/*****************************************************************************
* os_window.hpp
*****************************************************************************
- * Copyright (C) 2003 VideoLAN
+ * Copyright (C) 2003 the VideoLAN team
* $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
- * Olivier Teulière <ipkiss@via.ecp.fr>
+ * Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef OS_WINDOW_HPP
/// OS specific delegate class for GenericWindow
class OSWindow: public SkinObject
{
- public:
- virtual ~OSWindow() {}
+public:
+ virtual ~OSWindow() { }
- // Show the window
- virtual void show( int left, int top ) const = 0;
+ // Show the window
+ virtual void show() const = 0;
- // Hide the window
- virtual void hide() const = 0;
+ // Hide the window
+ virtual void hide() const = 0;
- /// Move and resize the window
- virtual void moveResize( int left, int top,
- int width, int height ) const = 0;
+ /// Move and resize the window
+ virtual void moveResize( int left, int top,
+ int width, int height ) const = 0;
- /// Bring the window on top
- virtual void raise() const = 0;
+ /// Bring the window on top
+ virtual void raise() const = 0;
- /// Set the opacity of the window (0 = transparent, 255 = opaque)
- virtual void setOpacity( uint8_t value ) = 0;
+ /// Set the opacity of the window (0 = transparent, 255 = opaque)
+ virtual void setOpacity( uint8_t value ) const = 0;
- /// Toggle the window on top
- virtual void toggleOnTop( bool onTop ) const = 0;
+ /// Toggle the window on top
+ virtual void toggleOnTop( bool onTop ) const = 0;
- protected:
- OSWindow( intf_thread_t *pIntf ): SkinObject( pIntf ) {}
+ /// getter for handler
+ virtual void* getOSHandle( ) const = 0;
+
+ /// reparent the window
+ virtual void reparent( void* OSHandle, int x, int y, int w, int h ) = 0;
+
+protected:
+ OSWindow( intf_thread_t *pIntf ): SkinObject( pIntf ) { }
};