]> git.sesse.net Git - vlc/blobdiff - modules/gui/macosx/voutgl.m
fixes for crash in Safari plugin when terminating (it actually locks the computer...
[vlc] / modules / gui / macosx / voutgl.m
index c3c5a5566eb39c3b34295fd2a240bbb9142b9f9b..f8b9033e00d9a649180aec8980d07420d5719263 100644 (file)
@@ -1,7 +1,7 @@
 /*****************************************************************************
  * voutgl.m: MacOS X OpenGL provider
  *****************************************************************************
- * Copyright (C) 2001-2003 VideoLAN
+ * Copyright (C) 2001-2004 the VideoLAN team
  * $Id: vout.m 8351 2004-08-02 13:06:38Z hartman $
  *
  * Authors: Colin Delacroix <colin@zoy.org>
@@ -9,6 +9,7 @@
  *          Jon Lech Johansen <jon-vl@nanocrew.net>
  *          Derk-Jan Hartman <hartman at videolan dot org>
  *          Eric Petit <titer@m0k.org>
+ *          Benjamin Pracht <bigben at videolan dot org>
  *
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -22,7 +23,7 @@
  *
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
  *****************************************************************************/
 
 /*****************************************************************************
@@ -40,6 +41,8 @@
 #include <OpenGL/OpenGL.h>
 #include <OpenGL/gl.h>
 
+#include <AGL/agl.h>
+
 /*****************************************************************************
  * VLCView interface
  *****************************************************************************/
     vout_thread_t * p_vout;
 }
 
-- (id)initWithFrame: (NSRect) frame vout: (vout_thread_t*) p_vout;
-
+- (id) initWithVout: (vout_thread_t *) p_vout;
 @end
 
-
 struct vout_sys_t
 {
     NSAutoreleasePool * o_pool;
-    VLCWindow         * o_window;
     VLCGLView         * o_glview;
+    VLCVoutView       * o_vout_view;
     vlc_bool_t          b_saved_frame;
     NSRect              s_frame;
     vlc_bool_t          b_got_frame;
+    vlc_mutex_t         lock;
+    /* Mozilla plugin-related variables */
+    vlc_bool_t          b_embedded;
+    AGLContext          agl_ctx;
+    AGLDrawable         agl_drawable;
+    int                 i_offx, i_offy;
+    int                 i_width, i_height;
 };
 
 /*****************************************************************************
@@ -72,14 +80,26 @@ static void End    ( vout_thread_t * p_vout );
 static int  Manage ( vout_thread_t * p_vout );
 static int  Control( vout_thread_t *, int, va_list );
 static void Swap   ( vout_thread_t * p_vout );
+static int  Lock   ( vout_thread_t * p_vout );
+static void Unlock ( vout_thread_t * p_vout );
+
+static int  aglInit   ( vout_thread_t * p_vout );
+static void aglEnd    ( vout_thread_t * p_vout );
+static int  aglManage ( vout_thread_t * p_vout );
+static void aglSwap   ( vout_thread_t * p_vout );
+
+static int DrawableRedraw( vlc_object_t *p_this, const char *psz_name,
+    vlc_value_t oval, vlc_value_t nval, void *param);
 
 int E_(OpenVideoGL)  ( vlc_object_t * p_this )
 {
     vout_thread_t * p_vout = (vout_thread_t *) p_this;
+    vlc_value_t value_drawable;
 
     if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
     {
-        msg_Warn( p_vout, "no hardware acceleration" );
+        msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
+                          "Video display will be slow" );
         return( 1 );
     }
     msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
@@ -93,30 +113,91 @@ int E_(OpenVideoGL)  ( vlc_object_t * p_this )
 
     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
 
-    p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
+    vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
 
