/*****************************************************************************
* ctrl_button.hpp
*****************************************************************************
- * Copyright (C) 2003 VideoLAN
- * $Id: ctrl_button.hpp,v 1.2 2004/02/29 16:49:55 asmax Exp $
+ * Copyright (C) 2003 the VideoLAN team
+ * $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
- * Olivier Teulière <ipkiss@via.ecp.fr>
+ * Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef CTRL_BUTTON_HPP
#include "ctrl_generic.hpp"
#include "../utils/fsm.hpp"
+#include "../src/anim_bitmap.hpp"
class GenericBitmap;
-class OSGraphics;
class CmdGeneric;
/// Base class for button controls
-class CtrlButton: public CtrlGeneric
+class CtrlButton: public CtrlGeneric, public Observer<AnimBitmap>
{
public:
/// Create a button with 3 images
/// Get the text of the tooltip
virtual UString getTooltipText() const { return m_tooltip; }
+ /// Get the type of control (custom RTTI)
+ virtual string getType() const { return "button"; }
+
private:
/// Finite state machine of the control
FSM m_fsm;
CmdGeneric &m_rCommand;
/// Tooltip text
const UString m_tooltip;
- /// Callbacks objects
- Callback m_cmdUpOverDownOver;
- Callback m_cmdDownOverUpOver;
- Callback m_cmdDownOverDown;
- Callback m_cmdDownDownOver;
- Callback m_cmdUpOverUp;
- Callback m_cmdUpUpOver;
- Callback m_cmdDownUp;
- Callback m_cmdUpHidden;
- Callback m_cmdHiddenUp;
/// Images of the button in the different states
- OSGraphics *m_pImgUp, *m_pImgOver, *m_pImgDown;
+ AnimBitmap m_imgUp, m_imgOver, m_imgDown;
/// Current image
- OSGraphics *m_pImg;
-
- /// Callback functions
- static void transUpOverDownOver( SkinObject *pCtrl );
- static void transDownOverUpOver( SkinObject *pCtrl );
- static void transDownOverDown( SkinObject *pCtrl );
- static void transDownDownOver( SkinObject *pCtrl );
- static void transUpOverUp( SkinObject *pCtrl );
- static void transUpUpOver( SkinObject *pCtrl );
- static void transDownUp( SkinObject *pCtrl );
- static void transUpHidden( SkinObject *pCtrl );
- static void transHiddenUp( SkinObject *pCtrl );
+ AnimBitmap *m_pImg;
+
+ /// Callback objects
+ DEFINE_CALLBACK( CtrlButton, UpOverDownOver )
+ DEFINE_CALLBACK( CtrlButton, DownOverUpOver )
+ DEFINE_CALLBACK( CtrlButton, DownOverDown )
+ DEFINE_CALLBACK( CtrlButton, DownDownOver )
+ DEFINE_CALLBACK( CtrlButton, UpOverUp )
+ DEFINE_CALLBACK( CtrlButton, UpUpOver )
+ DEFINE_CALLBACK( CtrlButton, DownUp )
+ DEFINE_CALLBACK( CtrlButton, UpHidden )
+ DEFINE_CALLBACK( CtrlButton, HiddenUp )
+
+ /// Change the current image
+ void setImage( AnimBitmap *pImg );
+
+ /// Method called when an animated bitmap changes
+ virtual void onUpdate( Subject<AnimBitmap> &rBitmap, void* );
};