/*****************************************************************************
* playtree.cpp
*****************************************************************************
- * Copyright (C) 2005 VideoLAN
- * $Id: playlist.hpp 8659 2004-09-07 21:16:49Z gbazin $
+ * Copyright (C) 2005 the VideoLAN team
+ * $Id$
*
* Authors: Antoine Cellerier <dionoea@videolan.org>
+ * Clément Stenac <zorglub@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
-#include <vlc/vlc.h>
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include <vlc_common.h>
#include "playtree.hpp"
+#include <vlc_playlist.h>
#include "../utils/ustring.hpp"
-#include "charset.h"
+#include "vlc_charset.h"
Playtree::Playtree( intf_thread_t *pIntf ): VarTree( pIntf )
// Get the VLC playlist object
m_pPlaylist = pIntf->p_sys->p_playlist;
- // Try to guess the current charset
- char *pCharset;
- vlc_current_charset( &pCharset );
- iconvHandle = vlc_iconv_open( "UTF-8", pCharset );
- msg_Dbg( pIntf, "Using character encoding: %s", pCharset );
- free( pCharset );
-
- if( iconvHandle == (vlc_iconv_t) - 1 )
- {
- msg_Warn( pIntf, "Unable to do requested conversion" );
- }
+ i_items_to_append = 0;
buildTree();
}
Playtree::~Playtree()
{
- if( iconvHandle != (vlc_iconv_t) - 1 ) vlc_iconv_close( iconvHandle );
- // TODO : check that everything is destroyed
}
void Playtree::delSelected()
{
- // TODO
- notify();
+ Iterator it = begin();
+ vlc_object_lock( getIntf()->p_sys->p_playlist );
+ for( it = begin(); it != end(); it = getNextVisibleItem( it ) )
+ {
+ if( (*it).m_selected && !(*it).isReadonly() )
+ {
+ (*it).m_deleted = true;
+ }
+ }
+ /// \todo Do this better (handle item-deleted)
+ tree_update descr;
+ descr.i_type = 3;
+ notify( &descr );
+ it = begin();
+ while( it != end() )
+ {
+ if( (*it).m_deleted )
+ {
+ VarTree::Iterator it2;
+ playlist_item_t *p_item = (playlist_item_t *)(it->m_pData);
+ if( p_item->i_children == -1 )
+ {
+ playlist_DeleteFromInput( getIntf()->p_sys->p_playlist,
+ p_item->p_input->i_id, true );
+ it2 = getNextVisibleItem( it ) ;
+ it->parent()->removeChild( it );
+ it = it2;
+ }
+ else
+ {
+ playlist_NodeDelete( getIntf()->p_sys->p_playlist, p_item,
+ true, false );
+ it2 = getNextSibling( it );
+ it->parent()->removeChild( it );
+ it = it2;
+ }
+ }
+ else
+ {
+ it = getNextVisibleItem( it );
+ }
+ }
+ vlc_object_unlock( getIntf()->p_sys->p_playlist );
}
void Playtree::action( VarTree *pItem )
{
- /* do we really want to call preparse here ? */
- playlist_PreparseEnqueueItem( m_pPlaylist,
- (playlist_item_t *)pItem->m_pData );
- vlc_mutex_lock( &m_pPlaylist->object_lock );
+ vlc_object_lock( m_pPlaylist );
VarTree::Iterator it;
- if( pItem->size() )
+
+ playlist_item_t *p_item = (playlist_item_t *)pItem->m_pData;
+ playlist_item_t *p_parent = p_item;
+ while( p_parent )
+ {
+ if( p_parent == m_pPlaylist->p_root_category )
+ break;
+ p_parent = p_parent->p_parent;
+ }
+
+ if( p_parent )
{
- it = pItem->begin();
- while( it->size() ) it = it->begin();
+ playlist_Control( m_pPlaylist, PLAYLIST_VIEWPLAY, true, p_parent, p_item );
}
- playlist_Control( m_pPlaylist,
- PLAYLIST_VIEWPLAY,
- m_pPlaylist->status.i_view,
- pItem->size()
- ? (playlist_item_t *)pItem->m_pData
- : (playlist_item_t *)pItem->parent()->m_pData,
- pItem->size()
- ? (playlist_item_t *)it->m_pData
- : (playlist_item_t *)pItem->m_pData
- );
- vlc_mutex_unlock( &m_pPlaylist->object_lock );
+ vlc_object_unlock( m_pPlaylist );
}
void Playtree::onChange()
{
- /* FIXME : updateTree could be a nice idea so we don't have to
