vout_thread_t * p_vout;
}
-+ (void)resetVout: (vout_thread_t *) p_vout;
++ (void)resetVout: (NSValue *) voutValue;
- (id) initWithVout: (vout_thread_t *) p_vout;
@end
}
/* This function will reset the o_vout_view. It's useful to go fullscreen. */
-+ (void)resetVout:(vout_thread_t *) p_vout
++ (void)resetVout:(NSValue *) voutValue
{
+ vout_thread_t * p_vout = [voutValue pointerValue];
if( p_vout->b_fullscreen )
{
/* Save window size and position */
return self;
}
+- (BOOL)mouseDownCanMoveWindow
+{
+ return YES;
+}
+
- (void) reshape
{
int x, y;