/*****************************************************************************
- * vout.m: MacOS X video output plugin
+ * vout.m: MacOS X video output module
*****************************************************************************
* Copyright (C) 2001-2003 VideoLAN
- * $Id: vout.m,v 1.19 2003/01/25 12:00:38 hartman Exp $
+ * $Id$
*
* Authors: Colin Delacroix <colin@zoy.org>
* Florian G. Pflug <fgp@phlo.org>
* Jon Lech Johansen <jon-vl@nanocrew.net>
* Derk-Jan Hartman <thedj@users.sourceforge.net>
+ * Eric Petit <titer@m0k.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#include <stdlib.h> /* free() */
#include <string.h> /* strerror() */
-#include <vlc/vlc.h>
-#include <vlc/vout.h>
-#include <vlc/aout.h>
-#include <vlc/intf.h>
-
-#include <Cocoa/Cocoa.h>
#include <QuickTime/QuickTime.h>
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/gl.h>
+#include <OpenGL/glext.h>
+
+#include <vlc_keys.h>
+
#include "intf.h"
#include "vout.h"
#define QT_MAX_DIRECTBUFFERS 10
+#define VL_MAX_DISPLAYS 16
+
+#define OPENGL_EFFECT_NONE 1
+#define OPENGL_EFFECT_CUBE 2
+#define OPENGL_EFFECT_TRANSPARENT_CUBE 4
struct picture_sys_t
{
/*****************************************************************************
* Local prototypes
*****************************************************************************/
-static int vout_Init ( vout_thread_t * );
-static void vout_End ( vout_thread_t * );
-static int vout_Manage ( vout_thread_t * );
-static void vout_Display ( vout_thread_t *, picture_t * );
-
-static int CoSendRequest ( vout_thread_t *, SEL );
-static int CoCreateWindow ( vout_thread_t * );
-static int CoDestroyWindow ( vout_thread_t * );
-static int CoToggleFullscreen ( vout_thread_t * );
-
-static void QTScaleMatrix ( vout_thread_t * );
-static int QTCreateSequence ( vout_thread_t * );
-static void QTDestroySequence ( vout_thread_t * );
-static int QTNewPicture ( vout_thread_t *, picture_t * );
-static void QTFreePicture ( vout_thread_t *, picture_t * );
+
+static int InitVideo ( vout_thread_t * );
+static void EndVideo ( vout_thread_t * );
+static int ManageVideo ( vout_thread_t * );
+static void DisplayVideo ( vout_thread_t *, picture_t * );
+static int ControlVideo ( vout_thread_t *, int, va_list );
+
+static int CoCreateWindow ( vout_thread_t * );
+static int CoDestroyWindow ( vout_thread_t * );
+static int CoToggleFullscreen ( vout_thread_t * );
+
+static void VLCHideMouse ( vout_thread_t *, BOOL );
+
+static void QTScaleMatrix ( vout_thread_t * );
+static int QTCreateSequence ( vout_thread_t * );
+static void QTDestroySequence ( vout_thread_t * );
+static int QTNewPicture ( vout_thread_t *, picture_t * );
+static void QTFreePicture ( vout_thread_t *, picture_t * );
/*****************************************************************************
* OpenVideo: allocates MacOS X video thread output method
int E_(OpenVideo) ( vlc_object_t *p_this )
{
vout_thread_t * p_vout = (vout_thread_t *)p_this;
+ vlc_value_t val;
OSErr err;
int i_timeout;
if( NSApp == NULL )
{
+ /* no MacOS X intf, unable to communicate with MT */
msg_Err( p_vout, "no MacOS X interface present" );
free( p_vout->p_sys );
return( 1 );
}
- if( [NSApp respondsToSelector: @selector(getIntf)] )
- {
- intf_thread_t * p_intf;
-
- for( i_timeout = 10 ; i_timeout-- ; )
- {
- if( ( p_intf = [NSApp getIntf] ) == NULL )
- {
- msleep( INTF_IDLE_SLEEP );
- }
- }
-
- if( p_intf == NULL )
- {
- msg_Err( p_vout, "MacOS X intf has getIntf, but is NULL" );
- free( p_vout->p_sys );
- return( 1 );
- }
- }
-
- p_vout->p_sys->h_img_descr =
- (ImageDescriptionHandle)NewHandleClear( sizeof(ImageDescription) );
- p_vout->p_sys->p_matrix = (MatrixRecordPtr)malloc( sizeof(MatrixRecord) );
- p_vout->p_sys->p_fullscreen_state = NULL;
+ p_vout->pf_init = InitVideo;
+ p_vout->pf_end = EndVideo;
+ p_vout->pf_manage = ManageVideo;
+ p_vout->pf_render = NULL;
+ p_vout->pf_display = DisplayVideo;
+ p_vout->pf_control = ControlVideo;
- p_vout->p_sys->b_mouse_pointer_visible = 1;
+ p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
+ p_vout->p_sys->b_mouse_moved = VLC_TRUE;
+ p_vout->p_sys->i_time_mouse_last_moved = mdate();
- /* set window size */
+ /* set original window size */
p_vout->p_sys->s_rect.size.width = p_vout->i_window_width;
p_vout->p_sys->s_rect.size.height = p_vout->i_window_height;
- if( ( err = EnterMovies() ) != noErr )
- {
- msg_Err( p_vout, "EnterMovies failed: %d", err );
- free( p_vout->p_sys->p_matrix );
- DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
- free( p_vout->p_sys );
- return( 1 );
- }
+ var_Create( p_vout, "macosx-vout", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
+ var_Create( p_vout, "macosx-vdev", VLC_VAR_INTEGER | VLC_VAR_DOINHERIT );
+ var_Create( p_vout, "macosx-fill", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
+ var_Create( p_vout, "macosx-stretch", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
+ var_Create( p_vout, "macosx-opaqueness", VLC_VAR_FLOAT | VLC_VAR_DOINHERIT );
+ var_Create( p_vout, "macosx-opengl-effect", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
+
+ /* Check if we should use QuickTime or OpenGL */
+ var_Get( p_vout, "macosx-vout", &val);
- if( vout_ChromaCmp( p_vout->render.i_chroma, VLC_FOURCC('I','4','2','0') ) )
+ if( !strncmp( val.psz_string, "auto", 4 ) )
+ {
+ p_vout->p_sys->i_opengl = CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay );
+ }
+ else if( !strncmp( val.psz_string, "opengl", 6 ) )
{
+ p_vout->p_sys->i_opengl = VLC_TRUE;
+ }
+ else
+ {
+ p_vout->p_sys->i_opengl = VLC_FALSE;
+ }
+ free( val.psz_string );
+
+ if( !p_vout->p_sys->i_opengl )
+ {
+ /* Initialize QuickTime */
+ p_vout->p_sys->h_img_descr =
+ (ImageDescriptionHandle)NewHandleClear( sizeof(ImageDescription) );
+ p_vout->p_sys->p_matrix =
+ (MatrixRecordPtr)malloc( sizeof(MatrixRecord) );
+ p_vout->p_sys->p_fullscreen_state = NULL;
+
+ if( ( err = EnterMovies() ) != noErr )
+ {
+ msg_Err( p_vout, "EnterMovies failed: %d", err );
+ free( p_vout->p_sys->p_matrix );
+ DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
+ free( p_vout->p_sys );
+ return VLC_EGENERIC;
+ }
+
+ /* Damn QT isn't thread safe. so keep a lock in the p_vlc object */
+ vlc_mutex_lock( &p_vout->p_vlc->quicktime_lock );
+
+ /* Can we find the right chroma ? */
err = FindCodec( kYUV420CodecType, bestSpeedCodec,
- nil, &p_vout->p_sys->img_dc );
+ nil, &p_vout->p_sys->img_dc );
+
+ vlc_mutex_unlock( &p_vout->p_vlc->quicktime_lock );
+
if( err == noErr && p_vout->p_sys->img_dc != 0 )
{
p_vout->output.i_chroma = VLC_FOURCC('I','4','2','0');
{
msg_Err( p_vout, "failed to find an appropriate codec" );
}
+
+ if( p_vout->p_sys->img_dc == 0 )
+ {
+ free( p_vout->p_sys->p_matrix );
+ DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
+ free( p_vout->p_sys );
+ return VLC_EGENERIC;
+ }
+ msg_Dbg( p_vout, "using Quartz mode" );
}
else
{
- msg_Err( p_vout, "chroma 0x%08x not supported",
- p_vout->render.i_chroma );
+ p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
+ msg_Dbg( p_vout, "using OpenGL mode" );
}
- if( p_vout->p_sys->img_dc == 0 )
- {
- free( p_vout->p_sys->p_matrix );
- DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
- free( p_vout->p_sys );
- return( 1 );
- }
-
- NSAutoreleasePool * o_pool = [[NSAutoreleasePool alloc] init];
+ /* Setup the menuitem for the multiple displays. Read the vlc preference (macosx-vdev) for the primary display */
NSArray * o_screens = [NSScreen screens];
if( [o_screens count] > 0 && var_Type( p_vout, "video-device" ) == 0 )
