#include <QLabel>
#include <QStackedWidget>
#include <QSpinBox>
+#include <QCheckBox>
#include <QList>
-#include <QTimer>
#include <QToolButton>
+#include <QDial>
+
+#include "animators.hpp"
+#include "qt4.hpp"
class QPixmap;
+class QWidget;
class QFramelessButton : public QPushButton
{
Q_OBJECT
public:
QFramelessButton( QWidget *parent = NULL );
- virtual QSize sizeHint() const { return iconSize(); }
+ QSize sizeHint() const Q_DECL_OVERRIDE { return iconSize(); }
+protected:
+ void paintEvent( QPaintEvent * event ) Q_DECL_OVERRIDE;
+};
+
+class VLCQDial : public QDial
+{
+ Q_OBJECT
+public:
+ VLCQDial( QWidget *parent = NULL );
protected:
- virtual void paintEvent( QPaintEvent * event );
+ void paintEvent( QPaintEvent * event ) Q_DECL_OVERRIDE;
};
class QToolButtonExt : public QToolButton
QWidget * parent = NULL );
void setElideMode( Qt::TextElideMode );
protected:
- virtual void paintEvent( QPaintEvent * event );
+ void paintEvent( QPaintEvent * event ) Q_DECL_OVERRIDE;
private:
Qt::TextElideMode elideMode;
};
public:
QVLCDebugLevelSpinBox( QWidget *parent ) : QSpinBox( parent ) { };
protected:
- virtual QString textFromValue( int ) const;
+ QString textFromValue( int ) const Q_DECL_OVERRIDE;
/* QVLCDebugLevelSpinBox is read-only */
- virtual int valueFromText( const QString& ) const { return -1; }
+ int valueFromText( const QString& ) const Q_DECL_OVERRIDE { return -1; }
};
-class AnimatedIcon : public QLabel
+/** This spinning icon, to the colors of the VLC cone, will show
+ * that there is some background activity running
+ **/
+class SpinningIcon : public QLabel
{
- /** An animated pixmap
- * Use this widget to display an animated icon based on a series of
- * pixmaps. The pixmaps will be stored in memory and should be kept small.
- * First, create the widget, add frames and then start playing. Looping
- * is supported.
- * Frames #1 to #n are displayed at regular intervals when playing.
- * Frame #0 is the idle frame, displayed when the icon is not animated.
- * If not #0 frame has been specified, the last frame will be shown when
- * idle.
- **/
-
Q_OBJECT
public:
- /** Create an empty AnimatedIcon */
- AnimatedIcon( QWidget *parent );
- virtual ~AnimatedIcon();
-
- /** Adds a frame to play in the loop.
- * @param pixmap The QPixmap to display. Data will be copied internally.
- * @param index If -1, append the frame. If 0, replace the idle frame.
- * Otherwise, insert the frame at the given position.
- **/
- void addFrame( const QPixmap &pixmap, int index = -1 );
-
- /** Play the animation (or restart it)
- * @param loops Number of times to play the loop. 0 means stop, while -1
- * means play forever. When stopped, the frame #0 will be
- * displayed until play() is called again.
- * @param interval Delay between frames, in milliseconds (minimum 20ms)
- * @note If isPlaying() is true, then restart the animation from frame #1
- **/
- void play( int loops = 1, int interval = 200 );
-
- /** Stop playback. Same as play(0). */
- inline void stop()
+ SpinningIcon( QWidget *parent );
+ void play( int loops = -1, int fps = 0 )
{
- play( 0 );
+ animator->setLoopCount( loops );
+ if ( fps ) animator->setFps( fps );
+ animator->start();
}
-
- /** Is the animation currently running? */
- inline bool isPlaying()
- {
- return mTimer.isActive();
- }
-
+ void stop() { animator->stop(); }
+ bool isPlaying() { return animator->state() == PixmapAnimator::Running; }
private:
- QTimer mTimer;
- QPixmap *mIdleFrame;
- QList<QPixmap*> mFrames; // Keeps deep copies of all the frames
- int mCurrentFrame, mRemainingLoops;
-
-private slots:
- /** Slot connected to the timeout() signal of our internal timer */
- void onTimerTick();
+ PixmapAnimator *animator;
};
-class SpinningIcon : public AnimatedIcon
+class YesNoCheckBox : public QCheckBox
{
- /** This spinning icon, to the colors of the VLC cone, will show
- * that there is some background activity running
- **/
-
Q_OBJECT
-
public:
- SpinningIcon( QWidget *parent, bool noIdleFrame = false );
+ YesNoCheckBox( QWidget *parent );
};
/* VLC Key/Wheel hotkeys interactions */
int qtKeyModifiersToVLC( QInputEvent* e );
int qtEventToVLCKey( QKeyEvent *e );
int qtWheelEventToVLCKey( QWheelEvent *e );
-QString VLCKeyToString( unsigned val );
+QString VLCKeyToString( unsigned val, bool );
#endif