* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
-#ifndef _INPUT_MANAGER_H_
-#define _INPUT_MANAGER_H_
+#ifndef QVLC_INPUT_MANAGER_H_
+#define QVLC_INPUT_MANAGER_H_
#ifdef HAVE_CONFIG_H
# include "config.h"
#include <vlc_input.h>
#include "qt4.hpp"
+#include "util/singleton.hpp"
+#include "adapters/variables.hpp"
#include <QObject>
#include <QEvent>
+class QSignalMapper;
-enum {
- PositionUpdate_Type = QEvent::User + IMEventType + 1,
- ItemChanged_Type,
- ItemStateChanged_Type,
- ItemTitleChanged_Type,
- ItemRateChanged_Type,
- VolumeChanged_Type,
- ItemEsChanged_Type,
- ItemTeletextChanged_Type,
- InterfaceVoutUpdate_Type,
- StatisticsUpdate_Type,
- MetaChanged_Type,
-
- FullscreenControlToggle_Type = QEvent::User + IMEventType + 20,
- FullscreenControlShow_Type,
- FullscreenControlHide_Type,
- FullscreenControlPlanHide_Type,
+enum { NORMAL, /* loop: 0, repeat: 0 */
+ REPEAT_ONE,/* loop: 0, repeat: 1 */
+ REPEAT_ALL,/* loop: 1, repeat: 0 */
};
class IMEvent : public QEvent
{
-friend class InputManager;
- public:
- IMEvent( int type, int id ) : QEvent( (QEvent::Type)(type) )
- { i_id = id ; } ;
- virtual ~IMEvent() {};
+public:
+ enum event_types {
+ PositionUpdate = QEvent::User + IMEventTypeOffset + 1,
+ ItemChanged,
+ ItemStateChanged,
+ ItemTitleChanged,
+ ItemRateChanged,
+ ItemEsChanged,
+ ItemTeletextChanged,
+ InterfaceVoutUpdate,
+ StatisticsUpdate, /*10*/
+ InterfaceAoutUpdate,
+ MetaChanged,
+ NameChanged,
+ InfoChanged,
+ SynchroChanged,
+ CachingEvent,
+ BookmarksChanged,
+ RecordingEvent,
+ ProgramChanged,
+ RandomChanged,
+ LoopOrRepeatChanged,
+ EPGEvent,
+ /* SignalChanged, */
+
+ FullscreenControlToggle = QEvent::User + IMEventTypeOffset + 20,
+ FullscreenControlShow,
+ FullscreenControlHide,
+ FullscreenControlPlanHide,
+ };
+
+ IMEvent( event_types type, input_item_t *p_input = NULL )
+ : QEvent( (QEvent::Type)(type) )
+ {
+ if( (p_item = p_input) != NULL )
+ vlc_gc_incref( p_item );
+ }
+
+ virtual ~IMEvent()
+ {
+ if( p_item )
+ vlc_gc_decref( p_item );
+ }
+
+ input_item_t *item() const { return p_item; };
+
+private:
+ input_item_t *p_item;
+};
+
+class PLEvent : public QEvent
+{
+public:
+ enum PLEventTypes
+ {
+ PLItemAppended = QEvent::User + PLEventTypeOffset + 1,
+ PLItemRemoved,
+ LeafToParent,
+ PLEmpty
+ };
+
+ PLEvent( PLEventTypes t, int i, int p = 0 )
+ : QEvent( (QEvent::Type)(t) ), i_item(i), i_parent(p) {}
+ int getItemId() const { return i_item; };
+ int getParentId() const { return i_parent; };
private:
- int i_id;
+ /* Needed for "playlist-item*" and "leaf-to-parent" callbacks
+ * !! Can be a input_item_t->i_id or a playlist_item_t->i_id */
+ int i_item;
+ // Needed for "playlist-item-append" callback, notably
+ int i_parent;
};
class InputManager : public QObject
{
- Q_OBJECT;
+ Q_OBJECT
friend class MainInputManager;
public:
{
return p_input /* We have an input */
&& !p_input->b_dead /* not dead yet, */
- && !p_input->b_eof /* not EOF either, */
- && vlc_object_alive (p_input); /* and the VLC object is alive */
+ && !p_input->b_eof /* not EOF either */;
}
+ int playingStatus();
bool hasAudio();
bool hasVideo() { return hasInput() && b_video; }
+ bool hasVisualisation();
+ void requestArtUpdate( input_item_t *p_item, bool b_forced );
+ void setArt( input_item_t *p_item, QString fileUrl );
QString getName() { return oldName; }
+ static const QString decodeArtURL( input_item_t *p_item );
private:
intf_thread_t *p_intf;
input_thread_t *p_input;
- int i_input_id;
+ vlc_object_t *p_input_vbi;
+ input_item_t *p_item;
int i_old_playing_status;
QString oldName;
QString artUrl;
- int i_rate;
+ float f_rate;
+ float f_cache;
bool b_video;
mtime_t timeA, timeB;
void delCallbacks();
void UpdateRate();
- void UpdateMeta();
+ void UpdateName();
void UpdateStatus();
void UpdateNavigation();
void UpdatePosition();
- void UpdateSPU();
void UpdateTeletext();
void UpdateArt();
+ void UpdateInfo();
+ void UpdateMeta();
+ void UpdateMeta(input_item_t *);
void UpdateVout();
+ void UpdateAout();
void UpdateStats();
-
- void AtoBLoop( int );
+ void UpdateCaching();
+ void UpdateRecord();
