* $Id$
*
* Authors: Clément Stenac <zorglub@videolan.org>
+ * Jean-Baptiste <jb@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
-#ifndef _INPUT_MANAGER_H_
-#define _INPUT_MANAGER_H_
+#ifndef QVLC_INPUT_MANAGER_H_
+#define QVLC_INPUT_MANAGER_H_
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
-#include <vlc/vlc.h>
#include <vlc_input.h>
+#include "qt4.hpp"
+#include "util/singleton.hpp"
+
#include <QObject>
#include <QEvent>
-static int const PositionUpdate_Type = QEvent::User + 6;
-static int const ItemChanged_Type = QEvent::User + 7;
-static int const ItemRateChanged_Type = QEvent::User + 8;
-static int const ItemTitleChanged_Type = QEvent::User + 9;
-static int const ItemStateChanged_Type = QEvent::User + 10;
-static int const VolumeChanged_Type = QEvent::User + 11;
+
+enum {
+ PositionUpdate_Type = QEvent::User + IMEventType + 1,
+ ItemChanged_Type,
+ ItemStateChanged_Type,
+ ItemTitleChanged_Type,
+ ItemRateChanged_Type,
+ VolumeChanged_Type,
+ SoundMuteChanged_Type,
+ ItemEsChanged_Type,
+ ItemTeletextChanged_Type,
+ InterfaceVoutUpdate_Type,
+ StatisticsUpdate_Type, /*10*/
+ InterfaceAoutUpdate_Type,
+ MetaChanged_Type,
+ NameChanged_Type,
+ InfoChanged_Type,
+ SynchroChanged_Type,
+ CachingEvent_Type,
+ BookmarksChanged_Type,
+ RecordingEvent_Type,
+ ProgramChanged_Type,
+ RandomChanged_Type,
+ LoopChanged_Type,
+ RepeatChanged_Type,
+ LeafToParent_Type,
+ EPGEvent_Type,
+/* SignalChanged_Type, */
+
+ FullscreenControlToggle_Type = QEvent::User + IMEventType + 20,
+ FullscreenControlShow_Type,
+ FullscreenControlHide_Type,
+ FullscreenControlPlanHide_Type,
+};
+
+enum { NORMAL, /* loop: 0, repeat: 0 */
+ REPEAT_ONE,/* loop: 1, repeat: 0 */
+ REPEAT_ALL,/* loop: 0, repeat: 1 */
+};
class IMEvent : public QEvent
{
-public:
- IMEvent( int type, int id ) : QEvent( (QEvent::Type)(type) )
- { i_id = id ; } ;
- virtual ~IMEvent() {};
+friend class InputManager;
+friend class MainInputManager;
+ public:
+ IMEvent( int type, input_item_t *p_input = NULL )
+ : QEvent( (QEvent::Type)(type) )
+ {
+ if( (p_item = p_input) != NULL )
+ vlc_gc_incref( p_item );
+ }
+ virtual ~IMEvent()
+ {
+ if( p_item )
+ vlc_gc_decref( p_item );
+ }
+
+private:
+ input_item_t *p_item;
+};
- int i_id;
+enum PLEventTypes
+{
+ PLItemAppended_Type = QEvent::User + PLEventType + 1,
+ PLItemRemoved_Type
+};
+
+class PLEvent : public QEvent
+{
+public:
+ PLEvent( PLEventTypes t, int i, int p )
+ : QEvent( (QEvent::Type)t ), i_item(i), i_parent(p) {}
+ int i_item;
+ int i_parent;
};
class InputManager : public QObject
{
- Q_OBJECT;
+ Q_OBJECT
+ friend class MainInputManager;
+
public:
InputManager( QObject *, intf_thread_t * );
virtual ~InputManager();
void delInput();
- bool hasInput() { return p_input && !p_input->b_dead && !p_input->b_die; }
- bool hasAudio() { return b_has_audio; }
- bool hasVideo() { return b_has_video; }
- bool b_has_audio, b_has_video, b_had_audio, b_had_video;
+ bool hasInput()
+ {
+ return p_input /* We have an input */
+ && !p_input->b_dead /* not dead yet, */
+ && !p_input->b_eof /* not EOF either, */
+ && vlc_object_alive (p_input); /* and the VLC object is alive */
+ }
+
+ int playingStatus();
+ bool hasAudio();
+ bool hasVideo() { return hasInput() && b_video; }
+ bool hasVisualisation();
+ void requestArtUpdate();
+
+ QString getName() { return oldName; }
+ static const QString decodeArtURL( input_item_t *p_item );
+
private:
+ intf_thread_t *p_intf;
+ input_thread_t *p_input;
+ vlc_object_t *p_input_vbi;
+ input_item_t *p_item;
+ int i_old_playing_status;
+ QString oldName;
+ QString artUrl;
+ float f_rate;
+ float f_cache;
+ bool b_video;
+ mtime_t timeA, timeB;
+
void customEvent( QEvent * );
+
void addCallbacks();
void delCallbacks();
+
void UpdateRate();
- void UpdateMeta();
+ void UpdateName();
void UpdateStatus();
- void UpdateTitle();
+ void UpdateNavigation();
void UpdatePosition();
- void UpdateTracks();
+ void UpdateTeletext();
void UpdateArt();
- intf_thread_t *p_intf;
- input_thread_t *p_input;
- int i_input_id;
- int i_old_playing_status;
- QString old_name;
- QString artUrl;
- int i_rate;
+ void UpdateInfo();
+ void UpdateMeta();
+ void UpdateMeta(input_item_t *);
