]> git.sesse.net Git - vlc/blobdiff - modules/gui/macosx/voutgl.m
macosx: redesigned info panel to HUD
[vlc] / modules / gui / macosx / voutgl.m
index 02496cae8aa131a12a51fdfd9eb9b7d855fc0765..33c84df0d6dfeb8c77cd2a6728aab63c26717194 100644 (file)
@@ -1,8 +1,8 @@
 /*****************************************************************************
  * voutgl.m: MacOS X OpenGL provider
  *****************************************************************************
- * Copyright (C) 2001-2004 the VideoLAN team
- * $Id: vout.m 8351 2004-08-02 13:06:38Z hartman $
+ * Copyright (C) 2001-2004, 2007-2009, 2011 the VideoLAN team
+ * $Id$
  *
  * Authors: Colin Delacroix <colin@zoy.org>
  *          Florian G. Pflug <fgp@phlo.org>
@@ -10,6 +10,8 @@
  *          Derk-Jan Hartman <hartman at videolan dot org>
  *          Eric Petit <titer@m0k.org>
  *          Benjamin Pracht <bigben at videolan dot org>
+ *          Damien Fouilleul <damienf at videolan dot org>
+ *          Felix Paul Kuehne <fkuehne at videolan dot org>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
 /*****************************************************************************
  * Preamble
  *****************************************************************************/
-#include <errno.h>                                                 /* ENOMEM */
 #include <stdlib.h>                                                /* free() */
-#include <string.h>                                            /* strerror() */
+#include <string.h>
 
+#include <vlc_common.h>
 #include <vlc_keys.h>
 
 #include "intf.h"
 #include <OpenGL/OpenGL.h>
 #include <OpenGL/gl.h>
 
+#if 0
+
 /*****************************************************************************
- * VLCView interface
+ * VLCGLView interface
  *****************************************************************************/
-@interface VLCGLView : NSOpenGLView
+@interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
 {
     vout_thread_t * p_vout;
 }
 
++ (void)resetVout: (NSValue *) voutValue;
 - (id) initWithVout: (vout_thread_t *) p_vout;
 @end
 
 struct vout_sys_t
 {
-    NSAutoreleasePool * o_pool;
     VLCGLView         * o_glview;
     VLCVoutView       * o_vout_view;
-    vlc_bool_t          b_saved_frame;
+    bool                b_saved_frame;
     NSRect              s_frame;
-    vlc_bool_t          b_got_frame;
-    vlc_mutex_t         lock;
-    int                 i_vout_size_update_counter;
-    int                 i_x, i_y;
+    bool                b_got_frame;
+
+    bool                b_embedded;
 };
 
 /*****************************************************************************
@@ -77,47 +80,38 @@ static void Swap   ( vout_thread_t * p_vout );
 static int  Lock   ( vout_thread_t * p_vout );
 static void Unlock ( vout_thread_t * p_vout );
 
-static int AspectCropCallback( vlc_object_t *, char const *,
-                           vlc_value_t, vlc_value_t, void * );
-
-int E_(OpenVideoGL)  ( vlc_object_t * p_this )
+int OpenVideoGL  ( vlc_object_t * p_this )
 {
     vout_thread_t * p_vout = (vout_thread_t *) p_this;
 
     if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
     {
         msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
-                          "Video display will be slow" );
-        return( 1 );
+                          "Video display might be slow" );
     }
     msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
 
     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
     if( p_vout->p_sys == NULL )
-    {
-        msg_Err( p_vout, "out of memory" );
-        return( 1 );
-    }
+        return VLC_ENOMEM;
 
     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
 
-    p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
-    vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
+    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
-    /* Create the GL view */
-    p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
-    [p_vout->p_sys->o_glview autorelease];
+    p_vout->p_sys->b_embedded = false;
 
-    /* Spawn the window */
+    [VLCGLView performSelectorOnMainThread:@selector(initVout:) withObject:[NSValue valueWithPointer:p_vout] waitUntilDone:YES];
 
-    if( !(p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
-                    subView: p_vout->p_sys->o_glview frame: nil]) )
+    [o_pool release];
+
+    /* Check to see if initVout: was successfull */
+    if( !p_vout->p_sys->o_vout_view )
     {
+        free( p_vout->p_sys );
         return VLC_EGENERIC;
     }
 
