class QAbstractSlider;
class QAbstractButton;
class InputSlider;
+class QToolButton;
class VolumeClickHandler;
class WidgetListing;
} buttonType_e;
-static const char* nameL[BUTTON_MAX] = { N_("Play"), N_("Stop"), N_("Open"),
+static const char* const nameL[BUTTON_MAX] = { N_("Play"), N_("Stop"), N_("Open"),
N_("Previous"), N_("Next"), N_("Slower"), N_("Faster"), N_("Fullscreen"),
N_("De-Fullscreen"), N_("Extended panel"), N_("Playlist"), N_("Snapshot"),
N_("Record"), N_("A->B Loop"), N_("Frame By Frame"), N_("Trickplay Reverse"),
N_("Step backward" ), N_("Step forward"), N_("Quit") };
-static const char* tooltipL[BUTTON_MAX] = { I_PLAY_TOOLTIP,
+static const char* const tooltipL[BUTTON_MAX] = { I_PLAY_TOOLTIP,
N_("Stop playback"), N_("Open a medium"),
N_("Previous media in the playlist"),
N_("Next media in the playlist"), N_("Slower"), N_("Faster"),
N_( "Take a snapshot" ), N_( "Record" ),
N_( "Loop from point A to point B continuously." ), N_("Frame by frame"),
N_("Reverse"), N_("Step backward"), N_("Step forward"), N_("Quit") };
-static const QString iconL[BUTTON_MAX] ={ ":/play_b", ":/stop_b", ":/eject",
- ":/previous_b", ":/next_b", ":/slower", ":/faster", ":/fullscreen",
- ":/defullscreen", ":/extended", ":/playlist", ":/snapshot", ":/record",
- ":/atob_nob", ":/frame", ":/reverse", ":/skip_back", ":/skip_fw",
- ":/clear" };
+static const QString iconL[BUTTON_MAX] ={ ":/toolbar/play_b", ":/toolbar/stop_b",
+ ":/toolbar/eject", ":/toolbar/previous_b", ":/toolbar/next_b",
+ ":/toolbar/slower", ":/toolbar/faster", ":/toolbar/fullscreen",
+ ":/toolbar/defullscreen", ":/toolbar/extended", ":/toolbar/playlist",
+ ":/toolbar/snapshot", ":/toolbar/record", ":/toolbar/atob_nob",
+ ":/toolbar/frame", ":/toolbar/reverse", ":/toolbar/skip_back",
+ ":/toolbar/skip_fw", ":/toolbar/clear" };
enum
{
static void setupButton( QAbstractButton * );
QFrame *discFrame();
QFrame *telexFrame();
-
+ void applyAttributes( QToolButton *, bool b_flat, bool b_big );
protected slots:
virtual void setStatus( int );
void advancedControlsToggled( bool );
};
-/* on WIN32 hide() for fullscreen controller doesnt work, so it have to be
- done by trick with setting the opacity of window */
-#ifdef WIN32
- #define WIN32TRICK
-#endif
/* to trying transparency with fullscreen controller on windows enable that */
/* it can be enabled on-non windows systems,
but it will be transparent only with composite manager */
-#ifndef WIN32
- #define HAVE_TRANSPARENCY 1
-#else
- #define HAVE_TRANSPARENCY 0
-#endif
+#define HAVE_TRANSPARENCY 1
/* Default value of opacity for FS controller */
-#define DEFAULT_OPACITY 0.75
+#define DEFAULT_OPACITY 0.70
/***********************************
* Fullscreen controller
{
Q_OBJECT
public:
- FullscreenControllerWidget( intf_thread_t * );
+ FullscreenControllerWidget( intf_thread_t *, QWidget *_parent = 0 );
virtual ~FullscreenControllerWidget();
/* Vout */
void fullscreenChanged( vout_thread_t *, bool b_fs, int i_timeout );
void mouseChanged( vout_thread_t *, int i_mousex, int i_mousey );
+signals:
+ void keyPressed( QKeyEvent * );
+
public slots:
void setVoutList( vout_thread_t **, int );
virtual void mouseMoveEvent( QMouseEvent *event );
virtual void mousePressEvent( QMouseEvent *event );
+ virtual void mouseReleaseEvent( QMouseEvent *event );
virtual void enterEvent( QEvent *event );
virtual void leaveEvent( QEvent *event );
virtual void keyPressEvent( QKeyEvent *event );
private slots:
void showFSC();
void planHideFSC();
- void hideFSC();
+ void hideFSC() { hide(); }
void slowHideFSC();
+ void centerFSC( int );
private:
virtual void customEvent( QEvent *event );
int i_screennumber;
QRect screenRes;
-#ifdef WIN32TRICK
- bool b_fscHidden;
-#endif
-
/* List of vouts currently tracked */
QList<vout_thread_t *> vout;