-    /* Spawn window */
-    p_vout->p_sys->b_got_frame = VLC_FALSE;
-    p_vout->p_sys->o_window = [[VLCWindow alloc] initWithVout: p_vout
-                                                 frame: nil];
-    if( !p_vout->p_sys->o_window )
+    var_Get( p_vout->p_vlc, "drawable", &value_drawable );
+    if( value_drawable.i_int != 0 )
     {
-        return VLC_EGENERIC;
+        static const GLint ATTRIBUTES[] = { 
+            AGL_WINDOW,
+            AGL_RGBA,
+            AGL_NO_RECOVERY,
+            AGL_ACCELERATED,
+            AGL_DOUBLEBUFFER,
+            AGL_RED_SIZE,   8,
+            AGL_GREEN_SIZE, 8,
+            AGL_BLUE_SIZE,  8,
+            AGL_ALPHA_SIZE, 8,
+            AGL_DEPTH_SIZE, 24,
+            AGL_NONE };
+
+        AGLDevice screen;
+        AGLPixelFormat pixFormat;
+
+        p_vout->p_sys->b_embedded = VLC_TRUE;
+
+        screen = GetGWorldDevice((CGrafPtr)value_drawable.i_int);
+        if( NULL == screen )
+        {
+            msg_Err( p_vout, "can't find screen device for drawable" );
+            return VLC_EGENERIC;
+        }
+        
+        pixFormat = aglChoosePixelFormat(&screen, 1, ATTRIBUTES);
+        if( NULL == pixFormat )
+        {
+            msg_Err( p_vout, "no screen renderer available for required attributes." );
+            return VLC_EGENERIC;
+        }
+        
+        p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
+        aglDestroyPixelFormat(pixFormat);
+        if( NULL == p_vout->p_sys->agl_ctx )
+        {
+            msg_Err( p_vout, "cannot create AGL context." );
+            return VLC_EGENERIC;
+        }
+        else {
+            // tell opengl to sync buffer swap with vertical retrace
+            GLint param = 1;
+            aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, &param);
+            aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
+        }
+
+        p_vout->pf_init             = aglInit;
+        p_vout->pf_end              = aglEnd;
+        p_vout->pf_manage           = aglManage;
+        p_vout->pf_control          = NULL;
+        p_vout->pf_swap             = aglSwap;
+        p_vout->pf_lock             = Lock;
+        p_vout->pf_unlock           = Unlock;
     }
+    else
+    {
+        p_vout->p_sys->b_embedded = VLC_FALSE;
 
-    /* Add OpenGL view */
-#define o_glview p_vout->p_sys->o_glview
-    o_glview = [[VLCGLView alloc] initWithFrame:
-                [p_vout->p_sys->o_window frame] vout: p_vout];
-    [p_vout->p_sys->o_window setContentView: o_glview];
-    [o_glview autorelease];
-#undef o_glview
+        p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
+
+        /* Create the GL view */
+        p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
+        [p_vout->p_sys->o_glview autorelease];
 
-    p_vout->pf_init   = Init;
-    p_vout->pf_end    = End;
-    p_vout->pf_manage = Manage;
-    p_vout->pf_control= Control;
-    p_vout->pf_swap   = Swap;
+        /* Spawn the window */
+
+        if( !(p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
+                        subView: p_vout->p_sys->o_glview frame: nil]) )
+        {
+            return VLC_EGENERIC;
+        }
+        p_vout->pf_init   = Init;
+        p_vout->pf_end    = End;
+        p_vout->pf_manage = Manage;
+        p_vout->pf_control= Control;
+        p_vout->pf_swap   = Swap;
+        p_vout->pf_lock   = Lock;
+        p_vout->pf_unlock = Unlock;
+    }
+    p_vout->p_sys->b_got_frame = VLC_FALSE;
 
     return VLC_SUCCESS;
 }
@@ -124,19 +205,22 @@ int E_(OpenVideoGL)  ( vlc_object_t * p_this )
 void E_(CloseVideoGL) ( vlc_object_t * p_this )
 {
     vout_thread_t * p_vout = (vout_thread_t *) p_this;
-    NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
-
-    /* Remove the GLView from the window, because we are not sure OS X
-       will actually close the window right away. When it doesn't,
-       VLCGLView's reshape is called while p_vout and p_vout->p_sys
-       aren't valid anymore and crashes. */
-    [p_vout->p_sys->o_window setContentView: NULL];
+    if( p_vout->p_sys->b_embedded )
+    {
+        var_DelCallback(p_vout->p_vlc, "drawableredraw", DrawableRedraw, p_vout);
+        aglDestroyContext(p_vout->p_sys->agl_ctx);
+    }
+    else
+    {
+        NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
 
-    /* Close the window */
-    [p_vout->p_sys->o_window close];
+        /* Close the window */
+        [p_vout->p_sys->o_vout_view closeVout];
 
+        [o_pool release];
+    }
     /* Clean up */
-    [o_pool release];
+    vlc_mutex_destroy( &p_vout->p_sys->lock );
     free( p_vout->p_sys );
 }
 