{
int i = 1;
- vlc_value_t val;
+ vlc_value_t val2, text;
NSScreen * o_screen;
- int i_option = config_GetInt( p_vout, "macosx-vdev" );
+ var_Get( p_vout, "macosx-vdev", &val );
- var_Create( p_vout, "video-device", VLC_VAR_STRING |
+ var_Create( p_vout, "video-device", VLC_VAR_INTEGER |
VLC_VAR_HASCHOICE );
-
+ text.psz_string = _("Video device");
+ var_Change( p_vout, "video-device", VLC_VAR_SETTEXT, &text, NULL );
+
NSEnumerator * o_enumerator = [o_screens objectEnumerator];
while( (o_screen = [o_enumerator nextObject]) != NULL )
"%s %d (%dx%d)", _("Screen"), i,
(int)s_rect.size.width, (int)s_rect.size.height );
- val.psz_string = psz_temp;
- var_Change( p_vout, "video-device", VLC_VAR_ADDCHOICE, &val );
+ text.psz_string = psz_temp;
+ val2.i_int = i;
+ var_Change( p_vout, "video-device",
+ VLC_VAR_ADDCHOICE, &val2, &text );
- if( ( i - 1 ) == i_option )
+ if( ( i - 1 ) == val.i_int )
{
- var_Set( p_vout, "video-device", val );
+ var_Set( p_vout, "video-device", val2 );
}
-
i++;
}
var_AddCallback( p_vout, "video-device", vout_VarCallback,
NULL );
- val.b_bool = VLC_TRUE;
- var_Set( p_vout, "intf-change", val );
+ val2.b_bool = VLC_TRUE;
+ var_Set( p_vout, "intf-change", val2 );
}
- [o_pool release];
+ /* Spawn window */
if( CoCreateWindow( p_vout ) )
{
- msg_Err( p_vout, "unable to create window" );
- free( p_vout->p_sys->p_matrix );
- DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
+ msg_Err( p_vout, "unable to create a window" );
+ if( !p_vout->p_sys->i_opengl )
+ {
+ free( p_vout->p_sys->p_matrix );
+ DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
+ }
free( p_vout->p_sys );
- return( 1 );
+ return VLC_EGENERIC;
}
- p_vout->pf_init = vout_Init;
- p_vout->pf_end = vout_End;
- p_vout->pf_manage = vout_Manage;
- p_vout->pf_render = NULL;
- p_vout->pf_display = vout_Display;
-
- return( 0 );
+ return VLC_SUCCESS;
}
/*****************************************************************************
- * vout_Init: initialize video thread output method
+ * CloseVideo: destroy video thread output method
*****************************************************************************/
-static int vout_Init( vout_thread_t *p_vout )
+void E_(CloseVideo) ( vlc_object_t *p_this )
{
- int i_index;
- picture_t *p_pic;
+ NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
+ vout_thread_t * p_vout = (vout_thread_t *)p_this;
+
+ if( CoDestroyWindow( p_vout ) )
+ {
+ msg_Err( p_vout, "unable to destroy window" );
+ }
+ if ( p_vout->p_sys->p_fullscreen_state != NULL )
+ {
+ EndFullScreen ( p_vout->p_sys->p_fullscreen_state, NULL );
+ }
+
+ if( !p_vout->p_sys->i_opengl )
+ {
+ /* Clean Up Quicktime environment */
+ ExitMovies();
+ free( p_vout->p_sys->p_matrix );
+ DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
+ }
+ else
+ {
+ [p_vout->p_sys->o_glview cleanUp];
+ }
+
+ [o_pool release];
+ free( p_vout->p_sys );
+}
+
+/*****************************************************************************
+ * InitVideo: initialize video thread output method
+ *****************************************************************************/
+static int InitOpenGL ( vout_thread_t *p_vout );
+static int InitQuickTime( vout_thread_t *p_vout );
+static int InitVideo ( vout_thread_t *p_vout )
+{
I_OUTPUTPICTURES = 0;
/* Initialize the output structure; we already found a codec,
p_vout->output.i_height = p_vout->render.i_height;
p_vout->output.i_aspect = p_vout->render.i_aspect;
+ if( p_vout->p_sys->i_opengl )
+ {
+ return InitOpenGL( p_vout );
+ }
+ else
+ {
+ return InitQuickTime( p_vout );
+ }
+}
+
+static int InitOpenGL( vout_thread_t *p_vout )
+{
+ picture_t *p_pic = NULL;
+ int i_bytes;
+ int i_index;
+
+ /* Apple OpenGL extensions only accept YUV as YUY2 */
+ p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
+ p_vout->output.i_rmask = 0xFF0000;
+ p_vout->output.i_gmask = 0x00FF00;
+ p_vout->output.i_bmask = 0x0000FF;
+
+ /* Allocate our 2 picture buffers */
+ i_bytes = 2 * p_vout->output.i_width * p_vout->output.i_height;
+ p_vout->p_sys->p_data[0] = vlc_memalign(
+ &p_vout->p_sys->p_data_orig[0], 16, i_bytes );
+ p_vout->p_sys->p_data[1] = vlc_memalign(
+ &p_vout->p_sys->p_data_orig[1], 16, i_bytes );
+ p_vout->p_sys->i_cur_pic = 1;
+
+ /* We declare only one picture and will switch buffers manually */
+ while( I_OUTPUTPICTURES < 1 )
+ {
+ /* Find an empty picture slot */
+ for( i_index = 0; i_index < VOUT_MAX_PICTURES; i_index++ )
+ {
+ if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
+ {
+ p_pic = p_vout->p_picture + i_index;
+ break;
+ }
+ }
+ if( p_pic == NULL )
+ {
+ break;
+ }
+
+ vout_InitPicture( VLC_OBJECT( p_vout ), p_pic,
+ p_vout->output.i_chroma, p_vout->output.i_width,
+ p_vout->output.i_height, p_vout->output.i_aspect );
+ p_pic->p_data = p_vout->p_sys->p_data[0];
+ p_pic->p[0].p_pixels = p_pic->p_data;
+ for( i_index = 1; i_index < p_pic->i_planes; i_index++ )
+ {
+ p_pic->p[i_index].p_pixels =
+ p_pic->p[i_index-1].p_pixels +
+ p_pic->p[i_index-1].i_lines *
+ p_pic->p[i_index-1].i_pitch;
+ }
+
+ p_pic->i_status = DESTROYED_PICTURE;
+ p_pic->i_type = DIRECT_PICTURE;
+
+ PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
+ I_OUTPUTPICTURES++;
+ }
+
+ [p_vout->p_sys->o_glview lockFocus];
+ [p_vout->p_sys->o_glview initTextures];
+ [p_vout->p_sys->o_glview reshape];
+ [p_vout->p_sys->o_glview unlockFocus];
+
+ return 0;
+}
+
+static int InitQuickTime( vout_thread_t *p_vout )
+{
+ picture_t *p_pic;
+ int i_index;
+
SetPort( p_vout->p_sys->p_qdport );
QTScaleMatrix( p_vout );
p_pic->i_type = DIRECT_PICTURE;
PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
-
I_OUTPUTPICTURES++;
}
-
- return( 0 );
+ return 0;
}
/*****************************************************************************
- * vout_End: terminate video thread output method
+ * EndVideo: terminate video thread output method
*****************************************************************************/
-static void vout_End( vout_thread_t *p_vout )
+static void EndVideo( vout_thread_t *p_vout )
{
int i_index;
- QTDestroySequence( p_vout );
+ if( !p_vout->p_sys->i_opengl )
+ {
+ QTDestroySequence( p_vout );
+ }
/* Free the direct buffers we allocated */
for( i_index = I_OUTPUTPICTURES; i_index; )
{
i_index--;
- QTFreePicture( p_vout, PP_OUTPUTPICTURE[ i_index ] );
- }
-}
-
-/*****************************************************************************
- * CloseVideo: destroy video thread output method
- *****************************************************************************/
-void E_(CloseVideo) ( vlc_object_t *p_this )
-{
- vout_thread_t * p_vout = (vout_thread_t *)p_this;
-
- if( CoDestroyWindow( p_vout ) )
- {
- msg_Err( p_vout, "unable to destroy window" );
+ if( !p_vout->p_sys->i_opengl )
+ {
+ QTFreePicture( p_vout, PP_OUTPUTPICTURE[ i_index ] );
+ }
+ else
+ {
+ free( p_vout->p_sys->p_data_orig[0] );
+ free( p_vout->p_sys->p_data_orig[1] );
+ }
}
-
- if ( p_vout->p_sys->p_fullscreen_state != NULL )
- EndFullScreen ( p_vout->p_sys->p_fullscreen_state, NULL );
-
- ExitMovies();
-
- free( p_vout->p_sys->p_matrix );
- DisposeHandle( (Handle)p_vout->p_sys->h_img_descr );
-
- free( p_vout->p_sys );
}
/*****************************************************************************
- * vout_Manage: handle events
+ * ManageVideo: handle events
*****************************************************************************
* This function should be called regularly by video output thread. It manages
* console events. It returns a non null value on error.
