- (void)enterFullscreen
{
/* Save the settings for next playing item */
- playlist_t * p_playlist = pl_Yield( p_real_vout );
+ playlist_t * p_playlist = pl_Hold( p_real_vout );
var_SetBool( p_playlist, "fullscreen", true );
pl_Release( p_real_vout );
}
- (void)leaveFullscreen
{
/* Save the settings for next playing item */
- playlist_t * p_playlist = pl_Yield( p_real_vout );
+ playlist_t * p_playlist = pl_Hold( p_real_vout );
var_SetBool( p_playlist, "fullscreen", false );
pl_Release( p_real_vout );
}