o_view = view;
s_frame = frame;
- [self performSelectorOnMainThread: @selector(initReal:)
+ [self performSelectorOnMainThread: @selector(initMainThread:)
withObject: NULL waitUntilDone: YES];
if( !b_init_ok )
return self;
}
-- (id)initReal: (id) sender
+- (id)initMainThread: (id) sender
{
NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
NSArray *o_screens = [NSScreen screens];
{
/* XXX waitUntilDone = NO to avoid a possible deadlock when hitting
Command-Q */
- [self performSelectorOnMainThread: @selector(closeReal:)
+ [self performSelectorOnMainThread: @selector(closeMainThread:)
withObject: NULL waitUntilDone: NO];
}
-- (id)closeReal:(id)sender
+- (id)closeMainThread:(id)sender
{
if( b_black == true )
{