*****************************************************************************/
-static int vout_Manage( vout_thread_t *p_vout )
-{
+static int ManageVideo( vout_thread_t *p_vout )
+{
if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
{
if( CoToggleFullscreen( p_vout ) )
if( p_vout->i_changes & VOUT_SIZE_CHANGE )
{
- QTScaleMatrix( p_vout );
- SetDSequenceMatrix( p_vout->p_sys->i_seq,
- p_vout->p_sys->p_matrix );
+ if( !p_vout->p_sys->i_opengl )
+ {
+ QTScaleMatrix( p_vout );
+ SetDSequenceMatrix( p_vout->p_sys->i_seq,
+ p_vout->p_sys->p_matrix );
+ }
p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
}
- /* hide/show mouse cursor */
- if( p_vout->p_sys->b_mouse_moved && p_vout->b_fullscreen )
+ /* hide/show mouse cursor
+ * this code looks unnecessarily complicated, but is necessary like this.
+ * it has to deal with multiple monitors and therefore checks a lot */
+ if( !p_vout->p_sys->b_mouse_moved && p_vout->b_fullscreen )
{
- vlc_bool_t b_change = 0;
-
- if( !p_vout->p_sys->b_mouse_pointer_visible )
+ if( mdate() - p_vout->p_sys->i_time_mouse_last_moved > 3000000 )
{
- CGDisplayShowCursor( kCGDirectMainDisplay );
- p_vout->p_sys->b_mouse_pointer_visible = 1;
- b_change = 1;
- }
- else if( mdate() - p_vout->p_sys->i_time_mouse_last_moved > 2000000 &&
- p_vout->p_sys->b_mouse_pointer_visible )
- {
- CGDisplayHideCursor( kCGDirectMainDisplay );
- p_vout->p_sys->b_mouse_pointer_visible = 0;
- b_change = 1;
- }
-
- if( b_change )
- {
- p_vout->p_sys->b_mouse_moved = 0;
- p_vout->p_sys->i_time_mouse_last_moved = 0;
+ VLCHideMouse( p_vout, YES );
}
}
-
+ else if ( p_vout->p_sys->b_mouse_moved && p_vout->b_fullscreen )
+ {
+ VLCHideMouse( p_vout, NO );
+ }
+
+ /* disable screen saver */
+ UpdateSystemActivity( UsrActivity );
+
return( 0 );
}
*****************************************************************************
* This function sends the currently rendered image to the display.
*****************************************************************************/
-static void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
+static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
{
- OSErr err;
- CodecFlags flags;
-
- if( ( err = DecompressSequenceFrameS(
- p_vout->p_sys->i_seq,
- p_pic->p_sys->p_info,
- p_pic->p_sys->i_size,
- codecFlagUseImageBuffer, &flags, nil ) != noErr ) )
+ if( !p_vout->p_sys->i_opengl )
{
- msg_Err( p_vout, "DecompressSequenceFrameS failed: %d", err );
+ OSErr err;
+ CodecFlags flags;
+
+ if( ( err = DecompressSequenceFrameS(
+ p_vout->p_sys->i_seq,
+ p_pic->p_sys->p_info,
+ p_pic->p_sys->i_size,
+ codecFlagUseImageBuffer, &flags, nil ) != noErr ) )
+ {
+ msg_Warn( p_vout, "DecompressSequenceFrameS failed: %d", err );
+ }
+ else
+ {
+ QDFlushPortBuffer( p_vout->p_sys->p_qdport, nil );
+ }
}
else
{
- QDFlushPortBuffer( p_vout->p_sys->p_qdport, nil );
+ if( [p_vout->p_sys->o_glview lockFocusIfCanDraw] )
+ {
+ int i_index;
+ int i_old = p_vout->p_sys->i_cur_pic;
+ int i_new = ( i_old + 1 ) % 2;
+
+ /* Draw the new picture */
+ p_vout->p_sys->i_cur_pic = i_new;
+ [p_vout->p_sys->o_glview drawRect:
+ [p_vout->p_sys->o_glview bounds]];
+
+ /* Reload the other texture. Textures have to be reloaded
+ before the buffer is filled (thanks to gcc from
+ arstechnica forums) */
+ [p_vout->p_sys->o_glview reloadTexture: i_old];
+
+ /* Switch buffers */
+ p_pic->p_data = p_vout->p_sys->p_data[i_old];
+ p_pic->p[0].p_pixels = p_pic->p_data;
+ for( i_index = 1; i_index < p_pic->i_planes; i_index++ )
+ {
+ p_pic->p[i_index].p_pixels =
+ p_pic->p[i_index-1].p_pixels +
+ p_pic->p[i_index-1].i_lines *
+ p_pic->p[i_index-1].i_pitch;
+ }
+ [p_vout->p_sys->o_glview unlockFocus];
+ }
}
}
/*****************************************************************************
- * CoSendRequest: send request to interface thread
+ * ControlVideo: control facility for the vout
+ *****************************************************************************/
+static int ControlVideo( vout_thread_t *p_vout, int i_query, va_list args )
+{
+ switch( i_query )
+ {
+ case VOUT_SET_ZOOM:
+ return VLC_SUCCESS;
+
+ case VOUT_SET_STAY_ON_TOP:
+ return VLC_SUCCESS;
+
+ case VOUT_CLOSE:
+ case VOUT_REPARENT:
+ default:
+ return vout_vaControlDefault( p_vout, i_query, args );
+ }
+}
+
+/*****************************************************************************
+ * CoCreateWindow: create new window
*****************************************************************************
* Returns 0 on success, 1 otherwise
*****************************************************************************/
-static int CoSendRequest( vout_thread_t *p_vout, SEL sel )
+static int CoCreateWindow( vout_thread_t *p_vout )
{
- int i_ret = 0;
+ vlc_value_t val;
+ NSScreen * o_screen;
+ vlc_bool_t b_main_screen;
+ NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
- NSAutoreleasePool * o_pool = [[NSAutoreleasePool alloc] init];
- VLCVout * o_vlv = [[[VLCVout alloc] init] autorelease];
+ /* Allocate the window. It will be autoreleased when it receives 'close' */
+ p_vout->p_sys->o_window = [VLCWindow alloc];
+ [p_vout->p_sys->o_window setReleasedWhenClosed: YES];
- if( [o_vlv respondsToSelector: @selector(performSelectorOnMainThread:
- withObject:waitUntilDone:)] )
+ /* Find out on which screen to open the window */
+ var_Get( p_vout, "video-device", &val );
+ if( val.i_int < 0 )
{
- [o_vlv performSelectorOnMainThread: sel
- withObject: [NSValue valueWithPointer: p_vout]
- waitUntilDone: YES];
+ /* No preference specified. Use the main screen */
+ o_screen = [NSScreen mainScreen];
+ b_main_screen = 1;
}
- else if( [NSApp respondsToSelector: @selector(getIntf)] )
+ else
{
- NSArray * o_array;
- NSValue * o_value;
- NSPort * o_recv_port;
- NSInvocation * o_inv;
- NSPortMessage * o_msg;
- intf_thread_t * p_intf;
- NSMethodSignature * o_sig;
-
- p_intf = (intf_thread_t *)[NSApp getIntf];
-
- o_recv_port = [[NSPort port] retain];
- o_value = [NSValue valueWithPointer: p_vout];
+ NSArray *o_screens = [NSScreen screens];
+ unsigned int i_index = val.i_int;
+
+ if( [o_screens count] < i_index )
+ {
+ o_screen = [NSScreen mainScreen];
+ b_main_screen = 1;
+ }
+ else
+ {
+ i_index--;
+ o_screen = [o_screens objectAtIndex: i_index];