@@ -153,6 +237,17 @@ static void End( vout_thread_t * p_vout )
 
 static int Manage( vout_thread_t * p_vout )
 {
+    if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
+    {
+        [p_vout->p_sys->o_glview reshape];
+        p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
+    }
+    if( p_vout->i_changes & VOUT_CROP_CHANGE )
+    {
+        [p_vout->p_sys->o_glview reshape];
+        p_vout->i_changes &= ~VOUT_CROP_CHANGE;
+    }
+
     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
     {
         NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
@@ -161,37 +256,41 @@ static int Manage( vout_thread_t * p_vout )
         {
             /* Save window size and position */
             p_vout->p_sys->s_frame.size =
-                [[p_vout->p_sys->o_window contentView] frame].size;
+                [p_vout->p_sys->o_vout_view frame].size;
             p_vout->p_sys->s_frame.origin =
-                [p_vout->p_sys->o_window frame].origin;
+                [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
             p_vout->p_sys->b_saved_frame = VLC_TRUE;
         }
-        [p_vout->p_sys->o_window close];
+        [p_vout->p_sys->o_vout_view closeVout];
 
         p_vout->b_fullscreen = !p_vout->b_fullscreen;
 
+#define o_glview p_vout->p_sys->o_glview
+        o_glview = [[VLCGLView alloc] initWithVout: p_vout];
+        [o_glview autorelease];
+
         if( p_vout->p_sys->b_saved_frame )
         {
-            p_vout->p_sys->o_window = [[VLCWindow alloc]
-                initWithVout: p_vout frame: &p_vout->p_sys->s_frame];
+            p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
+                        subView: o_glview
+                        frame: &p_vout->p_sys->s_frame];
         }
         else
         {
-            p_vout->p_sys->o_window = [[VLCWindow alloc]
-                initWithVout: p_vout frame: nil];
+            p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
+                        subView: o_glview frame: nil];
+
         }
 
-#define o_glview p_vout->p_sys->o_glview
-        o_glview = [[VLCGLView alloc] initWithFrame: [p_vout->p_sys->o_window frame] vout: p_vout];
-        [p_vout->p_sys->o_window setContentView: o_glview];
-        [o_glview autorelease];
         [[o_glview openGLContext] makeCurrentContext];
 #undef o_glview
+
         [o_pool release];
 
         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
     }
-    [p_vout->p_sys->o_window manage];
+
+    [p_vout->p_sys->o_vout_view manage];
     return VLC_SUCCESS;
 }
 
@@ -206,7 +305,7 @@ static int Control( vout_thread_t *p_vout, int i_query, va_list args )
     {
         case VOUT_SET_STAY_ON_TOP:
             b_arg = va_arg( args, vlc_bool_t );
-            [p_vout->p_sys->o_window setOnTop: b_arg];
+            [p_vout->p_sys->o_vout_view setOnTop: b_arg];
             return VLC_SUCCESS;
 
         case VOUT_CLOSE:
@@ -220,11 +319,18 @@ static void Swap( vout_thread_t * p_vout )
 {
     p_vout->p_sys->b_got_frame = VLC_TRUE;
     [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
-    if( [p_vout->p_sys->o_glview lockFocusIfCanDraw] )
-    {
-        glFlush();
-        [p_vout->p_sys->o_glview unlockFocus];
-    }
+    glFlush();
+}
+
+static int Lock( vout_thread_t * p_vout )
+{
+    vlc_mutex_lock( &p_vout->p_sys->lock );
+    return 0;
+}
+
+static void Unlock( vout_thread_t * p_vout )
+{
+    vlc_mutex_unlock( &p_vout->p_sys->lock );
 }
 
 /*****************************************************************************
@@ -232,9 +338,9 @@ static void Swap( vout_thread_t * p_vout )
  *****************************************************************************/
 @implementation VLCGLView
 
-- (id) initWithFrame: (NSRect) frame vout: (vout_thread_t*) _p_vout
+- (id) initWithVout: (vout_thread_t *) vout
 {
-    p_vout = _p_vout;
+    p_vout = vout;
 
     NSOpenGLPixelFormatAttribute attribs[] =
     {
@@ -252,11 +358,11 @@ static void Swap( vout_thread_t * p_vout )
 
     if( !fmt )
     {
-        msg_Warn( p_vout, "Cannot create NSOpenGLPixelFormat" );
+        msg_Warn( p_vout, "could not create OpenGL video output" );
         return nil;
     }
 
-    self = [super initWithFrame:frame pixelFormat: fmt];
+    self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
     [fmt release];
 
