]> git.sesse.net Git - vlc/blobdiff - modules/gui/macosx/voutgl.m
For consistency, remove references to vlc from libvlc
[vlc] / modules / gui / macosx / voutgl.m
index 8b3c89ed20b22b99928d293102a24a362aac2e9a..6d613c56d6526e5896fd4e13b6728296ccbebe00 100644 (file)
@@ -41,6 +41,8 @@
 #include <OpenGL/OpenGL.h>
 #include <OpenGL/gl.h>
 
+#include <AGL/agl.h>
+
 /*****************************************************************************
  * VLCView interface
  *****************************************************************************/
@@ -61,6 +63,12 @@ struct vout_sys_t
     NSRect              s_frame;
     vlc_bool_t          b_got_frame;
     vlc_mutex_t         lock;
+    /* Mozilla plugin-related variables */
+    vlc_bool_t          b_embedded;
+    AGLContext          agl_ctx;
+    AGLDrawable         agl_drawable;
+    int                 i_offx, i_offy;
+    int                 i_width, i_height;
 };
 
 /*****************************************************************************
@@ -75,9 +83,16 @@ static void Swap   ( vout_thread_t * p_vout );
 static int  Lock   ( vout_thread_t * p_vout );
 static void Unlock ( vout_thread_t * p_vout );
 
+static int  aglInit   ( vout_thread_t * p_vout );
+static void aglEnd    ( vout_thread_t * p_vout );
+static int  aglManage ( vout_thread_t * p_vout );
+static int  aglControl( vout_thread_t *, int, va_list );
+static void aglSwap   ( vout_thread_t * p_vout );
+
 int E_(OpenVideoGL)  ( vlc_object_t * p_this )
 {
     vout_thread_t * p_vout = (vout_thread_t *) p_this;
+    vlc_value_t value_drawable;
 
     if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
     {
@@ -96,30 +111,83 @@ int E_(OpenVideoGL)  ( vlc_object_t * p_this )
 
     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
 
-    p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
     vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
 
-    /* Create the GL view */
-    p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
-    [p_vout->p_sys->o_glview autorelease];
-
-    /* Spawn the window */
-
-    if( !(p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
-                    subView: p_vout->p_sys->o_glview frame: nil]) )
+    var_Get( p_vout->p_libvlc, "drawable", &value_drawable );
+    if( value_drawable.i_int != 0 )
     {
-        return VLC_EGENERIC;
+        static const GLint ATTRIBUTES[] = { 
+            AGL_WINDOW,
+            AGL_RGBA,
+            AGL_NO_RECOVERY,
+            AGL_ACCELERATED,
+            AGL_DOUBLEBUFFER,
+            AGL_RED_SIZE,   8,
+            AGL_GREEN_SIZE, 8,
+            AGL_BLUE_SIZE,  8,
+            AGL_ALPHA_SIZE, 8,
+            AGL_DEPTH_SIZE, 24,
+            AGL_NONE };
+
+        AGLPixelFormat pixFormat;
+
+        p_vout->p_sys->b_embedded = VLC_TRUE;
+
+        pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
+        if( NULL == pixFormat )
+        {
+            msg_Err( p_vout, "no screen renderer available for required attributes." );
+            return VLC_EGENERIC;
+        }
+        
+        p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
+        aglDestroyPixelFormat(pixFormat);
+        if( NULL == p_vout->p_sys->agl_ctx )
+        {
+            msg_Err( p_vout, "cannot create AGL context." );
+            return VLC_EGENERIC;
+        }
+        else {
+            // tell opengl not to sync buffer swap with vertical retrace (too inefficient)
+            GLint param = 0;
+            aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, &param);
+            aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
+        }
+
+        p_vout->pf_init             = aglInit;
+        p_vout->pf_end              = aglEnd;
+        p_vout->pf_manage           = aglManage;
+        p_vout->pf_control          = aglControl;
+        p_vout->pf_swap             = aglSwap;
+        p_vout->pf_lock             = Lock;
+        p_vout->pf_unlock           = Unlock;
     }
+    else
+    {
+        p_vout->p_sys->b_embedded = VLC_FALSE;
 
-    p_vout->p_sys->b_got_frame = VLC_FALSE;
+        p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
 
