/*****************************************************************************
* var_manager.cpp
*****************************************************************************
- * Copyright (C) 2003 VideoLAN
- * $Id: var_manager.cpp,v 1.1 2004/01/03 23:31:34 asmax Exp $
+ * Copyright (C) 2003 the VideoLAN team
+ * $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
* Olivier Teulière <ipkiss@via.ecp.fr>
VarManager::VarManager( intf_thread_t *pIntf ): SkinObject( pIntf ),
- m_tooltip( pIntf ), m_help( pIntf )
+ m_pTooltipText( NULL ), m_pHelpText( NULL )
{
+ m_pTooltipText = new VarText( pIntf );
+ m_pHelpText = new VarText( pIntf, false );
+}
+
+
+VarManager::~VarManager()
+{
+ // Delete the variables in the reverse order they were added
+ list<string>::const_iterator it1;
+ for( it1 = m_varList.begin(); it1 != m_varList.end(); it1++ )
+ {
+ m_varMap.erase(*it1);
+ }
+
+ // Delete the anonymous variables
+ while( !m_anonVarList.empty() )
+ {
+ m_anonVarList.pop_back();
+ }
+
+ delete m_pTooltipText;
+
+ // Warning! the help text must be the last variable to be deleted,
+ // because VarText destructor references it (FIXME: find a cleaner way?)
+ delete m_pHelpText;
}
}
}
+
+void VarManager::registerVar( const VariablePtr &rcVar, const string &rName )
+{
+ m_varMap[rName] = rcVar;
+ m_varList.push_front( rName );
+}
+
+
+void VarManager::registerVar( const VariablePtr &rcVar )
+{
+ m_anonVarList.push_back( rcVar );
+}
+
+
+Variable *VarManager::getVar( const string &rName )
+{
+ if( m_varMap.find( rName ) != m_varMap.end() )
+ {
+ return m_varMap[rName].get();
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+
+Variable *VarManager::getVar( const string &rName, const string &rType )
+{
+ if( m_varMap.find( rName ) != m_varMap.end() )
+ {
+ Variable *pVar = m_varMap[rName].get();
+ // Check the variable type
+ if( pVar->getType() != rType )
+ {
+ msg_Warn( getIntf(), "Variable %s has incorrect type (%s instead"
+ " of (%s)", rName.c_str(), pVar->getType().c_str(),
+ rType.c_str() );
+ return NULL;
+ }
+ else
+ {
+ return pVar;
+ }
+ }
+ else
+ {
+ return NULL;
+ }
+}
+