+ val.i_int = i_index;
+ var_Set( p_vout, "macosx-vdev", val );
+ b_main_screen = (i_index == 0);
+ }
+ }
- o_sig = [VLCVout instanceMethodSignatureForSelector: sel];
- o_inv = [NSInvocation invocationWithMethodSignature: o_sig];
- [o_inv setArgument: &o_value atIndex: 2];
- [o_inv setTarget: o_vlv];
- [o_inv setSelector: sel];
+ if( p_vout->b_fullscreen )
+ {
+ NSRect screen_rect = [o_screen frame];
+ screen_rect.origin.x = screen_rect.origin.y = 0;
- o_array = [NSArray arrayWithObject:
- [NSData dataWithBytes: &o_inv length: sizeof(o_inv)]];
- o_msg = [[NSPortMessage alloc]
- initWithSendPort: p_intf->p_sys->o_sendport
- receivePort: o_recv_port components: o_array];
+ if ( b_main_screen && p_vout->p_sys->p_fullscreen_state == NULL )
+ BeginFullScreen( &p_vout->p_sys->p_fullscreen_state, NULL, 0, 0,
+ NULL, NULL, fullScreenAllowEvents );
- p_vout->p_sys->o_lock =
- [[NSConditionLock alloc] initWithCondition: 0];
- [o_msg sendBeforeDate: [NSDate distantPast]];
- [p_vout->p_sys->o_lock lockWhenCondition: 1];
- [p_vout->p_sys->o_lock unlock];
- [p_vout->p_sys->o_lock release];
- p_vout->p_sys->o_lock = nil;
+ /* Creates a window with size: screen_rect on o_screen */
+ [p_vout->p_sys->o_window
+ initWithContentRect: screen_rect
+ styleMask: NSBorderlessWindowMask
+ backing: NSBackingStoreBuffered
+ defer: NO screen: o_screen];
- [o_msg release];
- [o_recv_port release];
+ [p_vout->p_sys->o_window setVout: p_vout];
+ p_vout->p_sys->b_mouse_moved = YES;
+ p_vout->p_sys->i_time_mouse_last_moved = mdate();
}
else
{
- msg_Err( p_vout, "SendRequest: no way to communicate with mt" );
- i_ret = 1;
- }
+ unsigned int i_stylemask = NSTitledWindowMask |
+ NSMiniaturizableWindowMask |
+ NSClosableWindowMask |
+ NSResizableWindowMask;
+
+ if ( p_vout->p_sys->p_fullscreen_state != NULL )
+ EndFullScreen ( p_vout->p_sys->p_fullscreen_state, NULL );
+ p_vout->p_sys->p_fullscreen_state = NULL;
- [o_pool release];
+ [p_vout->p_sys->o_window
+ initWithContentRect: p_vout->p_sys->s_rect
+ styleMask: i_stylemask
+ backing: NSBackingStoreBuffered
+ defer: NO screen: o_screen];
- return( i_ret );
-}
+ [p_vout->p_sys->o_window setVout: p_vout];
+ var_Get( p_vout, "macosx-opaqueness", &val);
+ [p_vout->p_sys->o_window setAlphaValue: val.f_float];
+
+ var_Get( p_vout, "video-on-top", &val );
+ if( val.b_bool ) [p_vout->p_sys->o_window setLevel: NSStatusWindowLevel];
-/*****************************************************************************
- * CoCreateWindow: create new window
- *****************************************************************************
- * Returns 0 on success, 1 otherwise
- *****************************************************************************/
-static int CoCreateWindow( vout_thread_t *p_vout )
-{
- if( CoSendRequest( p_vout, @selector(createWindow:) ) )
- {
- msg_Err( p_vout, "CoSendRequest (createWindow) failed" );
- return( 1 );
+ if( !p_vout->p_sys->b_pos_saved ) [p_vout->p_sys->o_window center];
}
- return( 0 );
+ if( !p_vout->p_sys->i_opengl )
+ {
+#define o_qtview p_vout->p_sys->o_qtview
+ o_qtview = [[VLCQTView alloc] init];
+ [p_vout->p_sys->o_window setContentView: o_qtview];
+ [o_qtview autorelease];
+
+ /* Retrieve the QuickDraw port */
+ [o_qtview lockFocus];
+ p_vout->p_sys->p_qdport = [o_qtview qdPort];
+ [o_qtview unlockFocus];
+#undef o_qtview
+ }
+ else
+ {
+#define o_glview p_vout->p_sys->o_glview
+ o_glview = [[VLCGLView alloc] initWithFrame: p_vout->p_sys->s_rect vout: p_vout];
+ [p_vout->p_sys->o_window setContentView: o_glview];
+ [o_glview autorelease];
+#undef o_glview
+ }
+
+ [p_vout->p_sys->o_window updateTitle];
+ [p_vout->p_sys->o_window makeKeyAndOrderFront: nil];
+
+ [o_pool release];
+ return( 0);
}
/*****************************************************************************
*****************************************************************************/
static int CoDestroyWindow( vout_thread_t *p_vout )
{
- if( !p_vout->p_sys->b_mouse_pointer_visible )
- {
- CGDisplayShowCursor( kCGDirectMainDisplay );
- p_vout->p_sys->b_mouse_pointer_visible = 1;
- }
+ NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
+ VLCHideMouse( p_vout, NO );
- if( CoSendRequest( p_vout, @selector(destroyWindow:) ) )
+ if( !p_vout->b_fullscreen )
{
- msg_Err( p_vout, "CoSendRequest (destroyWindow) failed" );
- return( 1 );
- }
+ NSRect s_rect;
- return( 0 );
+ /* remember the window position before we enter fullscreen */
+ s_rect = [[p_vout->p_sys->o_window contentView] frame];
+ p_vout->p_sys->s_rect.size = s_rect.size;
+
+ s_rect = [p_vout->p_sys->o_window frame];
+ p_vout->p_sys->s_rect.origin = s_rect.origin;
+
+ p_vout->p_sys->b_pos_saved = YES;
+ }
+
+ p_vout->p_sys->p_qdport = nil;
+ [p_vout->p_sys->o_window close];
+ p_vout->p_sys->o_window = nil;
+ [o_pool release];
+ return 0;
}
/*****************************************************************************
*****************************************************************************/
static int CoToggleFullscreen( vout_thread_t *p_vout )
{
- QTDestroySequence( p_vout );
+ NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
+
+ if( !p_vout->p_sys->i_opengl )
+ {
+ QTDestroySequence( p_vout );
+ }
if( CoDestroyWindow( p_vout ) )
{
p_vout->b_fullscreen = !p_vout->b_fullscreen;
- config_PutInt( p_vout, "fullscreen", p_vout->b_fullscreen );
-
if( CoCreateWindow( p_vout ) )
{
msg_Err( p_vout, "unable to create window" );
return( 1 );
}
- SetPort( p_vout->p_sys->p_qdport );
- QTScaleMatrix( p_vout );
-
- if( QTCreateSequence( p_vout ) )
+ if( p_vout->p_sys->i_opengl )
{
- msg_Err( p_vout, "unable to create sequence" );
- return( 1 );
- }
+ [p_vout->p_sys->o_glview lockFocus];
+ [p_vout->p_sys->o_glview initTextures];
+ [p_vout->p_sys->o_glview reshape];
+ [p_vout->p_sys->o_glview drawRect:
+ [p_vout->p_sys->o_glview bounds]];
+ [p_vout->p_sys->o_glview unlockFocus];
+ }
+ else
+ {
+ SetPort( p_vout->p_sys->p_qdport );
+ QTScaleMatrix( p_vout );
+
+ if( QTCreateSequence( p_vout ) )
+ {
+ msg_Err( p_vout, "unable to create sequence" );
+ return( 1 );
+ }
+ }
+ [o_pool release];
return( 0 );
}
+/*****************************************************************************
+ * VLCHideMouse: if b_hide then hide the cursor
