]> git.sesse.net Git - vlc/blobdiff - modules/gui/qt4/input_manager.cpp
Some cleanup here and there
[vlc] / modules / gui / qt4 / input_manager.cpp
index 96075a4ea6b45f9aa86785dbcbcfffcae1772a57..32e418685022fbbcff506e30d3c32ecc3a3acf92 100644 (file)
@@ -1,8 +1,8 @@
 /*****************************************************************************
  * input_manager.cpp : Manage an input and interact with its GUI elements
  ****************************************************************************
- * Copyright (C) 2000-2005 the VideoLAN team
- * $Id: wxwidgets.cpp 15731 2006-05-25 14:43:53Z zorglub $
+ * Copyright (C) 2006 the VideoLAN team
+ * $Id$
  *
  * Authors: ClĂ©ment Stenac <zorglub@videolan.org>
  *
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
  *****************************************************************************/
 
+#include <assert.h>
+
+#include "qt4.hpp"
 #include "input_manager.hpp"
 #include "dialogs_provider.hpp"
-#include "qt4.hpp"
+
+static int ChangeVideo( vlc_object_t *p_this, const char *var, vlc_value_t o,
+                        vlc_value_t n, void *param );
+static int ChangeAudio( vlc_object_t *p_this, const char *var, vlc_value_t o,
+                        vlc_value_t n, void *param );
+
+/**********************************************************************
+ * InputManager implementation
+ **********************************************************************/
 
 InputManager::InputManager( QObject *parent, intf_thread_t *_p_intf) :
                            QObject( parent ), p_intf( _p_intf )
 {
+    i_old_playing_status = END_S;
     p_input = NULL;
-    /* Subscribe to updates */
-    QObject::connect( DialogsProvider::getInstance( p_intf )->fixed_timer,
-                      SIGNAL( timeout() ), this, SLOT( update() ) );
+    CONNECT( THEDP->fixed_timer, timeout(), this, update() );
 }
 
 InputManager::~InputManager()
@@ -42,27 +52,188 @@ void InputManager::setInput( input_thread_t *_p_input )
 {
     p_input = _p_input;
     emit positionUpdated( 0.0,0,0 );
+    b_had_audio = b_had_video = b_has_audio = b_has_video = false;
+    if( p_input )
+    {
+        var_AddCallback( p_input, "audio-es", ChangeAudio, this );
+        var_AddCallback( p_input, "video-es", ChangeVideo, this );
+    }
+
+}
+void InputManager::delInput()
+{
+    if( p_input )
+    {
+        var_DelCallback( p_input, "audio-es", ChangeAudio, this );
+        var_DelCallback( p_input, "video-es", ChangeVideo, this );
+    }
 }
 
 void InputManager::update()
 {
-    if( !p_input || p_input->b_die ) return;
+    /// \todo Emit the signals only if it changed
+    if( !p_input  ) return;
 
-    if( p_input->b_dead )
+    if( p_input->b_dead || p_input->b_die )
     {
         emit positionUpdated( 0.0, 0, 0 );
+        emit navigationChanged( 0 );
+        emit statusChanged( 0 ); // 0 = STOPPED, 1 = PLAY, 2 = PAUSE
     }
+
+    if( !b_had_audio && b_has_audio )
+        emit audioStarted();
+    if( !b_had_video && b_has_video )
+        emit videoStarted();
+
+    /* Update position */
     mtime_t i_length, i_time;
     float f_pos;
     i_length = var_GetTime( p_input, "length" ) / 1000000;
     i_time = var_GetTime( p_input, "time") / 1000000;
     f_pos = var_GetFloat( p_input, "position" );
-
     emit positionUpdated( f_pos, i_time, i_length );
+
+    /* Update disc status */
+    vlc_value_t val;
+    var_Change( p_input, "title", VLC_VAR_CHOICESCOUNT, &val, NULL );
+    if( val.i_int > 0 )
+    {
+        vlc_value_t val;
+        var_Change( p_input, "chapter", VLC_VAR_CHOICESCOUNT, &val, NULL );
+        if( val.i_int > 0 )
+            emit navigationChanged( 1 ); // 1 = chapter, 2 = title, 0 = NO
+        else
+            emit navigationChanged( 2 );
+    }
+    else
+    {
+        emit navigationChanged( 0 );
+    }
+
+    /* Update text */
+    QString text;
+    if( p_input->input.p_item->p_meta &&
+        p_input->input.p_item->p_meta->psz_nowplaying &&
+        *p_input->input.p_item->p_meta->psz_nowplaying )
+    {
+        text.sprintf( "%s - %s",
+                  p_input->input.p_item->p_meta->psz_nowplaying,
+                  p_input->input.p_item->psz_name );
+    }
+    else
+    {
+        text.sprintf( "%s", p_input->input.p_item->psz_name );
+    }
+    emit nameChanged( text );
+
+    /* Update playing status */
+    var_Get( p_input, "state", &val );
+    val.i_int = val.i_int == PAUSE_S ? PAUSE_S : PLAYING_S;
+    if( i_old_playing_status != val.i_int )
+    {
+        i_old_playing_status = val.i_int;
+        emit statusChanged(  val.i_int == PAUSE_S ? PAUSE_S : PLAYING_S );
+    }
 }
 
