/*****************************************************************************
* x11_display.cpp
*****************************************************************************
- * Copyright (C) 2003 VideoLAN
+ * Copyright (C) 2003 the VideoLAN team
* $Id$
*
* Authors: Cyril Deguet <asmax@via.ecp.fr>
- * Olivier Teulière <ipkiss@via.ecp.fr>
+ * Olivier Teulière <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifdef X11_SKINS
#include "x11_display.hpp"
#include "../src/logger.hpp"
+template<class type> type X11Display::putPixel(type r, type g, type b) const
+{
+ return ( (r >> m_redRightShift) << m_redLeftShift ) |
+ ( (g >> m_greenRightShift) << m_greenLeftShift ) |
+ ( (b >> m_blueRightShift) << m_blueLeftShift );
+}
+
+template<class type>
+type X11Display::blendPixel(type v,type r, type g, type b, type a) const
+{
+ uint16_t temp;
+
+ temp = ((uint8_t)((v >> m_redLeftShift) << m_redRightShift));
+ uint8_t red = r + ( temp * (255 - a) ) / 255;
+ temp = ((uint8_t)((v >> m_greenLeftShift) << m_greenRightShift));
+ uint8_t green = g + ( temp * (255 - a) ) / 255;
+ temp = ((uint8_t)((v >> m_blueLeftShift) << m_blueRightShift));
+ uint8_t blue = b + ( temp * (255 - a) ) / 255;
+
+ return putPixel<type>(red,green,blue);
+}
X11Display::X11Display( intf_thread_t *pIntf ): SkinObject( pIntf ),
m_mainWindow( 0 ), m_gc( NULL ), m_colormap( 0 )
{
+ char *psz_display = var_CreateGetNonEmptyString( pIntf, "x11-display" );
// Open a connection to the X Server
- m_pDisplay = XOpenDisplay( NULL );
+ m_pDisplay = XOpenDisplay( psz_display );
+ free( psz_display );
if( m_pDisplay == NULL )
{
int screen = DefaultScreen( m_pDisplay );
int depth = DefaultDepth( m_pDisplay, screen );
int order = ImageByteOrder( m_pDisplay );
+ Window root = DefaultRootWindow( m_pDisplay );
// Template for looking up the XVisualInfo
XVisualInfo xVInfoTemplate;
switch( depth )
{
- case 8:
- xVInfoTemplate.c_class = DirectColor;
- // Get the DirectColor visual
- pVInfo = XGetVisualInfo( m_pDisplay, VisualScreenMask |
- VisualClassMask, &xVInfoTemplate,
- &vCount );
- if( pVInfo == NULL )
- {
- msg_Err( getIntf(), "no DirectColor visual available" );
- m_pDisplay = NULL;
- break;
- }
- m_pVisual = pVInfo->visual;
-
- // Compute the color shifts
- getShifts( pVInfo->red_mask, m_redLeftShift, m_redRightShift );
- getShifts( pVInfo->green_mask, m_greenLeftShift,
- m_greenRightShift );
- getShifts( pVInfo->blue_mask, m_blueLeftShift, m_blueRightShift );
-
- // Create a color map
- m_colormap = XCreateColormap( m_pDisplay,
- DefaultRootWindow( m_pDisplay ),
- DefaultVisual( m_pDisplay, screen ), AllocAll );
-
- // Create the palette
- XColor pColors[255];
- for( uint16_t i = 0; i < 255; i++ )
- {
- // kludge: colors are indexed reversely because color 255 seems
- // to bereserved for black even if we try to set it to white
- pColors[i].pixel = 254-i;
- pColors[i].pad = 0;
- pColors[i].flags = DoRed | DoGreen | DoBlue;
- pColors[i].red = (i >> m_redLeftShift) << (m_redRightShift + 8);