+ *****************************************************************************/
+static void VLCHideMouse ( vout_thread_t *p_vout, BOOL b_hide )
+{
+ BOOL b_inside;
+ NSRect s_rect;
+ NSPoint ml;
+ NSWindow *o_window = p_vout->p_sys->o_window;
+ NSView *o_contents = [o_window contentView];
+
+ s_rect = [o_contents bounds];
+ ml = [o_window convertScreenToBase:[NSEvent mouseLocation]];
+ ml = [o_contents convertPoint:ml fromView:nil];
+ b_inside = [o_contents mouse: ml inRect: s_rect];
+
+ if ( b_hide && b_inside )
+ {
+ /* only hide if mouse over VLCQTView */
+ [NSCursor setHiddenUntilMouseMoves: YES];
+ }
+ else if ( !b_hide )
+ {
+ [NSCursor setHiddenUntilMouseMoves: NO];
+ }
+ p_vout->p_sys->b_mouse_moved = NO;
+ p_vout->p_sys->i_time_mouse_last_moved = mdate();
+ return;
+}
+
/*****************************************************************************
* QTScaleMatrix: scale matrix
*****************************************************************************/
static void QTScaleMatrix( vout_thread_t *p_vout )
{
Rect s_rect;
+ vlc_value_t val;
unsigned int i_width, i_height;
Fixed factor_x, factor_y;
unsigned int i_offset_x = 0;
i_width = s_rect.right - s_rect.left;
i_height = s_rect.bottom - s_rect.top;
- if( i_height * p_vout->output.i_aspect < i_width * VOUT_ASPECT_FACTOR )
+ var_Get( p_vout, "macosx-stretch", &val );
+ if( val.b_bool )
+ {
+ factor_x = FixDiv( Long2Fix( i_width ),
+ Long2Fix( p_vout->output.i_width ) );
+ factor_y = FixDiv( Long2Fix( i_height ),
+ Long2Fix( p_vout->output.i_height ) );
+
+ }
+ else if( i_height * p_vout->output.i_aspect < i_width * VOUT_ASPECT_FACTOR )
{
int i_adj_width = i_height * p_vout->output.i_aspect /
VOUT_ASPECT_FACTOR;
i_offset_y = (i_height - i_adj_height) / 2;
}
- /* the following is for the resize bar. Dirty hack (hartman) */
- if ( !p_vout->b_fullscreen)
- {
- i_offset_y = i_offset_y - 12;
- }
-
+
SetIdentityMatrix( p_vout->p_sys->p_matrix );
ScaleMatrix( p_vout->p_sys->p_matrix,
factor_x, factor_y,
- Long2Fix(0), Long2Fix(0) );
-
- TranslateMatrix( p_vout->p_sys->p_matrix,
- Long2Fix(i_offset_x),
- Long2Fix(i_offset_y) );
+ Long2Fix(0), Long2Fix(0) );
+
+ TranslateMatrix( p_vout->p_sys->p_matrix,
+ Long2Fix(i_offset_x), Long2Fix(i_offset_y) );
}
/*****************************************************************************
return( p_vout );
}
+- (void)scaleWindowWithFactor: (float)factor
+{
+ NSSize newsize;
+ int i_corrected_height, i_corrected_width;
+ NSPoint topleftbase;
+ NSPoint topleftscreen;
+
+ if ( !p_vout->b_fullscreen )
+ {
+ topleftbase.x = 0;
+ topleftbase.y = [self frame].size.height;
+ topleftscreen = [self convertBaseToScreen: topleftbase];
+
+ if( p_vout->output.i_height * p_vout->output.i_aspect >
+ p_vout->output.i_width * VOUT_ASPECT_FACTOR )
+ {
+ i_corrected_width = p_vout->output.i_height * p_vout->output.i_aspect /
+ VOUT_ASPECT_FACTOR;
+ newsize.width = (int) ( i_corrected_width * factor );
+ newsize.height = (int) ( p_vout->render.i_height * factor );
+ }
+ else
+ {
+ i_corrected_height = p_vout->output.i_width * VOUT_ASPECT_FACTOR /
+ p_vout->output.i_aspect;
+ newsize.width = (int) ( p_vout->render.i_width * factor );
+ newsize.height = (int) ( i_corrected_height * factor );
+ }
+
+ [self setContentSize: newsize];
+
+ [self setFrameTopLeftPoint: topleftscreen];
+ p_vout->i_changes |= VOUT_SIZE_CHANGE;
+ }
+}
+
+- (void)toggleFloatOnTop
+{
+ vlc_value_t val;
+ if( var_Get( p_vout, "video-on-top", &val )>=0 && val.b_bool)
+ {
+ val.b_bool = VLC_FALSE;
+ var_Set( p_vout, "video-on-top", val );
+ [p_vout->p_sys->o_window setLevel: NSNormalWindowLevel];
+ }
+ else
+ {
+ val.b_bool = VLC_TRUE;
+ var_Set( p_vout, "video-on-top", val );
+ [p_vout->p_sys->o_window setLevel: NSStatusWindowLevel];
+ }
+}
+
- (void)toggleFullscreen
{
- p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
+ vlc_value_t val;
+ val.b_bool = !p_vout->b_fullscreen;
+ var_Set( p_vout, "fullscreen", val );
}
- (BOOL)isFullscreen
{
return( YES );
}
-
+/*
+- (BOOL)performKeyEquivalent:(NSEvent *)o_event
+{
+ return [[VLCMain sharedInstance] hasDefinedShortcutKey:o_event];
+}
+*/
- (void)keyDown:(NSEvent *)o_event
{
unichar key = 0;
+ vlc_value_t val;
+ unsigned int i_pressed_modifiers = 0;
+ val.i_int = 0;
+
+ i_pressed_modifiers = [o_event modifierFlags];
- if( [[o_event characters] length] )
+ if( i_pressed_modifiers & NSShiftKeyMask )
+ val.i_int |= KEY_MODIFIER_SHIFT;
+ if( i_pressed_modifiers & NSControlKeyMask )
+ val.i_int |= KEY_MODIFIER_CTRL;
+ if( i_pressed_modifiers & NSAlternateKeyMask )
+ val.i_int |= KEY_MODIFIER_ALT;
+ if( i_pressed_modifiers & NSCommandKeyMask )
+ val.i_int |= KEY_MODIFIER_COMMAND;
+
+ key = [[o_event charactersIgnoringModifiers] characterAtIndex: 0];
+
+ if( key )
+ {
+ /* Escape should always get you out of fullscreen */
+ if( key == (unichar) 0x1b )
+ {
+ if( [self isFullscreen] )
+ {
+ [self toggleFullscreen];
+ }
+ }
+ else if ( key == ' ' )
+ {
+ playlist_t *p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
+ FIND_ANYWHERE );
+ if ( p_playlist != NULL )
+ {
+ playlist_Pause( p_playlist );
+ vlc_object_release( p_playlist);
+ }
+ }
+ else
+ {
+ val.i_int |= CocoaKeyToVLC( key );
+ var_Set( p_vout->p_vlc, "key-pressed", val );
+ }
+ }
+ else
{
- key = [[o_event characters] characterAtIndex: 0];
+ [super keyDown: o_event];
}
+}
- switch( key )
+- (void)updateTitle
+{
+ NSMutableString * o_title;
+ playlist_t * p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
+ FIND_ANYWHERE );
+
+ if( p_playlist == NULL )
{
- case 'f': case 'F':
- [self toggleFullscreen];
- break;
+ return;
+ }
- case (unichar)0x1b: /* escape */
- if( [self isFullscreen] )
- {
- [self toggleFullscreen];
- }
- break;
+ vlc_mutex_lock( &p_playlist->object_lock );
+ o_title = [NSMutableString stringWithUTF8String:
+ p_playlist->pp_items[p_playlist->i_index]->input.psz_uri];
+ vlc_mutex_unlock( &p_playlist->object_lock );
- case 'q': case 'Q':
- p_vout->p_vlc->b_die = VLC_TRUE;
- break;
+ vlc_object_release( p_playlist );
- case ' ':
- input_SetStatus( p_vout, INPUT_STATUS_PAUSE );
- break;
+ if( o_title != nil )
+ {
+ NSRange prefix_range = [o_title rangeOfString: @"file:"];
+ if( prefix_range.location != NSNotFound )
