/*****************************************************************************
* cmd_playlist.hpp
*****************************************************************************
- * Copyright (C) 2003 VideoLAN
- * $Id: cmd_playlist.hpp,v 1.1 2004/01/03 23:31:33 asmax Exp $
+ * Copyright (C) 2003 the VideoLAN team
+ * $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
- * Olivier Teulière <ipkiss@via.ecp.fr>
+ * Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef CMD_PLAYLIST_HPP
DEFINE_COMMAND( PlaylistPrevious, "playlist previous" )
+/// Command to set the random state
+class CmdPlaylistRandom: public CmdGeneric
+{
+ public:
+ CmdPlaylistRandom( intf_thread_t *pIntf, bool value ):
+ CmdGeneric( pIntf ), m_value( value ) {}
+ virtual ~CmdPlaylistRandom() {}
+
+ /// This method does the real job of the command
+ virtual void execute();
+
+ /// Return the type of the command
+ virtual string getType() const { return "playlist random"; }
+
+ private:
+ /// Random state
+ bool m_value;
+};
+
+
+/// Command to set the loop state
+class CmdPlaylistLoop: public CmdGeneric
+{
+ public:
+ CmdPlaylistLoop( intf_thread_t *pIntf, bool value ):
+ CmdGeneric( pIntf ), m_value( value ) {}
+ virtual ~CmdPlaylistLoop() {}
+
+ /// This method does the real job of the command
+ virtual void execute();
+
+ /// Return the type of the command
+ virtual string getType() const { return "playlist loop"; }
+
+ private:
+ /// Loop state
+ bool m_value;
+};
+
+
+/// Command to set the repeat state
+class CmdPlaylistRepeat: public CmdGeneric
+{
+ public:
+ CmdPlaylistRepeat( intf_thread_t *pIntf, bool value ):
+ CmdGeneric( pIntf ), m_value( value ) {}
+ virtual ~CmdPlaylistRepeat() {}
+
+ /// This method does the real job of the command
+ virtual void execute();
+
+ /// Return the type of the command
+ virtual string getType() const { return "playlist repeat"; }
+
+ private:
+ /// Repeat state
+ bool m_value;
+};
+
+
+/// Command to load a playlist
+class CmdPlaylistLoad: public CmdGeneric
+{
+ public:
+ CmdPlaylistLoad( intf_thread_t *pIntf, const string& rFile ):
+ CmdGeneric( pIntf ), m_file( rFile ) {}
+ virtual ~CmdPlaylistLoad() {}
+
+ /// This method does the real job of the command
+ virtual void execute();
+
+ /// Return the type of the command
+ virtual string getType() const { return "playlist load"; }
+
+ private:
+ /// Playlist file to load
+ string m_file;
+};
+
+
+/// Command to save a playlist
+class CmdPlaylistSave: public CmdGeneric
+{
+ public:
+ CmdPlaylistSave( intf_thread_t *pIntf, const string& rFile ):
+ CmdGeneric( pIntf ), m_file( rFile ) {}
+ virtual ~CmdPlaylistSave() {}
+
+ /// This method does the real job of the command
+ virtual void execute();
+
+ /// Return the type of the command
+ virtual string getType() const { return "playlist save"; }
+
+ private:
+ /// Playlist file to save
+ string m_file;
+};
+
+
#endif