/*****************************************************************************
* top_window.hpp
*****************************************************************************
- * Copyright (C) 2003 VideoLAN
+ * Copyright (C) 2003 the VideoLAN team
* $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
- * Olivier Teulière <ipkiss@via.ecp.fr>
+ * Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef TOP_WINDOW_HPP
/// Class to handle top-level windows
class TopWindow: public GenericWindow
{
- public:
- TopWindow( intf_thread_t *pIntf, int xPos, int yPos,
- WindowManager &rWindowManager,
- bool dragDrop, bool playOnDrop );
- virtual ~TopWindow();
-
- /// Methods to process OS events.
- virtual void processEvent( EvtFocus &rEvtFocus );
- virtual void processEvent( EvtMotion &rEvtMotion );
- virtual void processEvent( EvtMouse &rEvtMouse );
- virtual void processEvent( EvtLeave &rEvtLeave );
- virtual void processEvent( EvtKey &rEvtKey );
- virtual void processEvent( EvtScroll &rEvtScroll );
-
- /// Forward an event to a control
- virtual void forwardEvent( EvtGeneric &rEvt, CtrlGeneric &rCtrl );
-
- // Refresh an area of the window
- virtual void refresh( int left, int top, int width, int height );
-
- /// Change the active layout
- virtual void setActiveLayout( GenericLayout *pLayout );
-
- /// Get the active layout
- virtual const GenericLayout& getActiveLayout() const;
-
- /// Update the shape of the window from the active layout
- virtual void updateShape();
-
- /// Called by a control that wants to capture the mouse
- virtual void onControlCapture( const CtrlGeneric &rCtrl );
-
- /// Called by a control that wants to release the mouse
- virtual void onControlRelease( const CtrlGeneric &rCtrl );
-
- /// Called by a control when its tooltip changed
- virtual void onTooltipChange( const CtrlGeneric &rCtrl );
-
- protected:
- /// Actually show the window
- virtual void innerShow();
-
- private:
- /// Window manager
- WindowManager &m_rWindowManager;
- /// Current active layout of the window
- GenericLayout *m_pActiveLayout;
- /// Last control on which the mouse was over
- CtrlGeneric *m_pLastHitControl;
- /// Control that has captured the mouse
- CtrlGeneric *m_pCapturingControl;
- /// Control that has the focus
- CtrlGeneric *m_pFocusControl;
- /// Current key modifier (also used for mouse)
- int m_currModifier;
-
- /// Find the uppest control in the layout hit by the mouse, and send
- /// it an enter event if needed
- CtrlGeneric *findHitControl( int xPos, int yPos );
-
- /// Update the lastHitControl pointer and send a leave event to the
- /// right control
- void setLastHit( CtrlGeneric *pNewHitControl );
+private:
+ friend class WindowManager;
+public:
+ TopWindow( intf_thread_t *pIntf, int xPos, int yPos,
+ WindowManager &rWindowManager,
+ bool dragDrop, bool playOnDrop, bool visible,
+ GenericWindow::WindowType_t type = GenericWindow::TopWindow );
+ virtual ~TopWindow();
+
+ /// Methods to process OS events.
+ virtual void processEvent( EvtFocus &rEvtFocus );
+ virtual void processEvent( EvtMenu &rEvtMenu );
+ virtual void processEvent( EvtMotion &rEvtMotion );
+ virtual void processEvent( EvtMouse &rEvtMouse );
+ virtual void processEvent( EvtLeave &rEvtLeave );
+ virtual void processEvent( EvtKey &rEvtKey );
+ virtual void processEvent( EvtScroll &rEvtScroll );
+ virtual void processEvent( EvtDragDrop &rEvtDragDrop );
+ virtual void processEvent( EvtDragOver &rEvtDragOver );
+ virtual void processEvent( EvtDragLeave &rEvtDragLeave );
+
+ /// Forward an event to a control
+ virtual void forwardEvent( EvtGeneric &rEvt, CtrlGeneric &rCtrl );
+
+ // Refresh an area of the window
+ virtual void refresh( int left, int top, int width, int height );
+
+ /// Get the active layout
+ virtual const GenericLayout& getActiveLayout() const;
+
+ /// Update the shape of the window from the active layout
+ virtual void updateShape();
+
+ /// Called by a control that wants to capture the mouse
+ virtual void onControlCapture( const CtrlGeneric &rCtrl );
+
+ /// Called by a control that wants to release the mouse
+ virtual void onControlRelease( const CtrlGeneric &rCtrl );
+
+ /// Called by a control when its tooltip changed
+ virtual void onTooltipChange( const CtrlGeneric &rCtrl );
+
+ /// Get the "maximized" variable
+ VarBool &getMaximizedVar() { return *m_pVarMaximized; }
+
+ /// Get the initial visibility status
+ bool getInitialVisibility() const { return m_initialVisibility; }
+
+protected:
+ /// Actually show the window
+ virtual void innerShow();
+
+ /// Actually hide the window
+ virtual void innerHide();
+
+private:
+ /**
+ * These methods are only used by the window manager
+ */
+ //@{
+ /// Change the active layout
+ virtual void setActiveLayout( GenericLayout *pLayout );
+ //@}
+
+ /// Initial visibility status
+ bool m_initialVisibility;
+ /// indicator if playback is requested on drag&drop
+ bool m_playOnDrop;
+ /// Window manager
+ WindowManager &m_rWindowManager;
+ /// Current active layout of the window
+ GenericLayout *m_pActiveLayout;
+ /// Last control on which the mouse was over
+ CtrlGeneric *m_pLastHitControl;
+ /// Control that has captured the mouse
+ CtrlGeneric *m_pCapturingControl;
+ /// Control that has the focus
+ CtrlGeneric *m_pFocusControl;
+ /// Control over which drag&drop is hovering
+ CtrlGeneric *m_pDragControl;
+ /// Current key modifier (also used for mouse)
+ int m_currModifier;
+
+ /// Variable for the visibility of the window
+ VarBoolImpl *m_pVarMaximized;
+
+ /**
+ * Find the uppest control in the layout hit by the mouse, and send
+ * it an enter event if needed
+ */
+ CtrlGeneric *findHitControl( int xPos, int yPos );
+
+ /**
+ * Update the lastHitControl pointer and send a leave event to the
+ * right control
+ */
+ void setLastHit( CtrlGeneric *pNewHitControl );
};
typedef CountedPtr<TopWindow> TopWindowPtr;