* $Id$
*
* Authors: Clément Stenac <zorglub@videolan.org>
+ * Jean-Baptiste <jb@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
-#ifndef _INPUT_MANAGER_H_
-#define _INPUT_MANAGER_H_
+#ifndef QVLC_INPUT_MANAGER_H_
+#define QVLC_INPUT_MANAGER_H_
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
-#include <vlc_common.h>
#include <vlc_input.h>
+#include <vlc_vout.h>
+#include <vlc_aout.h>
#include "qt4.hpp"
#include <QObject>
#include <QEvent>
+
enum {
PositionUpdate_Type = QEvent::User + IMEventType + 1,
ItemChanged_Type,
ItemEsChanged_Type,
ItemTeletextChanged_Type,
InterfaceVoutUpdate_Type,
- StatisticsUpdate_Type,
+ StatisticsUpdate_Type, /*10*/
+ InterfaceAoutUpdate_Type,
MetaChanged_Type,
+ NameChanged_Type,
+ InfoChanged_Type,
+ SynchroChanged_Type,
+ CachingEvent_Type,
+ BookmarksChanged_Type,
+ RecordingEvent_Type,
+ ProgramChanged_Type,
+/* SignalChanged_Type, */
FullscreenControlToggle_Type = QEvent::User + IMEventType + 20,
FullscreenControlShow_Type,
virtual ~InputManager();
void delInput();
- bool hasInput() { return p_input && !p_input->b_dead
- && vlc_object_alive (p_input); }
+ bool hasInput()
+ {
+ return p_input /* We have an input */
+ && !p_input->b_dead /* not dead yet, */
+ && !p_input->b_eof /* not EOF either, */
+ && vlc_object_alive (p_input); /* and the VLC object is alive */
+ }
+
bool hasAudio();
bool hasVideo() { return hasInput() && b_video; }
+ void requestArtUpdate();
QString getName() { return oldName; }
QString oldName;
QString artUrl;
int i_rate;
+ float f_cache;
bool b_video;
mtime_t timeA, timeB;
void delCallbacks();
void UpdateRate();
- void UpdateMeta();
+ void UpdateName();
void UpdateStatus();
void UpdateNavigation();
void UpdatePosition();
- void UpdateSPU();
void UpdateTeletext();
void UpdateArt();
+ void UpdateInfo();
+ void UpdateMeta();
+ void UpdateMeta(int);
void UpdateVout();
+ void UpdateAout();
void UpdateStats();
-
- void AtoBLoop( int );
+ void UpdateCaching();
+ void UpdateRecord();
+ void UpdateProgramEvent();
public slots:
void setInput( input_thread_t * ); ///< Our controlled input changed
void reverse();
void slower();
void faster();
+ void littlefaster();
+ void littleslower();
void normalRate();
void setRate( int );
+ /* Jumping */
+ void jumpFwd();
+ void jumpBwd();
/* Menus */
void sectionNext();
void sectionPrev();
/* Teletext */
void telexSetPage( int ); ///< Goto teletext page
void telexSetTransparency( bool ); ///< Transparency on teletext background
- void telexActivation( bool ); ///< Enable disable teletext buttons
void activateTeletext( bool ); ///< Toggle buttons after click
/* A to B Loop */
void setAtoB();
private slots:
void togglePlayPause();
+ void AtoBLoop( float, int, int );
signals:
/// Send new position, new time and new length
void chapterChanged( bool );
/// Statistics are updated
void statisticsUpdated( input_item_t* );
+ void infoChanged( input_item_t* );
+ void metaChanged( input_item_t* );
+ void metaChanged( int );
+ void artChanged( QString );
/// Play/pause status
void statusChanged( int );
- void artChanged( input_item_t* );
+ void recordingStateChanged( bool );
/// Teletext
void teletextPossible( bool );
void teletextActivated( bool );
void AtoBchanged( bool, bool );
/// Vout
void voutChanged( bool );
+ void voutListChanged( vout_thread_t **pp_vout, int i_vout );
+ /// Other
+ void synchroChanged();
+ void bookmarksChanged();
+ void cachingChanged( float );
+ /// Program Event changes
+ void encryptionChanged( bool );
};
class MainInputManager : public QObject
}
static void killInstance()
{
- if( instance ) delete instance;
+ delete instance;
+ instance = NULL;
}
- virtual ~MainInputManager();
input_thread_t *getInput() { return p_input; };
InputManager *getIM() { return im; };
+ vout_thread_t* getVout();
+ aout_instance_t *getAout();
+
private:
MainInputManager( intf_thread_t * );
+ virtual ~MainInputManager();
+
static MainInputManager *instance;
void customEvent( QEvent * );
void stop();
void next();
void prev();
+ void activatePlayQuit( bool );
signals:
void inputChanged( input_thread_t * );