     [[self openGLContext] makeCurrentContext];
@@ -274,19 +380,38 @@ static void Swap( vout_thread_t * p_vout )
 - (void) reshape
 {
     int x, y;
+    vlc_value_t val;
+
+    Lock( p_vout );
     NSRect bounds = [self bounds];
+
     [[self openGLContext] makeCurrentContext];
-    if( bounds.size.height * p_vout->render.i_aspect <
-            bounds.size.width * VOUT_ASPECT_FACTOR )
+
+    var_Get( p_vout, "macosx-stretch", &val );
+    if( val.b_bool )
     {
-        x = bounds.size.height * p_vout->render.i_aspect / VOUT_ASPECT_FACTOR;
+        x = bounds.size.width;
+        y = bounds.size.height;
+    }
+    else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
+             p_vout->fmt_in.i_sar_num <
+             bounds.size.width * p_vout->fmt_in.i_visible_height *
+             p_vout->fmt_in.i_sar_den )
+    {
+        x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
+              p_vout->fmt_in.i_sar_num ) /
+            ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
+
         y = bounds.size.height;
     }
     else
     {
         x = bounds.size.width;
-        y = bounds.size.width * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
+        y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
+              p_vout->fmt_in.i_sar_den) /
+            ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num  );
     }
+
     glViewport( ( bounds.size.width - x ) / 2,
                 ( bounds.size.height - y ) / 2, x, y );
 
@@ -295,6 +420,7 @@ static void Swap( vout_thread_t * p_vout )
         /* Ask the opengl module to redraw */
         vout_thread_t * p_parent;
         p_parent = (vout_thread_t *) p_vout->p_parent;
+        Unlock( p_vout );
         if( p_parent && p_parent->pf_display )
         {
             p_parent->pf_display( p_parent, NULL );
@@ -303,15 +429,202 @@ static void Swap( vout_thread_t * p_vout )
     else
     {
         glClear( GL_COLOR_BUFFER_BIT );
+        Unlock( p_vout );
     }
+    [super reshape];
+}
+
+- (void) update
+{
+    Lock( p_vout );
+    [super update];
+    Unlock( p_vout );
 }
 
 - (void) drawRect: (NSRect) rect
 {
+    Lock( p_vout );
     [[self openGLContext] makeCurrentContext];
     glFlush();
+    [super drawRect:rect];
+    Unlock( p_vout );
 }
 
