]> git.sesse.net Git - vlc/blobdiff - modules/gui/macosx/voutgl.m
* use the current copyright scheme in the about-box; removed a useless colon introduc...
[vlc] / modules / gui / macosx / voutgl.m
index c3c5a5566eb39c3b34295fd2a240bbb9142b9f9b..f008d5d96ec65c2ec3bb3df6a3db3e2b82b9bf62 100644 (file)
@@ -1,7 +1,7 @@
 /*****************************************************************************
  * voutgl.m: MacOS X OpenGL provider
  *****************************************************************************
- * Copyright (C) 2001-2003 VideoLAN
+ * Copyright (C) 2001-2004 the VideoLAN team
  * $Id: vout.m 8351 2004-08-02 13:06:38Z hartman $
  *
  * Authors: Colin Delacroix <colin@zoy.org>
     vout_thread_t * p_vout;
 }
 
-- (id)initWithFrame: (NSRect) frame vout: (vout_thread_t*) p_vout;
-
+- (id) initWithVout: (vout_thread_t *) p_vout;
 @end
 
-
 struct vout_sys_t
 {
     NSAutoreleasePool * o_pool;
@@ -61,6 +59,7 @@ struct vout_sys_t
     vlc_bool_t          b_saved_frame;
     NSRect              s_frame;
     vlc_bool_t          b_got_frame;
+    vlc_mutex_t         lock;
 };
 
 /*****************************************************************************
@@ -72,6 +71,8 @@ static void End    ( vout_thread_t * p_vout );
 static int  Manage ( vout_thread_t * p_vout );
 static int  Control( vout_thread_t *, int, va_list );
 static void Swap   ( vout_thread_t * p_vout );
+static int  Lock   ( vout_thread_t * p_vout );
+static void Unlock ( vout_thread_t * p_vout );
 
 int E_(OpenVideoGL)  ( vlc_object_t * p_this )
 {
@@ -94,29 +95,28 @@ int E_(OpenVideoGL)  ( vlc_object_t * p_this )
     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
 
     p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
+    vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
+
+    /* Create the GL view */
+    p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
+    [p_vout->p_sys->o_glview autorelease];
 
-    /* Spawn window */
+    /* Spawn the window */
     p_vout->p_sys->b_got_frame = VLC_FALSE;
     p_vout->p_sys->o_window = [[VLCWindow alloc] initWithVout: p_vout
-                                                 frame: nil];
+        view: p_vout->p_sys->o_glview frame: nil];
     if( !p_vout->p_sys->o_window )
     {
         return VLC_EGENERIC;
     }
 
-    /* Add OpenGL view */
-#define o_glview p_vout->p_sys->o_glview
-    o_glview = [[VLCGLView alloc] initWithFrame:
-                [p_vout->p_sys->o_window frame] vout: p_vout];
-    [p_vout->p_sys->o_window setContentView: o_glview];
-    [o_glview autorelease];
-#undef o_glview
-
     p_vout->pf_init   = Init;
     p_vout->pf_end    = End;
     p_vout->pf_manage = Manage;
     p_vout->pf_control= Control;
     p_vout->pf_swap   = Swap;
+    p_vout->pf_lock   = Lock;
+    p_vout->pf_unlock = Unlock;
 
     return VLC_SUCCESS;
 }
@@ -126,16 +126,11 @@ void E_(CloseVideoGL) ( vlc_object_t * p_this )
     vout_thread_t * p_vout = (vout_thread_t *) p_this;
     NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
-    /* Remove the GLView from the window, because we are not sure OS X
-       will actually close the window right away. When it doesn't,
-       VLCGLView's reshape is called while p_vout and p_vout->p_sys
-       aren't valid anymore and crashes. */
-    [p_vout->p_sys->o_window setContentView: NULL];
-
     /* Close the window */
     [p_vout->p_sys->o_window close];
 
     /* Clean up */
+    vlc_mutex_destroy( &p_vout->p_sys->lock );
     [o_pool release];
     free( p_vout->p_sys );
 }
@@ -170,23 +165,25 @@ static int Manage( vout_thread_t * p_vout )
 
         p_vout->b_fullscreen = !p_vout->b_fullscreen;
 
