p_pic->p[0].p_pixels = p_pic->p_data;
p_pic->p[0].i_lines = p_vout->output.i_height;
+ p_pic->p[0].i_visible_lines = p_vout->output.i_height;
p_pic->p[0].i_pitch = p_vout->output.i_width * 2;
p_pic->p[0].i_pixel_pitch = 1;
p_pic->p[0].i_visible_pitch = p_vout->output.i_width * 2;