-    p_vout->p_sys->b_got_frame = VLC_FALSE;
-
     p_vout->pf_init   = Init;
     p_vout->pf_end    = End;
     p_vout->pf_manage = Manage;
@@ -125,109 +119,70 @@ int E_(OpenVideoGL)  ( vlc_object_t * p_this )
     p_vout->pf_swap   = Swap;
     p_vout->pf_lock   = Lock;
     p_vout->pf_unlock = Unlock;
+    p_vout->p_sys->b_got_frame = false;
 
     return VLC_SUCCESS;
 }
 
-void E_(CloseVideoGL) ( vlc_object_t * p_this )
+void CloseVideoGL ( vlc_object_t * p_this )
 {
     vout_thread_t * p_vout = (vout_thread_t *) p_this;
-    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
-    /* Close the window */
-    [p_vout->p_sys->o_vout_view closeVout];
+    if(VLCIntf && vlc_object_alive (VLCIntf))
+    {
+        NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
+        /* Close the window */
+        [p_vout->p_sys->o_vout_view performSelectorOnMainThread:@selector(closeVout) withObject:NULL waitUntilDone:YES];
+
+        [o_pool release];
+    }
     /* Clean up */
-    vlc_mutex_destroy( &p_vout->p_sys->lock );
-    [o_pool release];
     free( p_vout->p_sys );
 }
 
 static int Init( vout_thread_t * p_vout )
 {
-    /* The variable is in fact changed on the parent vout */
-    if( !var_Type( p_vout->p_parent, "aspect-ratio" ) )
-    {
-        var_Create( p_vout->p_parent, "aspect-ratio",
-                                VLC_VAR_STRING | VLC_VAR_DOINHERIT );
-    }
-    var_AddCallback( p_vout->p_parent, "aspect-ratio", AspectCropCallback, p_vout );
-    if( !var_Type( p_vout->p_parent, "crop" ) )
-    {
-        var_Create( p_vout->p_parent, "crop",
-                                VLC_VAR_STRING | VLC_VAR_DOINHERIT );
-    }
-    var_AddCallback( p_vout->p_parent, "crop", AspectCropCallback, p_vout );
     [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
     return VLC_SUCCESS;
 }
 
 static void End( vout_thread_t * p_vout )
 {
-    var_DelCallback( p_vout->p_parent, "aspect-ratio", AspectCropCallback, p_vout );
-    var_DelCallback( p_vout->p_parent, "crop", AspectCropCallback, p_vout );
     [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
 }
 
 static int Manage( vout_thread_t * p_vout )
 {
+    if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
+    {
+        [p_vout->p_sys->o_glview reshape];
+        p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
+    }
+    if( p_vout->i_changes & VOUT_CROP_CHANGE )
+    {
+        [p_vout->p_sys->o_glview reshape];
+        p_vout->i_changes &= ~VOUT_CROP_CHANGE;
+    }
+
     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
     {
         NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
-        if( !p_vout->b_fullscreen )
-        {
-            /* Save window size and position */
-            p_vout->p_sys->s_frame.size =
-                [p_vout->p_sys->o_vout_view frame].size;
-            p_vout->p_sys->s_frame.origin =
-                [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
-            p_vout->p_sys->b_saved_frame = VLC_TRUE;
-        }
-        [p_vout->p_sys->o_vout_view closeVout];
-
         p_vout->b_fullscreen = !p_vout->b_fullscreen;
 
-#define o_glview p_vout->p_sys->o_glview
-        o_glview = [[VLCGLView alloc] initWithVout: p_vout];
-        [o_glview autorelease];
-
-        if( p_vout->p_sys->b_saved_frame )
-        {
-            p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
-                        subView: o_glview
-                        frame: &p_vout->p_sys->s_frame];
-        }
+        if( p_vout->b_fullscreen )
+            [p_vout->p_sys->o_vout_view enterFullscreen];
         else
-        {
-            p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
-                        subView: o_glview frame: nil];
-
-        }
-
-        [[o_glview openGLContext] makeCurrentContext];
-#undef o_glview
+            [p_vout->p_sys->o_vout_view leaveFullscreen];
 
