/*****************************************************************************
* skin_parser.cpp
*****************************************************************************
- * Copyright (C) 2004 VideoLAN
+ * Copyright (C) 2004 the VideoLAN team
* $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
*****************************************************************************/
#include "skin_parser.hpp"
-#include "../src/os_factory.hpp"
#include <math.h>
-#include <libxml/catalog.h>
-#include <sys/stat.h>
-
-// Current DTD version
-#define SKINS_DTD_VERSION "2.0"
-
-// Static variable to avoid initializing catalogs twice
-bool SkinParser::m_initialized = false;
-
SkinParser::SkinParser( intf_thread_t *pIntf, const string &rFileName,
const string &rPath ):
XMLParser( pIntf, rFileName ), m_xOffset( 0 ), m_yOffset( 0 ),
m_path( rPath )
{
- // Avoid duplicate initialization (mutex needed ?)
- if( !m_initialized )
- {
- // Get the resource path and look for the DTD
- OSFactory *pOSFactory = OSFactory::instance( getIntf() );
- const list<string> &resPath = pOSFactory->getResourcePath();
- const string &sep = pOSFactory->getDirSeparator();
- list<string>::const_iterator it;
- struct stat statBuf;
-
- // Try to load the catalog first (needed at least on win32 where
- // we don't have a default catalog)
- for( it = resPath.begin(); it != resPath.end(); it++ )
- {
- string catalog_path = (*it) + sep + "skin.catalog";
- if( !stat( catalog_path.c_str(), &statBuf ) )
- {
- msg_Dbg( getIntf(), "Using catalog %s", catalog_path.c_str() );
- xmlLoadCatalog( catalog_path.c_str() );
- break;
- }
- }
- if( it == resPath.end() )
- {
- // Ok, try the default one
- xmlInitializeCatalog();
- }
-
- for( it = resPath.begin(); it != resPath.end(); it++ )
- {
- string path = (*it) + sep + "skin.dtd";
- if( !stat( path.c_str(), &statBuf ) )
- {
- // DTD found
- msg_Dbg( getIntf(), "Using DTD %s", path.c_str() );
-
- // Add an entry in the default catalog
- xmlCatalogAdd( (xmlChar*)"public",
- (xmlChar*)("-//VideoLAN//DTD VLC Skins V"
- SKINS_DTD_VERSION "//EN"),
- (xmlChar*)path.c_str() );
- break;
- }
- }
- if( it == resPath.end() )
- {
- msg_Err( getIntf(), "Cannot find the skins DTD !");
- }
- m_initialized = true;
- }
}
void SkinParser::handleBeginElement( const string &rName, AttrList_t &attr )
{
+#define CheckDefault( a, b ) \
+ if( attr.find(a) == attr.end() ) attr[strdup(a)] = strdup(b);
+#define RequireDefault( a ) \
+ if( attr.find(a) == attr.end() ) \
+ { \
+ msg_Err( getIntf(), "Bad theme (element: %s, missing attribute: %s)", \
+ rName.c_str(), a ); \
+ m_errors = true; return; \
+ }
+
if( rName == "Anchor" )
{
+ RequireDefault( "priority" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "points", "(0,0)" );
+ CheckDefault( "range", "10" );
+
const BuilderData::Anchor anchor( atoi( attr["x"] ) + m_xOffset,
atoi( attr["y"] ) + m_yOffset, atoi( attr["range"] ),
atoi( attr["priority"] ), attr["points"], m_curLayoutId );
else if( rName == "Bitmap" )
{
- const BuilderData::Bitmap bitmap( attr["id"] ,
+ RequireDefault( "id" );
+ RequireDefault( "file" );
+ RequireDefault( "alphacolor" );
+
+ const BuilderData::Bitmap bitmap( uniqueId( attr["id"] ),
convertFileName( attr["file"] ),
convertColor( attr["alphacolor"] ) );
m_data.m_listBitmap.push_back( bitmap );
else if( rName == "BitmapFont" )