- pColors[i].green = (i >> m_greenLeftShift) << (m_greenRightShift + 8);
- pColors[i].blue = (i >> m_blueLeftShift) << (m_blueRightShift + 8);
- }
- XStoreColors( m_pDisplay, m_colormap, pColors, 255 );
- makePixelImpl = &X11Display::makePixel8;
- m_pixelSize = 1;
+ case 8:
+ xVInfoTemplate.c_class = DirectColor;
+ // Get the DirectColor visual
+ pVInfo = XGetVisualInfo( m_pDisplay, VisualScreenMask |
+ VisualClassMask, &xVInfoTemplate,
+ &vCount );
+ if( pVInfo == NULL )
+ {
+ msg_Err( getIntf(), "no DirectColor visual available" );
+ m_pDisplay = NULL;
+ break;
+ }
+ m_pVisual = pVInfo->visual;
+
+ // Compute the color shifts
+ getShifts( pVInfo->red_mask, m_redLeftShift, m_redRightShift );
+ getShifts( pVInfo->green_mask, m_greenLeftShift,
+ m_greenRightShift );
+ getShifts( pVInfo->blue_mask, m_blueLeftShift, m_blueRightShift );
+
+ // Create a color map
+ m_colormap = XCreateColormap( m_pDisplay, root,
+ DefaultVisual( m_pDisplay, screen ), AllocAll );
+
+ // Create the palette
+ XColor pColors[255];
+ for( uint16_t i = 0; i < 255; i++ )
+ {
+ // kludge: colors are indexed reversely because color 255 seems
+ // to bereserved for black even if we try to set it to white
+ pColors[i].pixel = 254-i;
+ pColors[i].pad = 0;
+ pColors[i].flags = DoRed | DoGreen | DoBlue;
+ pColors[i].red =
+ (i >> m_redLeftShift) << (m_redRightShift + 8);
+ pColors[i].green =
+ (i >> m_greenLeftShift) << (m_greenRightShift + 8);
+ pColors[i].blue =
+ (i >> m_blueLeftShift) << (m_blueRightShift + 8);
+ }
+ XStoreColors( m_pDisplay, m_colormap, pColors, 255 );
+ blendPixelImpl = &X11Display::blendPixel8;
+ putPixelImpl = &X11Display::putPixel8;
+ m_pixelSize = 1;
+ break;
+
+ case 15:
+ case 16:
+ case 24:
+ case 32:
+ // Get the TrueColor visual
+ xVInfoTemplate.c_class = TrueColor;
+ pVInfo = XGetVisualInfo( m_pDisplay, VisualScreenMask |
+ VisualDepthMask | VisualClassMask,
+ &xVInfoTemplate, &vCount );
+ if( pVInfo == NULL )
+ {
+ msg_Err( getIntf(), "No TrueColor visual for depth %d", depth );
+ m_pDisplay = NULL;
break;
+ }
+ m_pVisual = pVInfo->visual;
- case 16:
- case 24:
- case 32:
- // Get the TrueColor visual
- xVInfoTemplate.c_class = TrueColor;
- pVInfo = XGetVisualInfo( m_pDisplay, VisualScreenMask |
- VisualDepthMask | VisualClassMask,
- &xVInfoTemplate, &vCount );
- if( pVInfo == NULL )
+ // Compute the color shifts
+ getShifts( pVInfo->red_mask, m_redLeftShift, m_redRightShift );
+ getShifts( pVInfo->green_mask, m_greenLeftShift, m_greenRightShift );
+ getShifts( pVInfo->blue_mask, m_blueLeftShift, m_blueRightShift );
+
+ if( depth == 15 || depth == 16 )
+ {
+ if( order == MSBFirst )
{
- msg_Err( getIntf(), "No TrueColor visual for depth %d",
- depth );
- m_pDisplay = NULL;
- break;
+ blendPixelImpl = &X11Display::blendPixel16MSB;
+ putPixelImpl = &X11Display::putPixel16MSB;
}
- m_pVisual = pVInfo->visual;
-
- // Compute the color shifts
- getShifts( pVInfo->red_mask, m_redLeftShift, m_redRightShift );