+ void UpdateVout();
+ void UpdateAout();
+ void UpdateStats();
+ void UpdateCaching();
+ void UpdateRecord();
+ void UpdateProgramEvent();
+ void UpdateEPG();
+
public slots:
- void togglePlayPause();
void setInput( input_thread_t * ); ///< Our controlled input changed
void sliderUpdate( float ); ///< User dragged the slider. We get new pos
+ /* SpeedRate Rate Management */
+ void reverse();
void slower();
void faster();
+ void littlefaster();
+ void littleslower();
void normalRate();
void setRate( int );
+ /* Jumping */
+ void jumpFwd();
+ void jumpBwd();
+ /* Menus */
void sectionNext();
void sectionPrev();
void sectionMenu();
-#ifdef ZVBI_COMPILED
- void telexGotoPage( int );
- void telexToggle( bool );
- void telexSetTransparency( bool );
-#endif
+ /* Teletext */
+ void telexSetPage( int ); ///< Goto teletext page
+ void telexSetTransparency( bool ); ///< Transparency on teletext background
+ void activateTeletext( bool ); ///< Toggle buttons after click
+ /* A to B Loop */
+ void setAtoB();
+
+private slots:
+ void togglePlayPause();
+ void AtoBLoop( float, int64_t, int );
+
signals:
/// Send new position, new time and new length
- void positionUpdated( float , int, int );
- void rateChanged( int );
- void nameChanged( QString );
+ void positionUpdated( float , int64_t, int );
+ void seekRequested( float pos );
+ void rateChanged( float );
+ void nameChanged( const QString& );
/// Used to signal whether we should show navigation buttons
- void navigationChanged( int );
-#ifdef ZVBI_COMPILED
- void teletextEnabled( bool );
-#endif
- /// Play/pause status
- void statusChanged( int );
+ void titleChanged( bool );
+ void chapterChanged( bool );
+ /// Statistics are updated
+ void statisticsUpdated( input_item_t* );
+ void infoChanged( input_item_t* );
+ void currentMetaChanged( input_item_t* );
+ void metaChanged( input_item_t *);
void artChanged( QString );
+ /// Play/pause status
+ void playingStatusChanged( int );
+ void recordingStateChanged( bool );
+ /// Teletext
+ void teletextPossible( bool );
+ void teletextActivated( bool );
+ void teletextTransparencyActivated( bool );
+ void newTelexPageSet( int );
+ /// Advanced buttons
+ void AtoBchanged( bool, bool );
+ /// Vout
+ void voutChanged( bool );
+ void voutListChanged( vout_thread_t **pp_vout, int i_vout );
+ /// Other
+ void synchroChanged();
+ void bookmarksChanged();
+ void cachingChanged( float );
+ /// Program Event changes
+ void encryptionChanged( bool );
+ void epgChanged();
};
-class MainInputManager : public QObject
+class MainInputManager : public QObject, public Singleton<MainInputManager>
{
- Q_OBJECT;
+ Q_OBJECT
+ friend class Singleton<MainInputManager>;
public:
- static MainInputManager *getInstance( intf_thread_t *_p_intf )
- {
- if( !instance )
- instance = new MainInputManager( _p_intf );
- return instance;
- }
- static void killInstance()
+ input_thread_t *getInput() { return p_input; }
+ InputManager *getIM() { return im; }
+ inline input_item_t *currentInputItem()
{
- if( instance ) delete instance;
+ return ( p_input ? input_GetItem( p_input ) : NULL );
}
- virtual ~MainInputManager();
- input_thread_t *getInput() { return p_input; };
- InputManager *getIM() { return im; };
+ vout_thread_t* getVout();
+ aout_instance_t *getAout();
+
+ bool getPlayExitState();
private:
- void customEvent( QEvent * );
MainInputManager( intf_thread_t * );
+ virtual ~MainInputManager();
+
+ void customEvent( QEvent * );
InputManager *im;
- intf_thread_t *p_intf;
input_thread_t *p_input;
- static MainInputManager *instance;
+ intf_thread_t *p_intf;
+
+ void notifyRepeatLoop();
public slots:
void togglePlayPause();
+ void play();
+ void pause();
+ void toggleRandom();
void stop();
void next();
void prev();
-private slots:
- //void updateInput();
+ void activatePlayQuit( bool );
+
+ void loopRepeatLoopStatus();
+
signals:
void inputChanged( input_thread_t * );
void volumeChanged();
+ void soundMuteChanged();
+ void playlistItemAppended( int itemId, int parentId );
+ void playlistItemRemoved( int itemId );
+ void randomChanged( bool );
+ void repeatLoopChanged( int );
+ void leafBecameParent( input_item_t * );
};
#endif