-    p_vout->pf_init   = Init;
-    p_vout->pf_end    = End;
-    p_vout->pf_manage = Manage;
-    p_vout->pf_control= Control;
-    p_vout->pf_swap   = Swap;
-    p_vout->pf_lock   = Lock;
-    p_vout->pf_unlock = Unlock;
+        /* Create the GL view */
+        p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
+        [p_vout->p_sys->o_glview autorelease];
+
+        /* Spawn the window */
+
+        if( !(p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
+                        subView: p_vout->p_sys->o_glview frame: nil]) )
+        {
+            return VLC_EGENERIC;
+        }
+        p_vout->pf_init   = Init;
+        p_vout->pf_end    = End;
+        p_vout->pf_manage = Manage;
+        p_vout->pf_control= Control;
+        p_vout->pf_swap   = Swap;
+        p_vout->pf_lock   = Lock;
+        p_vout->pf_unlock = Unlock;
+    }
+    p_vout->p_sys->b_got_frame = VLC_FALSE;
 
     return VLC_SUCCESS;
 }
@@ -127,14 +195,21 @@ int E_(OpenVideoGL)  ( vlc_object_t * p_this )
 void E_(CloseVideoGL) ( vlc_object_t * p_this )
 {
     vout_thread_t * p_vout = (vout_thread_t *) p_this;
-    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
+    if( p_vout->p_sys->b_embedded )
+    {
+        aglDestroyContext(p_vout->p_sys->agl_ctx);
+    }
+    else
+    {
+        NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
-    /* Close the window */
-    [p_vout->p_sys->o_vout_view closeVout];
+        /* Close the window */
+        [p_vout->p_sys->o_vout_view closeVout];
 
+        [o_pool release];
+    }
     /* Clean up */
     vlc_mutex_destroy( &p_vout->p_sys->lock );
-    [o_pool release];
     free( p_vout->p_sys );
 }
 
@@ -151,6 +226,17 @@ static void End( vout_thread_t * p_vout )
 
 static int Manage( vout_thread_t * p_vout )
 {
+    if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
+    {
+        [p_vout->p_sys->o_glview reshape];
+        p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
+    }
+    if( p_vout->i_changes & VOUT_CROP_CHANGE )
+    {
+        [p_vout->p_sys->o_glview reshape];
+        p_vout->i_changes &= ~VOUT_CROP_CHANGE;
+    }
+
     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
     {
         NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
@@ -192,6 +278,7 @@ static int Manage( vout_thread_t * p_vout )
 
         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
     }
+
     [p_vout->p_sys->o_vout_view manage];
     return VLC_SUCCESS;
 }
@@ -260,7 +347,7 @@ static void Unlock( vout_thread_t * p_vout )
 
     if( !fmt )
     {
-        msg_Warn( p_vout, "Could not create OpenGL video output" );
+        msg_Warn( p_vout, "could not create OpenGL video output" );
         return nil;
     }
 
@@ -295,16 +382,23 @@ static void Unlock( vout_thread_t * p_vout )
         x = bounds.size.width;
         y = bounds.size.height;
     }
-    else if( bounds.size.height * p_vout->render.i_aspect <
-             bounds.size.width * VOUT_ASPECT_FACTOR )
+    else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
+             p_vout->fmt_in.i_sar_num <
+             bounds.size.width * p_vout->fmt_in.i_visible_height *
+             p_vout->fmt_in.i_sar_den )
     {
-        x = bounds.size.height * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
+        x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
+              p_vout->fmt_in.i_sar_num ) /
+            ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
+
         y = bounds.size.height;
     }
     else
     {
         x = bounds.size.width;
-        y = bounds.size.width * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
+        y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
+              p_vout->fmt_in.i_sar_den) /
+            ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num  );
     }
 
     glViewport( ( bounds.size.width - x ) / 2,
@@ -347,4 +441,173 @@ static void Unlock( vout_thread_t * p_vout )
 