{
- const BuilderData::BitmapFont font( attr["id"],
+ RequireDefault( "id" );
+ RequireDefault( "file" );
+ CheckDefault( "type", "digits" );
+
+ const BuilderData::BitmapFont font( uniqueId( attr["id"] ),
convertFileName( attr["file"] ),
attr["type"] );
m_data.m_listBitmapFont.push_back( font );
else if( rName == "Button" )
{
- const BuilderData::Button button( uniqueId( attr["id"] ), atoi( attr["x"] ) +
- m_xOffset, atoi( attr["y"] ) + m_yOffset, attr["lefttop"],
- attr["rightbottom"], attr["visible"], attr["up"], attr["down"],
- attr["over"], attr["action"], attr["tooltiptext"], attr["help"],
+ RequireDefault( "up" );
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "down", "none" );
+ CheckDefault( "over", "none" );
+ CheckDefault( "action", "none" );
+ CheckDefault( "tooltiptext", "" );
+ CheckDefault( "help", "" );
+
+ const BuilderData::Button button( uniqueId( attr["id"] ),
+ atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset,
+ attr["lefttop"], attr["rightbottom"], attr["visible"],
+ attr["up"], attr["down"], attr["over"], attr["action"],
+ attr["tooltiptext"], attr["help"],
m_curLayer, m_curWindowId, m_curLayoutId );
m_curLayer++;
m_data.m_listButton.push_back( button );
else if( rName == "Checkbox" )
{
- const BuilderData::Checkbox checkbox( uniqueId( attr["id"] ), atoi( attr["x"] ) +
- m_xOffset, atoi( attr["y"] ) + m_yOffset, attr["lefttop"],
- attr["rightbottom"], attr["visible"], attr["up1"], attr["down1"], attr["over1"],
+ RequireDefault( "up1" );
+ RequireDefault( "up2" );
+ RequireDefault( "state" );
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "down1", "none" );
+ CheckDefault( "over1", "none" );
+ CheckDefault( "down2", "none" );
+ CheckDefault( "over2", "none" );
+ CheckDefault( "action1", "none" );
+ CheckDefault( "action2", "none" );
+ CheckDefault( "tooltiptext1", "" );
+ CheckDefault( "tooltiptext2", "" );
+ CheckDefault( "help", "" );
+
+ const BuilderData::Checkbox checkbox( uniqueId( attr["id"] ),
+ atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset,
+ attr["lefttop"], attr["rightbottom"], attr["visible"],
+ attr["up1"], attr["down1"], attr["over1"],
attr["up2"], attr["down2"], attr["over2"], attr["state"],
attr["action1"], attr["action2"], attr["tooltiptext1"],
attr["tooltiptext2"], attr["help"], m_curLayer, m_curWindowId,
else if( rName == "Font" )
{
- const BuilderData::Font fontData( attr["id"],
+ RequireDefault( "id" );
+ RequireDefault( "file" );
+ CheckDefault( "size", "12" );
+
+ const BuilderData::Font fontData( uniqueId( attr["id"] ),
convertFileName( attr["file"] ),
atoi( attr["size"] ) );
m_data.m_listFont.push_back( fontData );
else if( rName == "Group" )
{
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+
m_xOffset += atoi( attr["x"] );
m_yOffset += atoi( attr["y"] );
m_xOffsetList.push_back( atoi( attr["x"] ) );
else if( rName == "Image" )
{
- const BuilderData::Image imageData( uniqueId( attr["id"] ), atoi( attr["x"] ) +
- m_xOffset, atoi( attr["y"] ) + m_yOffset, attr["lefttop"],
- attr["rightbottom"], attr["visible"],
- attr["image"], attr["action"], attr["help"], m_curLayer,
- m_curWindowId, m_curLayoutId );
+ RequireDefault( "image" );
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "action", "none" );
+ CheckDefault( "resize", "mosaic" );
+ CheckDefault( "help", "" );
+
