/*****************************************************************************
* ctrl_video.hpp
*****************************************************************************
- * Copyright (C) 2004 VideoLAN
+ * Copyright (C) 2004 the VideoLAN team
* $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef CTRL_VIDEO_HPP
#define CTRL_VIDEO_HPP
#include "ctrl_generic.hpp"
+#include "../utils/position.hpp"
+#include "../src/vout_window.hpp"
+#include <vlc_vout.h>
-class VoutWindow;
/// Control video
-class CtrlVideo: public CtrlGeneric
+class CtrlVideo: public CtrlGeneric, public Observer<VarBox>
{
public:
- CtrlVideo( intf_thread_t *pIntf, const UString &rHelp,
- VarBool *pVisible );
+ CtrlVideo( intf_thread_t *pIntf, GenericLayout &rLayout,
+ bool autoResize, const UString &rHelp, VarBool *pVisible );
virtual ~CtrlVideo();
/// Handle an event on the control
/// Callback for layout resize
virtual void onResize();
+ /// Called when the Position is set
+ virtual void onPositionChange();
+
/// Draw the control on the given graphics
virtual void draw( OSGraphics &rImage, int xDest, int yDest );
+ /// Get the type of control (custom RTTI)
+ virtual string getType() const { return "video"; }
+
+ /// Method called when the vout size is updated
+ virtual void onUpdate( Subject<VarBox> &rVoutSize, void* );
+
+ /// Method called when visibility or ActiveLayout is updated
+ virtual void onUpdate( Subject<VarBool> &rVariable , void* );
+
+ // Attach a voutWindow to a Video Control
+ void attachVoutWindow( VoutWindow* pVoutWindow );
+
+ // Detach a voutWindow from a Video Control
+ void detachVoutWindow( );
+
+ // Update the inner part of the Video Control
+ void resizeInnerVout( );
+
+ // Get TopWindow associated with the video control
+ virtual TopWindow* getWindow() { return CtrlGeneric::getWindow(); }
+
+ // Get the VoutWindow associated with the video control
+ virtual VoutWindow* getVoutWindow() { return m_pVoutWindow; }
+
+ /// Set the position and the associated layout of the control
+ virtual void setLayout( GenericLayout *pLayout,
+ const Position &rPosition );
+
+ // resize the video Control
+ virtual void resizeControl( int width, int height );
+
+ // Is this control useable (visibility requirements)
+ virtual bool isUseable() { return m_bIsUseable; }
+
+ // Is this control used
+ virtual bool isUsed() { return m_pVoutWindow ? true : false; }
+
private:
+ /// Associated layout
+ GenericLayout &m_rLayout;
+
+ /// Autoresize parameter
+ bool m_bAutoResize;
+
+ /// Difference between layout size and video size
+ int m_xShift, m_yShift;
+
+ /// Is the video Control useable
+ bool m_bIsUseable;
+
/// Vout window
- VoutWindow *m_pVout;
+ VoutWindow *m_pVoutWindow;
};
#endif