         [o_pool release];
 
         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
     }
 
-    if( p_vout->p_sys->i_vout_size_update_counter )
-    {
-        int i_old_x = p_vout->p_sys->i_x, i_old_y = p_vout->p_sys->i_y;
-        [p_vout->p_sys->o_glview reshape];
-        if( p_vout->p_sys->i_x != i_old_x || p_vout->p_sys->i_y != i_old_y )
-        {
-            p_vout->p_sys->i_vout_size_update_counter = 0;
-        }
-        else if( p_vout->p_sys->i_vout_size_update_counter > 0 )
-        {
-            p_vout->p_sys->i_vout_size_update_counter--;
-        }
-    }
-
-    [p_vout->p_sys->o_vout_view manage];
+    if( p_vout->p_sys->o_vout_view )
+        [p_vout->p_sys->o_vout_view manage];
     return VLC_SUCCESS;
 }
 
@@ -236,69 +191,112 @@ static int Manage( vout_thread_t * p_vout )
  *****************************************************************************/
 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
 {
-    vlc_bool_t b_arg;
+    bool b_arg;
 
     switch( i_query )
     {
         case VOUT_SET_STAY_ON_TOP:
-            b_arg = va_arg( args, vlc_bool_t );
+            b_arg = (bool) va_arg( args, int );
             [p_vout->p_sys->o_vout_view setOnTop: b_arg];
             return VLC_SUCCESS;
 
-        case VOUT_CLOSE:
-        case VOUT_REPARENT:
         default:
-            return vout_vaControlDefault( p_vout, i_query, args );
+            return VLC_EGENERIC;
     }
 }
 
 static void Swap( vout_thread_t * p_vout )
 {
-    p_vout->p_sys->b_got_frame = VLC_TRUE;
-    [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
-    glFlush();
+    p_vout->p_sys->b_got_frame = true;
+    [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
 }
 
 static int Lock( vout_thread_t * p_vout )
 {
-    vlc_mutex_lock( &p_vout->p_sys->lock );
-    return 0;
+    if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
+    {
+        [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
+        return 0;
+    }
+    return 1;
 }
 
 static void Unlock( vout_thread_t * p_vout )
 {
-    vlc_mutex_unlock( &p_vout->p_sys->lock );
-}
-
-static int AspectCropCallback( vlc_object_t *p_this, char const *psz_cmd,
-                         vlc_value_t oldval, vlc_value_t newval, void *p_data )
-{
-    /* Only update the vout size if the aspect ratio has actually been changed*/
-    /* We cannot change the size directly in this callback, since fmt_in
-       hasn't been updated yet, so do it in Manage */
-    if( strcmp( oldval.psz_string, newval.psz_string ) )
-    {
-        /* khludge ! Here, we are not sure that the vout size will actually
-           change (for instance if we go from Predefined to 4:3 on a 4:3
-           stream). So, to to trigger reshape endlessly, we decrease that
-           counter each time we call reshape. We put it to 0 directly if
-           we actually change the vout size. */
-        ((vout_thread_t *)p_data)->p_sys->i_vout_size_update_counter = 2;
-    }
-    return VLC_SUCCESS;
+    CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
 }
 
 /*****************************************************************************
  * VLCGLView implementation
  *****************************************************************************/
 @implementation VLCGLView
++ (void)initVout:(NSValue *)arg
+{
+    vout_thread_t * p_vout = [arg pointerValue];
+
+    /* Create the GL view */
+    p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
+    [p_vout->p_sys->o_glview autorelease];
+
+    /* Spawn the window */
+    id old_vout = p_vout->p_sys->o_vout_view;
+    p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
+                                                subView: p_vout->p_sys->o_glview frame: nil] retain];
+    [old_vout release];
+}
+
+/* This function will reset the o_vout_view. It's useful to go fullscreen. */
++ (void)resetVout:(NSValue *) voutValue
+{
+    vout_thread_t * p_vout = [voutValue pointerValue];
+    if( p_vout->b_fullscreen )
+    {
+        /* Save window size and position */
+        p_vout->p_sys->s_frame.size =
+            [p_vout->p_sys->o_vout_view frame].size;
+        p_vout->p_sys->s_frame.origin =
+            [[p_vout->p_sys->o_vout_view voutWindow]frame].origin;
+        p_vout->p_sys->b_saved_frame = true;
+    }
+
+    [p_vout->p_sys->o_vout_view closeVout];
+
+#define o_glview p_vout->p_sys->o_glview
+    o_glview = [[VLCGLView alloc] initWithVout: p_vout];
+    [o_glview autorelease];
+
+    if( p_vout->p_sys->b_saved_frame )
+    {
+        id old_vout = p_vout->p_sys->o_vout_view;
+        p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
+                                                    subView: o_glview
+                                                      frame: &p_vout->p_sys->s_frame] retain];
+        [old_vout release];
+    }
+    else
+    {
+        id old_vout = p_vout->p_sys->o_vout_view;
+        p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
+                                                    subView: o_glview frame: nil] retain];
+        [old_vout release];
+    }
+#undef o_glview
+}
 