- getShifts( pVInfo->green_mask, m_greenLeftShift,
- m_greenRightShift );
- getShifts( pVInfo->blue_mask, m_blueLeftShift, m_blueRightShift );
-
- if( depth == 8 )
+ else
{
- makePixelImpl = &X11Display::makePixel8;
- m_pixelSize = 1;
+ blendPixelImpl = &X11Display::blendPixel16LSB;
+ putPixelImpl = &X11Display::putPixel16LSB;
}
-
- if( depth == 16 )
+ m_pixelSize = 2;
+ }
+ else
+ {
+ if( order == MSBFirst )
{
- if( order == MSBFirst )
- {
- makePixelImpl = &X11Display::makePixel16MSB;
- }
- else
- {
- makePixelImpl = &X11Display::makePixel16LSB;
- }
- m_pixelSize = 2;
+ blendPixelImpl = &X11Display::blendPixel32MSB;
+ putPixelImpl = &X11Display::putPixel32MSB;
}
else
{
- if( order == MSBFirst )
- {
- makePixelImpl = &X11Display::makePixel32MSB;
- }
- else
- {
- makePixelImpl = &X11Display::makePixel32LSB;
- }
- m_pixelSize = 4;
+ blendPixelImpl = &X11Display::blendPixel32LSB;
+ putPixelImpl = &X11Display::putPixel32LSB;
}
- break;
-
- default:
- msg_Err( getIntf(), "Unsupported depth: %d bpp\n", depth );
- m_pDisplay = NULL;
- break;
+ m_pixelSize = 4;
+ }
+ break;
+
+ default:
+ msg_Err( getIntf(), "unsupported depth: %d bpp\n", depth );
+ m_pDisplay = NULL;
+ break;
}
// Free the visual info
{
XGCValues xgcvalues;
xgcvalues.graphics_exposures = False;
- m_gc = XCreateGC( m_pDisplay, DefaultRootWindow( m_pDisplay ),
- GCGraphicsExposures, &xgcvalues );
+ m_gc = XCreateGC( m_pDisplay, root, GCGraphicsExposures, &xgcvalues );
+
+ // Create a parent window to have a single task in the task bar
+ XSetWindowAttributes attr;
+ m_mainWindow = XCreateWindow( m_pDisplay, root, 0, 0, 1, 1, 0, 0,
+ InputOutput, CopyFromParent, 0, &attr );
+
+ // Changing decorations
+ struct {
+ unsigned long flags;
+ unsigned long functions;
+ unsigned long decorations;
+ long input_mode;
+ unsigned long status;
+ } motifWmHints;
+ Atom hints_atom = XInternAtom( m_pDisplay, "_MOTIF_WM_HINTS", False );
+ motifWmHints.flags = 2; // MWM_HINTS_DECORATIONS;
+ motifWmHints.decorations = 0;
+ XChangeProperty( m_pDisplay, m_mainWindow, hints_atom, hints_atom, 32,
+ PropModeReplace, (unsigned char *)&motifWmHints,
+ sizeof( motifWmHints ) / sizeof( long ) );
+
+ // Change the window title
+ XStoreName( m_pDisplay, m_mainWindow, "VLC Media Player" );
+
+ // Receive map notify events
+ XSelectInput( m_pDisplay, m_mainWindow, StructureNotifyMask );
+
+ // Set an empty mask for the window
+ Region mask = XCreateRegion();
+ XShapeCombineRegion( m_pDisplay, m_mainWindow, ShapeBounding, 0, 0,
+ mask, ShapeSet );
+ XDestroyRegion( mask );
+
+ XMapWindow( m_pDisplay, m_mainWindow);
+
+ // Move it outside the screen to avoid seeing it in workspace selector
+ XMoveWindow( m_pDisplay, m_mainWindow, -10, -10 );
}
-
- // Create a parent window to have a single task in the task bar
- XSetWindowAttributes attr;
- m_mainWindow = XCreateWindow( m_pDisplay, DefaultRootWindow( m_pDisplay),
- 0, 0, 1, 1, 0, 0, InputOutput,
- CopyFromParent, 0, &attr );
-
- // Changing decorations
- struct {
