#include <vlc_input.h>
#include "qt4.hpp"
+#include "util/singleton.hpp"
#include <QObject>
#include <QEvent>
RandomChanged_Type,
LoopChanged_Type,
RepeatChanged_Type,
+ LeafToParent_Type,
+ EPGEvent_Type,
/* SignalChanged_Type, */
FullscreenControlToggle_Type = QEvent::User + IMEventType + 20,
class IMEvent : public QEvent
{
friend class InputManager;
+friend class MainInputManager;
public:
IMEvent( int type, input_item_t *p_input = NULL )
: QEvent( (QEvent::Type)(type) )
class InputManager : public QObject
{
- Q_OBJECT;
+ Q_OBJECT
friend class MainInputManager;
public:
&& vlc_object_alive (p_input); /* and the VLC object is alive */
}
+ int playingStatus();
bool hasAudio();
bool hasVideo() { return hasInput() && b_video; }
+ bool hasVisualisation();
void requestArtUpdate();
QString getName() { return oldName; }
+ static const QString decodeArtURL( input_item_t *p_item );
private:
intf_thread_t *p_intf;
input_thread_t *p_input;
+ vlc_object_t *p_input_vbi;
input_item_t *p_item;
int i_old_playing_status;
QString oldName;
QString artUrl;
- int i_rate;
+ float f_rate;
float f_cache;
bool b_video;
mtime_t timeA, timeB;
void UpdateCaching();
void UpdateRecord();
void UpdateProgramEvent();
+ void UpdateEPG();
public slots:
void setInput( input_thread_t * ); ///< Our controlled input changed
private slots:
void togglePlayPause();
- void AtoBLoop( float, int, int );
+ void AtoBLoop( float, int64_t, int );
signals:
/// Send new position, new time and new length
- void positionUpdated( float , int, int );
- void rateChanged( int );
+ void positionUpdated( float , int64_t, int );
+ void seekRequested( float pos );
+ void rateChanged( float );
void nameChanged( const QString& );
/// Used to signal whether we should show navigation buttons
void titleChanged( bool );
void metaChanged( input_item_t *);
void artChanged( QString );
/// Play/pause status
- void statusChanged( int );
+ void playingStatusChanged( int );
void recordingStateChanged( bool );
/// Teletext
void teletextPossible( bool );
void cachingChanged( float );
/// Program Event changes
void encryptionChanged( bool );
+ void epgChanged();
};
-class MainInputManager : public QObject
+class MainInputManager : public QObject, public Singleton<MainInputManager>
{
- Q_OBJECT;
+ Q_OBJECT
+ friend class Singleton<MainInputManager>;
public:
- static MainInputManager *getInstance( intf_thread_t *_p_intf )
- {
- if( !instance )
- instance = new MainInputManager( _p_intf );
- return instance;
- }
- static void killInstance()
- {
- delete instance;
- instance = NULL;
- }
-
input_thread_t *getInput() { return p_input; }
InputManager *getIM() { return im; }
+ inline input_item_t *currentInputItem()
+ {
+ return ( p_input ? input_GetItem( p_input ) : NULL );
+ }
vout_thread_t* getVout();
aout_instance_t *getAout();
+ bool getPlayExitState();
private:
MainInputManager( intf_thread_t * );
virtual ~MainInputManager();
- static MainInputManager *instance;
-
void customEvent( QEvent * );
InputManager *im;
void playlistItemRemoved( int itemId );
void randomChanged( bool );
void repeatLoopChanged( int );
+ void leafBecameParent( input_item_t * );
};
#endif