output.i_height );
-        glVertex3f( - 1.0, 1.0, 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width,
-                      (float) p_vout->output.i_height );
-        glVertex3f( 1.0, 1.0, 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
-        glVertex3f( 1.0, 1.0, - 1.0 );
-
-        /* Bottom */
-        glTexCoord2f( 0.0, 0.0 );
-        glVertex3f( - 1.0, - 1.0, 1.0 );
-        glTexCoord2f( 0.0, (float) p_vout->output.i_height );
-        glVertex3f( - 1.0, - 1.0, - 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width,
-                      (float) p_vout->output.i_height );
-        glVertex3f( 1.0, - 1.0, - 1.0 );
-        glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
-        glVertex3f( 1.0, - 1.0, 1.0 );
-    glEnd();
+    [self mouseMoved: o_event];
 }
 
-- (void) drawRect: (NSRect) rect
+- (void)rightMouseDragged:(NSEvent *)o_event
 {
-    [[self openGLContext] makeCurrentContext];
-
-    /* Black background */
-    glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
-
-    if( !initDone )
-    {
-        glFlush();
-        return;
-    }
-
-    /* Draw */
-    glBindTexture( GL_TEXTURE_RECTANGLE_EXT,
-                   pi_textures[p_vout->p_sys->i_cur_pic] );
-    if( i_effect & ( OPENGL_EFFECT_CUBE |
-                OPENGL_EFFECT_TRANSPARENT_CUBE ) )
-    {
-        glRotatef( 1.0, 0.3, 0.5, 0.7 );
-        [self drawCube];
-    }
-    else
-    {
-        [self drawQuad];
-    }
-
-    /* Draw */
-    glFlush();
+    [self mouseMoved: o_event];
 }
 
-CATCH_MOUSE_EVENTS
-
 - (void)mouseMoved:(NSEvent *)o_event
-{
+{   
     NSPoint ml;
     NSRect s_rect;
     BOOL b_inside;
+    NSView * o_view;
+
+    i_time_mouse_last_moved = mdate();
 
-    s_rect = [self bounds];
-    ml = [self convertPoint: [o_event locationInWindow] fromView: nil];
-    b_inside = [self mouse: ml inRect: s_rect];
+    o_view = [self contentView];
+    s_rect = [o_view bounds];
+    ml = [o_view convertPoint: [o_event locationInWindow] fromView: nil];
+    b_inside = [o_view mouse: ml inRect: s_rect];
 
     if( b_inside )
     {
         vlc_value_t val;
         int i_width, i_height, i_x, i_y;
-        
+
         vout_PlacePicture( p_vout, (unsigned int)s_rect.size.width,
                                    (unsigned int)s_rect.size.height,
                                    &i_x, &i_y, &i_width, &i_height );
 
-        val.i_int = ( (int)ml.x - i_x ) * 
+        val.i_int = ( ((int)ml.x) - i_x ) *  
                     p_vout->render.i_width / i_width;
         var_Set( p_vout, "mouse-x", val );
 
-        /* Y coordinate is inverted in OpenGL */
-        val.i_int = ( ((int)(s_rect.size.height - ml.y)) - i_y ) *
-                    p_vout->render.i_height / i_height;
+        if( [[o_view className] isEqualToString: @"VLCGLView"] )
+        {
+            val.i_int = ( ((int)(s_rect.size.height - ml.y)) - i_y ) *
+                        p_vout->render.i_height / i_height;
+        }
+        else
+        {
+            val.i_int = ( ((int)ml.y) - i_y ) * 
+                        p_vout->render.i_height / i_height;
+        }
         var_Set( p_vout, "mouse-y", val );
             
         val.b_bool = VLC_TRUE;
-        var_Set( p_vout, "mouse-moved", val );
-        p_vout->p_sys->i_time_mouse_last_moved = mdate();
-        p_vout->p_sys->b_mouse_moved = YES;
+        var_Set( p_vout, "mouse-moved", val ); 
     }
 
     [super mouseMoved: o_event];