- unsigned long flags;
- unsigned long functions;
- unsigned long decorations;
- long input_mode;
- unsigned long status;
- } motifWmHints;
- Atom hints_atom = XInternAtom( m_pDisplay, "_MOTIF_WM_HINTS", False );
- motifWmHints.flags = 2; // MWM_HINTS_DECORATIONS;
- motifWmHints.decorations = 0;
- XChangeProperty( m_pDisplay, m_mainWindow, hints_atom, hints_atom, 32,
- PropModeReplace, (unsigned char *)&motifWmHints,
- sizeof( motifWmHints ) / sizeof( long ) );
-
- // Change the window title
- XStoreName( m_pDisplay, m_mainWindow, "VLC Media Player" );
-
- // Set an empty mask for the window
- Region mask = XCreateRegion();
- XShapeCombineRegion( m_pDisplay, m_mainWindow, ShapeBounding, 0, 0, mask,
- ShapeSet );
- // Map the window
- XMapWindow( m_pDisplay, m_mainWindow);
}
X11Display::~X11Display()
{
- if( m_mainWindow )
- {
- XDestroyWindow( m_pDisplay, m_mainWindow );
- }
- if( m_gc )
- {
- XFreeGC( m_pDisplay, m_gc );
- }
- if( m_colormap )
- {
- XFreeColormap( m_pDisplay, m_colormap );
- }
- if( m_pDisplay )
- {
- XCloseDisplay( m_pDisplay );
- }
+ if( m_mainWindow ) XDestroyWindow( m_pDisplay, m_mainWindow );
+ if( m_gc ) XFreeGC( m_pDisplay, m_gc );
+ if( m_colormap ) XFreeColormap( m_pDisplay, m_colormap );
+ if( m_pDisplay ) XCloseDisplay( m_pDisplay );
}
-void X11Display::getShifts( uint32_t mask, int &rLeftShift,
- int &rRightShift ) const
+void X11Display::getShifts( uint32_t mask, int &rLeftShift, int &rRightShift )
{
for( rLeftShift = 0; (rLeftShift < 32) && !(mask & 1); rLeftShift++ )
{
}
-void X11Display::makePixel8( uint8_t *pPixel, uint8_t r, uint8_t g, uint8_t b,
- uint8_t a ) const
+void X11Display::blendPixel8( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
{
- // Get the current pixel value
- uint8_t value = 255 - *pPixel;
-
- // Compute the new color values
- uint16_t temp;
- temp = ((uint8_t)((value >> m_redLeftShift) << m_redRightShift));
- uint8_t red = ( temp * (255 - a) + r * a ) / 255;
- temp = ((uint8_t)((value >> m_greenLeftShift) << m_greenRightShift));
- uint8_t green = ( temp * (255 - a) + g * a ) / 255;
- temp = ((uint8_t)((value >> m_blueLeftShift) << m_blueRightShift));
- uint8_t blue = ( temp * (255 - a) + b * a ) / 255;
-
- // Set the new pixel value
- value =
- ( ((uint8_t)red >> m_redRightShift) << m_redLeftShift ) |
- ( ((uint8_t)green >> m_greenRightShift) << m_greenLeftShift ) |
- ( ((uint8_t)blue >> m_blueRightShift) << m_blueLeftShift );
-
- *pPixel = 255 - value;
+ *pPixel = 255 - blendPixel<uint8_t>(255 - *pPixel,r,g,b,a);
}
-void X11Display::makePixel16MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
- uint8_t b, uint8_t a ) const
+void X11Display::blendPixel16MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
{
- // Get the current pixel value
uint16_t value = pPixel[1] | pPixel[0] << 8;
- // Compute the new color values
- uint16_t temp;
- temp = ((uint8_t)((value >> m_redLeftShift) << m_redRightShift));
- uint8_t red = ( temp * (255 - a) + r * a ) / 255;
