/*****************************************************************************
* input_manager.hpp : Manage an input and interact with its GUI elements
****************************************************************************
- * Copyright (C) 2000-2005 the VideoLAN team
- * $Id: wxwidgets.cpp 15731 2006-05-25 14:43:53Z zorglub $
+ * Copyright (C) 2006-2008 the VideoLAN team
+ * $Id$
*
* Authors: Clément Stenac <zorglub@videolan.org>
+ * Jean-Baptiste <jb@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
-#ifndef _INPUT_MANAGER_H_
-#define _INPUT_MANAGER_H_
+#ifndef QVLC_INPUT_MANAGER_H_
+#define QVLC_INPUT_MANAGER_H_
+
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_input.h>
+#include <vlc_vout.h>
+#include <vlc_aout.h>
+
+#include "qt4.hpp"
#include <QObject>
-#include <vlc/vlc.h>
+#include <QEvent>
+
+
+enum {
+ PositionUpdate_Type = QEvent::User + IMEventType + 1,
+ ItemChanged_Type,
+ ItemStateChanged_Type,
+ ItemTitleChanged_Type,
+ ItemRateChanged_Type,
+ VolumeChanged_Type,
+ ItemEsChanged_Type,
+ ItemTeletextChanged_Type,
+ InterfaceVoutUpdate_Type,
+ StatisticsUpdate_Type, /*10*/
+ InterfaceAoutUpdate_Type,
+ MetaChanged_Type,
+ NameChanged_Type,
+ InfoChanged_Type,
+ SynchroChanged_Type,
+ CachingEvent_Type,
+ BookmarksChanged_Type,
+ RecordingEvent_Type,
+ ProgramChanged_Type,
+/* SignalChanged_Type, */
+
+ FullscreenControlToggle_Type = QEvent::User + IMEventType + 20,
+ FullscreenControlShow_Type,
+ FullscreenControlHide_Type,
+ FullscreenControlPlanHide_Type,
+};
+
+class IMEvent : public QEvent
+{
+friend class InputManager;
+ public:
+ IMEvent( int type, input_item_t *p_input = NULL )
+ : QEvent( (QEvent::Type)(type) )
+ {
+ if( (p_item = p_input) != NULL )
+ vlc_gc_incref( p_item );
+ }
+ virtual ~IMEvent()
+ {
+ if( p_item )
+ vlc_gc_decref( p_item );
+ }
+
+private:
+ input_item_t *p_item;
+};
class InputManager : public QObject
{
Q_OBJECT;
+ friend class MainInputManager;
+
public:
- InputManager( QObject *, intf_thread_t *);
+ InputManager( QObject *, intf_thread_t * );
virtual ~InputManager();
+ void delInput();
+ bool hasInput()
+ {
+ return p_input /* We have an input */
+ && !p_input->b_dead /* not dead yet, */
+ && !p_input->b_eof /* not EOF either, */
+ && vlc_object_alive (p_input); /* and the VLC object is alive */
+ }
+
+ bool hasAudio();
+ bool hasVideo() { return hasInput() && b_video; }
+ void requestArtUpdate();
+
+ QString getName() { return oldName; }
+
private:
- intf_thread_t *p_intf;
+ intf_thread_t *p_intf;
input_thread_t *p_input;
+ input_item_t *p_item;
+ int i_old_playing_status;
+ QString oldName;
+ QString artUrl;
+ int i_rate;
+ float f_cache;
+ bool b_video;
+ mtime_t timeA, timeB;
+
+ void customEvent( QEvent * );
+
+ void addCallbacks();
+ void delCallbacks();
+
+ void UpdateRate();
+ void UpdateName();
+ void UpdateStatus();
+ void UpdateNavigation();
+ void UpdatePosition();
+ void UpdateTeletext();
+ void UpdateArt();
+ void UpdateInfo();
+ void UpdateMeta();
+ void UpdateMeta(int);
+ void UpdateVout();
+ void UpdateAout();
+ void UpdateStats();
+ void UpdateCaching();
+ void UpdateRecord();
+ void UpdateProgramEvent();
public slots:
- void update(); ///< Periodic updates
void setInput( input_thread_t * ); ///< Our controlled input changed
void sliderUpdate( float ); ///< User dragged the slider. We get new pos
+ /* SpeedRate Rate Management */
+ void reverse();
+ void slower();
+ void faster();
+ void littlefaster();
+ void littleslower();
+ void normalRate();
+ void setRate( int );
+ /* Jumping */
+ void jumpFwd();
+ void jumpBwd();
+ /* Menus */
+ void sectionNext();
+ void sectionPrev();
+ void sectionMenu();
+ /* Teletext */
+ void telexSetPage( int ); ///< Goto teletext page
+ void telexSetTransparency( bool ); ///< Transparency on teletext background
+ void activateTeletext( bool ); ///< Toggle buttons after click
+ /* A to B Loop */
+ void setAtoB();
+
+private slots:
+ void togglePlayPause();
+ void AtoBLoop( float, int, int );
+
signals:
/// Send new position, new time and new length
void positionUpdated( float , int, int );
- void reset(); ///< Input changed, tell others to reset
+ void rateChanged( int );
+ void nameChanged( QString );
+ /// Used to signal whether we should show navigation buttons
+ void titleChanged( bool );
+ void chapterChanged( bool );
+ /// Statistics are updated
+ void statisticsUpdated( input_item_t* );
+ void infoChanged( input_item_t* );
+ void currentMetaChanged( input_item_t* );
+ void metaChanged( int );
+ void artChanged( QString );
+ /// Play/pause status
+ void statusChanged( int );
+ void recordingStateChanged( bool );
+ /// Teletext
+ void teletextPossible( bool );
+ void teletextActivated( bool );
+ void teletextTransparencyActivated( bool );
+ void newTelexPageSet( int );
+ /// Advanced buttons
+ void AtoBchanged( bool, bool );
+ /// Vout
+ void voutChanged( bool );
+ void voutListChanged( vout_thread_t **pp_vout, int i_vout );
+ /// Other
+ void synchroChanged();
+ void bookmarksChanged();
+ void cachingChanged( float );
+ /// Program Event changes
+ void encryptionChanged( bool );
};
+class MainInputManager : public QObject
+{
+ Q_OBJECT;
+public:
+ static MainInputManager *getInstance( intf_thread_t *_p_intf )
+ {
+ if( !instance )
+ instance = new MainInputManager( _p_intf );
+ return instance;
+ }
+ static void killInstance()
+ {
+ delete instance;
+ instance = NULL;
+ }
+
+ input_thread_t *getInput() { return p_input; };
+ InputManager *getIM() { return im; };
+
+ vout_thread_t* getVout();
+ aout_instance_t *getAout();
+
+private:
+ MainInputManager( intf_thread_t * );
+ virtual ~MainInputManager();
+
+ static MainInputManager *instance;
+
+ void customEvent( QEvent * );
+
+ InputManager *im;
+ input_thread_t *p_input;
+ intf_thread_t *p_intf;
+
+public slots:
+ void togglePlayPause();
+ void stop();
+ void next();
+ void prev();
+ void activatePlayQuit( bool );
+
+signals:
+ void inputChanged( input_thread_t * );
+ void volumeChanged();
+};
#endif