 @end
 
+/*****************************************************************************
+ * embedded AGL context implementation
+ *****************************************************************************/
+
+static void UpdateEmbeddedGeometry( vout_thread_t *p_vout );
+static void aglReshape( vout_thread_t * p_vout );
+
+static int aglInit( vout_thread_t * p_vout )
+{
+    UpdateEmbeddedGeometry(p_vout);
+    var_AddCallback(p_vout->p_vlc, "drawableredraw", DrawableRedraw, p_vout);
+
+    aglSetCurrentContext(p_vout->p_sys->agl_ctx);
+    return VLC_SUCCESS;
+}
+
+static void aglEnd( vout_thread_t * p_vout )
+{
+    aglSetCurrentContext(NULL);
+}
+
+static void aglReshape( vout_thread_t * p_vout )
+{
+    int x, y;
+    vlc_value_t val;
+    int i_offx   = p_vout->p_sys->i_offx;
+    int i_offy   = p_vout->p_sys->i_offy;
+    int i_height = p_vout->p_sys->i_height;
+    int i_width  = p_vout->p_sys->i_width;
+
+    Lock( p_vout );
+
+    aglSetCurrentContext(p_vout->p_sys->agl_ctx);
+
+    var_Get( p_vout, "macosx-stretch", &val );
+    if( val.b_bool )
+    {
+        x = i_width;
+        y = i_height;
+    }
+    else if( i_height * p_vout->fmt_in.i_visible_width *
+             p_vout->fmt_in.i_sar_num <
+             i_width * p_vout->fmt_in.i_visible_height *
+             p_vout->fmt_in.i_sar_den )
+    {
+        x = ( i_height * p_vout->fmt_in.i_visible_width *
+              p_vout->fmt_in.i_sar_num ) /
+            ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
+
+        y = i_height;
+    }
+    else
+    {
+        x = i_width;
+        y = ( i_width * p_vout->fmt_in.i_visible_height *
+              p_vout->fmt_in.i_sar_den) /
+            ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num  );
+    }
+
+    glViewport( i_offx+( i_width - x ) / 2,
+                i_offy+( i_height - y ) / 2, x, y );
+
+    if( p_vout->p_sys->b_got_frame )
+    {
+        /* Ask the opengl module to redraw */
+        vout_thread_t * p_parent;
+        p_parent = (vout_thread_t *) p_vout->p_parent;
+        Unlock( p_vout );
+        if( p_parent && p_parent->pf_display )
+        {
+            p_parent->pf_display( p_parent, NULL );
+        }
+    }
+    else
+    {
+        glClear( GL_COLOR_BUFFER_BIT );
+        Unlock( p_vout );
+    }
+}
+
+static int aglManage( vout_thread_t * p_vout )
+{
+    if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
+    {
+        aglReshape(p_vout);
+        p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
+    }
+    if( p_vout->i_changes & VOUT_CROP_CHANGE )
+    {
+        aglReshape(p_vout);
+        p_vout->i_changes &= ~VOUT_CROP_CHANGE;
+    }
+    return VLC_SUCCESS;
+}
+
+static void aglSwap( vout_thread_t * p_vout )
+{
+    p_vout->p_sys->b_got_frame = VLC_TRUE;
+    aglSwapBuffers(p_vout->p_sys->agl_ctx);
+}
+
+static void UpdateEmbeddedGeometry( vout_thread_t *p_vout )
+{
+    vlc_value_t val;
+    vlc_value_t valt, vall, valb, valr, valx, valy, valw, valh,
+                valportx, valporty;
+
+    Rect winBounds;    
+    Rect clientBounds;
+    
+    GLint rect[4];
+
+    var_Get( p_vout->p_vlc, "drawable", &val );
+    var_Get( p_vout->p_vlc, "drawablet", &valt );
+    var_Get( p_vout->p_vlc, "drawablel", &vall );
+    var_Get( p_vout->p_vlc, "drawableb", &valb );
+    var_Get( p_vout->p_vlc, "drawabler", &valr );
+    var_Get( p_vout->p_vlc, "drawablex", &valx );
+    var_Get( p_vout->p_vlc, "drawabley", &valy );
+    var_Get( p_vout->p_vlc, "drawablew", &valw );
+    var_Get( p_vout->p_vlc, "drawableh", &valh );
+    var_Get( p_vout->p_vlc, "drawableportx", &valportx );
+    var_Get( p_vout->p_vlc, "drawableporty", &valporty );
+
+    // mozilla plugin provides coordinates based on port bounds
+    // however AGL coordinates are based on window structure region
+    // and are vertically flipped
+
+    GetWindowBounds(GetWindowFromPort((CGrafPtr)val.i_int),
+        kWindowStructureRgn, &winBounds);
+    GetWindowBounds(GetWindowFromPort((CGrafPtr)val.i_int),
+        kWindowContentRgn, &clientBounds);
+
+    /* update video clipping bounds in drawable */
+    rect[0] = (clientBounds.left-winBounds.left)
+            + vall.i_int;                       // from window left edge
+    rect[1] = (winBounds.bottom-winBounds.top)
+            - (clientBounds.top-winBounds.top)
+            - valb.i_int;                       // from window bottom edge
+    rect[2] = valr.i_int-vall.i_int;            // width
+    rect[3] = valb.i_int-valt.i_int;            // height
+    aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
+    aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
+
+    /* update video internal bounds in drawable */
+    p_vout->p_sys->i_offx   = -vall.i_int - valportx.i_int;
+    p_vout->p_sys->i_offy   = valb.i_int + valporty.i_int - valh.i_int; 
+    p_vout->p_sys->i_width  = valw.i_int;
+    p_vout->p_sys->i_height = valh.i_int;
+
+    if( p_vout->p_sys->agl_drawable == (AGLDrawable)val.i_int )
+    {
+        aglUpdateContext(p_vout->p_sys->agl_ctx);
+    }
+    else
+    {
+        p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
+        aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
+    }
+    aglReshape( p_vout );
+}
+
+/* If we're embedded, the application is expected to indicate a
+ * window change (move/resize/etc) via the "drawableredraw" value.
+ */
+
+static int DrawableRedraw( vlc_object_t *p_this, const char *psz_name,
+    vlc_value_t oval, vlc_value_t nval, void *param)
+{
+    vout_thread_t *p_vout = (vout_thread_t *)param;
+
+    UpdateEmbeddedGeometry( p_vout );
+
+    return VLC_SUCCESS;
+}