+#define o_glview p_vout->p_sys->o_glview
+        o_glview = [[VLCGLView alloc] initWithVout: p_vout];
+        [o_glview autorelease];
+
         if( p_vout->p_sys->b_saved_frame )
         {
             p_vout->p_sys->o_window = [[VLCWindow alloc]
-                initWithVout: p_vout frame: &p_vout->p_sys->s_frame];
+                initWithVout: p_vout view: o_glview
+                frame: &p_vout->p_sys->s_frame];
         }
         else
         {
             p_vout->p_sys->o_window = [[VLCWindow alloc]
-                initWithVout: p_vout frame: nil];
+                initWithVout: p_vout view: o_glview frame: nil];
         }
 
-#define o_glview p_vout->p_sys->o_glview
-        o_glview = [[VLCGLView alloc] initWithFrame: [p_vout->p_sys->o_window frame] vout: p_vout];
-        [p_vout->p_sys->o_window setContentView: o_glview];
-        [o_glview autorelease];
         [[o_glview openGLContext] makeCurrentContext];
 #undef o_glview
+
         [o_pool release];
 
         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
@@ -220,11 +217,18 @@ static void Swap( vout_thread_t * p_vout )
 {
     p_vout->p_sys->b_got_frame = VLC_TRUE;
     [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
-    if( [p_vout->p_sys->o_glview lockFocusIfCanDraw] )
-    {
-        glFlush();
-        [p_vout->p_sys->o_glview unlockFocus];
-    }
+    glFlush();
+}
+
+static int Lock( vout_thread_t * p_vout )
+{
+    vlc_mutex_lock( &p_vout->p_sys->lock );
+    return 0;
+}
+
+static void Unlock( vout_thread_t * p_vout )
+{
+    vlc_mutex_unlock( &p_vout->p_sys->lock );
 }
 
 /*****************************************************************************
@@ -232,9 +236,9 @@ static void Swap( vout_thread_t * p_vout )
  *****************************************************************************/
 @implementation VLCGLView
 
-- (id) initWithFrame: (NSRect) frame vout: (vout_thread_t*) _p_vout
+- (id) initWithVout: (vout_thread_t *) vout
 {
-    p_vout = _p_vout;
+    p_vout = vout;
 
     NSOpenGLPixelFormatAttribute attribs[] =
     {
@@ -256,7 +260,7 @@ static void Swap( vout_thread_t * p_vout )
         return nil;
     }
 
-    self = [super initWithFrame:frame pixelFormat: fmt];
+    self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
     [fmt release];
 
     [[self openGLContext] makeCurrentContext];
@@ -274,10 +278,21 @@ static void Swap( vout_thread_t * p_vout )
 - (void) reshape
 {
     int x, y;
+    vlc_value_t val;
+
+    Lock( p_vout );
     NSRect bounds = [self bounds];
+
     [[self openGLContext] makeCurrentContext];
-    if( bounds.size.height * p_vout->render.i_aspect <
-            bounds.size.width * VOUT_ASPECT_FACTOR )
+
+    var_Get( p_vout, "macosx-stretch", &val );
+    if( val.b_bool )
+    {
+        x = bounds.size.width;
+        y = bounds.size.height;
+    }
+    else if( bounds.size.height * p_vout->render.i_aspect <
+             bounds.size.width * VOUT_ASPECT_FACTOR )
     {
         x = bounds.size.height * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
         y = bounds.size.height;
@@ -287,6 +302,7 @@ static void Swap( vout_thread_t * p_vout )
         x = bounds.size.width;
         y = bounds.size.width * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
     }
+
     glViewport( ( bounds.size.width - x ) / 2,
                 ( bounds.size.height - y ) / 2, x, y );
 
@@ -295,6 +311,7 @@ static void Swap( vout_thread_t * p_vout )
         /* Ask the opengl module to redraw */
         vout_thread_t * p_parent;
         p_parent = (vout_thread_t *) p_vout->p_parent;
+        Unlock( p_vout );
         if( p_parent && p_parent->pf_display )
         {
             p_parent->pf_display( p_parent, NULL );
@@ -303,13 +320,25 @@ static void Swap( vout_thread_t * p_vout )
     else
     {
         glClear( GL_COLOR_BUFFER_BIT );
+        Unlock( p_vout );
     }
+    [super reshape];
+}
+
+- (void) update
+{
+    Lock( p_vout );
+    [super update];
+    Unlock( p_vout );
 }
 
 - (void) drawRect: (NSRect) rect
 {
+    Lock( p_vout );
     [[self openGLContext] makeCurrentContext];
     glFlush();
+    [super drawRect:rect];
+    Unlock( p_vout );
 }
 
 @end