- temp = ((uint8_t)((value >> m_greenLeftShift) << m_greenRightShift));
- uint8_t green = ( temp * (255 - a) + g * a ) / 255;
- temp = ((uint8_t)((value >> m_blueLeftShift) << m_blueRightShift));
- uint8_t blue = ( temp * (255 - a) + b * a ) / 255;
-
- // Set the new pixel value
- value =
- ( ((uint16_t)red >> m_redRightShift) << m_redLeftShift ) |
- ( ((uint16_t)green >> m_greenRightShift) << m_greenLeftShift ) |
- ( ((uint16_t)blue >> m_blueRightShift) << m_blueLeftShift );
+ value = blendPixel<uint16_t>(value,r,g,b,a);
- pPixel[1] = value;
- value >>= 8;
+ pPixel[1] = value; value >>= 8;
pPixel[0] = value;
}
-void X11Display::makePixel16LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
- uint8_t b, uint8_t a ) const
+void X11Display::blendPixel16LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
{
- // Get the current pixel value
uint16_t value = pPixel[0] | pPixel[1] << 8;
- // Compute the new color values
- uint16_t temp;
- temp = ((uint8_t)((value >> m_redLeftShift) << m_redRightShift));
- uint8_t red = ( temp * (255 - a) + r * a ) / 255;
- temp = ((uint8_t)((value >> m_greenLeftShift) << m_greenRightShift));
- uint8_t green = ( temp * (255 - a) + g * a ) / 255;
- temp = ((uint8_t)((value >> m_blueLeftShift) << m_blueRightShift));
- uint8_t blue = ( temp * (255 - a) + b * a ) / 255;
-
- // Set the new pixel value
- value =
- ( ((uint16_t)red >> m_redRightShift) << m_redLeftShift ) |
- ( ((uint16_t)green >> m_greenRightShift) << m_greenLeftShift ) |
- ( ((uint16_t)blue >> m_blueRightShift) << m_blueLeftShift );
+ value = blendPixel<uint16_t>(value,r,g,b,a);
- pPixel[0] = value;
- value >>= 8;
+ pPixel[0] = value; value >>= 8;
pPixel[1] = value;
}
-void X11Display::makePixel32MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
- uint8_t b, uint8_t a ) const
+void X11Display::blendPixel32MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
{
- // Get the current pixel value
- uint32_t value = pPixel[3] | pPixel[2] << 8 | pPixel[1] << 16 |
- pPixel[0] << 24;
+ uint32_t value = pPixel[3] | pPixel[2] << 8 |
+ pPixel[1] << 16 | pPixel[0] << 24;
- // Compute the new color values
- uint16_t temp;
- temp = ((uint8_t)((value >> m_redLeftShift) << m_redRightShift));
- uint8_t red = ( temp * (255 - a) + r * a ) / 255;
- temp = ((uint8_t)((value >> m_greenLeftShift) << m_greenRightShift));
- uint8_t green = ( temp * (255 - a) + g * a ) / 255;
- temp = ((uint8_t)((value >> m_blueLeftShift) << m_blueRightShift));
- uint8_t blue = ( temp * (255 - a) + b * a ) / 255;
-
- // Set the new pixel value
- value =
- ( ((uint32_t)red >> m_redRightShift) << m_redLeftShift ) |
- ( ((uint32_t)green >> m_greenRightShift) << m_greenLeftShift ) |
- ( ((uint32_t)blue >> m_blueRightShift) << m_blueLeftShift );
+ value = blendPixel<uint32_t>(value,r,g,b,a);
- pPixel[3] = value;
- value >>= 8;
- pPixel[2] = value;
- value >>= 8;
- pPixel[1] = value;
- value >>= 8;
+ pPixel[3] = value; value >>= 8;
+ pPixel[2] = value; value >>= 8;
+ pPixel[1] = value; value >>= 8;