+ const BuilderData::Image imageData( uniqueId( attr["id"] ),
+ atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset,
+ attr["lefttop"], attr["rightbottom"], attr["visible"],
+ attr["image"], attr["action"], attr["resize"], attr["help"],
+ m_curLayer, m_curWindowId, m_curLayoutId );
m_curLayer++;
m_data.m_listImage.push_back( imageData );
}
else if( rName == "Layout" )
{
+ RequireDefault( "width" );
+ RequireDefault( "height" );
+ CheckDefault( "id", "none" );
+ CheckDefault( "minwidth", "-1" );
+ CheckDefault( "maxwidth", "-1" );
+ CheckDefault( "minheight", "-1" );
+ CheckDefault( "maxheight", "-1" );
+
m_curLayoutId = uniqueId( attr["id"] );
const BuilderData::Layout layout( m_curLayoutId, atoi( attr["width"] ),
atoi( attr["height"] ), atoi( attr["minwidth"] ),
else if( rName == "Playlist" )
{
+ RequireDefault( "id" );
+ RequireDefault( "font" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "width", "0" );
+ CheckDefault( "height", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "bgimage", "none" );
+ CheckDefault( "fgcolor", "#000000" );
+ CheckDefault( "playcolor", "#FF0000" );
+ CheckDefault( "bgcolor1", "#FFFFFF" );
+ CheckDefault( "bgcolor2", "#FFFFFF" );
+ CheckDefault( "selcolor", "#0000FF" );
+ CheckDefault( "help", "" );
+
m_curListId = uniqueId( attr["id"] );
const BuilderData::List listData( m_curListId, atoi( attr["x"] ) +
m_xOffset, atoi( attr["y"] ) + m_yOffset, attr["visible"],
atoi( attr["width"]), atoi( attr["height"] ),
attr["lefttop"], attr["rightbottom"],
- attr["font"], attr["var"], convertColor( attr["fgcolor"] ),
+ attr["font"], "playlist", attr["bgimage"],
+ convertColor( attr["fgcolor"] ),
convertColor( attr["playcolor"] ),
convertColor( attr["bgcolor1"] ),
convertColor( attr["bgcolor2"] ),
m_data.m_listList.push_back( listData );
}
+ else if( rName == "Playtree" )
+ {
+ RequireDefault( "id" );
+ RequireDefault( "font" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "width", "0" );
+ CheckDefault( "height", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "bgimage", "none" );
+ CheckDefault( "itemimage", "none" );
+ CheckDefault( "openimage", "none" );
+ CheckDefault( "closedimage", "none" );
+ CheckDefault( "fgcolor", "#000000" );
+ CheckDefault( "playcolor", "#FF0000" );
+ CheckDefault( "bgcolor1", "#FFFFFF" );
+ CheckDefault( "bgcolor2", "#FFFFFF" );
+ CheckDefault( "selcolor", "#0000FF" );
+ CheckDefault( "help", "" );
+
+ m_curListId = uniqueId( attr["id"] );
+ const BuilderData::Tree treeData( m_curListId, atoi( attr["x"] ) +
+ m_xOffset, atoi( attr["y"] ) + m_yOffset, attr["visible"],
+ atoi( attr["width"]), atoi( attr["height"] ),
+ attr["lefttop"], attr["rightbottom"],
+ attr["font"], "playtree",
+ attr["bgimage"], attr["itemimage"],
+ attr["openimage"], attr["closedimage"],
+ convertColor( attr["fgcolor"] ),
+ convertColor( attr["playcolor"] ),
+ convertColor( attr["bgcolor1"] ),
+ convertColor( attr["bgcolor2"] ),
+ convertColor( attr["selcolor"] ), attr["help"],
+ m_curLayer, m_curWindowId, m_curLayoutId );
+ m_curLayer++;
+ m_data.m_listTree.push_back( treeData );
+ }
+
else if( rName == "RadialSlider" )
{
+ RequireDefault( "sequence" );
+ RequireDefault( "nbimages" );
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "minangle", "0" );
+ CheckDefault( "maxangle", "360" );
+ CheckDefault( "value", "none" );
