/*****************************************************************************
* input_manager.hpp : Manage an input and interact with its GUI elements
****************************************************************************
- * Copyright (C) 2000-2005 the VideoLAN team
- * $Id: wxwidgets.cpp 15731 2006-05-25 14:43:53Z zorglub $
+ * Copyright (C) 2006-2008 the VideoLAN team
+ * $Id$
*
* Authors: Clément Stenac <zorglub@videolan.org>
*
#ifndef _INPUT_MANAGER_H_
#define _INPUT_MANAGER_H_
-#include <QObject>
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
#include <vlc/vlc.h>
+#include <vlc_input.h>
+
+#include <QObject>
+#include <QEvent>
+
+static int const PositionUpdate_Type = QEvent::User + 6;
+static int const ItemChanged_Type = QEvent::User + 7;
+static int const ItemRateChanged_Type = QEvent::User + 8;
+static int const ItemTitleChanged_Type = QEvent::User + 9;
+static int const ItemStateChanged_Type = QEvent::User + 10;
+static int const VolumeChanged_Type = QEvent::User + 11;
+
+class IMEvent : public QEvent
+{
+public:
+ IMEvent( int type, int id ) : QEvent( (QEvent::Type)(type) )
+ { i_id = id ; } ;
+ virtual ~IMEvent() {};
+
+ int i_id;
+};
class InputManager : public QObject
{
Q_OBJECT;
public:
- InputManager( QObject *, intf_thread_t *);
+ InputManager( QObject *, intf_thread_t * );
virtual ~InputManager();
+ void delInput();
+ bool hasInput() { return p_input && !p_input->b_dead && !p_input->b_die; }
+ bool hasAudio() { return b_has_audio; }
+ bool hasVideo() { return b_has_video; }
+ bool b_has_audio, b_has_video, b_had_audio, b_had_video;
private:
- intf_thread_t *p_intf;
+ void customEvent( QEvent * );
+ void addCallbacks();
+ void delCallbacks();
+ void UpdateRate();
+ void UpdateMeta();
+ void UpdateStatus();
+ void UpdateTitle();
+ void UpdatePosition();
+ void UpdateArt();
+ intf_thread_t *p_intf;
input_thread_t *p_input;
-
+ int i_old_playing_status;
+ QString old_name;
+ QString artUrl;
+ int i_rate;
public slots:
- void update(); ///< Periodic updates
+ void togglePlayPause();
void setInput( input_thread_t * ); ///< Our controlled input changed
void sliderUpdate( float ); ///< User dragged the slider. We get new pos
+ void slower();
+ void faster();
+ void normalRate();
+ void setRate( int );
+ void sectionNext();
+ void sectionPrev();
+ void sectionMenu();
+#ifdef ZVBI_COMPILED
+ void telexGotoPage( int );
+ void telexToggle( bool );
+ void telexSetTransparency( bool );
+#endif
signals:
/// Send new position, new time and new length
void positionUpdated( float , int, int );
+ void rateChanged( int );
+ void nameChanged( QString );
+ /// Used to signal whether we should show navigation buttons
+ void navigationChanged( int );
+#ifdef ZVBI_COMPILED
+ void teletextEnabled( bool );
+#endif
+ /// Play/pause status
+ void statusChanged( int );
+ void artChanged( QString );
};
+class MainInputManager : public QObject
+{
+ Q_OBJECT;
+public:
+ static MainInputManager *getInstance( intf_thread_t *_p_intf )
+ {
+ if( !instance )
+ instance = new MainInputManager( _p_intf );
+ return instance;
+ }
+ static void killInstance()
+ {
+ if( instance ) delete instance;
+ }
+ virtual ~MainInputManager();
+ input_thread_t *getInput() { return p_input; };
+ InputManager *getIM() { return im; };
+
+private:
+ void customEvent( QEvent * );
+ MainInputManager( intf_thread_t * );
+
+ InputManager *im;
+ intf_thread_t *p_intf;
+ input_thread_t *p_input;
+ static MainInputManager *instance;
+public slots:
+ void togglePlayPause();
+ void stop();
+ void next();
+ void prev();
+private slots:
+ //void updateInput();
+signals:
+ void inputChanged( input_thread_t * );
+ void volumeChanged();
+};
#endif