+ {
+ [o_title deleteCharactersInRange: prefix_range];
+ }
- default:
- [super keyDown: o_event];
- break;
+ [self setTitleWithRepresentedFilename: o_title];
+ }
+ else
+ {
+ [self setTitle:
+ [NSString stringWithCString: VOUT_TITLE " (QuickTime)"]];
}
}
/* This is actually the same as VLCControls::stop. */
- (BOOL)windowShouldClose:(id)sender
{
- intf_thread_t * p_intf = [NSApp getIntf];
- playlist_t * p_playlist = vlc_object_find( p_intf, VLC_OBJECT_PLAYLIST,
+ playlist_t * p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
FIND_ANYWHERE );
if( p_playlist == NULL )
{
playlist_Stop( p_playlist );
vlc_object_release( p_playlist );
- p_intf->p_sys->b_stopping = 1;
/* The window will be closed by the intf later. */
return NO;
@end
+/* Common QT and OpenGL code to catch mouse events */
+#define CATCH_MOUSE_EVENTS \
+- (BOOL)acceptsFirstResponder \
+{ \
+ return( YES ); \
+} \
+ \
+- (BOOL)becomeFirstResponder \
+{ \
+ id o_window = [self window]; \
+ \
+ [o_window setAcceptsMouseMovedEvents: YES]; \
+ return( YES ); \
+} \
+ \
+- (BOOL)resignFirstResponder \
+{ \
+ vout_thread_t * vout; \
+ id o_window = [self window]; \
+ vout = (vout_thread_t *)[o_window getVout]; \
+ \
+ [o_window setAcceptsMouseMovedEvents: NO]; \
+ VLCHideMouse( vout, NO ); \
+ return( YES ); \
+} \
+ \
+- (void)mouseDown:(NSEvent *)o_event \
+{ \
+ vout_thread_t * vout; \
+ id o_window = [self window]; \
+ vout = (vout_thread_t *)[o_window getVout]; \
+ vlc_value_t val; \
+ \
+ switch( [o_event type] ) \
+ { \
+ case NSLeftMouseDown: \
+ { \
+ var_Get( vout, "mouse-button-down", &val ); \
+ val.i_int |= 1; \
+ var_Set( vout, "mouse-button-down", val ); \
+ } \
+ break; \
+ \
+ default: \
+ [super mouseDown: o_event]; \
+ break; \
+ } \
+} \
+ \
+- (void)otherMouseDown:(NSEvent *)o_event \
+{ \
+ vout_thread_t * vout; \
+ id o_window = [self window]; \
+ vout = (vout_thread_t *)[o_window getVout]; \
+ vlc_value_t val; \
+ \
+ switch( [o_event type] ) \
+ { \
+ case NSOtherMouseDown: \
+ { \
+ var_Get( vout, "mouse-button-down", &val ); \
+ val.i_int |= 2; \
+ var_Set( vout, "mouse-button-down", val ); \
+ } \
+ break; \
+ \
+ default: \
+ [super mouseDown: o_event]; \
+ break; \
+ } \
+} \
+ \
+- (void)rightMouseDown:(NSEvent *)o_event \
+{ \
+ vout_thread_t * vout; \
+ id o_window = [self window]; \
+ vout = (vout_thread_t *)[o_window getVout]; \
+ vlc_value_t val; \
+ \
+ switch( [o_event type] ) \
+ { \
+ case NSRightMouseDown: \
+ { \
+ var_Get( vout, "mouse-button-down", &val ); \
+ val.i_int |= 4; \
+ var_Set( vout, "mouse-button-down", val ); \
+ } \
+ break; \
+ \
+ default: \
+ [super mouseDown: o_event]; \
+ break; \
+ } \
+} \
+ \
+- (void)mouseUp:(NSEvent *)o_event \
+{ \
+ vout_thread_t * vout; \
+ id o_window = [self window]; \
+ vout = (vout_thread_t *)[o_window getVout]; \
+ vlc_value_t val; \
+ \
+ switch( [o_event type] ) \
+ { \
+ case NSLeftMouseUp: \
+ { \
+ vlc_value_t b_val; \
+ b_val.b_bool = VLC_TRUE; \
+ var_Set( vout, "mouse-clicked", b_val ); \
+ \
+ var_Get( vout, "mouse-button-down", &val ); \
+ val.i_int &= ~1; \
+ var_Set( vout, "mouse-button-down", val ); \
+ } \
+ break; \
+ \
+ default: \
+ [super mouseUp: o_event]; \
+ break; \
+ } \
+} \
+ \
+- (void)otherMouseUp:(NSEvent *)o_event \
+{ \
+ vout_thread_t * vout; \
+ id o_window = [self window]; \
+ vout = (vout_thread_t *)[o_window getVout]; \
+ vlc_value_t val; \
+ \
+ switch( [o_event type] ) \
+ { \
+ case NSOtherMouseUp: \
+ { \
+ var_Get( vout, "mouse-button-down", &val ); \
+ val.i_int &= ~2; \
+ var_Set( vout, "mouse-button-down", val ); \
+ } \
+ break; \
+ \
+ default: \
+ [super mouseUp: o_event]; \
+ break; \
+ } \
+} \
+ \
+- (void)rightMouseUp:(NSEvent *)o_event \
+{ \
+ vout_thread_t * vout; \
+ id o_window = [self window]; \
+ vout = (vout_thread_t *)[o_window getVout]; \
+ vlc_value_t val; \
+ \
+ switch( [o_event type] ) \
+ { \
+ case NSRightMouseUp: \
+ { \
+ var_Get( vout, "mouse-button-down", &val ); \
+ val.i_int &= ~4; \
+ var_Set( vout, "mouse-button-down", val ); \
+ } \
+ break; \
+ \
+ default: \
+ [super mouseUp: o_event]; \
+ break; \
+ } \
+} \
+ \
+- (void)mouseDragged:(NSEvent *)o_event \
+{ \
+ [self mouseMoved:o_event]; \
+} \
+ \
+- (void)otherMouseDragged:(NSEvent *)o_event \
+{ \
+ [self mouseMoved:o_event]; \
+} \
+ \
+- (void)rightMouseDragged:(NSEvent *)o_event \
+{ \
+ [self mouseMoved:o_event]; \
+}
+
/*****************************************************************************
- * VLCView implementation
+ * VLCQTView implementation
*****************************************************************************/
-@implementation VLCView
+@implementation VLCQTView
- (void)drawRect:(NSRect)rect
{
id o_window = [self window];
p_vout = (vout_thread_t *)[o_window getVout];
- if ( p_vout->b_fullscreen )
- {
- [[NSColor blackColor] set];
- NSRectFill( rect );
- }
+ [[NSColor blackColor] set];
+ NSRectFill( rect );
[super drawRect: rect];
p_vout->i_changes |= VOUT_SIZE_CHANGE;
}
-- (BOOL)acceptsFirstResponder
-{
- return( YES );
-}
-
-- (BOOL)becomeFirstResponder
-{
- [[self window] setAcceptsMouseMovedEvents: YES];
- return( YES );
-}
-
-- (BOOL)resignFirstResponder
-{
- [[self window] setAcceptsMouseMovedEvents: NO];
- return( YES );
-}
-
-- (void)mouseUp:(NSEvent *)o_event
-{
- vout_thread_t * p_vout;
- id o_window = [self window];
- p_vout = (vout_thread_t *)[o_window getVout];
-
- switch( [o_event type] )
- {
- case NSLeftMouseUp:
- {
- vlc_value_t val;
- val.b_bool = VLC_TRUE;
- var_Set( p_vout, "mouse-clicked", val );
- }
- break;
-
- default:
- [super mouseUp: o_event];
- break;
- }
-}
+CATCH_MOUSE_EVENTS
- (void)mouseMoved:(NSEvent *)o_event
{
val.b_bool = VLC_TRUE;
var_Set( p_vout, "mouse-moved", val );
-
p_vout->p_sys->i_time_mouse_last_moved = mdate();
- p_vout->p_sys->b_mouse_moved = 1;
- }
- else
- {
- [super mouseMoved: o_event];
+ p_vout->p_sys->b_mouse_moved = YES;
}
+
+ [super mouseMoved: o_event];
}
@end
/*****************************************************************************
- * VLCVout implementation
+ * VLCGLView implementation
*****************************************************************************/
-@implementation VLCVout
+@implementation VLCGLView