pPixel[0] = value;
}
-void X11Display::makePixel32LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
- uint8_t b, uint8_t a ) const
+void X11Display::blendPixel32LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
{
- // Get the current pixel value
- uint32_t value = pPixel[0] | pPixel[1] << 8 | pPixel[2] << 16 |
- pPixel[3] << 24;
+ uint32_t value = pPixel[0] | pPixel[1] << 8 |
+ pPixel[2] << 16 | pPixel[3] << 24;
- // Compute the new color values
- uint16_t temp;
- temp = ((uint8_t)((value >> m_redLeftShift) << m_redRightShift));
- uint8_t red = ( temp * (255 - a) + r * a ) / 255;
- temp = ((uint8_t)((value >> m_greenLeftShift) << m_greenRightShift));
- uint8_t green = ( temp * (255 - a) + g * a ) / 255;
- temp = ((uint8_t)((value >> m_blueLeftShift) << m_blueRightShift));
- uint8_t blue = ( temp * (255 - a) + b * a ) / 255;
-
- // Set the new pixel value
- value =
- ( ((uint32_t)red >> m_redRightShift) << m_redLeftShift ) |
- ( ((uint32_t)green >> m_greenRightShift) << m_greenLeftShift ) |
- ( ((uint32_t)blue >> m_blueRightShift) << m_blueLeftShift );
+ value = blendPixel<uint32_t>(value,r,g,b,a);
+
+ pPixel[0] = value; value >>= 8;
+ pPixel[1] = value; value >>= 8;
+ pPixel[2] = value; value >>= 8;
+ pPixel[3] = value;
+}
+
+void X11Display::putPixel8( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
+{
+ *pPixel = 255 - putPixel<uint8_t>(r,g,b);
+}
+
+
+void X11Display::putPixel16MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
+{
+ uint16_t value = putPixel<uint16_t>(r, g, b);
+
+ pPixel[1] = value; value >>= 8;
pPixel[0] = value;
- value >>= 8;
+}
+
+
+void X11Display::putPixel16LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
+{
+ uint16_t value = putPixel<uint16_t>(r,g,b);
+ pPixel[0] = value; value >>= 8;
pPixel[1] = value;
- value >>= 8;
- pPixel[2] = value;
- value >>= 8;
+}
+
+
+void X11Display::putPixel32MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
+{
+ uint32_t value = putPixel<uint32_t>(r,g,b);
+
+ pPixel[3] = value; value >>= 8;
+ pPixel[2] = value; value >>= 8;
+ pPixel[1] = value; value >>= 8;
+ pPixel[0] = value;
+}
+
+
+void X11Display::putPixel32LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
+ uint8_t b, uint8_t a ) const
+{
+ uint32_t value = putPixel<uint32_t>(r,g,b);
+
+ pPixel[0] = value; value >>= 8;
+ pPixel[1] = value; value >>= 8;
+ pPixel[2] = value; value >>= 8;
pPixel[3] = value;
}
-unsigned long X11Display::getPixelValue( uint8_t r, uint8_t g, uint8_t b ) const
+unsigned long X11Display::getPixelValue( uint8_t r, uint8_t g, uint8_t b )
+ const
{
- unsigned long value;
- value = ( ((uint32_t)r >> m_redRightShift) << m_redLeftShift ) |
- ( ((uint32_t)g >> m_greenRightShift) << m_greenLeftShift ) |
- ( ((uint32_t)b >> m_blueRightShift) << m_blueLeftShift );
- if( m_pixelSize == 1 )
- {
- return 255 - value;
- }
- else
- {
- return value;
- }
+ unsigned long value = putPixel<unsigned long>(r,g,b);
+
+ return m_pixelSize==1 ? 255 - value : value;
}