+ void UpdateProgramEvent();
+ void UpdateEPG();
public slots:
void setInput( input_thread_t * ); ///< Our controlled input changed
void reverse();
void slower();
void faster();
+ void littlefaster();
+ void littleslower();
void normalRate();
void setRate( int );
+ /* Jumping */
+ void jumpFwd();
+ void jumpBwd();
/* Menus */
void sectionNext();
void sectionPrev();
/* Teletext */
void telexSetPage( int ); ///< Goto teletext page
void telexSetTransparency( bool ); ///< Transparency on teletext background
- void telexActivation( bool ); ///< Enable disable teletext buttons
void activateTeletext( bool ); ///< Toggle buttons after click
/* A to B Loop */
void setAtoB();
private slots:
- void togglePlayPause();
+ void AtoBLoop( float, int64_t, int );
signals:
/// Send new position, new time and new length
- void positionUpdated( float , int, int );
- void rateChanged( int );
- void nameChanged( QString );
+ void positionUpdated( float , int64_t, int );
+ void seekRequested( float pos );
+ void rateChanged( float );
+ void nameChanged( const QString& );
/// Used to signal whether we should show navigation buttons
void titleChanged( bool );
void chapterChanged( bool );
+ void inputCanSeek( bool );
/// Statistics are updated
void statisticsUpdated( input_item_t* );
+ void infoChanged( input_item_t* );
+ void currentMetaChanged( input_item_t* );
+ void metaChanged( input_item_t *);
+ void artChanged( QString ); /* current item art ( same as item == NULL ) */
+ void artChanged( input_item_t * );
/// Play/pause status
- void statusChanged( int );
- void artChanged( input_item_t* );
+ void playingStatusChanged( int );
+ void recordingStateChanged( bool );
/// Teletext
void teletextPossible( bool );
void teletextActivated( bool );
void AtoBchanged( bool, bool );
/// Vout
void voutChanged( bool );
+ void voutListChanged( vout_thread_t **pp_vout, int i_vout );
+ /// Other
+ void synchroChanged();
+ void bookmarksChanged();
+ void cachingChanged( float );
+ /// Program Event changes
+ void encryptionChanged( bool );
+ void epgChanged();
};
-class MainInputManager : public QObject
+class MainInputManager : public QObject, public Singleton<MainInputManager>
{
- Q_OBJECT;
+ Q_OBJECT
+ friend class Singleton<MainInputManager>;
+ friend class VLCMenuBar;
+
public:
- static MainInputManager *getInstance( intf_thread_t *_p_intf )
- {
- if( !instance )
- instance = new MainInputManager( _p_intf );
- return instance;
- }
- static void killInstance()
+ input_thread_t *getInput() { return p_input; }
+ InputManager *getIM() { return im; }
+ inline input_item_t *currentInputItem()
{
- if( instance ) delete instance;
+ return ( p_input ? input_GetItem( p_input ) : NULL );
}
- virtual ~MainInputManager();
- input_thread_t *getInput() { return p_input; };
- InputManager *getIM() { return im; };
+ vout_thread_t* getVout();
+ audio_output_t *getAout();
+
+ bool getPlayExitState();
+ bool hasEmptyPlaylist();
+
+ void requestVoutUpdate() { return im->UpdateVout(); }
+
+protected:
+ QSignalMapper *menusAudioMapper;
private:
MainInputManager( intf_thread_t * );
- static MainInputManager *instance;
+ virtual ~MainInputManager();
void customEvent( QEvent * );
InputManager *im;
input_thread_t *p_input;
intf_thread_t *p_intf;
+ QVLCBool random, repeat, loop;
+ QVLCFloat volume;
+ QVLCBool mute;
public slots:
void togglePlayPause();
+ void play();
+ void pause();
+ void toggleRandom();
void stop();
void next();
void prev();
+ void prevOrReset();
+ void activatePlayQuit( bool );
+
+ void loopRepeatLoopStatus();
+
+private slots:
+ void notifyRandom( bool );
+ void notifyRepeatLoop( bool );
+ void notifyVolume( float );
+ void notifyMute( bool );
+ void menusUpdateAudio( const QString& );
signals:
void inputChanged( input_thread_t * );
- void volumeChanged();
+ void volumeChanged( float );
+ void soundMuteChanged( bool );
+ void playlistItemAppended( int itemId, int parentId );
+ void playlistItemRemoved( int itemId );
+ void playlistNotEmpty( bool );
+ void randomChanged( bool );
+ void repeatLoopChanged( int );
+ void leafBecameParent( int );
};
#endif