#include "ctrl_generic.hpp"
#include "../utils/position.hpp"
+#include "../src/vout_window.hpp"
+#include <vlc_vout.h>
-class VoutWindow;
/// Control video
class CtrlVideo: public CtrlGeneric, public Observer<VarBox>
/// Method called when the vout size is updated
virtual void onUpdate( Subject<VarBox> &rVoutSize, void* );
- /// Called by the layout when the control is show/hidden
- void setVisible( bool visible );
+ /// Method called when visibility or ActiveLayout is updated
+ virtual void onUpdate( Subject<VarBool> &rVariable , void* );
+
+ // Attach a voutWindow to a Video Control
+ void attachVoutWindow( VoutWindow* pVoutWindow );
+
+ // Detach a voutWindow from a Video Control
+ void detachVoutWindow( );
+
+ // Update the inner part of the Video Control
+ void resizeInnerVout( );
+
+ // Get TopWindow associated with the video control
+ virtual TopWindow* getWindow() { return CtrlGeneric::getWindow(); }
+
+ // Get the VoutWindow associated with the video control
+ virtual VoutWindow* getVoutWindow() { return m_pVoutWindow; }
+
+ /// Set the position and the associated layout of the control
+ virtual void setLayout( GenericLayout *pLayout,
+ const Position &rPosition );
+
+ // resize the video Control
+ virtual void resizeControl( int width, int height );
+
+ // Is this control useable (visibility requirements)
+ virtual bool isUseable() { return m_bIsUseable; }
+
+ // Is this control used
+ virtual bool isUsed() { return m_pVoutWindow ? true : false; }
private:
- /// Vout window
- VoutWindow *m_pVout;
/// Associated layout
GenericLayout &m_rLayout;
+
+ /// Autoresize parameter
+ bool m_bAutoResize;
+
/// Difference between layout size and video size
int m_xShift, m_yShift;
+
+ /// Is the video Control useable
+ bool m_bIsUseable;
+
+ /// Vout window
+ VoutWindow *m_pVoutWindow;
};
#endif