+
-- (void)createWindow:(NSValue *)o_value
+- (id) initWithFrame: (NSRect) frame vout: (vout_thread_t*) _p_vout
{
vlc_value_t val;
- VLCView * o_view;
- NSScreen * o_screen;
- vout_thread_t * p_vout;
- id o_title;
- vlc_bool_t b_main_screen;
-
- intf_thread_t * p_intf = [NSApp getIntf];
- playlist_t * p_playlist = vlc_object_find( p_intf, VLC_OBJECT_PLAYLIST,
- FIND_ANYWHERE );
+ p_vout = _p_vout;
- p_vout = (vout_thread_t *)[o_value pointerValue];
+ NSOpenGLPixelFormatAttribute attribs[] =
+ {
+ NSOpenGLPFAAccelerated,
+ NSOpenGLPFANoRecovery,
+ NSOpenGLPFAColorSize, 24,
+ NSOpenGLPFAAlphaSize, 8,
+ NSOpenGLPFADepthSize, 24,
+ NSOpenGLPFAWindow,
+ 0
+ };
+
+ NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
+ initWithAttributes: attribs];
+
+ if( !fmt )
+ {
+ msg_Warn( p_vout, "Cannot create NSOpenGLPixelFormat" );
+ return nil;
+ }
- p_vout->p_sys->o_window = [VLCWindow alloc];
- [p_vout->p_sys->o_window setVout: p_vout];
- [p_vout->p_sys->o_window setReleasedWhenClosed: YES];
+ self = [super initWithFrame:frame pixelFormat: fmt];
+ [fmt release];
- if( var_Get( p_vout, "video-device", &val ) < 0 )
+ [[self openGLContext] makeCurrentContext];
+ [[self openGLContext] update];
+
+ /* Black background */
+ glClearColor( 0.0, 0.0, 0.0, 0.0 );
+
+ /* Check if the user asked for useless visual effects */
+ var_Get( p_vout, "macosx-opengl-effect", &val );
+ if( !val.psz_string || !strcmp( val.psz_string, "none" ))
{
- o_screen = [NSScreen mainScreen];
- b_main_screen = 1;
+ i_effect = OPENGL_EFFECT_NONE;
+ }
+ else if( !strcmp( val.psz_string, "cube" ) )
+ {
+ i_effect = OPENGL_EFFECT_CUBE;
+
+ glEnable( GL_DEPTH_TEST );
+ }
+ else if( !strcmp( val.psz_string, "transparent-cube" ) )
+ {
+ i_effect = OPENGL_EFFECT_TRANSPARENT_CUBE;
+
+ glDisable( GL_DEPTH_TEST );
+ glEnable( GL_BLEND );
+ glBlendFunc( GL_SRC_ALPHA, GL_ONE );
}
else
{
- unsigned int i_index = 0;
- NSArray *o_screens = [NSScreen screens];
+ msg_Warn( p_vout, "no valid opengl effect provided, using "
+ "\"none\"" );
+ i_effect = OPENGL_EFFECT_NONE;
+ }
+ if( val.psz_string ) free( val.psz_string );
+
+ if( i_effect & ( OPENGL_EFFECT_CUBE |
+ OPENGL_EFFECT_TRANSPARENT_CUBE ) )
+ {
+ /* Set the perpective */
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -1.0, 1.0, -1.0, 1.0, 3.0, 20.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, - 5.0 );
+ }
+
+ pi_textures[0] = 0;
+ pi_textures[1] = 0;
+ initDone = 0;
+
+ return self;
+}
+
+- (void)reshape
+{
+ vlc_value_t val;
+ NSRect bounds;
+
+ if( !initDone )
+ {
+ return;
+ }
+
+ [[self openGLContext] makeCurrentContext];
- if( !sscanf( val.psz_string, _("Screen %d"), &i_index ) ||
- [o_screens count] < i_index )
+ bounds = [self bounds];
+ glViewport( 0, 0, (GLint) bounds.size.width,
+ (GLint) bounds.size.height );
+
+ var_Get( p_vout, "macosx-stretch", &val );
+ if( val.b_bool )
+ {
+ f_x = 1.0;
+ f_y = 1.0;
+ }
+ else
+ {
+ /* Quad size is set in order to preserve the aspect ratio */
+ var_Get( p_vout, "macosx-fill", &val );
+ int fill = ( val.b_bool && p_vout->b_fullscreen );
+ int large = ( bounds.size.height * p_vout->output.i_aspect <
+ bounds.size.width * VOUT_ASPECT_FACTOR );
+ if( ( large && !fill ) || ( !large && fill ) )
{
- o_screen = [NSScreen mainScreen];
- b_main_screen = 1;
+ f_x = bounds.size.height * p_vout->output.i_aspect /
+ VOUT_ASPECT_FACTOR / bounds.size.width;
+ f_y = 1.0;
}
else
{
- i_index--;
- o_screen = [o_screens objectAtIndex: i_index];
- config_PutInt( p_vout, "macosx-vdev", i_index );
- b_main_screen = (i_index == 0);
- }
+ f_x = 1.0;
+ f_y = bounds.size.width * VOUT_ASPECT_FACTOR /
+ p_vout->output.i_aspect / bounds.size.height;
+ }
+ }
+}
- free( val.psz_string );
- }
+- (void)initTextures
+{
+ int i;
+ [[self openGLContext] makeCurrentContext];
- if( p_vout->b_fullscreen )
+ /* Free previous texture if any */
+ if( initDone )
{
- NSRect screen_rect = [o_screen frame];
- screen_rect.origin.x = screen_rect.origin.y = 0;
+ glDeleteTextures( 2, pi_textures );
+ }
- if ( b_main_screen && p_vout->p_sys->p_fullscreen_state == NULL )
- BeginFullScreen( &p_vout->p_sys->p_fullscreen_state, NULL, 0, 0,
- NULL, NULL, fullScreenAllowEvents );
+ glEnable( GL_TEXTURE_RECTANGLE_EXT );
+ glEnable( GL_UNPACK_CLIENT_STORAGE_APPLE );
- [p_vout->p_sys->o_window
- initWithContentRect: screen_rect
- styleMask: NSBorderlessWindowMask
- backing: NSBackingStoreBuffered
- defer: NO screen: o_screen];
+ glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
+ glPixelStorei( GL_UNPACK_ROW_LENGTH, p_vout->output.i_width );
- [p_vout->p_sys->o_window setLevel: NSModalPanelWindowLevel];
- p_vout->p_sys->b_mouse_moved = 1;
- p_vout->p_sys->i_time_mouse_last_moved = mdate();
- }
- else
+ /* Tell the driver not to make a copy of the texture but to use
+ our buffer */
+ glPixelStorei( GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE );
+
+ /* Create textures */
+ glGenTextures( 2, pi_textures );
+
+ for( i = 0; i < 2; i++ )
{
- unsigned int i_stylemask = NSTitledWindowMask |
- NSMiniaturizableWindowMask |
- NSClosableWindowMask |
- NSResizableWindowMask; /* |
- NSTexturedBackgroundWindowMask;*/
-
- /* the following is for the resize bar. Dirty hack (hartman) */
- p_vout->p_sys->s_rect.size.height = p_vout->p_sys->s_rect.size.height + 24;
+ glBindTexture( GL_TEXTURE_RECTANGLE_EXT, pi_textures[i] );
+ glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE );
+
+ /* Linear interpolation */
+ glTexParameteri( GL_TEXTURE_RECTANGLE_EXT,
+ GL_TEXTURE_MIN_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_RECTANGLE_EXT,
+ GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+
+ /* Use VRAM texturing */
+ glTexParameteri( GL_TEXTURE_RECTANGLE_EXT,
+ GL_TEXTURE_STORAGE_HINT_APPLE, GL_STORAGE_CACHED_APPLE );
+
+ glTexImage2D( GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGB8,
+ p_vout->output.i_width, p_vout->output.i_height, 0,
+ GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
+ p_vout->p_sys->p_data[i] );
+ }
- if ( p_vout->p_sys->p_fullscreen_state != NULL )
- EndFullScreen ( p_vout->p_sys->p_fullscreen_state, NULL );
- p_vout->p_sys->p_fullscreen_state = NULL;
+ /* Swap buffers only during the vertical retrace of the monitor.
