virtual void setStatus( int );
signals:
- void inputExists( bool ); /// This might be usefull in the IM ?
- void inputPlaying( bool ); /// This might be usefull in the IM ?
+ void inputExists( bool ); /// This might be useful in the IM ?
+ void inputPlaying( bool ); /// This might be useful in the IM ?
void inputIsRecordable( bool ); /// same ?
void inputIsTrickPlayable( bool ); /// same ?
};