- * start from scratch each time the playlist changes */
buildTree();
- notify();
+ tree_update descr;
+ descr.i_type = 1;
+ notify( &descr );
}
-void Playtree::onUpdate( int id )
+void Playtree::onUpdateItem( int id )
{
Iterator it = findById( id );
+ tree_update descr;
+ descr.b_active_item = false;
if( it != end() )
{
// Update the item
playlist_item_t* pNode = (playlist_item_t*)(it->m_pData);
- UString *pName = new UString( getIntf(), pNode->input.psz_name );
+ UString *pName = new UString( getIntf(), pNode->p_input->psz_name );
it->m_cString = UStringPtr( pName );
it->m_playing = m_pPlaylist->status.p_item == pNode;
+ if( it->m_playing ) descr.b_active_item = true;
}
else
{
- msg_Warn(getIntf(), "Cannot find node with id %d", id );
+ msg_Warn(getIntf(), "cannot find node with id %d", id );
+ }
+ descr.i_type = 0;
+ notify( &descr );
+}
+
+/// \todo keep a list of "recently removed" to avoid looking up if we
+// already removed it
+void Playtree::onDelete( int i_id )
+{
+ tree_update descr;
+ descr.i_id = i_id;
+ descr.i_type = 3;
+ Iterator item = findById( i_id ) ;
+ if( item != end() )
+ {
+ if( item->parent() )
+ item->parent()->removeChild( item );
+ descr.b_visible = item->parent() ? true : item->parent()->m_expanded;
+ notify( &descr );
+ }
+}
+
+void Playtree::onAppend( playlist_add_t *p_add )
+{
+ i_items_to_append --;
+
+ Iterator node = findById( p_add->i_node );
+ if( node != end() )
+ {
+ Iterator item = findById( p_add->i_item );
+ if( item == end() )
+ {
+ playlist_item_t *p_item = playlist_ItemGetById(
+ m_pPlaylist, p_add->i_item, false );
+ if( !p_item ) return;
+ UString *pName = new UString( getIntf(),
+ p_item->p_input->psz_name );
+ node->add( p_add->i_item, UStringPtr( pName ),
+ false,false, false, p_item->i_flags & PLAYLIST_RO_FLAG,
+ p_item );
+ }
}
- // TODO update only the right node
- notify();
+ tree_update descr;
+ descr.i_id = p_add->i_item;
+ descr.i_parent = p_add->i_node;
+ descr.b_visible = node->m_expanded;
+ descr.i_type = 2;
+ notify( &descr );
}
void Playtree::buildNode( playlist_item_t *pNode, VarTree &rTree )
for( int i = 0; i < pNode->i_children; i++ )
{
UString *pName = new UString( getIntf(),
- pNode->pp_children[i]->input.psz_name );
- rTree.add( pNode->pp_children[i]->input.i_id, UStringPtr( pName ),
+ pNode->pp_children[i]->p_input->psz_name );
+ rTree.add( pNode->pp_children[i]->p_input->i_id, UStringPtr( pName ),
false,
m_pPlaylist->status.p_item == pNode->pp_children[i],
- true, pNode->pp_children[i] );
+ false, pNode->pp_children[i]->i_flags & PLAYLIST_RO_FLAG,
+ pNode->pp_children[i] );
if( pNode->pp_children[i]->i_children )
{
buildNode( pNode->pp_children[i], rTree.back() );
void Playtree::buildTree()
{
clear();
- vlc_mutex_lock( &m_pPlaylist->object_lock );
+ vlc_object_lock( m_pPlaylist );
- playlist_view_t *p_view;
- p_view = playlist_ViewFind( m_pPlaylist, VIEW_CATEGORY );
- /* TODO : let the user chose the view type */
+ i_items_to_append = 0;
clear();
- /* XXX : do we need Playlist::clear() instead of VarTree::clear() ? */
+
+ /* TODO: Let user choose view - Stick with category ATM */
/* Set the root's name */
- UString *pName = new UString( getIntf(), p_view->p_root->input.psz_name );
+ UString *pName = new UString( getIntf(),
+ m_pPlaylist->p_root_category->p_input->psz_name );
m_cString = UStringPtr( pName );
- buildNode( p_view->p_root, *this );
+ buildNode( m_pPlaylist->p_root_category, *this );
- vlc_mutex_unlock( &m_pPlaylist->object_lock );
- checkParents( NULL );
+ vlc_object_unlock( m_pPlaylist );
+// What is it ?
+// checkParents( NULL );
}