 void InputManager::sliderUpdate( float new_pos )
 {
-   if( p_input && !p_input->b_die && !p_input->b_dead )
+    if( p_input && !p_input->b_die && !p_input->b_dead )
         var_SetFloat( p_input, "position", new_pos );
 }
+
+void InputManager::togglePlayPause()
+{
+    vlc_value_t state;
+    var_Get( p_input, "state", &state );
+    if( state.i_int != PAUSE_S )
+    {
+        /* A stream is being played, pause it */
+        state.i_int = PAUSE_S;
+    }
+    else
+    {
+        /* Stream is paused, resume it */
+        state.i_int = PLAYING_S;
+    }
+    var_Set( p_input, "state", state );
+    emit statusChanged( state.i_int );
+}
+
+/**********************************************************************
+ * MainInputManager implementation. Wrap an input manager and
+ * take care of updating the main playlist input
+ **********************************************************************/
+MainInputManager * MainInputManager::instance = NULL;
+
+MainInputManager::MainInputManager( intf_thread_t *_p_intf ) : QObject(NULL),
+                                                p_intf( _p_intf )
+{
+    p_input = NULL;
+    im = new InputManager( this, p_intf );
+    /* Get timer updates */
+    CONNECT( THEDP->fixed_timer, timeout(), this, updateInput() );
+    /* Warn our embedded IM about input changes */
+    CONNECT( this, inputChanged( input_thread_t * ),
+             im,   setInput( input_thread_t * ) );
+}
+
+MainInputManager::~MainInputManager()
+{
+    if( p_input ) vlc_object_release( p_input );
+}
+
+void MainInputManager::updateInput()
+{
+    vlc_mutex_lock( &p_intf->change_lock );
+    if( p_input && p_input->b_dead )
+    {
+        vlc_object_release( p_input );
+        getIM()->delInput();
+        p_input = NULL;
+        emit inputChanged( NULL );
+    }
+
+    if( !p_input )
+    {
+        playlist_t *p_playlist = (playlist_t *) vlc_object_find( p_intf,
+                                        VLC_OBJECT_PLAYLIST, FIND_ANYWHERE );
+        assert( p_playlist );
+        PL_LOCK;
+        p_input = p_playlist->p_input;
+        if( p_input )
+        {
+            vlc_object_yield( p_input );
+            emit inputChanged( p_input );
+        }
+        PL_UNLOCK;
+        vlc_object_release( p_playlist );
+    }
+    vlc_mutex_unlock( &p_intf->change_lock );
+}
+
+void MainInputManager::togglePlayPause()
+{
+    if( p_input == NULL )
+    {
+        playlist_Play( THEPL );
+        return;
+    }
+    getIM()->togglePlayPause();
+}
+
+
+static int ChangeAudio( vlc_object_t *p_this, const char *var, vlc_value_t o,
+                        vlc_value_t n, void *param )
+{
+    InputManager *im = (InputManager*)param;
+    im->b_has_audio = true;
+}
+
+static int ChangeVideo( vlc_object_t *p_this, const char *var, vlc_value_t o,
+                        vlc_value_t n, void *param )
+{
+    InputManager *im = (InputManager*)param;
+    im->b_has_video = true;
+}