 @end
 
+/*****************************************************************************
+ * embedded AGL context implementation
+ *****************************************************************************/
+
+static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
+static void aglReshape( vout_thread_t * p_vout );
+
+static int aglInit( vout_thread_t * p_vout )
+{
+    vlc_value_t val;
+
+    Rect viewBounds;    
+    Rect clipBounds;
+    
+    var_Get( p_vout->p_libvlc, "drawable", &val );
+    p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
+    aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
+
+    var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
+    viewBounds.top = val.i_int;
+    var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
+    viewBounds.left = val.i_int;
+    var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
+    viewBounds.bottom = val.i_int;
+    var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
+    viewBounds.right = val.i_int;
+    var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
+    clipBounds.top = val.i_int;
+    var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
+    clipBounds.left = val.i_int;
+    var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
+    clipBounds.bottom = val.i_int;
+    var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
+    clipBounds.right = val.i_int;
+
+    aglSetViewport(p_vout, viewBounds, clipBounds);
+
+    aglSetCurrentContext(p_vout->p_sys->agl_ctx);
+    return VLC_SUCCESS;
+}
+
+static void aglEnd( vout_thread_t * p_vout )
+{
+    aglSetCurrentContext(NULL);
+}
+
+static void aglReshape( vout_thread_t * p_vout )
+{
+    unsigned int x, y;
+    unsigned int i_height = p_vout->p_sys->i_height;
+    unsigned int i_width  = p_vout->p_sys->i_width;
+
+    Lock( p_vout );
+
+    vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height); 
+
+    aglSetCurrentContext(p_vout->p_sys->agl_ctx);
+
+    glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
+
+    if( p_vout->p_sys->b_got_frame )
+    {
+        /* Ask the opengl module to redraw */
+        vout_thread_t * p_parent;
+        p_parent = (vout_thread_t *) p_vout->p_parent;
+        Unlock( p_vout );
+        if( p_parent && p_parent->pf_display )
+        {
+            p_parent->pf_display( p_parent, NULL );
+        }
+    }
+    else
+    {
+        glClear( GL_COLOR_BUFFER_BIT );
+        Unlock( p_vout );
+    }
+}
+
+static int aglManage( vout_thread_t * p_vout )
+{
+    if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
+    {
+        aglReshape(p_vout);
+        p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
+    }
+    if( p_vout->i_changes & VOUT_CROP_CHANGE )
+    {
+        aglReshape(p_vout);
+        p_vout->i_changes &= ~VOUT_CROP_CHANGE;
+    }
+    return VLC_SUCCESS;
+}
+
+static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
+{
+    switch( i_query )
+    {
+        case VOUT_SET_VIEWPORT:
+       {
+           Rect viewBounds, clipBounds;
+            viewBounds.top = va_arg( args, int);
+            viewBounds.left = va_arg( args, int);
+            viewBounds.bottom = va_arg( args, int);
+            viewBounds.right = va_arg( args, int);
+            clipBounds.top = va_arg( args, int);
+            clipBounds.left = va_arg( args, int);
+            clipBounds.bottom = va_arg( args, int);
+            clipBounds.right = va_arg( args, int);
+           aglSetViewport(p_vout, viewBounds, clipBounds);
+            return VLC_SUCCESS;
+       }
+
+        case VOUT_REPARENT:
+       {
+           AGLDrawable drawable = (AGLDrawable)va_arg( args, int);
+           if( drawable != p_vout->p_sys->agl_drawable )
+           {
+               p_vout->p_sys->agl_drawable = drawable;
+               aglSetDrawable(p_vout->p_sys->agl_ctx, drawable);
+           }
+            return VLC_SUCCESS;
+       }
+
+        default:
+            return vout_vaControlDefault( p_vout, i_query, args );
+    }
+}
+
+static void aglSwap( vout_thread_t * p_vout )
+{
+    p_vout->p_sys->b_got_frame = VLC_TRUE;
+    aglSwapBuffers(p_vout->p_sys->agl_ctx);
+}
+
+static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
+{
+    // mozilla plugin provides coordinates based on port bounds
+    // however AGL coordinates are based on window structure region
+    // and are vertically flipped
+    GLint rect[4];
+    CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
+    Rect winBounds, clientBounds;
+
+    GetWindowBounds(GetWindowFromPort(port),
+        kWindowStructureRgn, &winBounds);
+    GetWindowBounds(GetWindowFromPort(port),
+        kWindowContentRgn, &clientBounds);
+
+    /* update video clipping bounds in drawable */
+    rect[0] = (clientBounds.left-winBounds.left)
+            + clipBounds.left;                  // from window left edge
+    rect[1] = (winBounds.bottom-winBounds.top)
+            - (clientBounds.top-winBounds.top)
+            - clipBounds.bottom;                // from window bottom edge
+    rect[2] = clipBounds.right-clipBounds.left; // width
+    rect[3] = clipBounds.bottom-clipBounds.top; // height
+    aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
+    aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
+
+    /* update video internal bounds in drawable */
+    p_vout->p_sys->i_width  = viewBounds.right-viewBounds.left;
+    p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
+    p_vout->p_sys->i_offx   = -clipBounds.left - viewBounds.left;
+    p_vout->p_sys->i_offy   = clipBounds.bottom + viewBounds.top
+                            - p_vout->p_sys->i_height; 
+
+    aglUpdateContext(p_vout->p_sys->agl_ctx);
+    aglReshape( p_vout );
+}