+ http://developer.apple.com/documentation/GraphicsImaging/
+ Conceptual/OpenGL/chap5/chapter_5_section_44.html */
+ long params[] = { 1 };
+ CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
+ params );
- [p_vout->p_sys->o_window
- initWithContentRect: p_vout->p_sys->s_rect
- styleMask: i_stylemask
- backing: NSBackingStoreBuffered
- defer: NO screen: o_screen];
+ initDone = 1;
+}
- if( !p_vout->p_sys->b_pos_saved )
- {
- [p_vout->p_sys->o_window center];
- }
+- (void)reloadTexture: (int) index
+{
+ if( !initDone )
+ {
+ return;
}
+
+ [[self openGLContext] makeCurrentContext];
+
+ glBindTexture( GL_TEXTURE_RECTANGLE_EXT, pi_textures[index] );
+ glPixelStorei( GL_UNPACK_ROW_LENGTH, p_vout->output.i_width );
+
+ /* glTexSubImage2D is faster than glTexImage2D
+ http://developer.apple.com/samplecode/Sample_Code/Graphics_3D/
+ TextureRange/MainOpenGLView.m.htm */
+ glTexSubImage2D( GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0,
+ p_vout->output.i_width, p_vout->output.i_height,
+ GL_YCBCR_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE,
+ p_vout->p_sys->p_data[index] );
+}
+
+- (void) cleanUp
+{
+ initDone = 0;
+}
+
+- (void) drawQuad
+{
+ glBegin( GL_QUADS );
+ /* Top left */
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex2f( - f_x, f_y );
+ /* Bottom left */
+ glTexCoord2f( 0.0, (float) p_vout->output.i_height );
+ glVertex2f( - f_x, - f_y );
+ /* Bottom right */
+ glTexCoord2f( (float) p_vout->output.i_width,
+ (float) p_vout->output.i_height );
+ glVertex2f( f_x, - f_y );
+ /* Top right */
+ glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
+ glVertex2f( f_x, f_y );
+ glEnd();
+}
- o_view = [[VLCView alloc] init];
- /* FIXME: [o_view setMenu:] */
- [p_vout->p_sys->o_window setContentView: o_view];
- [o_view autorelease];
+- (void) drawCube
+{
+ glBegin( GL_QUADS );
+ /* Front */
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex3f( - 1.0, 1.0, 1.0 );
+ glTexCoord2f( 0.0, (float) p_vout->output.i_height );
+ glVertex3f( - 1.0, - 1.0, 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width,
+ (float) p_vout->output.i_height );
+ glVertex3f( 1.0, - 1.0, 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
+ glVertex3f( 1.0, 1.0, 1.0 );
+
+ /* Left */
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex3f( - 1.0, 1.0, - 1.0 );
+ glTexCoord2f( 0.0, (float) p_vout->output.i_height );
+ glVertex3f( - 1.0, - 1.0, - 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width,
+ (float) p_vout->output.i_height );
+ glVertex3f( - 1.0, - 1.0, 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
+ glVertex3f( - 1.0, 1.0, 1.0 );
+
+ /* Back */
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex3f( 1.0, 1.0, - 1.0 );
+ glTexCoord2f( 0.0, (float) p_vout->output.i_height );
+ glVertex3f( 1.0, - 1.0, - 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width,
+ (float) p_vout->output.i_height );
+ glVertex3f( - 1.0, - 1.0, - 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
+ glVertex3f( - 1.0, 1.0, - 1.0 );
+
+ /* Right */
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex3f( 1.0, 1.0, 1.0 );
+ glTexCoord2f( 0.0, (float) p_vout->output.i_height );
+ glVertex3f( 1.0, - 1.0, 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width,
+ (float) p_vout->output.i_height );
+ glVertex3f( 1.0, - 1.0, - 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
+ glVertex3f( 1.0, 1.0, - 1.0 );
+
+ /* Top */
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex3f( - 1.0, 1.0, - 1.0 );
+ glTexCoord2f( 0.0, (float) p_vout->output.i_height );
+ glVertex3f( - 1.0, 1.0, 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width,
+ (float) p_vout->output.i_height );
+ glVertex3f( 1.0, 1.0, 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
+ glVertex3f( 1.0, 1.0, - 1.0 );
+
+ /* Bottom */
+ glTexCoord2f( 0.0, 0.0 );
+ glVertex3f( - 1.0, - 1.0, 1.0 );
+ glTexCoord2f( 0.0, (float) p_vout->output.i_height );
+ glVertex3f( - 1.0, - 1.0, - 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width,
+ (float) p_vout->output.i_height );
+ glVertex3f( 1.0, - 1.0, - 1.0 );
+ glTexCoord2f( (float) p_vout->output.i_width, 0.0 );
+ glVertex3f( 1.0, - 1.0, 1.0 );
+ glEnd();
+}
- [o_view lockFocus];
- p_vout->p_sys->p_qdport = [o_view qdPort];
- [o_view unlockFocus];
+- (void) drawRect: (NSRect) rect
+{
+ [[self openGLContext] makeCurrentContext];
+ /* Black background */
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
- if( p_playlist == NULL )
+ if( !initDone )
{
+ glFlush();
return;
}
- vlc_mutex_lock( &p_playlist->object_lock );
- o_title = [NSString stringWithUTF8String:
- p_playlist->pp_items[p_playlist->i_index]->psz_name];
- vlc_mutex_unlock( &p_playlist->object_lock );
-
- vlc_object_release( p_playlist );
-
- if (o_title)
+ /* Draw */
+ glBindTexture( GL_TEXTURE_RECTANGLE_EXT,
+ pi_textures[p_vout->p_sys->i_cur_pic] );
+ if( i_effect & ( OPENGL_EFFECT_CUBE |
+ OPENGL_EFFECT_TRANSPARENT_CUBE ) )
{
- [p_vout->p_sys->o_window setTitle: o_title];
- [p_vout->p_sys->o_window makeKeyAndOrderFront: nil];
+ glRotatef( 1.0, 0.3, 0.5, 0.7 );
+ [self drawCube];
}
else
{
- [p_vout->p_sys->o_window setTitle:
- [NSString stringWithCString: VOUT_TITLE " (QuickTime)"]];
- [p_vout->p_sys->o_window makeKeyAndOrderFront: nil];
+ [self drawQuad];
}
+
+ /* Draw */
+ glFlush();
}
-- (void)destroyWindow:(NSValue *)o_value
+CATCH_MOUSE_EVENTS
+
+- (void)mouseMoved:(NSEvent *)o_event
{
- vout_thread_t * p_vout;
+ NSPoint ml;
+ NSRect s_rect;
+ BOOL b_inside;
- p_vout = (vout_thread_t *)[o_value pointerValue];
+ s_rect = [self bounds];
+ ml = [self convertPoint: [o_event locationInWindow] fromView: nil];
+ b_inside = [self mouse: ml inRect: s_rect];
- if( !p_vout->b_fullscreen )
+ if( b_inside )
{
- NSRect s_rect;
-
- s_rect = [[p_vout->p_sys->o_window contentView] frame];
- p_vout->p_sys->s_rect.size = s_rect.size;
+ vlc_value_t val;
+ int i_width, i_height, i_x, i_y;
+
+ vout_PlacePicture( p_vout, (unsigned int)s_rect.size.width,
+ (unsigned int)s_rect.size.height,
+ &i_x, &i_y, &i_width, &i_height );
- s_rect = [p_vout->p_sys->o_window frame];
- p_vout->p_sys->s_rect.origin = s_rect.origin;
+ val.i_int = ( (int)ml.x - i_x ) *
+ p_vout->render.i_width / i_width;
+ var_Set( p_vout, "mouse-x", val );
- p_vout->p_sys->b_pos_saved = 1;
- }
- else /* the following is for the resize bar. Dirty hack (hartman) */
- {
- p_vout->p_sys->s_rect.size.height = p_vout->p_sys->s_rect.size.height - 24;
+ /* Y coordinate is inverted in OpenGL */
+ val.i_int = ( ((int)(s_rect.size.height - ml.y)) - i_y ) *
+ p_vout->render.i_height / i_height;
+ var_Set( p_vout, "mouse-y", val );
+
+ val.b_bool = VLC_TRUE;
+ var_Set( p_vout, "mouse-moved", val );
+ p_vout->p_sys->i_time_mouse_last_moved = mdate();
+ p_vout->p_sys->b_mouse_moved = YES;
}
- p_vout->p_sys->p_qdport = nil;
- [p_vout->p_sys->o_window close];
- p_vout->p_sys->o_window = nil;
+ [super mouseMoved: o_event];
}
@end