/*****************************************************************************
* input_manager.hpp : Manage an input and interact with its GUI elements
****************************************************************************
- * Copyright (C) 2006-2007 the VideoLAN team
+ * Copyright (C) 2006-2008 the VideoLAN team
* $Id$
*
* Authors: Clément Stenac <zorglub@videolan.org>
#ifndef _INPUT_MANAGER_H_
#define _INPUT_MANAGER_H_
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
#include <vlc/vlc.h>
#include <vlc_input.h>
#include <QObject>
+#include <QEvent>
+
+static int const PositionUpdate_Type = QEvent::User + 6;
+static int const ItemChanged_Type = QEvent::User + 7;
+static int const ItemRateChanged_Type = QEvent::User + 8;
+static int const ItemTitleChanged_Type = QEvent::User + 9;
+static int const ItemStateChanged_Type = QEvent::User + 10;
+static int const VolumeChanged_Type = QEvent::User + 11;
+
+class IMEvent : public QEvent
+{
+public:
+ IMEvent( int type, int id ) : QEvent( (QEvent::Type)(type) )
+ { i_id = id ; } ;
+ virtual ~IMEvent() {};
+
+ int i_id;
+};
class InputManager : public QObject
{
Q_OBJECT;
public:
- InputManager( QObject *, intf_thread_t *);
+ InputManager( QObject *, intf_thread_t * );
virtual ~InputManager();
void delInput();
bool hasVideo() { return b_has_video; }
bool b_has_audio, b_has_video, b_had_audio, b_had_video;
private:
- intf_thread_t *p_intf;
+ void customEvent( QEvent * );
+ void addCallbacks();
+ void delCallbacks();
+ void UpdateRate();
+ void UpdateMeta();
+ void UpdateStatus();
+ void UpdateTitle();
+ void UpdatePosition();
+ void UpdateArt();
+ intf_thread_t *p_intf;
input_thread_t *p_input;
- int i_old_playing_status;
- QString old_name;
+ int i_old_playing_status;
+ QString old_name;
+ QString artUrl;
+ int i_rate;
public slots:
void togglePlayPause();
- void update(); ///< Periodic updates
void setInput( input_thread_t * ); ///< Our controlled input changed
void sliderUpdate( float ); ///< User dragged the slider. We get new pos
void slower();
void faster();
void normalRate();
+ void setRate( int );
void sectionNext();
void sectionPrev();
void sectionMenu();
+#ifdef ZVBI_COMPILED
+ void telexGotoPage( int );
+ void telexToggle( bool );
+ void telexSetTransparency( bool );
+#endif
signals:
/// Send new position, new time and new length
void positionUpdated( float , int, int );
+ void rateChanged( int );
void nameChanged( QString );
/// Used to signal whether we should show navigation buttons
void navigationChanged( int );
+#ifdef ZVBI_COMPILED
+ void teletextEnabled( bool );
+#endif
/// Play/pause status
void statusChanged( int );
+ void artChanged( QString );
};
class MainInputManager : public QObject
InputManager *getIM() { return im; };
private:
- InputManager *im;
- intf_thread_t *p_intf;
- input_thread_t *p_input;
+ void customEvent( QEvent * );
+ MainInputManager( intf_thread_t * );
+
+ InputManager *im;
+ intf_thread_t *p_intf;
+ input_thread_t *p_input;
static MainInputManager *instance;
- MainInputManager( intf_thread_t *);
public slots:
void togglePlayPause();
void stop();
void next();
void prev();
private slots:
- void updateInput();
+ //void updateInput();
signals:
- void inputChanged( input_thread_t *);
+ void inputChanged( input_thread_t * );
+ void volumeChanged();
};
-
#endif