+ CheckDefault( "tooltiptext", "" );
+ CheckDefault( "help", "" );
+
const BuilderData::RadialSlider radial( uniqueId( attr["id"] ),
attr["visible"],
atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset,
attr["lefttop"], attr["rightbottom"], attr["sequence"],
- atoi( attr["nbImages"] ), atof( attr["minAngle"] ) * M_PI / 180,
+ atoi( attr["nbImages"] ), atof( attr["minAngle"] ) * M_PI /180,
atof( attr["maxAngle"] ) * M_PI / 180, attr["value"],
attr["tooltiptext"], attr["help"], m_curLayer, m_curWindowId,
m_curLayoutId );
else if( rName == "Slider" )
{
+ RequireDefault( "up" );
+ RequireDefault( "points" );
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "width", "0" );
+ CheckDefault( "height", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "down", "none" );
+ CheckDefault( "over", "none" );
+ CheckDefault( "thickness", "10" );
+ CheckDefault( "value", "none" );
+ CheckDefault( "tooltiptext", "" );
+ CheckDefault( "help", "" );
+
string newValue = attr["value"];
if( m_curListId != "" )
{
// Slider associated to a list
newValue = "playlist.slider";
+ // FIXME
+ newValue = "playtree.slider";
}
const BuilderData::Slider slider( uniqueId( attr["id"] ),
attr["visible"],
else if( rName == "Text" )
{
+ RequireDefault( "font" );
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "text", "" );
+ CheckDefault( "color", "#000000" );
+ CheckDefault( "width", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "help", "" );
+
const BuilderData::Text textData( uniqueId( attr["id"] ),
atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset,
attr["visible"], attr["font"],
attr["text"], atoi( attr["width"] ),
+ attr["lefttop"], attr["rightbottom"],
convertColor( attr["color"] ), attr["help"], m_curLayer,
m_curWindowId, m_curLayoutId );
m_curLayer++;
else if( rName == "Theme" )
{
+ RequireDefault( "version" );
+ CheckDefault( "tooltipfont", "defaultfont" );
+ CheckDefault( "magnet", "15" );
+ CheckDefault( "alpha", "255" );
+ CheckDefault( "movealpha", "255" );
+
// Check the version
if( strcmp( attr["version"], SKINS_DTD_VERSION ) )
{
const BuilderData::Theme theme( attr["tooltipfont"],
atoi( attr["magnet"] ),
convertInRange( attr["alpha"], 1, 255, "alpha" ),
- convertInRange( attr["movealpha"], 1, 255, "movealpha" ),
- atoi( attr["fadetime"] ) );
+ convertInRange( attr["movealpha"], 1, 255, "movealpha" ) );
m_data.m_listTheme.push_back( theme );
}
else if( rName == "Video" )
{
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "width", "0" );
+ CheckDefault( "height", "0" );
+ CheckDefault( "lefttop", "lefttop" );
+ CheckDefault( "rightbottom", "lefttop" );
+ CheckDefault( "help", "" );
+
const BuilderData::Video videoData( uniqueId( attr["id"] ),
atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset,
atoi( attr["width"] ), atoi( attr["height" ]),
else if( rName == "Window" )
{
+ CheckDefault( "id", "none" );
+ CheckDefault( "visible", "true" );
+ CheckDefault( "x", "0" );
+ CheckDefault( "y", "0" );
+ CheckDefault( "dragdrop", "true" );
+ CheckDefault( "playondrop", "true" );
+
m_curWindowId = uniqueId( attr["id"] );
const BuilderData::Window window( m_curWindowId,
atoi( attr["x"] ) + m_xOffset, atoi( attr["y"] ) + m_yOffset,
m_yOffsetList.pop_back();
}
- else if( rName == "Playlist" )
+ else if( rName == "Playlist" || rName == "Playtree" )
{
m_curListId = "";
}
return newId;
}
-