QRectF mapped = deviceTransform( viewPortTransform ).mapRect( boundingRect() );
painter->setPen( QPen( Qt::black ) );
- painter->setBrush( QBrush( Qt::blue ) );
+
+ if ( m_current )
+ painter->setBrush( QBrush( Qt::red ) );
+ else
+ painter->setBrush( QBrush( Qt::blue ) );
painter->drawRect( mapped );