 - (id) initWithVout: (vout_thread_t *) vout
 {
+    /* Must be called from main thread:
+     * "The NSView class is generally thread-safe, with a few exceptions. You
+     * should create, destroy, resize, move, and perform other operations on NSView
+     * objects only from the main thread of an application. Drawing from secondary
+     * threads is thread-safe as long as you bracket drawing calls with calls to
+     * lockFocusIfCanDraw and unlockFocus." Cocoa Thread Safety */
+
     p_vout = vout;
 
     NSOpenGLPixelFormatAttribute attribs[] =
     {
+        NSOpenGLPFADoubleBuffer,
         NSOpenGLPFAAccelerated,
         NSOpenGLPFANoRecovery,
         NSOpenGLPFAColorSize, 24,
@@ -326,24 +324,24 @@ static int AspectCropCallback( vlc_object_t *p_this, char const *psz_cmd,
     /* Swap buffers only during the vertical retrace of the monitor.
        http://developer.apple.com/documentation/GraphicsImaging/
        Conceptual/OpenGL/chap5/chapter_5_section_44.html */
-    long params[] = { 1 };
-    CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
-                     params );
+    GLint params[] = { 1 };
+    CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, params );
     return self;
 }
 
+- (BOOL)mouseDownCanMoveWindow
+{
+    return YES;
+}
+
 - (void) reshape
 {
     int x, y;
-    vlc_value_t val;
 
     Lock( p_vout );
     NSRect bounds = [self bounds];
 
-    [[self openGLContext] makeCurrentContext];
-
-    var_Get( p_vout, "macosx-stretch", &val );
-    if( val.b_bool )
+    if( var_GetBool( p_vout, "macosx-stretch" ) )
     {
         x = bounds.size.width;
         y = bounds.size.height;
@@ -367,12 +365,11 @@ static int AspectCropCallback( vlc_object_t *p_this, char const *psz_cmd,
             ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num  );
     }
 
-    p_vout->p_sys->i_x = x;
-    p_vout->p_sys->i_y = y;
-
     glViewport( ( bounds.size.width - x ) / 2,
                 ( bounds.size.height - y ) / 2, x, y );
 
+    [super reshape];
+
     if( p_vout->p_sys->b_got_frame )
     {
         /* Ask the opengl module to redraw */
@@ -389,7 +386,6 @@ static int AspectCropCallback( vlc_object_t *p_this, char const *psz_cmd,
         glClear( GL_COLOR_BUFFER_BIT );
         Unlock( p_vout );
     }
-    [super reshape];
 }
 
 - (void) update
@@ -402,12 +398,22 @@ static int AspectCropCallback( vlc_object_t *p_this, char const *psz_cmd,
 - (void) drawRect: (NSRect) rect
 {
     Lock( p_vout );
-    [[self openGLContext] makeCurrentContext];
-    glFlush();
+    [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
     [super drawRect:rect];
     Unlock( p_vout );
 }
 
-@end
+- (void) renewGState
+{
+    NSWindow *window = [self window];
 
+       if ([window respondsToSelector:@selector(disableScreenUpdatesUntilFlush)])
+       {
+               [window disableScreenUpdatesUntilFlush];
+       }
 
+    [super renewGState];
+}
+
+@end
+#endif